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Greatest Game Series of All Time

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  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,032 Mod ✭✭✭✭Sephiroth_dude


    No fallout or elderscrolls :eek:


  • Registered Users Posts: 26,578 ✭✭✭✭Turtwig


    Hmm, I've noticed a distinct lack of PC based titles. OP, did you by any chance ever try PC gaming? :p


  • Registered Users Posts: 8,405 ✭✭✭gizmo


    The Army Men series makes a convincing argument to be labelled the greatest, and I mean objectively rather than subjectively. Basically the Battleship Potemkin of video gaming, its vivid realisation of warfare has consistently reflected the horrors and atrocities of war through accessible metaphorical storylines, while making experimental leaps that further the medium in profound, enlightening ways. It is a series that has single-handedly been responsible for establishing gaming's visual langauge, and has constantly negotiated the nature of the relationship between player and designer. Its inspired, groundbeaking transition into three-dimensions - a mere year after its isometric debut - is equivalent to the addition of sound to motion pictures: a move that instantly transformed the medium, opening up a plethora of opportunities that game developers are still struggling to get to grips with.

    It's rare that a game series can still hold so much appeal after twenty-four distinctive, invigorating entries - Air Attack 2 remains one of the most astonishing artistic achievements in humanity's history, while I don't think I can say anything about the transcendent Major Malfunction that has not been said already - but Army Men has consistently proven to be a pioneering entry that has irrevocably shaped interactivity as we know it.

    /thread


  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,853 CMod ✭✭✭✭Retr0gamer


    The Army Men series makes a convincing argument to be labelled the greatest, and I mean objectively rather than subjectively. Basically the Battleship Potemkin of video gaming, its vivid realisation of warfare has consistently reflected the horrors and atrocities of war through accessible metaphorical storylines, while making experimental leaps that further the medium in profound, enlightening ways. It is a series that has single-handedly been responsible for establishing gaming's visual langauge, and has constantly negotiated the nature of the relationship between player and designer. Its inspired, groundbeaking transition into three-dimensions - a mere year after its isometric debut - is equivalent to the addition of sound to motion pictures: a move that instantly transformed the medium, opening up a plethora of opportunities that game developers are still struggling to get to grips with.

    It's rare that a game series can still hold so much appeal after twenty-four distinctive, invigorating entries - Air Attack 2 remains one of the most astonishing artistic achievements in humanity's history, while I don't think I can say anything about the transcendent Major Malfunction that has not been said already - but Army Men has consistently proven to be a pioneering entry that has irrevocably shaped interactivity as we know it.

    Meh. It insists upon itself.


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