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How sensitive are...

  • 14-07-2011 10:23AM
    #1
    Site Banned Posts: 26,456 ✭✭✭✭


    .. durty feckers! :p

    Just curious. When spectating in 15 (or more) people private game last night, couldn't help but notice the mass majority play of a way higher sensitivity than myself. Be it sniping or not. I play of 3 usually but for the first time ever, I knocked it down a peg to 2 and scores are a tad more consistent. Kinda find it an interesting subject as you see MLG players usually playing off lower sensitivity, but again, the majority play of a higher one and IMO, a too high one.

    Honestly don't get how people play off 10, fairplay if you are able to and effectively + consistently do well . Last word being the all important word. I actually have a very good reaction speed in other activities but gaming, eh not so much in regards to sensitivity.

    What sensitivity do you play off? 56 votes

    1
    0% 0 votes
    2
    0% 0 votes
    3
    5% 3 votes
    4
    23% 13 votes
    5
    16% 9 votes
    6
    16% 9 votes
    7
    10% 6 votes
    8
    14% 8 votes
    9
    8% 5 votes
    10
    5% 3 votes


«1

Comments

  • Registered Users, Registered Users 2 Posts: 1,795 ✭✭✭Gandalph


    I normally stick to the default but sometimes if I take out and uzi and put down lightweight and that I will bump it up to 4-5


  • Registered Users, Registered Users 2 Posts: 1,144 ✭✭✭CORaven


    I play on 10 in MW2. Main reason being that it is a game that if you hear someone behind you, having a ability to do a 180° turn as fast as possible is advantageous. That and you need it for a riot shield class.
    Saying that I play on 5, sometimes 7 on Black Ops. The reason I use a lower sensitivity there is due to the constant dealing of view kicks from gunfights.


  • Registered Users, Registered Users 2 Posts: 936 ✭✭✭Tommy_NDX


    In MW2 I was on 8/9/10 for the most of it but started to go lower as time went on. Down from 4 to 3 yesterday.


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    CORaven wrote: »
    I play on 10 in MW2. Main reason being that it is a game that if you hear someone behind you, having a ability to do a 180° turn as fast as possible is advantageous. That and you need it for a riot shield class.
    Saying that I play on 5, sometimes 7 on Black Ops. The reason I use a lower sensitivity there is due to the constant dealing of view kicks from gunfights.

    True but the likelihood of someone being consistent with that is very small wouldn't you agree? Most are doing it to get their Tony Hawk on.

    Score wise, in MW2, do you think you're maxmising you're potential playing off 10 in all honesty?

    Should add that this subject was created because my cousin is on my PS3 atm and was astonished at the sensitivity I use especially in relation to scores and stats. He plays off 8 himself. When I used to snipe pretty much only for a good year in COD4 (loved sniping in that game!), in the end I playing off 6 at the highest.


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    Was on 7 all last nite because i've been sniping so much lately.. generally i'll play on 4.


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  • Registered Users, Registered Users 2 Posts: 1,144 ✭✭✭CORaven


    True but the likelihood of someone being consistent with that is very small wouldn't you agree? Most are doing it to get their Tony Hawk on.

    Score wise, in MW2, do you think you're maxmising you're potential playing off 10 in all honesty?

    Should add that this subject was created because my cousin is on my PS3 atm and was astonished at the sensitivity I use especially in relation to scores and stats. He plays off 8 himself. When I used to snipe pretty much only for a good year in COD4 (loved sniping in that game!), in the end I playing off 6 at the highest.

    I agree, most of those with 10 high are for teh skillage trick shots. However, due to my personal play style it is at my optimal. I do encounter turnabout situation quite often and that ability is more valuable to me.
    If I played more gamemodes that provided more multiple person encounters other than FFA, the conservation of ammo and higher stress on headshots would take priority. Then I might turn it down. But as S&D is my scene on MW2 sensitivity 10 is the way to go for me.


  • Hosted Moderators Posts: 23,302 ✭✭✭✭beertons


    i'm a 6. i don't know why, think i read or heard somewhere that if it was high, quicker response in turning gun to aim. i suppose it has helped me a little, for all my prestiges anyway.


  • Registered Users, Registered Users 2 Posts: 3,721 ✭✭✭Kells...


    Used to be a 10 in MW2 but gradually got lower (and better)on about a 3-5 now.


  • Registered Users, Registered Users 2 Posts: 4,278 ✭✭✭x43r0


    I use 7 with FPS freeks. Without them I'd prob notch it down to 4-5


  • Banned (with Prison Access) Posts: 1,372 ✭✭✭War Machine 539


    Im pretty much always on 8 . . . . . . . . Its a lot easier to lead a shot at that speed . . . . . . . . . it seems to be on a par with run speed. Maybe thats just me! :P


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  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    CORaven wrote: »
    I agree, most of those with 10 high are for teh skillage trick shots. However, due to my personal play style it is at my optimal. I do encounter turnabout situation quite often and that ability is more valuable to me.
    If I played more gamemodes that provided more multiple person encounters other than FFA, the conservation of ammo and higher stress on headshots would take priority. Then I might turn it down. But as S&D is my scene on MW2 sensitivity 10 is the way to go for me.

    Thats a wierd one.. I would have thought S&D would be the one mode with very little need for super high sens and percision/accuracy of a lower sens would suit much better.


  • Closed Accounts Posts: 14,127 ✭✭✭✭Leeg17


    9
    :cool:


  • Registered Users, Registered Users 2 Posts: 470 ✭✭JoePie


    I left it on default (medium, so 2), from the start and I do well enough. I'm consistent with my scores. Unless me and THE LADS are steamrolling a rubbish team.

    I have noticed plenty of deaths though where I just wasn't quick enough to turn or aim, etc. I really do need to put it up to 5/6/7.


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    Magill wrote: »
    Thats a wierd one.. I would have thought S&D would be the one mode with very little need for super high sens and percision/accuracy of a lower sens would suit much better.

    That would be my thought as well.

    You played comp for a bit on console I'm fairly sure you said before, what were you playing off then? 3-4?


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    Leeg17 wrote: »
    9
    :cool:

    Clips, clip and clips haha :pac:


  • Registered Users, Registered Users 2 Posts: 11,139 ✭✭✭✭Mr. Manager


    +1 to everything Raven has said so far. 10 in MW2 and 8 in Black Ops.

    Regarding playing off 10 in S&D I think it's very effective as the sound whoring in MW2 is unreal. So having the turnaround advantage is huge.

    To be honest, I've no idea how people play off default. If ya hear someone running up behind you by the time you turn you're dead.


  • Registered Users, Registered Users 2 Posts: 10,407 ✭✭✭✭justsomebloke


    have no idea what so ever, as far as I know I changed it, but to what I don't know


  • Registered Users, Registered Users 2 Posts: 13,426 ✭✭✭✭gimli2112


    4 for both MW2 and Blops. Then I was convinced by a M8 if I turned it up to 6 I'd get better. I did but didn't. :( Think I'm better of @ 4 but now I'm getting kinda used to 6. fkn hate options!


  • Closed Accounts Posts: 22,565 ✭✭✭✭Tallon


    9 all the way baby! Especially with the freeks!


  • Registered Users, Registered Users 2 Posts: 2,340 ✭✭✭yimrsg


    +1 to everything Raven has said so far. 10 in MW2 and 8 in Black Ops.

    Regarding playing off 10 in S&D I think it's very effective as the sound whoring in MW2 is unreal. So having the turnaround advantage is huge.

    To be honest, I've no idea how people play off default. If ya hear someone running up behind you by the time you turn you're dead.

    If you were soundwhoring in mw2 with sit rep pro, and half way decent headphones you can hear enemies about 20 metres away, that's what I've found from using these. If you can't kill an enemy and you hear them from 20 metres away then you're a terrible player! These are pretty bad as headphones go, too much bass which means explosions overwhelms subtle things like footsteps.

    20060517_1127341.gif

    Since they're semi open, you get a wider soundstage of where a particular sound is. In general, closed headphones don't offer the same sized soundstage as open ones so if you're using turtle beaches, tritons, etc you're not going to be able to discern sounds as well. If I was playing MW2 in an ideal world, I'd favour open headphones that don't favour the bass, such as the ad 700 and have a large soundstage.

    41AO8oIX5wL._SL500_AA300_.jpg

    You've no need to play on high sensitivity to benefit from soundwhoring unless you're encountering ninja or a crouched users regularly but even then they do give away audible sound. I'm fairly sure I play on default on mw2, black ops and battlefield. In a pinch a faster speed will give you an edge but chances are the better more aware player would dominate the majority of the time. But even a crappy player with 10 sensitivity can fluke shot you by chance so there is an advantage of being able to play on high sensitivity and being a good player. Being map aware and knowing where enemies are likely to spawn, shelter, congregate would be of better benefit to me.


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  • Registered Users, Registered Users 2 Posts: 1,920 ✭✭✭The Floyd p


    I play on 2.


  • Closed Accounts Posts: 4,179 ✭✭✭FunkZ


    I've put mine up from 2 - 5 this week, I'd keep going higher but I'm probably leaving the country soon!


  • Registered Users, Registered Users 2 Posts: 53,267 ✭✭✭✭GavRedKing


    Started on 7 worked my way up to 10 and have been playing a 10 ever since.

    Was playing MW2 over in a buddies house online and he ahs it at 4/5 and I couldnt deal with it at all, was way to used to my 10 setting.

    i meant to reign it back towards 7 but never got around to it and stuck with 10.


  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭sierra117x


    4. mostly because i have my earphones so bloody high i can hear anyone coming a mile away and usually get the drop on them. the majority of my deaths ive noticed arent from behind but are usually from being shot at while im shooting someone else


  • Registered Users, Registered Users 2 Posts: 1,958 ✭✭✭Mr. Rager


    4 or 3 on a reg. gun, 8 when sniping. Wish I could play on 8 the whole time though :(

    Its all personal preference, though.


  • Registered Users, Registered Users 2 Posts: 1,507 ✭✭✭Finical


    3 all the time.

    I honestly couldn't see anyone playing competitively with a very high sensitivity unless sniping.


  • Registered Users, Registered Users 2 Posts: 3,210 ✭✭✭hightower1


    Playng on 6 with freeks.
    I usually favour SMGs and a CQ style of play so teh additional turn speed comes into a play a lot.

    On a side note those freeks are impossible play without now! I dont think they made a huge diff to m quality but I simply cant play any game without them now.


  • Closed Accounts Posts: 22,565 ✭✭✭✭Tallon


    hightower1 wrote: »
    On a side note those freeks are impossible play without now! I dont think they made a huge diff to m quality but I simply cant play any game without them now.

    Very true, I have to have a set in the car in case a wild cousin appears and challenges me to a game!


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    Finical wrote: »
    3 all the time.

    I honestly couldn't see anyone playing competitively with a very high sensitivity unless sniping.

    My mate can clarify it as he is heavy into the MLG scene these days but when I was involved, the average for players on console were off 3 (default I think). These are upper tier players, individually and as a team. So while the talk of spinning round quicker in certain situations has foundation, I don't think people are maxmising their potential I guess you could say. I mix it up, but am in essence a controlled/tactical rusher ie: I ain't thick when I rush like many in short :pac: but I'll fancy myself against most players no matter the sensitivity unless v a Famas or AK74u >_>
    +1 to everything Raven has said so far. 10 in MW2 and 8 in Black Ops.

    Regarding playing off 10 in S&D I think it's very effective as the sound whoring in MW2 is unreal. So having the turnaround advantage is huge.

    To be honest, I've no idea how people play off default. If ya hear someone running up behind you by the time you turn you're dead.

    Not really the case tbh at least from my perspective.

    I say my biggest strength besides being a versatile player(class set ups and general style of play) is being very self aware of my surroundings and knowing traffic patterns... some paranoia thrown in, sorted. Playing off anywhere between 8-10 is completely unnecessary for 95 out of 100 players IMHO as I eluded to before. There's an element of bragging dare I say for some(not aimed at anyone here) in saying oooh look I can play off 8 + when really, they're kidding themselves's (I'm sure some here can handle it but it's a very small %).

    If people find high sensitivity such an advantage then surely their scores (I won't reference the actual stats.combat record) would be a hell of a lot better than they are, at least from my experience that's never been really case bar a couple of people I've played with on boards who consistently put in good scores. In saying that, I do remember my sensitivity on Xbox was 5 back in 07/08 and have said before on the 360 I felt it necessary to up it when discussing a controller comparison.


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  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    fjsanchez wrote: »
    4 or 3 on a reg. gun, 8 when sniping. Wish I could play on 8 the whole time though :(

    Its all personal preference, though.


    Indeed it is. I'm just looking at in the sense of people improving is all. I genuinely believe if the majority lowered the sensitivity, not drastically necessarily but even by one or two, their scores would improve.


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