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New Syndicate game

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Comments

  • Closed Accounts Posts: 3,922 ✭✭✭hooradiation


    Maximilian wrote: »
    The rumoured Syndicate reboot is going to be a FPS. Like xcom, another of my favorite classic games is being exhumed and its heritage shat on. Discuss.

    http://www.eurogamer.net/articles/2011-06-02-new-syndicate-to-be-an-fps-report

    Sounds good to me.


  • Closed Accounts Posts: 2,987 ✭✭✭Auvers


    Maximilian wrote: »
    Like xcom, another of my favorite classic games is being exhumed and its heritage shat on. Discuss.

    yep the golden age of PC gaming is a distant memory, now its all style over substance with no innovation, its all about dumbing games down enough to appeal to the masses being the order of the day


  • Closed Accounts Posts: 2,219 ✭✭✭Lab_Mouse


    was hoping it was the syndicate game i was thinking off when I opened this thread and it was and like the op said its been shat on.


  • Registered Users, Registered Users 2 Posts: 10,245 ✭✭✭✭Fanny Cradock


    The words "wait and see" seem prudent. But on the face of it, I can't help but think we need another FPS the same way multiplayer FPS needs more people playing sniper.


  • Closed Accounts Posts: 3,922 ✭✭✭hooradiation


    But why wait and see when we can lament loudly that it is ruined FOREVER!


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  • Closed Accounts Posts: 2,987 ✭✭✭Auvers


    Hoor, have you ever played Syndicate?


  • Closed Accounts Posts: 3,922 ✭✭✭hooradiation


    Auvers wrote: »
    Hoor, have you ever played Syndicate?

    Yes, of course.
    Why?


  • Closed Accounts Posts: 2,987 ✭✭✭Auvers


    Yes, of course.
    Why?

    I just cant see how you would be happy with another generic FPS over the spender of the original Syndicate :confused:


  • Moderators, Computer Games Moderators Posts: 23,304 Mod ✭✭✭✭Kiith


    I think he might have meant that a lot of people won't wait and see how this turns out, and will assume that it's ruined forever and bitch and moan about it.

    I could be wrong though.


  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    Way way back when Syndicate Wars was still a new game, I remember thinking "Hey, wouldn't it be awesome if they did a Syndicate FPS?"

    But that was back then, when developers were actually trying new things and being creative and brave with games. Now, in these days of regenerating health, bland unlikeable protagonists, clichéd generic stories and almost complete focus on style over substance, I just don't know how to feel.

    Cautiously optimistic, maybe? Very, VERY cautiously optimistic? There's no reason a Syndicate FPS couldn't be amazing, but it would have to take a few risks that nobody in the market has been willing to make in a long, long time.


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  • Registered Users, Registered Users 2 Posts: 35,809 ✭✭✭✭o1s1n
    Master of the Universe


    I was about to scream bloody murder, but then realized how much fun I had with Fallout 3. It's the same scenario really.

    It could be really great. However it won't do anything to stop me wanting another isometric version.


  • Closed Accounts Posts: 3,922 ✭✭✭hooradiation


    Auvers wrote: »
    I just cant see how you would be happy with another generic FPS over the spender of the original Syndicate :confused:

    Because I'm not hung up on an eighteen year old game to the point where not slavishly copying the original is sacrilege.

    Let them make the damn game and then we'll see what it's like. Or we could all start getting whiny and melodramatic about how it's all ruined and games today are awful and bland and whatever the bullshit-du-jour is.


  • Closed Accounts Posts: 2,987 ✭✭✭Auvers


    o1s1n wrote: »
    I was about to scream bloody murder, but then realized how much fun I had with Fallout 3. It's the same scenario really.

    I enjoyed Fallout 3 but never finished it as the scripted leveling I couldn't take

    I used to love RPGs when you went in a dungeon but quickly found out you had to level up a bit to have any chance of killing the enemies

    these days all the creatures seem to be the same level as your character as you progress, that sort of moment where you get enough cash\exp together to take on the higher level creatures is just not there anymore


  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    What actually mattered in Syndicate that would be difficult to replicate in first person? I suppose there is the tactical view but that alone does not define the series. Would a FPS Syndicate be too similar to Deus Ex?


  • Closed Accounts Posts: 2,987 ✭✭✭Auvers


    Let them make the damn game and then we'll see what it's like. Or we could all start getting whiny and melodramatic about how it's all ruined and games today are awful and bland and whatever the bullshit-du-jour is.

    whats wrong with making a game similar to the original game that we all played and loved :confused:

    FPS are over cooked imo, they are as stale as 3 week old cream at this stage, gimme some isometric squad based game any day over generic FPS sh1te


  • Closed Accounts Posts: 3,922 ✭✭✭hooradiation


    Fnz wrote: »
    What actually mattered in Syndicate that would be difficult to replicate in first person? I suppose there is the tactical view but that alone does not define the series. Would a FPS Syndicate be too similar to Deus Ex?

    Someone in the Eurogamer comments thread postulated a deus-ex/alpha protocol hybrid.

    There's not much to justify that being true, but if it does turn out to be the case I will buy four copies.


  • Registered Users, Registered Users 2 Posts: 19,976 ✭✭✭✭humanji


    I echo the sentiment above, that I'll wait for more information before forming an opinion, but I'd still rather an actual new syndicate game.


  • Moderators, Entertainment Moderators Posts: 18,005 Mod ✭✭✭✭ixoy


    Why make this as a FPS? Why? That's no fun - the isometric element was essential to the game.
    Oh the fun of using the persuadatron on a group of citizens, have them follow you in a line, cram them all into one car like some sort of clown circus track and then blowing it up... That'd all be gone!

    If they can't do isometric, why not do it more like a 3rd person POV with a team like in "Mass Effect"?


  • Closed Accounts Posts: 3,922 ✭✭✭hooradiation


    Auvers wrote: »
    whats wrong with making a game similar to the original game that we all played and loved :confused:
    hold on for a second. You're complaining that there is no originality in games anymore - yet you're upset that they're not just remaking a game from 1993 with some nicer graphics?

    Anyway, a graphical update of the originals wouldn't sell anywhere near as much as a game designed with modern sensibilities would, so why should they do it?


  • Registered Users, Registered Users 2 Posts: 7,692 ✭✭✭Dublin_Gunner


    Once it doesn't end up like CnC: Renegade, I'll wait for previews.


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  • Registered Users, Registered Users 2 Posts: 985 ✭✭✭Hercule


    Ah EA, why develop original IP when you can just resurrect the undead?
    I can just see the whiteboard in the boardroom of EA.

    FPS + Remake = $$$.

    How long before they get the necromancers after Populous/Theme Hospital/Wing Commander?

    Still if anyone can make a remake its EA - they have been making sequels remakes of command and conquer, Medal of Honour, Need for Speed and Battlefield for years :pac:.


  • Closed Accounts Posts: 2,987 ✭✭✭Auvers


    hold on for a second. You're complaining that there is no originality in games anymore - yet you're upset that they're not just remaking a game from 1993 with some nicer graphics?

    hold on there a sec, I never said anything of the sort, thats just your assumption

    I was never talking about a copy and paste job with a new skin, granted I would prefer an isometric design like the previous games but thats where the similarity ends , yet they trot out the old died and tried FPS, gimme a break


  • Registered Users, Registered Users 2 Posts: 8,824 ✭✭✭ShooterSF


    FPS Theme Hospital? Yes please :D Better still Theme Park!

    I don't think the complaint is so much going in a new creative style rather that the FPS has been a tad over done at the moment (at least)

    Though you can understand that fans of games on hearing a new version is being released and are excited find out that it's genre has changed to a style they don't enjoy. (Harping back to my ToeJam and Earl days again)


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    I can't deny that a FPS xcom or syndicate might end up being great games in their own right but what annoys me is that they bear no resemblance to the games they are purporting to 're-make'. Those games were classics for a reason. The game-play was brilliant then and if updated to modern standards would doubtless be even more brilliant now.

    If you're going to do an xcom game, then make a bloody xcom game. If you're going to make syndicate then make syndicate. The likes of EA and what not just won't take risks anymore. There's so little originality (eastern european & indie developers excepted) and it's a bit depressing

    It's like going to see Godfather 4 and finding out its a high school musical about a teenage witch in love with a vampire.


  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    Anyway, a graphical update of the originals wouldn't sell anywhere near as much as a game designed with modern sensibilities would, so why should they do it?
    Maximilian wrote: »
    The likes of EA and what not just won't take risks anymore. There's so little originality (eastern european & indie developers excepted) and it's a bit depressing

    Changing Syndicate to a FPS is risky. It can't help but alienate a portion of the fans... and I see no reason why the brand should appeal to FPS players. So this could be a ballsy move by someone with vision; as opposed to a cynical cash-grab.

    Blizzard changing Diablo 3 to a FPS, would that really be less risky than releasing it with classic, isometric, viewpoint?


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    Fnz wrote: »
    Changing Syndicate to a FPS is risky. It can't help but alienate a portion of the fans... and I see no reason why the brand should appeal to FPS players. So this could be a ballsy move by someone with vision; as opposed to a cynical cash-grab.

    Blizzard changing Diablo 3 to a FPS, would that really be less risky than releasing it with classic, isometric, viewpoint?

    I hardly think its risky at all. I imagine people who played and loved the original Syndicate are a small percentage of gamers compared with the whole. It's nearly 20 years old. Hopefully though, this new one will indeed be made by someone with vision as you say. Can't say I too hopeful though.

    As for Diablo 3, I think it's just a case of a developer doing it right for a change. You could say the same for Starcraft.


  • Registered Users, Registered Users 2 Posts: 4,067 ✭✭✭Gunmonkey


    I dont really get the whole "Its an FPS so it MUST be a bull*** game". As someone mentioned, it didnt hurt Deus Ex much being an FPS. Nor Portal, Dear Eshter, Amnesia nor Descent. Im gonna wait for some videos and a demo to proclaim it a terrible game. I dont see much from the original game that couldnt be replicated in an FPS format.


  • Closed Accounts Posts: 141 ✭✭DoubleBogey


    hold on for a second. You're complaining that there is no originality in games anymore - yet you're upset that they're not just remaking a game from 1993 with some nicer graphics?

    Anyway, a graphical update of the originals wouldn't sell anywhere near as much as a game designed with modern sensibilities would, so why should they do it?
    You don't think remaking a 1993 game keeping it's original Gamepkay but with modern graphics and technology is not original? That's very original IMO. Another way to think of it is as a remake of an original game. The game still stays original.


  • Registered Users, Registered Users 2 Posts: 2,910 ✭✭✭Sisko


    Ah crap.

    I've been wishing for a new syndicate game since the 90's. I'll admit I never pictured it being another top down isometric style game though. I saw it as a GTA-ish style 3rd person open world style game.

    Still having the ability to control multiple agents however , similar to how you order squads around in some military shooters. But more streamlined for a syndicate game.

    Just picturing the cyber punk future city, flying cars and so on. It could be sooo good.

    An fps though? What a shame.


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  • Closed Accounts Posts: 2,987 ✭✭✭Auvers


    Sisko wrote: »
    Ah crap.

    I've been wishing for a new syndicate game since the 90's. I'll admit I never pictured it being another top down isometric style game though. I saw it as a GTA-ish style 3rd person open world style game.


    yep I thought that but please time for a change

    how about a refreshing change with an a+++ title going back old school with a really pimped up version of Syndicate being released with the core game play intact

    if I could drool like homer in a drooling tone, that would be me right now thinking about how my perfect Syndicate game would be *gets tissues*

    but an FPS please nooooooooo


  • Registered Users, Registered Users 2 Posts: 5,641 ✭✭✭zero19


    I enjoyed Syndicate wars but i'd agree an FPS game wouldn't quite be the same, i'd probably still buy it though...


  • Registered Users, Registered Users 2 Posts: 12,936 ✭✭✭✭Sand


    Id withold judgement for now - FPS at this point is simply a point of view: it doesnt necessarily mean we will be playing a space marine called Grunt who is often confused with a shaved gorilla.

    If anything, Im encouraged its Starbreeze developing this. In one of their previous console games, your character can sit down and watch the entire movie To Kill a Mockingbird, just as an in game mood setter to build attachment with another character. I also really enjoyed their Riddick games. These guys dont do cookie-cutter. Games like Rainbow 6 and all their derivatives show its possible to do squad based tactics inside a FPS and I simply dont believe that anything will match an FPS for immersion value.

    This could be a really, really good game.


  • Registered Users, Registered Users 2 Posts: 55,590 ✭✭✭✭Mr E


    Info and screenshots have leaked this morning.

    http://kotaku.com/5839046/the-syndicate-reboot-is-real-first-details-leak-out-of-ea
    http://www.neogaf.com/forum/showthread.php?t=444322
    Syndicate is the re-imagination of a cult classic franchise from 1993 - a unique action shooter set in a not too distant future, where Business is War.
    2069 – No longer governed by politicians, the developed world is divided up into regions controlled by megacorporations known as Syndicates. These Syndicates have revolutionized how the consumer interacts with the digital world. No longer does the consumer require a device to access the world¡¦s data and control their technology, they can do this at the blink of an eye via neural chip implant. Civilians flocked to be ¡§chip¡¦d¡¨ and enjoy all that their selected Syndicate has to offer; housing, medical, banking, insurance, education, entertainment and jobs. One complete package. One complete lifestyle. In return, the Syndicates gained unprecedented insights, and control, over the individual and their behaviour. With little governmental oversight, business has become war. The Syndicates will stop at nothing for ultimate market dominance. At the front line of this war are the Agents, the Syndicate's bio-engineered and chip-augmented enforcers. They can breach anything in the wired world including their enemies, their weapons and the environment that surrounds them, making them the most efficient and deadly technological weapons in the world.

    Take on the role of Miles Kilo, Eurocorp's latest prototype agent, and embark on a brutal action adventure of corruption and revenge.

    • Chip Enhanced Gameplay: Slow down time, see through walls, and breach your enemy and everything digital in the world with Dart vision – A neural DART6 chip implant that allows you to interface directly with the Dataverse.

    • 4-Player Online Co-op: Assemble your Syndicate for global domination. A 4-player, online co-op experience like no other, with chip enhanced gameplay and 9 missions re-imagined from the original Syndicate.

    • Visceral FPS Experience: Utilize an upgradable arsenal of futuristic weapons, armor and gear to annihilate your enemies and harvest their chip technology for personal advancement and sinister corporate greed.

    • Sci-Fi Fiction: Immerse yourself in the world of Syndicate 2069, with a world-class sci-fi story experience, written by bestselling author Richard Morgan.


  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    Take on the role of Miles Kilo, Eurocorp¡¦s latest prototype agent, and embark on a brutal action adventure of corruption and revenge.

    Syndicate?

    I like my agents to be faceless, dehumanised, pawns; to be torn assunder and rebuilt in service of a faceless megacorporation.

    Facebook, Inc.


  • Closed Accounts Posts: 13,126 ✭✭✭✭calex71


    I'll keep an open mind on this, but maybe thats the recent reboot and resounding success of the Deus Ex reboot talking and giving me hope that this will go the same way :confused:


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  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    The screenshots look pretty impressive which is certainly reassuring after the 1UP article on Starbreeze hinted that their tech was seriously stagnating. The marketing info, on the other hand, does seem pretty generic so I'm not ready to hang the game out to dry just yet. I think the problem with such a dramatic shift in direction like this though, is that no matter how good a game it may be, it still won't be a Syndicate game in most people's eyes.

    On a side note, if at some point in the game I can press a button which causes tungsten-uranium rods stored in an orbital platform to fire down at a target, liquefy in the atmosphere on the way down and cause plasma rain to descend on my target, then I'm going to pre-order it.


  • Registered Users, Registered Users 2 Posts: 12,774 ✭✭✭✭Skerries


    bet you that we will be able to buy hats for your men
    Trilbys? thats old hat, Indian headgear ftw


  • Registered Users, Registered Users 2 Posts: 1,403 ✭✭✭The Gnome


    gizmo wrote: »
    On a side note, if at some point in the game I can press a button which causes tungsten-uranium rods stored in an orbital platform to fire down at a target, liquefy in the atmosphere on the way down and cause plasma rain to descend on my target, then I'm going to pre-order it.

    Please have satellite rain, please! :D


  • Closed Accounts Posts: 3,922 ✭✭✭hooradiation


    Mr E wrote: »
    4-Player Online Co-op:

    brb - preordering.


  • Registered Users, Registered Users 2 Posts: 12,936 ✭✭✭✭Sand


    • Sci-Fi Fiction: Immerse yourself in the world of Syndicate 2069, with a world-class sci-fi story experience, written by bestselling author Richard Morgan.

    YES!

    If the story arc is anything like Market Forces it'll be a hefty leap beyond anything a game has delivered recently.


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  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,631 CMod ✭✭✭✭Retr0gamer


    Hmm, Starbreeze. I thought their last game the Darkness was interesting but ultimately rubbish. It'll be wait and see for this. Pity it doesn't seem to have RPG elements.


  • Registered Users, Registered Users 2 Posts: 1,896 ✭✭✭penev10


    Can't blame publishers for not commissioning strategy titles as they just don’t sell (not on console anyway). The average gamer nowadays has no desire for endless micro-management and tactical play unless it’s featured in a sports franchise or a FPS title. Moving "little men" around a map is seen as a laughable pursuit by the majority of people (I could digress about how anti-intellectualism is ruining every form of media but I'll resist the rant)


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    Retr0gamer wrote: »
    Hmm, Starbreeze. I thought their last game the Darkness was interesting but ultimately rubbish. It'll be wait and see for this. Pity it doesn't seem to have RPG elements.
    Read the 1Up article I linked to above, it's a very different studio from the Riddick and Darkness days unfortunately. :(


  • Registered Users, Registered Users 2 Posts: 2,932 ✭✭✭YouSavedMyLife


    Just the other day i was thinking wouldnt it be cool if they made a new Syndicate game. I would play an isometric view "RTS" type Syndicate game, but these days a hell of a lot of player wouldnt, thus its being remade as an FPS. Its wait and see i guess

    After the success of Deus EX: Human Revolution i bet dystopian cyberpunk games are gonna be the new fad. Like zombies are today. Theres gonna be a TV series and movies and everything, Bladerunner reboot. Calling it now...


  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    I love the audio in Syndicate Wars. Nearly want them to use the same samples in this one.

    "Move along", "selected", "*beep*"... all the classics.
    The Gnome wrote: »
    Please have satellite rain, please! :D

    C'mon Trigger Wire!


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    I don't see how Deus Ex:HR can give any reason for hope here. Leaving aside the fact that's it's a different studio, this is the equivalent of Deus Ex having been made into a turn based strategy game.

    This "Syndicate" looks nice and shiny but it's not Syndicate. That makes me a sad panda.


  • Closed Accounts Posts: 7,960 ✭✭✭DarkJager


    Was a fan of the originals, especially Syndicate Wars. This looks promising though, screenshots are very blade runner-esq.


  • Registered Users, Registered Users 2 Posts: 5,641 ✭✭✭zero19


    It does look good!


  • Registered Users, Registered Users 2 Posts: 3,815 ✭✭✭Burgo


    Read on another forum that the writers from crysis 2 will be involved, hopefully this is just speculation or else :(:(:(


  • Registered Users, Registered Users 2 Posts: 1,342 ✭✭✭Mantel


    Burgo wrote: »
    Read on another forum that the writers from crysis 2 will be involved, hopefully this is just speculation or else :(:(:(

    Hopefully the main aim of the game will be to make Eurocorp the dominant corp rather than the protagonist realising his employers are evil, break past his conditioning and bring all the corps down and start a revolution.. I want to dominate the world under my huge, minigun-wielding Megacorperation fist God-damnit!


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