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Retro modathon

  • 23-09-2010 1:15pm
    #1
    Closed Accounts Posts: 33,733 ✭✭✭✭


    Lads, I'm making an order with Radionics for some bits I need to carry out the last of the mods on my own consoles. Before I order, is there anyone interested in getting the below done, and I can add them onto the order? I'll leave the thread here until Monday, when I'll bang the order off. If no interest, no biggie - just asking to save delivery charges for you :)

    Sega Mastersystem 2 50/60Hz mod here.
    Sega Mastersystem 2 RGB Mod here.
    Sega Dreamcast Internal VGA Mod here.
    Sega GameGear LED Mod & Capacitor change mod here (parts already ordered for this).

    No parts required for the below,

    NES Lockout mod here.
    Sega Dreamcast Region Change mod here.

    To LoGiE/Ciderman, I know it's more a modding thread but the folks in the modding forum generally don't discuss retro stuff & don't have a lot of interest in it - but the folks here might :) Well except Retr0 :P

    Anyway let me know if you want in guys & I'll sort out some prices.


Comments

  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,904 CMod ✭✭✭✭Retr0gamer


    Hey, I do have an interest in modding. It's the 'omg I've been banned from XBL!' threads that bore me :P


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Retr0gamer wrote: »
    Hey, I do have an interest in modding. It's the 'omg I've been banned from XBL!' threads that bore me :P

    Isn't is zomg? :D:D I'm the same though.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,904 CMod ✭✭✭✭Retr0gamer


    Someday I may call on you to do me a favour, fashion a triple region booting SNES with 50/60Hz selector switch. That day may never come. Well it won't if I don't get a job.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Retr0gamer wrote: »
    Someday I may call on you to do me a favour, fashion a triple region booting SNES with 50/60Hz selector switch. That day may never come. Well it won't if I don't get a job.

    It will bever happen, ever - because the mod is a dual region booting SNES with a 50/60hz switch :D (PAL/NTSC & 50/60). I posted a pick of mine a few pages back. No hassle at all dude, you know where to find me. So I'm not the only bum here? Phew :pac:


  • Closed Accounts Posts: 520 ✭✭✭batari


    Would love to get the GG fixed up if you wouldn't mind? Or is it too late to order the parts? I could order them from work myself if you have the part no's?


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  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    batari wrote: »
    Would love to get the GG fixed up if you wouldn't mind? Or is it too late to order the parts? I could order them from work myself if you have the part no's?

    I ordered this for my GG & o1s1n's. I'll do it for you no probs, I've no idea of the cost yet as I havn't done the mod but I can let you know after I've done my own. I wouldn't imagine it being very much (€15/20 max I would think).


  • Closed Accounts Posts: 520 ✭✭✭batari


    Oh right, I thought the capacitors were from Radionics. Cool so, leave it with me dude


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    batari wrote: »
    Oh right, I thought the capacitors were from Radionics. Cool so, leave it with me dude

    You probably can get them from Radionics, but I found this site through mmmonkey's site and offers the complete kit. I can't get an accurate cap list on the net to order them individually, so this was perfect.


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,724 CMod ✭✭✭✭CiDeRmAn


    EnterNow wrote: »
    To LoGiE/Ciderman, I know it's more a modding thread but the folks in the modding forum generally don't discuss retro stuff & don't have a lot of interest in it - but the folks here might :) Well except Retr0 :P

    No problem with it, especially as it has a definite Retro slant, so no worries.
    Not too sure about cash/prices being discussed, but PMs are bound to be the way to go there, if its against the rules.

    Sure I'll probably wind up getting some work done myself!


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    CiDeRmAn wrote: »
    No problem with it, especially as it has a definite Retro slant, so no worries.
    Not too sure about cash/prices being discussed, but PMs are bound to be the way to go there, if its against the rules.

    Sure I'll probably wind up getting some work done myself!

    Appreciate that Cider, prices can be done via PM if it violates anything no hassle there at all. We have a Modding Services sticky in the modding forum where prices are displayed so that's what threw me I suppose :o

    Regards work that's not listed above, feel free to ask. I didn't mean this to be a spam thread, more a postal savings one but what the hell :D Cheers


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  • Registered Users, Registered Users 2 Posts: 36,088 ✭✭✭✭o1s1n
    Master of the Universe


    Well you know me, I'm a total whore for your mods! :P

    Things left that I'd like done are - Dreamcast 50/60hz switch. Would also be interested in an overclock. Although after the horror of the last one feel free to say no ;)

    Snes - I have a Super Famicom running at 60hz..but I'd like to have it modded so that I can play some of my PAL locked titles. I miss Super Metroid.

    PS2 - Running stock. Anything interesting you can do to it short of getting a network adapter HDD?

    Neo Geo AES - I think you can install a new multi bios in these. Not sure if it's just socketed or if it needs to be soldered in.

    I think the Mega CD is similar to the AES?

    Apart from that..you've pretty much modded everything else I own :D

    Switches! Switches on everything!!!!

    /edit - just trying to work out what else I have.

    N64 isn't worth bothering with right?

    NES - I think I can manage the lockout chip myself.

    Gamecube - anything to do here?

    ...

    Would also like to put some of those battery sockets on arcade boards. I snapped the battery off my Neo geo MVS 6 slot in a panic after reading about leakage. Don't want to solder one on, but would like scores. I think a battery socket thingy would be ideal.

    Sorry, I'm totally taking advantage of this thread. :D

    /Further edit - just to give some feedback as Enternow has modded so much of my stuff - he's a class act. You won't meet a nicer/more able person to mod your consoles. There's a reason I keep flinging consoles at the guy. I recently got a screen/region modded Sega Nomad back and it's the most beautiful thing I've ever seen /sniff


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    o1s1n wrote: »
    Well you know me, I'm a total whore for your mods! :P

    Things left that I'd like done are - Dreamcast 50/60hz switch. Would also be interested in an overclock. Although after the horror of the last one feel free to say no ;)

    Snes - I have a Super Famicom running at 60hz..but I'd like to have it modded so that I can play some of my PAL locked titles. I miss Super Metroid.

    PS2 - Running stock. Anything interesting you can do to it short of getting a network adapter HDD?

    Neo Geo AES - I think you can install a new multi bios in these. Not sure if it's just socketed or if it needs to be soldered in.

    I think the Mega CD is similar to the AES?

    Apart from that..you've pretty much modded everything else I own :D

    Switches! Switches on everything!!!!

    /edit - just trying to work out what else I have.

    N64 isn't worth bothering with right?

    NES - I think I can manage the lockout chip myself.

    Gamecube - anything to do here?

    ...

    Would also like to put some of those battery sockets on arcade boards. I snapped the battery off my Neo geo MVS 6 slot in a panic after reading about leakage. Don't want to solder one on, but would like scores. I think a battery socket thingy would be ideal.

    Sorry, I'm totally taking advantage of this thread. :D

    /Further edit - just to give some feedback as Enternow has modded so much of my stuff - he's a class act. You won't meet a nicer/more able person to mod your consoles. There's a reason I keep flinging consoles at the guy. I recently got a screen/region modded Sega Nomad back and it's the most beautiful thing I've ever seen /sniff

    Dreamcast 50/60Hz - No probs, no parts needed as above. I'll be adding a switch to mine though to turn on/off the region change ability. I've heard some horror stories about leaving it connected - so a switch is the safer option.

    Super Famicom Mod - yep, I can add a switch to enable/disable the lockout chip for region booting. I'd have to add a 50hz switch too though, as like with Sega, some PAL titles have a HZ check.

    PS2 - I'll do anything except fit a chip to it for two reasons. The first is if it's a Phat there's no need. The second, is that the boards have an epoxy resin coating which makes soldering an absoloute pig. I swore never again.

    Neo-Geo AES has a couple of mods. The Multi-BIOS mod here looks very similar to the Multi-Bios Mega CD mod I did on my own unit. If you can source the socket & buy the eeprom off Razoola then yep I should be able to take care of that for you. There's also a power led mod here, and a method to clean up the RBG signal here.

    Mega-CD I've done before. Contact Arakon for the Multi-Bios kit and let me know if you want it done. You can download the a *.bin image of the chip, but it needs to be programmed to the correct eeprom. So just go with Arakon for simplicity, he sent me the chip, two switches and the bios chip socket.

    N64 & GC PAL units are unmoddable. Except the GC mod-chip which I've also to do on my own that I got from Augmerson - thanks for the reminder :D I can do mod-chips on those. I was going to get a full replacement case for full sized media too and go the whole hog.

    Yep, battery sockets also shouldn't pose a prob.

    Very kind words dude, your most welcome :)


  • Registered Users, Registered Users 2 Posts: 36,088 ✭✭✭✭o1s1n
    Master of the Universe


    Oh wow, really detailed post. Cheers! :)

    I'll have a look through and see if I can get some of the stuff that's needed. Those multi bios setups sound pretty interesting.

    What's the story with Phat ps2 not needing a modchip by the way? can you put a 60hz switch on it without one? If you can that'd be great!

    I'm not interested in playing dodgy discs. I'm just on a crusade to eliminate 50hz from my life while at the same time collecting PAL games. I'm just awkward that way :D


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    o1s1n wrote: »
    Oh wow, really detailed post. Cheers! :)

    I'll have a look through and see if I can get some of the stuff that's needed. Those multi bios setups sound pretty interesting.

    What's the story with Phat ps2 not needing a modchip by the way? can you put a 60hz switch on it without one? If you can that'd be great!

    I'm not interested in playing dodgy discs. I'm just on a crusade to eliminate 50hz from my life while at the same time collecting PAL games. I'm just awkward that way :D

    To the best of my knowledge, PS2 games themselves determine the display Hz. Those compatible with 60hz will ask you on startup, those that arn't, won't. There's possibly a method to force 60hz, but I'd advise against it for compatibility reasons. The PS2 has native scart/rgb/component output so there's nothing else really to do in that respect.

    You don't need a chip on the Phat model, in order to exploit the system. The hard-drive thing is just another step, but it doesn't have to be done. It's all done from the memory card on bootup.

    I forgot about the Dreamcast overclock, yep it's do-able - but as with all mods involving lifting pins from the cpu, it comes with it's fair share of risk. If you want me to look into it I will :)


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,904 CMod ✭✭✭✭Retr0gamer


    Yep it's the game that determines the display on a PS2. I think you can patch ios's to NTSC or PAL but if they are optimised then it can lead to them not working.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Retr0gamer wrote: »
    Yep it's the game that determines the display on a PS2. I think you can patch *ios's* to NTSC or PAL but if they are optimised then it can lead to them not working.

    Your spending too much time messing about with the Wii man :p But yeah your spot on, the patches are hit and miss.


  • Registered Users, Registered Users 2 Posts: 36,088 ✭✭✭✭o1s1n
    Master of the Universe


    EnterNow wrote: »
    You don't need a chip on the Phat model, in order to exploit the system. The hard-drive thing is just another step, but it doesn't have to be done. It's all done from the memory card on bootup.


    I remember years ago apparantly someone was developing a 'modchip on a memory card' for the ps2. Is that what you're on about yeah? Can that be done as a one off softmod for the console or does it need to stay in it permenantly?
    EnterNow wrote: »
    I forgot about the Dreamcast overclock, yep it's do-able - but as with all mods involving lifting pins from the cpu, it comes with it's fair share of risk. If you want me to look into it I will :)

    Definitely! I read a little bit about it when I was going to buy an overclocked DC on ebay and it seems like a really worthwhile mod.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    It reminds me of the current PS3 exploit actually, the more I think of it. The PS2 has a boot routine where before the BIOS is loaded, it looks at the memory card readers. So a memory card with the exploit on it, will suitably exploit the PS2 boot routine, and instead of the standard BIOS being loaded, FMB is loaded. It's more or less the same looking, but with extra features & the ability to install your own apps.

    The exploit (from memory) is tailored on install to the individual console, but a generic install is also possible. So with my two memory cards, I created an individual exploit for my Phat, and a generic one to help exploit other PS2's. I didn't explain it well, but it's simple enough trust me :D

    I actually did a write up on it here some time ago, which has some pics. You can see the FMB 'dash' there too.

    I'll check out the Dreamcast overclock tomorrow & see what's needed.


  • Registered Users, Registered Users 2 Posts: 36,088 ✭✭✭✭o1s1n
    Master of the Universe


    Something you might know Enternow.

    I'd love to use my lovely modded Dreamcast stick with my ps1/ps2 games.

    The only adapter sold anywhere online is to use a ps2 pad on a Dreamcast. Do you know if there is any way to buy one of those adapters and reverse it to use a Dreamcast stick on a ps2? Or would it be possible to build an adapter?

    I'd really want to play Gradius V and Raiden 1&2 with a stick, but I don't want to buy yet another one!


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    Seems some circuitry is needed, so it's not a DIY job - but they DO exist dude - Link.

    Looking at the overclock today, was flat out yesterday, combined with forgetting :D


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  • Registered Users, Registered Users 2 Posts: 36,088 ✭✭✭✭o1s1n
    Master of the Universe


    Ah the link there is what I was talking about, it's the opposite of what I need.

    That lets you use a ps2 pad on your Dreamcast.

    I'm looking to use a Dreamcast pad (in this case a stick) on a ps1/ps2. For which I can't find an adapter anywhere. Fairly sure they don't exist.

    Was wondering if the above adapter could somehow be reversed?


  • Registered Users, Registered Users 2 Posts: 15,183 ✭✭✭✭Atavan-Halen


    Might have to get ya to do the DC region change mod :D Hell I'd do it myself if ya showed me how!

    Slightly OT but is there anything you can do to the saturn (bar chip it) to play imports on it?


  • Registered Users, Registered Users 2 Posts: 36,088 ✭✭✭✭o1s1n
    Master of the Universe


    Yep, one of these. You don't even need to put in a code, it lets imports work automatically (The only game I've come across that needs a code is Panzer Dragoon Saga, and you can save the code so you only need to enter it once)

    http://cgi.ebay.co.uk/Action-Replay-4M-Plus-Sega-Saturn-memory-cartridge-NEW-/320587098446?pt=UK_VideoGames_VideoGameAccessories_VideoGameAccessories_JN&hash=item4aa47ae94e

    It also works as a RAM expansion so you can play games that need extra RAM and as far as I know there are save blocks on it too.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    o1s1n wrote: »
    Ah the link there is what I was talking about, it's the opposite of what I need.

    That lets you use a ps2 pad on your Dreamcast.

    I'm looking to use a Dreamcast pad (in this case a stick) on a ps1/ps2. For which I can't find an adapter anywhere. Fairly sure they don't exist.

    Was wondering if the above adapter could somehow be reversed?

    Ah I see, speed reading I was :D I'm sure theres some way to do it. Leave it with me for now, anything pop up on Goog?
    Might have to get ya to do the DC region change mod :D Hell I'd do it myself if ya showed me how!

    Slightly OT but is there anything you can do to the saturn (bar chip it) to play imports on it?

    Well I'll more than likely make another picture diary for the modding forum when I do my own. SO if you want to hold off until then, have a look at mine & then have a bash yourself. If you run into trouble we can guide you through it. Or I'll do it for you there's no hassle.

    Saturn wise, as o1s1n said below the Action Replay 4Mb is the simplest solution. I fit region switches and a 60Hz switch to mine for maximum compatibility, as I'm not sure about 60Hz with the Replay cart? Combine the switches with a chipped Saturn & you have a console that will run anything from any region.
    o1s1n wrote: »
    Yep, one of these. You don't even need to put in a code, it lets imports work automatically (The only game I've come across that needs a code is Panzer Dragoon Saga, and you can save the code so you only need to enter it once)

    http://cgi.ebay.co.uk/Action-Replay-4M-Plus-Sega-Saturn-memory-cartridge-NEW-/320587098446?pt=UK_VideoGames_VideoGameAccessories_VideoGameAccessories_JN&hash=item4aa47ae94e

    It also works as a RAM expansion so you can play games that need extra RAM and as far as I know there are save blocks on it too.

    Ideal solution...maybe you know if they do 60Hz as I never looked into one. Must pick with up for the ram expansion though.


  • Registered Users, Registered Users 2 Posts: 36,088 ✭✭✭✭o1s1n
    Master of the Universe


    EnterNow wrote: »
    anything pop up on Goog?.

    Nope, only the ps2 -> Dreamcast adapters. I think the Dreamcast pad is pretty complex, so they just didn't bother with it. Plus the demand for such a thing would be pretty low.

    EnterNow wrote: »
    Ideal solution...maybe you know if they do 60Hz as I never looked into one. Must pick with up for the ram expansion though.

    What I did was buy a Japanese Saturn and then get one of those action replay carts to play PAL/english games on it and at 60hz.

    So it'll work in a PAL console, but won't change the refresh rate. As far as I can tell you'll be playing NTSC games at 50hz.

    There's one down side to my own setup. If I have a PAL optimized game (that makes the image full screen for PAL) with one of these on an NTSC saturn, I'll actually lose some of the top and bottom of the picture. So Retro was saying when I was asking about playing Panzer Dragoon on it.

    I think if you have a PAL machine you're better off fitting the switches. Wouldn't hurt to have one of these too though.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,904 CMod ✭✭✭✭Retr0gamer


    The only thing with using an action replay is that the games display in the default regions display. So for a PAL machine NTSC games are slowed down to 50Hz and have boarders, while on my NTSC machine on properly localised games they are sped up and the top and bottom of the screen is chopped off so maybe a 60Hz switch is a good idea.


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    No joy on the Dreamcast stick to PS o1s1n, I dd find a custom circuit to convert it to USB for PC/PS3, but nothing for PS1/2....yet.

    Dreamcast overclock is identical to the Megadrive one on paper. Both involve lifting a pin from a chip & feeding it an external clock. The guide I seen here, recommends 240Mhz, as the stock cooling can deal with that. Any higher and we'd need to design a newer cooling rig (bigger cpu fan, maybe an intake/exhaust fan, & a shroud).

    The multiplyer in the CPU is x6, so for 240Mhz you'll need an oscillator of 40Mhz. I suppose like the one I put in the megadrive if they clock that high? Check it out & let me know. It's a dangerous mod though, as the pin is apparently delicate. Also you need a type 1 or 2 mobo, details are in the link.


  • Registered Users, Registered Users 2 Posts: 36,088 ✭✭✭✭o1s1n
    Master of the Universe


    EnterNow wrote: »
    No joy on the Dreamcast stick to PS o1s1n, I dd find a custom circuit to convert it to USB for PC/PS3, but nothing for PS1/2....yet.

    Cheers for having a look! :)

    I do actually have a Dreamcast -> usb adapter. It lets you plug a Dreamcast, ps1 or Gamecube pad to the PC via usb. Has the three console ports on it with a usb cable.

    I wonder is there any way of exploiting that to make something that'll hook up to the PS1/2 instead? Instead of the Dreamcast going to usb, have it going to the ps1 port that's also on the adapter. Could then make a cable with a ps1/2 controller connection on either end of it (like the Megadrive Zero Tolerance one)
    EnterNow wrote: »
    Dreamcast overclock is identical to the Megadrive one on paper. Both involve lifting a pin from a chip & feeding it an external clock. The guide I seen here, recommends 240Mhz, as the stock cooling can deal with that. Any higher and we'd need to design a newer cooling rig (bigger cpu fan, maybe an intake/exhaust fan, & a shroud).

    The multiplyer in the CPU is x6, so for 240Mhz you'll need an oscillator of 40Mhz. I suppose like the one I put in the megadrive if they clock that high? Check it out & let me know. It's a dangerous mod though, as the pin is apparently delicate. Also you need a type 1 or 2 mobo, details are in the link.

    Sounds good! I'll definately look into picking up an oscillator for that. Will also see what mobo revision I have.

    As for the delicate pin, is it not possible to cut the trace rather than lift the pin and solder a wire to that? I think I asked you that before but can't quite remember what you said :pac:


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    o1s1n wrote: »
    Cheers for having a look! :)

    I do actually have a Dreamcast -> usb adapter. It lets you plug a Dreamcast, ps1 or Gamecube pad to the PC via usb. Has the three console ports on it with a usb cable.

    I wonder is there any way of exploiting that to make something that'll hook up to the PS1/2 instead? Instead of the Dreamcast going to usb, have it going to the ps1 port that's also on the adapter. Could then make a cable with a ps1/2 controller connection on either end of it (like the Megadrive Zero Tolerance one)



    Sounds good! I'll definately look into picking up an oscillator for that. Will also see what mobo revision I have.

    As for the delicate pin, is it not possible to cut the trace rather than lift the pin and solder a wire to that? I think I asked you that before but can't quite remember what you said :pac:

    Sort of like a Dreamcast to usb to PS adapter thingy?

    You could cut the trace, but soldering to a cut/filed trace on a mobo is far less reliable - even moreso with clock signals. Remember how even the lenght of the wire affected the MD one, well that was just 12Mhz - imagine the sensitivity when dealing with 240Mhz. You need a rock solid connection with no resistance, and going to the pin is the best way to do it. Also it seems this mod is a more permanent deal than with the Megadrive - seems there's no switch needed on the DC.


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  • Registered Users, Registered Users 2 Posts: 36,088 ✭✭✭✭o1s1n
    Master of the Universe


    EnterNow wrote: »
    Sort of like a Dreamcast to usb to PS adapter thingy?

    Pretty much! Although instead of going to usb rewiring the inside of the adapter to go to ps instead. I really dont know if that's possible as I know nothing beyond db9 controller wiring.
    EnterNow wrote: »
    You could cut the trace, but soldering to a cut/filed trace on a mobo is far less reliable - even moreso with clock signals. Remember how even the lenght of the wire affected the MD one, well that was just 12Mhz - imagine the sensitivity when dealing with 240Mhz. You need a rock solid connection with no resistance, and going to the pin is the best way to do it. Also it seems this mod is a more permanent deal than with the Megadrive - seems there's no switch needed on the DC.

    Oh yeah, I totally forgot about that wire length issue. That was a weird one.

    As there's no switch needed, would a two leg oscillator do? You can get twenty two legged 40mhz oscillators for £3.10!

    http://cgi.ebay.co.uk/40MHz-40-MHz-Quartz-Crystal-Resonator-oscillator-x20-/150473018618?pt=UK_BOI_Electrical_Components_Supplies_ET&hash=item2308e40cfa


  • Closed Accounts Posts: 33,733 ✭✭✭✭Myrddin


    o1s1n wrote: »
    Oh yeah, I totally forgot about that wire length issue. That was a weird one.

    As there's no switch needed, would a two leg oscillator do? You can get twenty two legged 40mhz oscillators for £3.10!

    http://cgi.ebay.co.uk/40MHz-40-MHz-Quartz-Crystal-Resonator-oscillator-x20-/150473018618?pt=UK_BOI_Electrical_Components_Supplies_ET&hash=item2308e40cfa

    I don't see how, as the way I understand them you need a pin for voltage, earth & one for the clock signal (the switch isn't a pin). How this is accomplished on a 2 legged oscillator I've no idea (maybe their designed for series wired circuits?). I can't see them working for what we need man, back to the four legged variety I'm afraid :D


  • Registered Users, Registered Users 2 Posts: 36,088 ✭✭✭✭o1s1n
    Master of the Universe


    Ah grand, found an auction selling two four legged 40mhz oscillators. You can hang on to the other one yourself.


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