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best zombie killing weapons

  • 05-09-2010 6:36pm
    #1
    Registered Users, Registered Users 2 Posts: 697 ✭✭✭


    if and when zombies attacked what would be your weapon of choice

    my top 5 favourite would have to be

    1. double barrel shotgun
    2. H&K mp7
    3. m249 saw
    4. H&K 416
    5. barret 50.cal


«13

Comments

  • Registered Users, Registered Users 2 Posts: 28,789 ✭✭✭✭ScumLord


    My Fubar, guns won't be to reliable in Ireland.

    Here it is replacing my old weapon of choice.
    fubar.jpg


  • Banned (with Prison Access) Posts: 6,869 ✭✭✭Mahatma coat


    Tae, Hang Sangs and Patience

    They are your best weapons in the fight against Z's

    Patience to wait it out, and the Tae and Sangers ta keep ya going while ya do:D


    failing that, a V8 Landcruiser with some toughening :D:D:D

    But dont forget yer Sandwiches;)


  • Registered Users, Registered Users 2 Posts: 10,761 ✭✭✭✭degrassinoel


    a big foot long machete

    machete.jpg

    and here.. realisticly,
    machete.JPG


  • Registered Users, Registered Users 2 Posts: 5,021 ✭✭✭Hivemind187


    if and when zombies attacked what would be your weapon of choice

    my top 5 favourite would have to be

    1. double barrel shotgun
    2. H&K mp7
    3. m249 saw
    4. H&K 416
    5. barret 50.cal

    Fun but ...

    1) Double Barrel Shottie - two Zeds and youre dead baby.

    2) MP7 ... fires a 4.7mm armour piercing round with virtually no knock down power. Chances are you'll be squeezing out 900 rounds a minute and wasting about 58 seconds. Barrel length on the MP7 is too short to make an effective tool outside of pistol distances, maybe 30ft. Which is a shame because its a clever bit of kit.

    3) M249 (aka Minimi aka SAW) 5.56mm NATO (a good round for zombie dispatch) unfortunately it simply chucks rounds around like theres no tomorrow and is meant for supressing enemies with a central nervous system capable of a fear response. No much use on zombies other than to create a heap of gnashing, crawling monsters hoping to gnaw your nadgers off. This upsets me personally ... I Love the 249.

    4) H&K416 - Now THIS is more like it. Reliable, german engineering on the classic American comfy ergonomics. 5.56mm NATO chambering, a plethora of accessories available and pretty accurate to about 300m (depending on the skill of the shooter). Good choice.

    5) Barret .50 ... just how big are the zombies you're hunting? Overkill for leg-powered zombies. Nuclear Turbine Driven Zombies are another matter entirely.

    ... of course this all assumes that we're talking "Shoot 'em in da head" zombies and not the modern "We want the right to vote, we just a little angry" types a-la 28 days.

    Personally I'd be happy with something like a Ruger 10-20 in 22lr, tricked out with an accurisied barrel and AR style set up (extended 40 round mag). If a bigger round were required (for distances outside of 50-75m) I'd choose something in the semi-auto .223 Remington chambering. Same diameter round as the 22lr but with extra range and stopping power.

    Even better would be incendiary rounds (discussed in "Max Brooks: World War Z") which would add a little cleansing fire to the fun.

    On the subject of a side arm ... any reliable .22auto would be good but the vast majority dont cycle reliably and if you are that close you're probably in some serious trouble - too serious for a pistol.

    No, your sidearm is for protection against the living at close quarters for the most part. My choice is something in the 9mm range (preferably a Sig Sauer 226 or a Browning Hi-Power) loaded with soft-point bullets. This gives you an all-round balance for stopping power, recoil, rounds in a mag, weight of the gun and ammo etc.

    Melee kit ... sounds cheesy but I'd probably take my Wakazashi (a short Katana). I know how to use it. It's light enough (around 4-5lbs), sharp and full tang. So it's the natural choice. Otherwise I'd reccomend something like a machette or a crowbar.

    ... I'm on flu medicine and may be rambling.


  • Registered Users, Registered Users 2 Posts: 59 ✭✭hego19


    After reading FEED I think a cross bow with metal bolts would be good!
    Anything that reduces blood/fluid splatter would be good!


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  • Closed Accounts Posts: 9 humanpunchbag


    Your best bet is a Melee weapon, preferably a long one.
    Bullets run out and guns are oft unreliable.

    Also agreeing with tea, hang sangs and patience. :)


  • Registered Users, Registered Users 2 Posts: 2,394 ✭✭✭DakotaYoda


    Blades don't need reloading...


  • Registered Users, Registered Users 2 Posts: 5,021 ✭✭✭Hivemind187


    DakotaYoda wrote: »
    Blades don't need reloading...

    ...But require sharpenning and being a lot closer to a rot than I'd be comfortable with.

    :p


  • Registered Users, Registered Users 2 Posts: 1,558 ✭✭✭SmileyPaul


    ...But require sharpenning and being a lot closer to a rot than I'd be comfortable with.

    :p
    blades may need something to sharpen it but I'd rather carry that then all my extra ammo, cleaning kits, spare parts, wallet silencer (if at all acquirable) and a spare barrell in a lot of cases.

    I mention the silencer because because another plus with handheld weapons is that they're silent. If you fire a weapon from long range fair enough you'll take out one with one shot if you're lucky but you'll attract 10


  • Closed Accounts Posts: 14,670 ✭✭✭✭Wolfe Tone




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  • Registered Users, Registered Users 2 Posts: 10,761 ✭✭✭✭degrassinoel


    If anything should be called best it should be silent, unless you want to go out in a thundering blaze of glory saving the last bullet for yourself..?

    personally, and realisticlly(for me at least) its melee weapons all the way as i have no access to an armoury, no gun license, and dont know anyone with a gun(s)


  • Registered Users, Registered Users 2 Posts: 28,789 ✭✭✭✭ScumLord


    DakotaYoda wrote: »
    Blades don't need reloading...
    The other problem with blades and bludgeons is the users fitness level. If you've ever tried hitting a punching bag you'll see how weak the upper body is on most people.

    Even with excellent conditioning you can't expect to take on more than a few Zombies at a time. I doubt anyone will be running into a horde of Zombies with just two hammers but it's something to keep in mind, the personal energy requirements of hand held weapons can be just as limiting as ammo for guns.


  • Registered Users, Registered Users 2 Posts: 5,021 ✭✭✭Hivemind187


    What you need is a combination of kit.

    A single, reliable, preferably accurised, semi-automatic .22LR (capacity) or .223 Remington (range) for your main firearm. Supressors (no such thing as a silencer) arent all that uncommon even in Ireland and it would be very handy to have one, or rather the knowledge of how to construct one.

    A decent close quarters piece that you are familiar in the use of - cant stress that enough! nunchucks are actively trying to kill you most of the time, swords, knives, bats, blugeons and staves are all as dangerous to the wielder as they are to the enemy in undisciplined hands.

    My personal reccomendation would be a Katana of some sort. A keen cutting edge, durable, reliable and it doesnt take long to become passably competent. I(ts also light and unless you're being daft and hacking down trees with it the edge should last quite a while.

    Beyond this I would also reccomend a Compound bow. A little more complex than a standard bow but packs a lot more punch. Small size and silent.

    The reason behind these choices is simple. You need to cover your game at short, middle, ranged, loud and quiet. No single weapon does all of these at once. You will run out of ammunition. You will find yourself at close quarters. You will fatigue in close quarters. You will need to escape.

    With that in mind some selection of military grade or home made Claymore style mines would be very useful.


  • Moderators, Science, Health & Environment Moderators, Social & Fun Moderators Posts: 47,851 Mod ✭✭✭✭cyberwolf77


    The bestb weapon is the one I actually have at hand when the zombies come calling.


  • Registered Users, Registered Users 2 Posts: 3,348 ✭✭✭Rhinocharge


    For myself a pool ball wrapped in 2 pairs of footie socks, a folding combat shovel (sharpened) and a maglite torch, 3 "D"cells model or bigger for close quarters.
    An old fashioned hand catapult for medium to long range.
    Silent, accurate, deadly and ammo can be literally picked up off the ground.
    Pebbles, nuts, bolts and shot can be cast if need be using old lead etc.
    Major plus with these, is with a bit of practice even kids can use them.
    Plus a bicycle for hasty but silent retreats. :D


  • Registered Users, Registered Users 2 Posts: 41 strange john


    A well protected off road vehicle for transport,
    .223 remington sporting rifle for long distance,
    Semi Auto / Pump Action Shotgun loaded with Slug or sabot ammo as your main "go to gun",
    9mm Parrabellum loaded semi auto handgun (Glock 17 or similar),
    A good single edged cutting blade with a bit of weight for cleaving,
    Claymore mine strapped to my back for when i know the end is nigh!


  • Registered Users, Registered Users 2 Posts: 37 whaturmuva


    Your mind. Humans are creative and have the ability to think. You can make anything a weapon and you always have the ability to outsmart your enemies.


  • Registered Users, Registered Users 2 Posts: 3,355 ✭✭✭punchdrunk


    pump action four shot grenade launcher

    capable of firing explosive and solid shot ammo

    bfchinalkb.jpg


  • Registered Users, Registered Users 2 Posts: 653 ✭✭✭sean corcoran


    all i need is my ak 47 colt m1911 and a tank


  • Registered Users, Registered Users 2 Posts: 32,370 ✭✭✭✭Son Of A Vidic


    Perimeter defence: M47 Stryker 40 automatic grenade launcher and a Vulcan Mini-gun.
    Medium range defence: AK-74 M with grenade launcher.
    Close range defence: Remington Pump action, MP5 Heckler&Koch and two Glock 19 side arms
    Carry a samurai sword and the Glocks at all times, just in case.


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  • Registered Users, Registered Users 2 Posts: 12,705 ✭✭✭✭Skerries




  • Moderators, Computer Games Moderators, Music Moderators, Regional Midlands Moderators Posts: 24,135 Mod ✭✭✭✭Angron


    AK-47, SPAS 12, Dragunov, Ak 74u, Machete.


  • Closed Accounts Posts: 30 Snap2010


    Gotta be a mini gun or a chainsaw :D


  • Registered Users, Registered Users 2 Posts: 908 ✭✭✭Overature


    chuck norris, and a katana


  • Registered Users, Registered Users 2 Posts: 522 ✭✭✭Gneez


    A mosin!

    366284ecf744ccee81c98d67b3d299b2.jpg

    or a baby mosin

    8f3cde0403802ce462022286e02aca77.jpg

    or failing that, a sexual assault rifle

    1e2b9a04bfbd4998ab3d99141efc6f4f.jpg


  • Registered Users, Registered Users 2 Posts: 1,586 ✭✭✭Healium


    Cheese. Infection after Christmas, we'll have tons of ammo everywhere


  • Closed Accounts Posts: 2,288 ✭✭✭TheUsual


    Melt polystyrene into petrol .... makes Napalm.

    Apply Napalm onto Zombies and ignite.


  • Registered Users, Registered Users 2 Posts: 1,558 ✭✭✭SmileyPaul


    TheUsual wrote: »
    Melt polystyrene into petrol .... makes Napalm.

    Apply Napalm onto Zombies and ignite.

    Zombieswont succumb to pain like we do, you'll not only have a zombie chasing you, but one thats on fire and not caring about it lol


  • Closed Accounts Posts: 2,288 ✭✭✭TheUsual


    Just go Ultraviolet on their asses ...




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  • Registered Users, Registered Users 2 Posts: 120 ✭✭cat320


    my personal preferences would be,,

    1. Maschinengewehr MG42 machinegun

    2. Remmy 11-87 autoloader shotgun with 3.5 inch stainless steel magnum rounds

    3. M79 grenade launcher

    4. Remmy 700 .223 varmint bolt action rifle with illuminated reticle scope and
    T8 sound moderator

    5. 44 magnum

    6. Plenty of molotov cocktails


  • Closed Accounts Posts: 2,324 ✭✭✭Cork boy 55


    Prmiary Weapon

    The M1 carbrine with sight and sliencer picture at bottom of thread
    Laser sight baynoet and drum type mag.
    the ideal zombie rifle.

    Secondary weapan


    An Accuatere reliable robust semi-automatic pistol
    same calibire as M1 cabrine

    Ammuniation
    one thousand rounds
    Melee weapons.
    The Shaloin spade
    The common machete.
    Combat Knife

    Armour
    A mixture of Chain mail and kevlar covers.

    Explosives
    Two High expolsive grenades for sucide.
    Two smoke grendes for escape.

    m14qdcsilencer.jpg


  • Registered Users, Registered Users 2 Posts: 653 ✭✭✭sean corcoran


    m14qdcsilencer.jpg

    thats not an m1 its an m14, sorry but you will become a z


  • Registered Users, Registered Users 2 Posts: 1,558 ✭✭✭SmileyPaul


    Prmiary Weapon

    The M1 carbrine with sight and sliencer picture at bottom of thread
    Laser sight baynoet and drum type mag.
    the ideal zombie rifle.

    Secondary weapan


    An Accuatere reliable robust semi-automatic pistol
    same calibire as M1 cabrine

    Ammuniation
    one thousand rounds
    Melee weapons.
    The Shaloin spade
    The common machete.
    Combat Knife

    Armour
    A mixture of Chain mail and kevlar covers.

    Explosives
    Two High expolsive grenades for sucide.
    Two smoke grendes for escape.

    m14qdcsilencer.jpg

    good luck with moving around with that :P
    if I see a Z who's dressed like a knight I'll make sure to make it quick and painless :P


  • Registered Users, Registered Users 2 Posts: 4 LtERipley


    A lot of people seem to be going the multiple gun route. Surely that will cause problems for the inevitable running away? I can see that me and my trusty spade will be running far ahead of the hoard and the heavily armed :p


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    spork-700806.jpg


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  • Registered Users, Registered Users 2 Posts: 4 LtERipley


    spork-700806.jpg

    Love it!


  • Registered Users, Registered Users 2 Posts: 653 ✭✭✭sean corcoran


    spork-700806.jpg

    well cant argue with that and the award for zombie survivor goes to loco:D


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    They don't call me El Loco for nothing fellas :D


  • Registered Users, Registered Users 2 Posts: 865 ✭✭✭MajorMax


    2 x Glock 21 .45 caliber (shoulder holsters)
    2 x Glock 17 9mm (hip holsters)
    1 x Parkerized Mossberg 590A1 with M7 Bayonet (8 round extended magazine)
    1 x MP5SD3 (Supressed MP 5)
    2 x LaGana Tactical Tomahawk (Google them, you'll love them)
    1 x KaBar Knife

    Tactical gear with 4 x .45 mags, 6 x 9mm mags, 6 x 9mm mp 5 mags, 48 rounds of 12 guage mix of Buckshot and slugs, Camelback and 1 x Gerber multi tool.

    Leather Jacket, Motorcycle helmet, leather trousers, boots and gloves to give rudimentary protection from bites

    1 x KTM 950 off road motorcycle with panniers to carry it all including MRE's water, fuel, extra ammo and assorted whatnots.

    Move fast, move often.


  • Closed Accounts Posts: 504 ✭✭✭cypharius



    1. double barrel shotgun - Two kills and then you're ****ed.
    2. H&K mp7 - High rate of fire not necessary, lacks accuracy.
    3. m249 saw - Too heavy, + same as above.
    4. H&K 416 - Great choice, reliable, effective up to 400 yards. But I doubt you would have the training to maintain it.
    5. barret 50.cal - You would not be able to maintain it, unnecessarily high caliber, you would need training to hit a target at distance, all pros are thus useless.

    Here's a real list.

    1. Machete - Blades don't need reloading.
    2. Sharpened crowbar, useful as a tool as well.
    3.
    Colt 1911 - Same pros as AK47, not as loud, not heavy.
    4.
    AK47, I have no training in the maintenance of firearms, thus it is a perfect choice. - Heavy, loud.


    COMBAT WITH INFECTED SHOULD BE AVOIDED AT ALL COSTS!




    What I have said applies to all of you.


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  • Closed Accounts Posts: 4 Failsafeman


    You guys are forgetting that you'll need to be as mobile as possible, and need as much ammo as you can carry. I'd pick Magpul's PDR - probably the lightest thing ever to be chambered in 5.56mm NATO, takes STANAG magazines that are pretty much ubiquitous. You're not gonna be taking potshots out at 200m so the 12" barrel isn't much of a drawback. You can fire easily from prone, inside a vehicle or even one-handed in a pinch - and it won't slow you down if you have to hump it over some hills to get to safety. Plus it looks cool as all hell

    http://www.youtube.com/watch?v=8oLcHkCcz_c


  • Closed Accounts Posts: 504 ✭✭✭cypharius


    You guys are forgetting that you'll need to be as mobile as possible, and need as much ammo as you can carry. I'd pick Magpul's PDR - probably the lightest thing ever to be chambered in 5.56mm NATO, takes STANAG magazines that are pretty much ubiquitous. You're not gonna be taking potshots out at 200m so the 12" barrel isn't much of a drawback. You can fire easily from prone, inside a vehicle or even one-handed in a pinch - and it won't slow you down if you have to hump it over some hills to get to safety. Plus it looks cool as all hell

    http://www.youtube.com/watch?v=8oLcHkCcz_c


    Yeah, until it jams. Or until it's broken in half. Would you know how to maintain it? No. No you wouldn't.


  • Closed Accounts Posts: 4 Failsafeman


    People have driven over magpul p-mags, this thing is made of the same material so it wouldn't break in half. it's a piston system so chamber fouling isn't gonna be an issue, and stovepipes/double feed clearance drills would be the same as for an AR - take the mag out, rack the charging handle a few times, inspect, reseat the mag & fire.. piece o'cake. pluss you don't need any tools to take it down

    http://www.youtube.com/watch?v=rdesKUSUchA&feature=fvw


  • Closed Accounts Posts: 2,324 ✭✭✭Cork boy 55


    thats not an m1 its an m14, sorry but you will become a z

    Sorry kinfd go looks like an M1 Carbine thats what google image
    gave me when I put in in "M1 Carbine sight"
    m1_carbine.jpg
    SmileyPaul wrote: »
    good luck with moving around with that :P
    if I see a Z who's dressed like a knight I'll make sure to make it quick and painless :P

    Well lads if you read the Max brooks zomibe survival guide
    you would see that all these weapons are required
    Of course the weapon/ammo/equipment load
    would vary from mission to mission.

    At a miniumum would be and M1 and the machete.


    This is the shaolin spade by the way

    MonkSpade99-01d.jpg


  • Closed Accounts Posts: 2,324 ✭✭✭Cork boy 55


    cat320 wrote: »
    my personal preferences would be,,

    1. Maschinengewehr MG42 machinegun

    2. Remmy 11-87 autoloader shotgun with 3.5 inch stainless steel magnum rounds

    3. M79 grenade launcher

    4. Remmy 700 .223 varmint bolt action rifle with illuminated reticle scope and
    T8 sound moderator

    5. 44 magnum

    6. Plenty of molotov cocktails

    terrible choices even if you where in a defence postion with unlimited ammo
    1: No semi automtatic function cannot fire it accuarte form shoulder
    too heavy rounds, too heavy overkill,
    2:M79 explovsies are inefficent aganist zombies
    its all about penerating the Skull and causing massive brain tramua
    Zombies are not going to be killed by blasts and sharnpel
    They are going to keep coming, you would kill or make unmobile only two or three Zs at very best with an M79 round think how many
    you could have killed with a low calibre semi automatic
    ammo for ammo weight for weight
    3:Shotguns
    shotgun ammo is bulky and heavy.
    not good at long ranges(pellet shot) onoly useful in certain tactical situtations
    4 good choice
    5: molotov difficult to transport and carry and only useful
    in a limited number of situtions the advantge of them
    is there will be availbale in the land of the undead.
    study the undead and fire effects.


  • Closed Accounts Posts: 4 Failsafeman


    Prmiary Weapon

    The M1 carbrine with sight and sliencer picture at bottom of thread
    Laser sight baynoet and drum type mag.
    the ideal zombie rifle.

    Secondary weapan


    An Accuatere reliable robust semi-automatic pistol
    same calibire as M1 cabrine

    Ammuniation
    one thousand rounds
    Melee weapons.
    The Shaloin spade
    The common machete.
    Combat Knife

    Armour
    A mixture of Chain mail and kevlar covers.

    Explosives
    Two High expolsive grenades for sucide.
    Two smoke grendes for escape.

    m14qdcsilencer.jpg
    That's an M1a, not an M1 carbine. It's chambered in 7.62x51 NATO... good luck with finding a pistol in that caliber (or in .30 carbine for that matter), Zombie fodder :)


  • Registered Users, Registered Users 2 Posts: 120 ✭✭cat320


    terrible choices even if you where in a defence postion with unlimited ammo
    1: No semi automtatic function cannot fire it accuarte form shoulder
    too heavy rounds, too heavy overkill,
    2:M79 explovsies are inefficent aganist zombies
    its all about penerating the Skull and causing massive brain tramua
    Zombies are not going to be killed by blasts and sharnpel
    They are going to keep coming, you would kill or make unmobile only two or three Zs at very best with an M79 round think how many
    you could have killed with a low calibre semi automatic
    ammo for ammo weight for weight
    3:Shotguns
    shotgun ammo is bulky and heavy.
    not good at long ranges(pellet shot) onoly useful in certain tactical situtations
    4 good choice
    5: molotov difficult to transport and carry and only useful
    in a limited number of situtions the advantge of them
    is there will be availbale in the land of the undead.
    study the undead and fire effects.

    Disagree competely about the shotgun, there would be close quarter combat aplenty, what good are small rounds in close situations, the stopping power of mag shotshells is unbelievable, whatever else id want my shotgun..


  • Registered Users, Registered Users 2 Posts: 3,355 ✭✭✭punchdrunk


    Primary weapon as I don' intend getting close to the Z's

    Lee Enfield Mk4

    lithgowscope.jpg

    fires ten rounds from five round stripper clips,so easy and quick to reload
    historically known as a very durable and rugged weapon (still used by the taliban)

    the reason for choosing this is accuracy,and the fact there is plenty of them in Ireland so finding the ammo at tackle shops etc would be comparatively easy,also between active and deactivated rifles there would be plenty of spares available to maintain the weapon

    http://www.boards.ie/vbulletin/showthread.php?t=2055348694

    both 18" bayonet (for outdoors use only)

    dwyer-1.jpg

    and 8" bayonet

    enfieldmk5-bayonet.jpg

    ...carried at all times


    as my secondary weapon

    HK mp7

    2662641068_50e02b5f22.jpg

    as it's what the ERU/RSU use so hopefully I can find a station or patrol car to break into and get one,again while there isn't millions of them it's probably the most numerous sub machine gun in the country

    and finally whatever pistol I can get my hands on easily!
    (if WWZ kicks off and im in my mothers in coolock,that shouldn't be hard!)


  • Closed Accounts Posts: 2,324 ✭✭✭Cork boy 55


    cat320 wrote: »
    Disagree competely about the shotgun, there would be close quarter combat aplenty, what good are small rounds in close situations, the stopping power of mag shotshells is unbelievable, whatever else id want my shotgun..


    "Scatter guns" and guns that utilize similar ammo (such as buck shot) will not guarantee the brain has been eliminated, and probably are not the best choice of protection either. As well, there are ongoing studies that support contact with infected body parts may result in your "turning." If this is indeed true, then getting bitten is not our only concern. Coming into contact with flying severed body parts caused from the blast of one of the above weapons, could pose a life ending situation. Definitely not an ending I would like.


  • Registered Users, Registered Users 2 Posts: 1,558 ✭✭✭SmileyPaul


    "Scatter guns" and guns that utilize similar ammo (such as buck shot) will not guarantee the brain has been eliminated, and probably are not the best choice of protection either. As well, there are ongoing studies that support contact with infected body parts may result in your "turning." If this is indeed true, then getting bitten is not our only concern. Coming into contact with flying severed body parts caused from the blast of one of the above weapons, could pose a life ending situation. Definitely not an ending I would like.
    I like the new guy!

    *BOOM* *splatter*
    "ew zombies don't taste to good!"
    (several hours later)
    "UUGGGGGGHHHH! BRAAAAAAAINS!"

    thats your survival story written breifly when using a shot gun or chainsaw :D

    thank you for reading


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