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Nuzlocke Challenge

13

Comments

  • Closed Accounts Posts: 414 ✭✭Thomas-G


    Haha, about the Gen V only rule...

    http://bulbanews.bulbagarden.net/wiki/Black_and_White_to_feature_only_Gen_V_Pok%C3%A9mon_pre-National_Dex

    Looks like you don't have a choice now, epic! :D


  • Registered Users, Registered Users 2 Posts: 142 ✭✭spookymuffin


    Thomas-G wrote: »
    Haha, about the Gen V only rule...

    http://bulbanews.bulbagarden.net/wiki/Black_and_White_to_feature_only_Gen_V_Pok%C3%A9mon_pre-National_Dex

    Looks like you don't have a choice now, epic! :D

    I'm actually less annoyed by this then I thought I would be. I think that a lot of the new pokemon are growing on me (like they always do!) so I shouldn't have to worry too much about being able to make a team of six out of the new mon.

    I wonder how many new pokemon there are going to be though. Probably at least 150 if we're only having Gen V in the regional pokedex but it makes me think of Luvdisc's new evolution and how that must be coming after the national pokedex... so maybe we'll be getting even more than that?
    I only just completed my pokedex on Soul Silver and that took an age, bumping the number from 493 to 650+ seems a bit... daunting to say the least!

    Imagine, years from now, when we're on the tenth generation and there are more than 1000 pokemon to catch...


  • Registered Users, Registered Users 2 Posts: 2,491 ✭✭✭looking_around


    This Nuzlocke challenge is harder than I thought XD.

    I'm playing it through Platinum and I have just reached Eterna Forest. Planning on training a bit before I enter it though :P.

    my current team is at:
    Hope = Magikarp Lv.13 (First time training one, hopefully it live to evolve)
    Bites = Zubat (no.2) Lv.12
    MachO = Machop Lv.17
    Bloom = Budew Lv.18

    but I've had to say goodbye to:
    Night (Zubat no.1)
    Shells(Turtwig)
    Zwift (Zubat no.3)
    Meow (Pachirisu)

    :(.... can't believe I let Shells 'die'.
    I'm blogging the 'journey' on http://pulse.yahoo.com/_7EBIOV2TMPLESTPIL4BNMBPQ34/blog
    heh...seems to add more fun to it XD


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    Don't squander the auto-healing companion in Eterna, get every mon you can up as high as you can grind without going mad - especially your Magikarp! IIRC your Zubat will get Bite in 1 or 2 levels and suddenly become useful.

    I put my Heart Gold run on hold for a while, had beat the first 2 gyms without casualties but lost my beloved Rattatta to a stupid training accident.

    Also, in HG/SS, if you don't fluke a Mareep you better pray you get a Geodude before you face Bugsy or his scyther will eat you alive.

    Have to say, after starting 3 runs on 2 different games the challenge is losing it's sheen, mainly because the teams always seem to end up with very similar mixes due to the one-mon-rule.


  • Registered Users, Registered Users 2 Posts: 4,816 ✭✭✭TheChrisD


    Banjo wrote: »
    Don't squander the auto-healing companion in Eterna, get every mon you can up as high as you can grind without going mad - especially your Magikarp! IIRC your Zubat will get Bite in 1 or 2 levels and suddenly become useful.

    Yup, I did that during my Platinum Let's Play since it was planned I'd have nothing but Piplup until after Eterna Gym, I ended up nearly evolving it into Empoleon before taking her on (and still barely winning :( )


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  • Registered Users, Registered Users 2 Posts: 2,491 ✭✭✭looking_around


    Banjo wrote: »
    t.

    Also, in HG/SS, if you don't fluke a Mareep you better pray you get a Geodude before you face Bugsy or his scyther will eat you alive.

    Have to say, after starting 3 runs on 2 different games the challenge is losing it's sheen, mainly because the teams always seem to end up with very similar mixes due to the one-mon-rule.

    Well you don't get Mareep at the start with SS. (Or at least I didn't).
    I didn't want to restart SS considering I have my fav. mons on it plus there's alot I wouldn't like trying out with these rules XD.

    And thanks, I had forgotten about the "healing companion". I am sooo training my pkmn there...

    And ya, I get you.. the first-mon-rule can be annoying..but you could change that and say catch the tenth mon you see :s... might be better?
    I'm not sure I could try the challenge in 3 times .. if I 'fail' ...I'll just continue on without the rules...heh

    *off to play*


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    It's that time again!
    Anyone up for a Black/White Nuzlocke challenge?
    For those who missed it last time the rules are :
    1. If a Pokemon faints, it’s dead. Release it.
    2. If you run out of Pokemon, it’s game over. Yes, this includes the 2 fights at the start when you get your Starter.
    3. You can only catch one Pokemon per route
    4. You can only catch the first pokemon you encounter on any given route. If you don’t catch it, you can’t catch anything else on that route. This technically means that any new map with a unique name (not including levels of cavern or building complexes) is good for one 'mon so if there's a way to get a Mon in a Town, for example, take it.

    And any other rules you choose to add. For mine, I’m
    • only allowed to catch 1 of a given Mon - if my Pidove dies and I encounter another one as the first mon on a new route, I have to wait and see what the next mon is
    • not using the GTS
    • only allowing trading for the purposes of evolving
    • liking spookymuffins idea of Evos having to be earned in Gym Battles – will have to wait and see how that pans out though…
    • allowed to catch an extra mon if - and only if - use of an HM is required to progress the game and I don't have anything available that can learn it
    I’m not sure how to handle the Reshirom/Zekrom (sp?) meeting since you have to catch them to proceed, I guess if I get that far I’ll see how it goes…

    I kicked off my run last night on Black. It didn’t strike me on the first playthrough but I have to say, their attempt to make the game more grown up by aging the player characters failed miserably - lets face it, if two teenage boys manage to convince an insecure and easily manipulated ditzy blonde to come alone to a room with a bed in it, is the first thing they get her to do really going to be to make 2 animals fight to the death?

    So anyway, I scraped through my fight with Bianca – pretty sure the game nobbles your opponent as she had me cold after opening with a massive critical but insisted on using Leer instead of Tackle when she had me down to a sliver. Luckily I was already wearing brown trousers so there was no need to change. Cheren on the other hand went down like an extra in Oz. Formalities out of the way I headed north, named my new Oshawott “Ran” and off we went, picking up a Lillipup named “Ipanema” (who knows Pickup, bless her) on the way. So far, there's been no heartache, no accidental deaths, no other near misses. If memory serves I've got a date with N looming so I've got some training to do...

    Anyone care to join me?


  • Registered Users, Registered Users 2 Posts: 3,779 ✭✭✭A Neurotic


    I've been thinking about Nuzlocking my first run of White (haven't got the game yet)... but I don't know if I can handle it.

    Did I hear that the game/Elite 4 is quite easy though? Nuzlocking might make it more worthwhile...


  • Closed Accounts Posts: 1,066 ✭✭✭elekid


    I wouldn't say the game is that easy, I found some of the gym leaders quite difficult even with a well prepared team, and couldn't have done the Elite Four first time around if I hadn't had a few Max Revives on me. I'm not sure I'd Nuzlocke the first run of a game anyway, it might be almost impossible if you don't have some idea what you're doing. Having said that, it could be an interesting and challenging way to play my Japanese copy of White.

    Given that the routes in Unova are larger and fewer in number, I wonder if you will have a lot less opportunities to catch new Pokémon?


  • Registered Users, Registered Users 2 Posts: 142 ✭✭spookymuffin


    I've been away from Pokemon for so long.... but I picked up my copy of Black a few days ago and have been thinking of Nuzlocke-ing it.

    I'll be getting started tonight but I haven't decided on my rules yet.

    I might even give drawing a comic of it a shot :)


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  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    elekid wrote: »
    Given that the routes in Unova are larger and fewer in number, I wonder if you will have a lot less opportunities to catch new Pokémon?
    That may be for the best - more training opportunities, fewer mon so your team will be stronger but you're also more likely to be forced to use everything you catch - I found with Platinum, for example, I ended up with far more than 6 Mon and the nature of the game forces you into the grind of keeping putting 5 or so levels on everything in between gyms. Gets you down, makes you rush things a little and ultimately leads to you tanking against team galactic over and over again :) If you can't catch many 'Mons you'll rarely have more than 6 and you're bound to lose a couple in every gym so it keeps the focus on your team.


  • Moderators, Music Moderators Posts: 8,490 Mod ✭✭✭✭Fluorescence


    Would it not be very difficult to Nuzlocke a game first time round?


  • Registered Users, Registered Users 2 Posts: 4,816 ✭✭✭TheChrisD


    elekid wrote: »
    Given that the routes in Unova are larger and fewer in number, I wonder if you will have a lot less opportunities to catch new Pokémon?

    Exhaustive list of separate routes/areas in which you can catch a Pokémon include:
    • Route 1
    • Route 17
    • Route 18
    • P2 Laboratory
    • Route 2
    • Striaton City
    • Dreamyard
    • Route 3
    • Wellspring Cave
    • Pinwheel Forest
    • Route 4
    • Desert Resort
    • Relic Castle
    • Route 5
    • Route 16
    • Lostlorn Forest
    • Driftveil Drawbridge
    • Driftveil City
    • Cold Storage
    • Route 6
    • Mistralton Cave
    • Chargestone Cave
    • Route 7
    • Celestial Tower
    • Twist Mountain
    • Icirrus City
    • Dragonspiral Tower
    • Route 8
    • Moor of Icirrus
    • Route 9
    • Challenger's Cave
    • Route 10
    • Victory Road
    • N's Castle
    • Route 11
    • Village Bridge
    • Route 12
    • Route 13
    • Giant Chasm
    • Undella Town
    • Undella Bay
    • Route 14
    • Abundant Shrine
    • White Forest
    • Route 15
    • Marvelous Bridge


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    Gym #1 has fallen with no casualties.
    Party :
    Tinga (L11 Pansear)
    Ipanema (L11 Lilipup)
    Ran (L12 Oshawott)

    Sadly, Rosario the L10 Purrloin didn't make it to the gym. She was wailing on a level 5 Lillipup which would have levelled her up when the little bastard pulled off a critical Tackle that took her down. She had almost full health and was far too high a level compared to the competition for me to even have worried she was in trouble. I still don't understand how it happened.

    Well, at least now we have that driving wind at our backs of guilt and anger that makes Nuzlocking so special :)

    So anyway, Tinga scraped through an encounter with Team Plasma, the Munna was saved and we're off to Fennel's lab.


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    Well, it's been a long time since Friday. On my travels to gym #2 I picked up a couple more merry men :
    Cheekie the Patrat - Route 3
    Drury the Roggenrola - Wellspring Cave

    Unfortunately on the way down Route 3 I got jumped by two Pidoves who concentrated their attacks on my beloved Ipanema, a quick attack followed by a freak critical left the poor girl with no chance. I couldn't swap her out and running didn't work. She died at Level 14 and will be sorely missed. This left me a little short handed for the Gym battle as I Ipanema had been my best attacker and was carrying Rock Smash. Cheeky couldn't learn it and I didn't want to saddle Tinga (a Pansear) with another ****ty move. Ah sure, it's not a HM so it can be dropped easily enough later. Still, I was going to need help. I headed out onto what I thought was Route 4 and struck gold :

    Jayce - L13 Timburr

    Perfect! After a little training to get all of them up to abot 14-17, we brushed N aside and headed into the Gym.

    It was a massacre. That f%^king Watchog. I knew it was coming, I thought I could weather it but it kept slamming out Retaliates. Cheekie went down like a sack of spuds, taking the full brunt after knocking out the Gym Leader's first 'mon. I swapped in Jayce but he didn't have enough speed - Watchog hit him straight away for 2/3 of his health. I tried swapping in Drury hoping the natural defence against Normal attacks would let him run down the PPs of Retaliate but he got confused at a crucial time and took himself out. Tinga stood no chance but someone had to take one for the team or we were all cooked. Finally with Retaliate's PPs empty and Jayce full of Hyperpotion he swapped in and swept the competition out of the way. The badge, incidentally, looks cheap and was not worth the blood spilled over it.

    This left me a little stuck - The next gym is the bug gym and I've lost my only Fire type. I'm also left with a Water (there's at least one grass secondary in the gym if memory serves and a Fighting that's weak against bugs. My goose is now on fire...

    So I headed into Pinwheel. I did a terrible thing. At the time, I thought Pinwheel and the road outside the town immediately before it were seperate routes, like in the other games. They're not. I found this out when I started writing this post. I'm not sure what to do about it. Anyway, I recruited
    Dex - L16 Sewaddle
    And we headed to the city. Dex doesn't help me much - he can't evolve unless he survives a gym battle, he's weak against bug attacks and now it turns out he's an illegal mon. I had intended to allow myself to use any naturally occurring Revives that the game gives you, bringing Tinga back into play but that's foul play after the Sewaddle incident. I have no where left to turn. Or do I?
    TheChrisD wrote: »
    Exhaustive list of separate routes/areas in which you can catch a Pokémon include:

    You missed one. Oh thank christ, you missed one.

    Liberty Garden
    There's no grass there, the first legitimate catchable pokemon in Liberty Garden that you encounter is a fire-spewing rat with a g-string for a head. All you have to do is catch him. So, 12 pokeballs, 2 Ultras, 3 heals and a great ball later please welcome to the party :

    Nadur - L15 Victini

    Maybe, just maybe, there's another badge in this story...


  • Closed Accounts Posts: 1,066 ✭✭✭elekid


    I love reading Nuzlocke posts, such drama!

    Personally I think it should be ok to consider Pinwheel Inner and Pinwheel Outer as 2 seperate areas since their visuals, music and catch lists are completely different, they are seperated by a loading pause at the forest entrance, and you can't even access the Inner part until after the 2nd gym.

    It bothers me that Pinwheel Outer isn't actually called Route 4!


  • Registered Users, Registered Users 2 Posts: 4,816 ✭✭✭TheChrisD


    Banjo wrote: »
    You missed one. Oh thank christ, you missed one.

    Well, I did specifically write it with the intention of ignoring legendary-only areas, primarily because one of the main Nuzlocke optional rules was no legendaries iirc?

    As for your Sewaddle, yes I would consider it illegal. You'll run into the same issue later with Dragonspiral Tower; which has an entrance by Icirrus City, an "outside tower" part, and the inside of the tower itself.


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    Don't take my dreams away from me, TheChrisD!

    Technically the road between Castelia and Nacrene has no name - the bridge gets a name but not the road. Pinwheel is defined as a seperate area off the road on the map. So I can live with it. What's done is done. I never specifically set out to play a no-legendaries rule, mainly because in almost all the games it's impossible to catch a legendary without encountering anything else first. And besides, I can either accept what I've done and move on or die an ignoble death at the hands of a Bug gym leader. Neither is going to fill me with pride, but I owe it to the dead to take this as far as I can go :)


  • Closed Accounts Posts: 1,066 ✭✭✭elekid


    I couldn't help myself after reading this thread so I started a Nuzlocke in White last night. I'm playing with the no duplicates rule but since this is my first Nuzlocke and I'm playing a Japanese copy, I have no restrictions on items, Pokécentres or evolution.

    Current team:
    Salad, Lv. 10 Snivy
    Chips, Lv. 10 Patrat
    Pie, Lv. 10 Lillipup

    The only major mishap so far was a wild Patrat criticalling Chips down to 2hp, but it's been smooth sailing apart from that. Salad even won the opening rival battles first time through. The first gym will be tonight though so we'll see how that goes..


  • Closed Accounts Posts: 1,066 ✭✭✭elekid


    So I headed into the Dreamyard last night, picked up Soup the Panpour, had an easy battle against Cheren, and then headed for the Gym to battle Chili. It did not go well..

    I started with Pie the Lillipup, slowly whittling down his Lillipup while he spammed Work Up. After two turns he started attacking, quickly reducing Pie to critical HP. I switched in Chips the Patrat who only got one attack in before being brutally cut down. My first death :( Next I tried Salad the Snivy who barely did any damage before Chili used a potion, undoing the sacrifice made by poor Chips. Salad did some good work reducing him to critical again, before walking straight into a critical hit and losing his life.

    At this point I had a critical Lillipup and a Panpour who I needed to be healthy for the Pansear or it was Game Over, so I took a risk and sent in Pie again. By some miracle he got to go first and finally took out that evil little Lillipup. The rest of the battle was smooth sailing for Soup, and I won my first Gym Badge, but at the cost of half my team including my precious starter.

    Shaken, we defeated Team Plasma, before calling it a night. Hopefully I can add some strong new team members before the next gym or I could be looking at an early Game Over.


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  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    Ouch! That's not good. At least you still have your Elemonkey, so your battles with Cheren won't be too bad but it's never good to lose your starter. On the bright side, you have 3 potential team members waiting to join if you push on to Pinwheel before you take on the 2nd gym. Just remember you have to make a choice between trying for a fighting type on the road or a grass/bug in the forest proper (or you could cheat, like me :) ) - the fighter will make things immeasurably easier for you in the Normal gym but you'll miss having a grass type when you get to the desert. Also, you have to catch them and you can't take any chances with your team so low on health!

    Either way, good luck!

    I've been busy so not made much progress myself. I'm pushing towards the Desert Resort, having signed up Bwian, a Lvl 16 Darumaka but he's not a lot of use in the desert so he's not growing very fast. The team stands like this :
    Ran - L25 Dewott (entitled to Evolve)
    Timburr - L24 Timburr (entitled to Evolve once)
    Nadur - L25 Victini (don't judge me!)
    Dex - L24 Swadloon (used his one Evolve entitlement)
    Bwian - L16 Darumaka dark fields

    I'm pushing north to get to the next town before I hit the desert resort since potentially there's two more team members in there (Desert Resort and Relic Castle), not sure if I need them yet... Luckily there have been no major scrapes or mishaps but that doesn't make for a dramatic post :)


  • Closed Accounts Posts: 1,066 ✭✭✭elekid


    Thanks for the encouragement! I'll pretty much have to aim for a Timburr, or preferably a Sawk, for the normal gym. My Panpour can take care of things in the desert (if he's still alive at that point).

    I just know I'm going to walk into that grass and find a Tympole though :pac:


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    thing is though, Sawk has a catchrate of 45 versus 180 for a Timburr. Do you really want to take the chance that you lose another mon while you try to tank the stronger of the two fighters if your first ball doesn't do it? In my normal White run, I have spent a fortune trying to catch a Throh with regular and great balls with nothing to show for it.


  • Closed Accounts Posts: 1,066 ✭✭✭elekid


    Oh dear, I caught a Woobat named Malo who I lost shortly afterwards in a trainer battle. Malo was higher level than the Patrat but still got taken down in one hit so I don't really understand what happened there. Then Soup, my Panpour, died from a critical hit while catching my Timburr. It feels kind of weird having a team member who killed a previous one.

    So now all I have for the second gym is Pie the Herdier, Crumb the Pidove and Pasta the Timburr, so I'm going to have to do a lot of work to get through it in one piece. But hey, at least I didn't encounter a Tympole or worse, a Sawk!


  • Closed Accounts Posts: 1,066 ✭✭✭elekid


    After the horrible loss of Soup the Panpour I realised I was going to have to do some serious training if I wanted my team to survive the next gym, so I went into Pinwheel Forest and wiped out the local population of Audinos, evolving Crumb to a Tranquill and Pasta to a Gurdurr in the process. After an easy battle with N, and an easier time against the Gym trainers, it was finally time to face the leader herself.

    It took a few potions but Pie the Herdier managed to take out Lenora's Herdier all by himself. Next came the dreaded Watchog and it's evil Retaliate but I had a plan.. I sent out Crumb and used Detect to nullify the one attack I was seriously worried about. It seemed like plain sailing after that and Crumb did major damage with Air Slash, before being suddenly taken out by a critical Retaliate. Noooooo! She worked so hard but gave her life to protect her team mates in the end. I can't tell you satisfaction I felt when Pasta Wake Up Slapped that nasty Watchog into oblivion.

    Happy to have survived the battle, but saddened at yet another loss, we headed into the main part of the forest (I consider it seperate) to recruit our newest team member, Berry the Venipede.

    Current team:
    Berry, Venipede, Lv. 20
    Pie, Herdier, Lv. 24
    Pasta, Gurdurr, Lv. 26

    Critical hits are the bane of my existence right now


  • Closed Accounts Posts: 1,066 ✭✭✭elekid


    Nothing major to report recently, I had an easy time with Pinwheel Forest and Team Plasma, added Peel the Scraggy to the team and then waltzed the Bug gym.

    I had a bit of excitement when my first encounter in Desert Resort was a Sigilyph, but I got a critical hit and it fainted :( I caught Wheat the Sandile in the Relic Castle, Jelly the Solosis on the route to the right of Nimbasa City and Onion the Petilil in Lostlorn Forest.

    I'm currently levelling up for the Electric gym and a bit worried about it because I have nothing good to use against those Emolgas and half my team is weak against Flying. We'll see how that goes.


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    I'm in much the same boat - added Emmet the L22 Sandile in the Desert Resort and am slowly (it's been a busy week!) working my way to Relic Castle to see what I can find. Dex is ready to pop for his 3rd Evo but isn't allowed to till he has another gym battle, and he's going to be F-all use against an Emolga (only just realised they're not called Emonga in english :) ) Jayce is weak against flying. Emmet at least has a type advantage for soaking up hits but it's not much use when half his attacks are useless against fliers... Not looking forward to this fight.


  • Posts: 1,895 ✭✭✭ [Deleted User]


    Hello everyone. I decided to start a Nuzlocke runthrough of Diamond alongside my boyfriend a few days ago and figured I should write an account of it somewhere! I've only been playing for 3 days so far but already have had some major heartache from it :(

    I started off with Tortuga the Turtwig, the first time I've ever picked a grass starter. We were set to be fast friends, with my soft spot for turtles. The first new pokemon to join our team was Lumpy the Bidoof, but she did not last long, being taken out by a critical hit early on in training. Soon after I was joined by Chirpette the Starly, Voltette the Shinx, and Gary the Zubat, and together we made our way to Oreburgh for our first gym.

    On the way we met Sgt Rocks the Geodude but he soon perished to Jayne the Machop. Slightly disappointed but willing to give this new team member a chance. We trained up and defeated Roark without any more trouble.

    Caught another Geodude, and named him Sgt Gravel. Kicked ass all around Floarama town teaching Galactic Grunts their place. Caught a Pachirisu called Tails but left him in the box as my team was full and I was quite happy with Voltette as my electric mon. Lost Sgt Gravel to Slimey the Shellos, whom I soon fell in love with. I was really excited to have her as part of my team which eased the loss of my 2nd geodude, which clearly wasn't meant to be. Chirpette and Voltette evolved, giving us some extra strength.

    Slimey soon caught up in level with the rest of the team and we ventured into Eterna forest. And what a dark, painful place it was. Despite the helpful healing of my partner's Chansey, I lost Tortuga to a rogue Beautifly who happened to know gust. As if the pain of losing my starter wasn't enough, my next favourite poke Slimey was lost to a Kricketune. Upset and discouraged I made my way out of the forest and said my farewells to these two friends. The greatest pain was having had allowed myself make notions of what they'd be like when they evolved and moves I might teach them. I caught a Ponyta called Silver east of Eterna and tried to fill the gap in my team left by Tortuga and Slimey.


  • Registered Users, Registered Users 2 Posts: 7 DerBarchen


    Hey fellow Nuzheads, Im Piratequeen's boyfriend! Ive been keeping a quick log of both our adventures as if were having it in the same game world since Im doing a Nuzlocke challange next to hers in Platinum (same world, different catch rates. Its Perfect)
    I thought Id post it here along side her personal accounts, itll be fun to read.
    Note we have 1 rule most people wouldnt, were allowed to link battle without it affecting the challange. Just to keep things competative between the two of us xD Anyways, here are the first 3 days of our joint Nuzlock run:

    Day 1 - PirateQueen and Barchen set out on their adventure. Piratequeen got Tortuga the Turtwig and Barchen got Bender the Pliplup...OBSCURE FUTURAMA REFERENCE WIN! Barchen had a rival battle with Douche the rival and Kicks His Ass.
    Barchen caught a Starly(Elvis) and an epic Shinx (Ohmette) SCIENCE REFERENCE WIN! :D
    Piratequeen caught a Bidoof (Lumpy) and a Starly (Chirpette)
    Ohmette is killed by critical hit from a Bidoof. Barchen proceedes to swear creatively. Bidoof are now Undesirable No.1
    Barchen caught a Zubat (Battarang) BATMAN WIN! :D
    Lame boring intermission of grinding Batarang and Lumpy.
    Piratequeen caught a Zubat (Gary)... (Like Oak but not)
    Piratequeen had a Rival Battle. Rival's Ass = Kicked.
    Lumpy is killed by wild Shinx... Lolfial Bidoof must die.
    Piratequeen caught a wild Shnix (because she smells) and named it Voltette.
    Another Lame intermission of gringding. Battarang Dies. BATMAN FAIL? :eek:
    Barchen has a rival battle and wins...again.
    Barchen finds a catchable Shinx on route 204. Barchen's Pliplup kills wild shinx BY ACCIDENT. COLORUFUL SWEARING ENSUES. :mad:
    Barchen turns off the game without having saved. Barchen procedes to replicate all the past events precisely... With the one difference of renaming his Rival to "Bidoof"

    Day 2 - Barchen caught a Psyduck (Sir Quacks) but then realises its female. NAMING FAIL!
    Piratequeen caught a Geodude (Sgt Rocks) Everyone Salutes.
    Barchen reached Oreburgh. It is Gravely. Barchen caught Geodude (Scree). LAME GEOGRAPHY REFERENCE WIN! :D
    Barchen caught Ponyta (Honor) OBSCURE BOOK REFRENCE WIN!
    Piratequeen reached Oreburgh. It is still Very Gravely.
    Piratequeen's Sgt Rocks is knocked out by a Machop. Machop is caught and named Jayne. HERO OF CANTON WIN! :D
    Piratequeen caught another Geodude. Sgt Gravel reports for service.
    Barchen beats Oreburgh gym. HELL YEAHS Water Pokes!
    Barchen and Piratequeen have a battle, Barchen wins cause hes awesome.
    Piratequeen beats Oreburgh gym.

    Day 3 - TM Flash found in Oreburgh Gate...Everyone resumes Not Caring.
    Elvis evolved into Staravia. Quif Away!
    Barchen and Piratequeen reache Floaroma town. Its smelly, in a good way.
    Piratequeen caught a Pikachu Pachirisu (Tails) Gary is basically replaced. Piratequeen visits the Windworks.
    Piratequeen's Sgt Gravel was Killed. GEODUDEFAIL! X2 :eek: The killer, a Shellos, was caught. Slimey joined the party and Piratequeen continues her streak
    of Training Murderers.
    Barchen catches a Shellos (Snaily) Good times for all. Barchen takes a break at the windworks.
    Piratequeen reaches Eterna woods. Its very woody. Piratequeen caught a Budew (Petal) But why would she need another grass pokemon right?
    Suddenly: Tortuga dies! Killed by an errant Beautifly. A mourning period ensues =(
    Piratequeen's Slimey is killed by a kricketune... MEGA MOURNING PERIOD!
    Piratequeen caught a Ponyta (Silver) SLIGHTLY LESS OBSCURE BOOK REFERENCE WIN! :D
    Piratequeen reaches Eterna City. It is very old and musty.
    Barchen proceeds to grief counsel his Piratequeen.

    Teams at the end of Day 3:
    Barchen: Psyduck (Sir Quacks)
    Piplup (Bender)
    Ponyta (Honor)
    Geodude (Scree)
    Shellos (Snaily)
    Staravia (Elvis)

    Piratequeen: Zubat (Gary)
    Ponyta (Silver)
    Machop (Jeyne)
    Luxio (Voltette)
    Staravia (Chirpette)

    R.I.P Ohmette, Tortuga, Lumpy, Slimey, Sgt Rocks, Sgt Gravel and Battarang.


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  • Closed Accounts Posts: 1,066 ✭✭✭elekid


    Hurray, new Nuzlocke people!

    Tragedy struck today before I even got near the Electric gym, as Jelly the Solosis got slaughtered by a Liepard that used Pursuit. I barely got to know her before my carelessness got her killed.

    We pushed on to fight the gym leader regardless, steamrolling N and the gym trainers along the way. As it turns out, the dreaded Electric gym battle was no trouble at all. Pasta the Conkeldurr took out both Emolgas with Rock Throw (a scary critical Aerial Ace took him down to 2hp, but it was easily fixed with a Super Potion). Flying types removed, the main threat was past, and Wheat the Krokorok easily took down her Zebstrika with one Dig. Phew. I hope it goes so well for your team Banjo!

    The Ground Gym is next and I already have Onion the Petilil, with a guaranteed Ducklett and possible Ice type on the way too, so I'm feeling pretty positive about it.


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