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T.Hawk

2

Comments

  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    sf4 is a slow piece of ****, just lost about 5 games there
    only because it was slow. wouldnt happen in sf3

    universally sf4 is for noobs, remember that time justin was thinking of what player to pick against diago ? wtf man pick your main, in sf3 that neva happened

    and now t hawk !


  • Registered Users, Registered Users 2 Posts: 4,229 ✭✭✭Dreddybajs


    RopeDrink wrote: »
    I've seen some crazy ass fights out there that you cannot brand as slow, just they won't happen all that much in professional gameplay due to the tactical / methodical way most people fight.

    Hence the game is slower


  • Moderators Posts: 5,582 ✭✭✭Azza


    Play ST for 5 minutes and go back and tell me SF IV isn't slow compared to it.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,286 CMod ✭✭✭✭Retr0gamer


    Slower doesn't mean worse though. Just look at samurai showdown 2 which is one of the slowest fighting games ever made and yet ranked up with SSF2T asone of the greatest. I find it creates a mucg more tactical game although I did mostly grow up playing championship edition.


  • Registered Users, Registered Users 2 Posts: 4,229 ✭✭✭Dreddybajs


    Retr0gamer wrote: »
    and yet ranked up with SSF2T asone of the greatest. I

    No it did not except for in your head :pac:


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  • Registered Users, Registered Users 2 Posts: 13,084 ✭✭✭✭Kirby


    Placebo wrote: »
    remember that time justin was thinking of what player to pick against diago ? wtf man pick your main, in sf3 that neva happened

    and now t hawk !

    Because it was so badly balanced that there wouldn't have been any point. SF4 cast is so much better in this regard. The final you are referring to proves that. Wong took what was then his 4th choice character and put Daigo on his ass after being soundly defeated with Rufus and Able.

    Give me that anyday over the forgone conclusions that every third strike and Marvel tourney is. You know every character selection before they even pick.....and if they lose.....they wont change, because they cant. Because 90% of the cast is way below par. Fighting games are no fun without diversity.


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    maybe you missed the SBO 06 videos where a japenese player picked Q and destroyed everyone.


  • Registered Users, Registered Users 2 Posts: 1,170 ✭✭✭Sagat06


    And you remember it because it doesn't happen that often!!


  • Registered Users, Registered Users 2 Posts: 4,229 ✭✭✭Dreddybajs


    Placebo wrote: »
    maybe you missed the SBO 06 videos where a japenese player picked Q and destroyed everyone.

    lmao are you seriously arguing for 3S' balance


  • Banned (with Prison Access) Posts: 6,315 ✭✭✭Jazzy


    this reminds me of Quakeworld vs. Quake 3 arguements. "QW is fast therefore more hardcore and better"


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  • Registered Users, Registered Users 2 Posts: 2,315 ✭✭✭A-Trak


    Dreddybajs wrote: »
    lmao are you seriously arguing for 3S' balance
    Ken and Chun-li, there are no other fighters in the game are there?


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    Dreddybajs wrote: »
    lmao are you seriously arguing for 3S' balance

    Not at all, just because kirby mentioned that sf4 is top notch balanced.
    So are most games, you have your odd strong one out, chunli and ken in sf3
    then ryu and sagat in sf4? no difference,

    just not happy with the pace, but theres this slow pace i need to get used to. I can feel a lag all the time. You can see players doing silly things and it looks like its in slow motion and you try counter react and its also in slow, DOUBLE KO.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,286 CMod ✭✭✭✭Retr0gamer


    You hardly ever see anything but the top 5 characters being used in SF3 because they are just so much better than anuthing else while there seems to be a much better mix of usable characters in SF4 and it makes watching tournaments a lot more fun imo.


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    thats true i guess but its too early too tell for sf4.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,286 CMod ✭✭✭✭Retr0gamer


    The day it's just ryu's and sagats will be a sad day indeed.

    Think I might change my main to a crazy mid tier character for SSF4. Kirby seems to be having great fun with sim.


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    Same reason i switched from ryu to chun
    then theres terry with his sagat and ryu :pac::pac:;)


  • Registered Users, Registered Users 2 Posts: 11,103 ✭✭✭✭chopperbyrne


    Third Strike is all about Yun and Chun, Ken is a definite third with Makoto fourth.

    After that there's a few solid mid tier characters that are all about even. Ryu, Dudley, Yang, Akuma and Urien.

    Anyway they all are nothing compared to the mighty Thunder Hawk!


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    maybe if he looked like this and not pocahontas

    Nightwolf-trilogy2.jpg


  • Registered Users, Registered Users 2 Posts: 11,103 ✭✭✭✭chopperbyrne


    You did not just bring Mortal Kombat into this!


  • Moderators Posts: 5,582 ✭✭✭Azza


    RopeDrink play Super Turbo for a while or watch some matches on yourtube of it played at high level you will understand then, SF IV is turtle slow compared to ST.


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  • Registered Users, Registered Users 2 Posts: 2,985 ✭✭✭animaX


    Placebo wrote: »
    then theres terry with his sagat and ryu :pac::pac:;)

    haha, true. Though I will be tempted by dudley (please make him top tier!)


  • Moderators Posts: 5,582 ✭✭✭Azza


    We are obviously comparing SF IV to the previous games in the series which ST is.
    There needs to be a reference point to which to compare the game otherwise how can we talk about speed at all.

    ST is not some turbo game its consider the definitive version of Street Fighter 2.
    If SF IV is a reincarnation they have not kept a similar sort of pace at all.

    There is such a thing as two fast and there such a thing as too slow, while I don't think SF IV needs to be as fast as ST, I feel its too slow as it is at the moment. The wider arena's, slower game speed, damage scaling, and defensive nature of the game makes for much slower matches, I just hope SSF IV goes some way to addressing this.

    Errr this thread is wandering off topic.

    As for T.Hawk my opinion is meh!


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    i think a good indication of above is to watch some matches online,
    majority go below the 40 the mark


  • Registered Users, Registered Users 2 Posts: 2,985 ✭✭✭animaX


    I have to say though, I do like the length of the rounds in SF4. I hate super turbo because of its "4 big hits and you're dead in 8 seconds" setup. Its just silly. Much prefer the damage scaling of 3 and 4


  • Moderators, Category Moderators, Computer Games Moderators Posts: 53,286 CMod ✭✭✭✭Retr0gamer


    Street Fighter 4 is slower and more friendly to turtlers and not to rushdowns. You just have to accept it's a different game and play it differently.


  • Registered Users, Registered Users 2 Posts: 2,748 ✭✭✭Cunny-Funt


    Creature wrote: »

    Also Cunny, Balrog > Dudley. Just learn to accept it man.

    Never! Balrog is /english accent : 'Gutta trash'
    RopeDrink wrote: »
    some Turbo game
    :eek:
    animaX wrote: »
    I have to say though, I do like the length of the rounds in SF4. I hate super turbo because of its "4 big hits and you're dead in 8 seconds" setup. Its just silly. Much prefer the damage scaling of 3 and 4

    I agree.

    Retr0gamer wrote: »
    Street Fighter 4 is slower and more friendly to turtlers and not to rushdowns. You just have to accept it's a different game and play it differently.

    At lower level play.
    Mid to higher level the 'jump back run away' players get raped cause they dunno wtf to do against a rush down. Theres even some really good players I've fought recently that the only reason I was able to beat them was they didn't know how to play anything but defence. They had better execution, just no rush down experience.

    Most Balrogs I've fought tend to all use a standard style of wait around to try and land a head butt, while mashing jab. Ropedrink's keyboard boxer was the 1st rush down boxer I fought and I was well impressed to find myself being corner trapped and rushed down by a boxer player. I deffo see the advantage of being always able to charge back with keyboard keys, his dash punches came out some much faster than your average boxer. I'd imagine he surprised a few 'this is not a rushdown game' players in his time.

    Rushdown has its place in sfiv, players that use both and mix up go far. So many player online is SFIV are just clones of each other, all copying this one pattern and never mixing up, using the right tools at the right time.

    Yes 3s is more of a rush down game, more so cause everyone can parry and everyone has an overhead. Turtling has its place there also however. Its about match ups and player styles.

    Regarding the discussion on the speed difference, coming from 3s to SF4, SF4 does feel a lot slower at 1st. I remember the jumps felt odd too. Some of this though is just the transition to 3D, makes things appear slower then they are at 1st compared to 2d. I remember after playing SFIV for a few months I went back to play some 3s for the 1st time since I got sf4... I was expecting it to play extremely fast, because from the get go I deemed sf4 to be much much slower. I was surprised to find it actually felt very similar to SF4. It was very strange, thing was though I was playing it the same way I played sf4, and not how I used to play 3s. For me, its 3s's dash that really adds to the smoothness of its gameplay and that feeling of speed. I wasnt dashing at 1st and thats what made it feel more like sf4 then I thought it would.

    The dash in SFIV is just too clunky and compared to 3s seems to have higher recovery , this is why I'm always on about the dash, if in SSIV they improve the dashing it will deffo improve the over all feel of the game imo. But ultimately SFIV is not as slow as it 1st appears imo. I don't consider SFIV a slow game.

    Also a lot of the speed aspect of ST was down to moves doing more damage, or characters having smaller health bars kinda thing. With Alpha & on wards they just gave everyone more hit points.


  • Moderators Posts: 5,582 ✭✭✭Azza


    Hey guys this thread has wandered off topic a bit too much which I helped play a part in. If you want to continue discussing the speed of the game or other mechanic's might be an idea to start a new thread.

    Otherwise lets move back on T.Hawk and your thoughts on him.


  • Registered Users, Registered Users 2 Posts: 2,748 ✭✭✭Cunny-Funt


    I heard T-hawk was secretly a neo nazi!


    <_<

    >_>



    Yes I'm aware that makes little sense...


  • Registered Users, Registered Users 2 Posts: 10,280 ✭✭✭✭DARK-KNIGHT


    hey all?

    just a quick one on this i would love to see as many new characters as possible (**** or not) what does it matter? more characters mean more choices meaning ssf4 will have a long life hopefully:pac:


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  • Registered Users, Registered Users 2 Posts: 2,985 ✭✭✭animaX


    hey all?

    just a quick one on this i would love to see as many new characters as possible (**** or not) what does it matter? more characters mean more choices meaning ssf4 will have a long life hopefully:pac:

    More characters also means that it could be harder to get the balance right though.


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