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airsofthacks.com - 3 Round Burst Testing

  • 20-04-2009 3:13pm
    #1
    Closed Accounts Posts: 13


    airsofthacks.com has been around for quite a while now as an airsoft blogging website and today sees the launch of the first of several new products;

    Further details as per the latest post:


    airsofthacks.com Custom products now Available

    Just one of several new things coming to airsofthacks.com soon, here are our custom, made in Ireland, mosfets.

    There are two options to choose from, our standard mosfet and our active braking mosfet. Both will provide an excellent upgrade to your AEG, reducing wear and tear and improving performance. The active braking mosfet has all the same features of the standard model except the motor is stopped when you release the trigger or when the cut-off lever engages.

    Also, we have our Auto Reset Fuse, this will protect your AEG just like a nomal fuse, but when it breaks, just wait a couple of seconds and it will reset itself. It’s also got a much lower resistance than a standard fuse, so if you were thinking of removing your fuse to lower resistance, now you can have the best of both worlds.

    Airsofthacks.com products can now be purchased online directly via eirsoft.ie, full details on each is below;


    Standard Mosfet (RRP €30)
    • Our standard Mosfet wiring harness.
    • Highly recommended for AEGs to promote longevity and essential when running batteries high than the stock 8.4v
    • Replaces the stock wiring of an AEG
    • Reduces wear on trigger contacts.
    • Ideal for use with batteries of 8.4v and 9.6v
    • Can help increase Rate of Fire
    • Can increase battery life
    Active Braking Mosfet (RRP €45)
    • Upgraded Mosfet wiring harness with Active Braking.
    • The same as our Standard Mosfet with added Active braking.
    • Braking prevents the motor from overspinning when you release the trigger or in semi auto mode. This eliminates the problem of having 2 shots instead of 1 in semi auto commonly seen in high speed setups.
    • Highly recommended for AEGs to promote longevity and essential when running batteries higher than the stock 8.4v.
    Auto Reset Fuse (RRP €8)
    • Direct replacement for your stock AEG fuse, breaks just like anormal fuse to protect your AEG.
    • Automatically resets itself; no need to open your AEG and replace the fuse.
    • Has less resistance than a standard fuse, making sure you get the most out of your AEG while still protecting it against shorts.
    • Recommended for use with our Standard Mosfet and Active Braking Mosfet.


«1

Comments

  • Closed Accounts Posts: 13 airsofthacks


    Quick reset fuses now back in stock at Eirsoft.ie

    Some new products coming soon.

    Any suggestions or requests for products, feel free to post here.


  • Registered Users, Registered Users 2 Posts: 3,533 ✭✭✭iceage


    Mosfet with a 3 round burst maybe?? Is that possible and can it be used in any AEG?


  • Closed Accounts Posts: 13 airsofthacks


    Yes and Yes.

    I'm working on a couple of options to do that at the moment, but it's a matter of finding a balance between cost (too expensive and nobody will want it) and ease of use (too awkward to use/install and nobody will want it)

    Two options are;

    Slightly expensive model; Computer controlled, plenty of fancy features, installs like a normal mosfet and requires no modification. This model will shoot a 3 round burst in full auto and then "roll over" to full auto after a minor delay if you keep holding the trigger.

    Cheaper model; No computer control, timer based, will need to be calibrated by the user on initial installation and will not roll over to full auto. Could potentially do this as an "inline" model or as an add-on board for the active braking mosfet.


  • Registered Users, Registered Users 2 Posts: 2,213 ✭✭✭peter-pantslez


    i lie the sound of the roll over to full auto!!

    how much are we talking about when you say slightly expensive??


  • Closed Accounts Posts: 13 airsofthacks


    Based on a quote I got recently to have them manufactured in Ireland, about 100euro retail price.

    I'm looking at having some made in china though, will see how that goes.


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  • Closed Accounts Posts: 841 ✭✭✭Bernie Mac


    iceage wrote: »
    Mosfet with a 3 round burst maybe?? Is that possible and can it be used in any AEG?

    +1 :p

    however would be more interested in the more expensive one with the cheaper tag which i'm sure everyone would be :D


  • Registered Users, Registered Users 2 Posts: 2,213 ✭✭✭peter-pantslez


    Based on a quote I got recently to have them manufactured in Ireland, about 100euro retail price.

    I'm looking at having some made in china though, will see how that goes.

    ouch:eek:

    come on china look after us:D


  • Closed Accounts Posts: 13 airsofthacks


    Bernie Mac wrote: »
    +1 :p

    however would be more interested in the more expensive one with the cheaper tag which i'm sure everyone would be :D


    I'm sure everyone would :)

    I'd try and get the retail price as low as possible, but realistically it'd probably still be around 70euro at the cheapest.


  • Registered Users, Registered Users 2 Posts: 23,140 ✭✭✭✭TheDoc


    I have a guy I know acquiring a mosfet or some sort of thing, that will stop his gun firing after 30 rounds, therefore like an electronic bolt release. Once the next mag is inserted the rifle then operates again.

    I was hoping to acquire something like this for milsim games. I don't know where he is getting them from but I'll report back what I hear, and how they perform.

    Should they actually work well....it would completley null the need on my behalf of buying a systema,


  • Closed Accounts Posts: 13 airsofthacks


    Yup, I know the one you are talking about, only problem is it requires a sensor/switch either in the magwell or on the charging handle to reset the counter (not that big a problem tbh), there is also a variant that can do simulated jams randomly when you are shooting, requiring you to pull the charging handle to "clear the chamber" before shooting again.


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  • Registered Users, Registered Users 2 Posts: 1,258 ✭✭✭Cheeky monkey


    Docs one sounds much better then the 3 round burst one as long as you can turn it off or increase the limit easily


  • Closed Accounts Posts: 841 ✭✭✭Bernie Mac


    I'm sure everyone would :)

    I'd try and get the retail price as low as possible, but realistically it'd probably still be around 70euro at the cheapest.


    Ah well nothing is cheap these days anyway!:p


  • Registered Users, Registered Users 2 Posts: 941 ✭✭✭AlternateID


    Think you might be reffering to the Cheetah mosfet Doc.


  • Registered Users, Registered Users 2 Posts: 5,641 ✭✭✭zero19


    As far installing the mosfets go is it recommended that novices attempt installation themselves? (i.e have you included idiot proof instructions? Lol) as for the 3 round burst? Would personally like that a lot!


  • Registered Users, Registered Users 2 Posts: 2,213 ✭✭✭peter-pantslez


    Yup, I know the one you are talking about, only problem is it requires a sensor/switch either in the magwell or on the charging handle to reset the counter (not that big a problem tbh), there is also a variant that can do simulated jams randomly when you are shooting, requiring you to pull the charging handle to "clear the chamber" before shooting again.

    these sound deadly too. can you get these and what would the retail be on them?


  • Closed Accounts Posts: 13 airsofthacks


    these sound deadly too. can you get these and what would the retail be on them?

    At the moment, no, ill be doing the 3 round burst option first, I'll look at extra features like those above, but it's a matter of supplying what will sell to be honest.
    zero19 wrote: »
    As far installing the mosfets go is it recommended that novices attempt installation themselves? (i.e have you included idiot proof instructions? Lol) as for the 3 round burst? Would personally like that a lot!

    Yea, the instructions are as straight forward as I could make them to be honest, but they do come with a warning that you need to know how to open a gearbox and be able to solder to install them, alternatively, I can do installation or eirsoft.ie do installation aswell (for a fee of course :))


  • Registered Users, Registered Users 2 Posts: 2,213 ✭✭✭peter-pantslez


    At the moment, no, ill be doing the 3 round burst option first, I'll look at extra features like those above, but it's a matter of supplying what will sell to be honest.



    cool, i look forward to getting my hands on one!!


  • Registered Users, Registered Users 2 Posts: 23,140 ✭✭✭✭TheDoc


    Think you might be reffering to the Cheetah mosfet Doc.

    Thats the one.

    Simulated blockage you say, I wouldnt mind something like that.

    But I'm going to guess this setup would cost around €150+ if a 3 round burster is in the ton mark.


  • Closed Accounts Posts: 841 ✭✭✭Bernie Mac


    TheDoc wrote: »
    Thats the one.

    Simulated blockage you say, I wouldnt mind something like that.

    But I'm going to guess this setup would cost around €150+ if a 3 round burster is in the ton mark.

    yeah but the other option is a GBB or Systema so i would much prefer this option as well so hopefully u get enough interest to actually supply it :p


  • Closed Accounts Posts: 13 airsofthacks


    TheDoc wrote: »
    Thats the one.

    Simulated blockage you say, I wouldnt mind something like that.

    But I'm going to guess this setup would cost around €150+ if a 3 round burster is in the ton mark.
    Bernie Mac wrote: »
    yeah but the other option is a GBB or Systema so i would much prefer this option as well so hopefully u get enough interest to actually supply it :p

    I'll get the basic 3 round burst model done first, then we'll start looking at realism modifications :)


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  • Registered Users, Registered Users 2 Posts: 2,878 ✭✭✭spicymchaggis


    a 3 round burst would complete my g&g mp5 :D


  • Registered Users, Registered Users 2 Posts: 1,405 ✭✭✭DICEMAN7


    any update on the three round Mosfet kd ?


  • Closed Accounts Posts: 13 airsofthacks


    The design is finalised, hoping to have prototypes in a couple of weeks and then will start taking pre-orders from retailers once the prototypes have been tested sufficiently.


  • Closed Accounts Posts: 13 airsofthacks


    As per my blog post;

    I’ve secured a supplier in Asia for manufacturing velcro-backed embroidered patches. Prices are very competitive and much cheaper than any manufacturer I was able to find locally in Ireland.

    If you require patches for your team, email sales@airsofthacks.com and I will get a quote for your design.

    Example of patches I’ve had made are below:

    PatchSamples.png


  • Registered Users, Registered Users 2 Posts: 2,213 ✭✭✭peter-pantslez


    The design is finalised, hoping to have prototypes in a couple of weeks and then will start taking pre-orders from retailers once the prototypes have been tested sufficiently.

    hey kd any news on the 3 round burst mosfets yet?


  • Closed Accounts Posts: 13 airsofthacks


    hey kd any news on the 3 round burst mosfets yet?


    Sorry for the delay in reply, was away for the last couple of weeks.

    The 3 round burst mosfet has been slightly delayed due to minor design revisions and also summer holidays of both myself and my supplier. Will get moving on it ASAP.

    Cheers


  • Registered Users, Registered Users 2 Posts: 2,213 ✭✭✭peter-pantslez


    Sorry for the delay in reply, was away for the last couple of weeks.

    The 3 round burst mosfet has been slightly delayed due to minor design revisions and also summer holidays of both myself and my supplier. Will get moving on it ASAP.

    Cheers

    thaks for that keep us posted


  • Closed Accounts Posts: 13 airsofthacks


    Necro thread ftw........


    So I had a "Why Didn't I Think of That Before" moment the other day and I've just put together this;



    Yes, the little board the gearbox is attached to is controlling the 3 round burst, and yes the whole thing can be made alot smaller and can be fit into a normal foregrip/stock.

    The basic idea is based on the extreme fire 3 round burst system using a microcontroller to do timing and other various tricks. The code I've put together is very much in an alpha state, but hopefully this could turn out quiet well and in a few weeks time I should be looking for beta testers.


  • Closed Accounts Posts: 2,502 ✭✭✭defenderdude


    Necro thread ftw........


    So I had a "Why Didn't I Think of That Before" moment the other day and I've just put together this;



    Yes, the little board the gearbox is attached to is controlling the 3 round burst, and yes the whole thing can be made alot smaller and can be fit into a normal foregrip/stock.

    The basic idea is based on the extreme fire 3 round burst system using a microcontroller to do timing and other various tricks. The code I've put together is very much in an alpha state, but hopefully this could turn out quiet well and in a few weeks time I should be looking for beta testers.

    Looks really cool. Volunteering for testing if needed. ;)


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  • Registered Users, Registered Users 2 Posts: 7,463 ✭✭✭Leftyflip


    Looks really cool. Volunteering for testing if needed. ;)
    I'll volunteer too, ya know just cos, you need more than one and stuff ¬¬


  • Registered Users, Registered Users 2 Posts: 13,440 ✭✭✭✭thermo


    Leftyflip wrote: »
    I'll volunteer too, ya know just cos, you need more than one and stuff ¬¬

    Ah sure I'll volunteer too so


  • Registered Users, Registered Users 2 Posts: 6,414 ✭✭✭kdouglas


    ha, thanks lads... now what if I say the prototypes will cost 100euro? Still wanna volunteer?
    (just kidding, beta testers will, at the very least, get them for cost price, maybe free if i'm feeling generous)

    Anyway, I've ordered parts to make one prototype small enough to install into an AEG, once I get that sorted in my own gun I'll look into getting beta-tester prototypes made, probably just 2 or 3.

    I'm also open to idea's as to what other things I could do with this, it is fully programmable and I'm going to look into mimicking alot of the functionality of the extreme-fire unit, such as automatic burst timing adjustment, feedback through vibrating the motor etc... but in theory, I could even add an LCD screen with shot counter into this thing (expensive though).


  • Registered Users, Registered Users 2 Posts: 9,752 ✭✭✭DeBurca


    I think its just great and would be happy to help with the testing


  • Registered Users, Registered Users 2 Posts: 1,818 ✭✭✭Private Snafu


    I'd love to help out however I can :) if it means beta testing I'll gladly do it :D


  • Closed Accounts Posts: 270 ✭✭pyro jim


    same here if you need a hand, i'd happily pay, 3 round bursts would be the job.


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  • Registered Users, Registered Users 2 Posts: 941 ✭✭✭AlternateID


    How small do you think you can get these Keith? There's not a lot of room in my current gun.


  • Closed Accounts Posts: 6,401 ✭✭✭Shiva


    kdouglas wrote: »
    I'm also open to idea's as to what other things I could do with this

    Y'know what'd be cool ? You could hook up a mobile phone speaker to it, and program it so that 2.5 seconds after an adjustable number of trigger pulls, a voice screams "HERE YOU - TAKE YOR FUKKIN HITS !!!"
    :D


  • Banned (with Prison Access) Posts: 11,001 ✭✭✭✭Masada


    I'll test one if ya want keith.,:)

    Since your looking for idea's too though, an integrated auto reset fuse would be a god send i reckon, if its not already there/on the cards. :)


  • Closed Accounts Posts: 216 ✭✭P.K


    If your still looking for testers i can give a hand if needed




  • Registered Users, Registered Users 2 Posts: 6,414 ✭✭✭kdouglas


    How small do you think you can get these Keith? There's not a lot of room in my current gun.

    I reckon about 3-3.5cm long by about 2cm wide and about 0.5cm deep, approximately the same size as extreme-fire's sw-evolution I think.


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  • Registered Users, Registered Users 2 Posts: 6,414 ✭✭✭kdouglas


    Shiva wrote: »
    Y'know what'd be cool ? You could hook up a mobile phone speaker to it, and program it so that 2.5 seconds after an adjustable number of trigger pulls, a voice screams "HERE YOU - TAKE YOR FUKKIN HITS !!!"
    :D

    Very very tempting :)


  • Registered Users, Registered Users 2 Posts: 869 ✭✭✭hrta


    kdouglas wrote: »
    ha, thanks lads... now what if I say the prototypes will cost 100euro? Still wanna volunteer?
    (just kidding, beta testers will, at the very least, get them for cost price, maybe free if i'm feeling generous)

    Anyway, I've ordered parts to make one prototype small enough to install into an AEG, once I get that sorted in my own gun I'll look into getting beta-tester prototypes made, probably just 2 or 3.

    I'm also open to idea's as to what other things I could do with this, it is fully programmable and I'm going to look into mimicking alot of the functionality of the extreme-fire unit, such as automatic burst timing adjustment, feedback through vibrating the motor etc... but in theory, I could even add an LCD screen with shot counter into this thing (expensive though).

    Some thing, to simulate, round jams, And when your out of ammo, for mid caps, some micro sw, or some thing like that.


  • Registered Users, Registered Users 2 Posts: 1,818 ✭✭✭Private Snafu


    the ability to stop the AEG firing after a programmed amount of shots requiring a reload to continue..... would be handy :)


  • Registered Users, Registered Users 2 Posts: 373 ✭✭desertstorm


    program to give effects of overheating for MG's

    such as in most computer games where after X time firing an MG, you have to wait for the thing to cool down

    just out of interest what language are you using for the programming? Basic?


  • Registered Users, Registered Users 2 Posts: 6,414 ✭✭✭kdouglas


    hrta wrote: »
    Some thing, to simulate, round jams, And when your out of ammo, for mid caps, some micro sw, or some thing like that.
    lperrozzi wrote: »
    the ability to stop the AEG firing after a programmed amount of shots requiring a reload to continue..... would be handy :)

    Both doable but would require extra wiring in the AEG to have a "reload" switch somewhere, probably hooked up to the charging handle or some such, so while I could program this in, every AEG would be slightly different in how you would install the switch and what size you could fit.
    program to give effects of overheating for MG's

    such as in most computer games where after X time firing an MG, you have to wait for the thing to cool down

    just out of interest what language are you using for the programming? Basic?

    The environment I'm using uses Processing, which is basically C and can make use of C libraries.


  • Registered Users, Registered Users 2 Posts: 8,758 ✭✭✭Stercus Accidit


    Re: Empty mag stopping an aeg from firing;

    Have a look at the cut off switch in Star auto winder mags, a similar micro switch in the feed tube of the hop up could determine if the mag is empty, ie, no pressure in the feed tube, then you would have an aeg that would stop firing on empty.

    Simply have the micro switch in circuit with the trigger switch leading to a standard mosfet.


  • Registered Users, Registered Users 2 Posts: 6,414 ✭✭✭kdouglas


    Re: Empty mag stopping an aeg from firing;

    Have a look at the cut off switch in Star auto winder mags, a similar micro switch in the feed tube of the hop up could determine if the mag is empty, ie, no pressure in the feed tube, then you would have an aeg that would stop firing on empty.

    Simply have the micro switch in circuit with the trigger switch leading to a standard mosfet.

    That's a fairly straightforward mod to do the way you describe, and wouldn't even need a microcontroller to do it.

    Unfortunately the really fancy stuff like anti-dry fire, realistic reloads etc... tends to require modifications to the AEG beyond that of your average skirmisher.



    In other news, got the miniature version of the microcontroller I ordered this morning, it's quite small and thinner than I expected, adding in a couple of mosfets and possibly an auto reset fuse and this should still be quite a small little package.

    I've done a bit of playing around with it today and got it set up for programming, also tested code that will allow me to vibrate the motor (without firing the AEG) to give user feedback, credit to gandolf from extreme fire for the idea of how to do this from his sw- series computers.


  • Registered Users, Registered Users 2 Posts: 6,414 ✭✭✭kdouglas


    An interesting day of testing, I've blown up several mosfets and fried one of my microcontroller boards (note to self; overvoltage is a bad thing) but thankfully I have spares.

    I've done a fair bit of playing with the code and now have the ability to use trigger pulls for user-programming with motor vibration as feedback.

    Setup modes for normal, 3 round burst with full auto roll over and locked single shot only mode (no full auto at all).

    Have also written the code necessary to adjust the 3 round burst timing on the fly, this will allow for different gun setups (battery, motor, gearing, all affect timing) and also adjust the burst time as your battery gets lower.


  • Registered Users, Registered Users 2 Posts: 6,414 ✭✭✭kdouglas


    Random trigger jams anyone?

    I have it set to 1 in a 1000, which means if you're anything like me and generally use single shot/bursts most of the time, you could easily go through a days skirmish and not have a jam occur.

    I'd like to alter the random jam code so that the more often you shoot in full auto, the more likely you are to have a jam, I'll think about it a bit today and see what I can come up with.

    In the meantime, anyone have any thoughts on the probability of a jam occuring? is 1/1000 too high/too low?


  • Registered Users, Registered Users 2 Posts: 2,397 ✭✭✭MerryDespot


    Ok - I know we need to be careful with wikipedia, but think for what you're asking this is ok.

    60,000 rounds fired - stoppages were:
    SCAR - 226
    XM8 - 127
    M4 - 882
    HK416 - 223

    So dividing by sixty (and rounding) - this gives:
    SCAR - 4
    XM8 - 2
    M4 (a woeful) - 15
    HK416 - 4

    Here's the 'source':

    http://en.wikipedia.org/wiki/FN_SCAR


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