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Sup hunters

  • 10-12-2008 9:49am
    #1
    Registered Users, Registered Users 2 Posts: 9,046 ✭✭✭


    Hunters getting nerfed - Noone suprised

    It was coming in fairness, Death Knights next.

    edit: In the interests of balance, locks could maybe do with a buff as could ele shamans


Comments

  • Registered Users, Registered Users 2 Posts: 3,019 ✭✭✭KilOit


    Yeah, its great news they were the only ones to be able to out dps my mighty shadow priest :D


  • Closed Accounts Posts: 12,401 ✭✭✭✭Anti


    not that much of a nerf, and with the killshot CD being dropped to 15 seconds that means we can put out stupid damage at the end of boss fights and finish off more enemys in pvp, but i have to agree withe the AoE changed, ive done whole instances using nothign but this and still comming out ontop of the damage meters. But srsly, nerf them feckign DK's already lol.


  • Moderators, Computer Games Moderators Posts: 4,569 Mod ✭✭✭✭Ivan


    Dk's really arent so bad. Their DPS is pretty good in PvE, but somewhat awful in PvP. I can see a respective nerf and buff respectively, on the horizons.

    Their survivailbity in PvP is already pretty crazy, and a nerf or balance for that is already on the cards.

    They do have alot of issues still for PvP imho and I dont play one. Their dps rotations are severely sensitive to dispells and kiting, almost like a paladin as it were, but they lack alot of the tools that a Paladin brings to PvP encounters.

    Will be interesting to see how they work out in arenas though, but I suspect they will have an average showing at most. A novelty at first, almost certainly and some really skilled people will evolve from them, but on the whole, I think alot of the cookie cutters of old will remain true with some new cookie cutters appearing too. Hai Feral Druid!


  • Registered Users, Registered Users 2 Posts: 9,893 ✭✭✭Canis Lupus


    Can't access that site at work.

    As a nooby hunter (well... I'm now at lvl 28 and clocking upwards) what does this mean to me? Am I going to struggle alot more trying to solo stuff? I've just joined a corp :P but still like doing alot on my own.


  • Registered Users, Registered Users 2 Posts: 867 ✭✭✭IgsTer


    Can't access that site at work.

    As a nooby hunter (well... I'm now at lvl 28 and clocking upwards) what does this mean to me? Am I going to struggle alot more trying to solo stuff? I've just joined a corp :P but still like doing alot on my own.

    Your not going to struggle but you may well notice your dishing less damage out than what you were, with fights taking a little longer to finish..if your MM spec the change youll see will be smaller than if you were BM spec to i think..

    i do think volley needed a nerf as it was always the shot i used when i had 2+ mobs on my pet and it finished all them off in 2 shots..but some of the other ones seem a little too much..i guess ill have to see what there like after the nerf..

    when does this take affect btw?


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  • Closed Accounts Posts: 12,401 ✭✭✭✭Anti


    People still play BM hunters ? srsly?

    agreed with ivav too. at 80 dk's do start to level out in mid 70's they are far to OP


  • Registered Users, Registered Users 2 Posts: 9,893 ✭✭✭Canis Lupus


    Manties wrote: »
    People still play BM hunters ? srsly?

    agreed with ivav too. at 80 dk's do start to level out in mid 70's they are far to OP

    I am.... I thought BM was supposedly the way to go?


  • Closed Accounts Posts: 12,401 ✭✭✭✭Anti


    For leveling yeah as most of the work is done by your pet. I went full MM with i think 5 points in BM for the HP and 3 in SURV for the added range.


  • Registered Users, Registered Users 2 Posts: 9,046 ✭✭✭Dustaz


    Manties wrote: »
    People still play BM hunters ? srsly?

    BM is THE raiding spec.
    agreed with ivav too. at 80 dk's do start to level out in mid 70's they are far to OP

    I dont agree at all. DKs are without a doubt the top melee deeps atm in most fights. The insane damage that DnD coupled with that disease spreading skill does on any fights with adds really stacks up.
    when does this take affect btw?
    Not till the Ulduar patch which hasnt even been announced yet. Best guesstimate is late january, early febuary. Untill then your in the good ship Sword of Damocles with Holy Priests and Resto Druids (who are facing some pretty massive nerfs)


  • Closed Accounts Posts: 969 ✭✭✭sunzz


    Ivan I don't know where you're getting "pvp dps is awful" Im critting for about 5k odd for rune/scourge coupled with bloood, frost and plague for dots, chains for kiting, pet dishes out insane dps.

    As for pve well it's just lolable the dps im putting out is INSANE.
    We will be nerfed, sadly :(


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  • Closed Accounts Posts: 12,401 ✭✭✭✭Anti


    Dustaz wrote: »
    BM is THE raiding spec.



    If you say so :P I'm still obliterating BM hunters left right and centre

    http://www.wowhead.com/?talent=cxbZ0eVcRAzreoguAoc


  • Registered Users, Registered Users 2 Posts: 6,810 ✭✭✭DRakE


    mainswap


  • Registered Users, Registered Users 2 Posts: 6,810 ✭✭✭DRakE


    at least this was decent
    Kill Shot – cooldown reduced to 15 sec (from 35 sec)


  • Moderators, Computer Games Moderators Posts: 14,723 Mod ✭✭✭✭Dcully


    Dont really care about pvp nerf to my Dk, wow pvp is pants,i play wow for pve.
    I hope there will be no pve nerf but either way its a very fun class to play regardless.


  • Registered Users, Registered Users 2 Posts: 3,354 ✭✭✭smellslikeshoes


    Bm is definitely the raiding spec right now.


  • Registered Users, Registered Users 2 Posts: 1,263 ✭✭✭Varkov


    Too right, hunters are all saps.


  • Registered Users, Registered Users 2 Posts: 9,893 ✭✭✭Canis Lupus


    Dcully wrote: »
    Dont really care about pvp nerf to my Dk, wow pvp is pants,i play wow for pve.
    I hope there will be no pve nerf but either way its a very fun class to play regardless.

    PvP in WoW really is fail. I have to say I'm now Lvl 29 hunter and am completely loving PvE but the few times I've fought people have just been lol fests.

    There is no risk and so no one cares. WoW is carebear heaven. (I'm only slagging the PvP aspect. Comparing WoW to the number of adrenaline ****fests I've had in Eve. The PvE aspect of WoW is just fantastic mind).


  • Closed Accounts Posts: 969 ✭✭✭sunzz


    I wish I could summarise an aspect of the game mostly meant for end game whilst being 1/3rd the way through.


  • Registered Users, Registered Users 2 Posts: 9,046 ✭✭✭Dustaz


    Manties wrote: »
    If you say so :P I'm still obliterating BM hunters left right and centre

    http://www.wowhead.com/?talent=cxbZ0eVcRAzreoguAoc

    level 78 hunters wearing green int items dont count


  • Registered Users, Registered Users 2 Posts: 9,046 ✭✭✭Dustaz


    sunzz wrote: »
    I wish I could summarise an aspect of the game mostly meant for end game whilst being 1/3rd the way through.

    lol zing:)


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  • Closed Accounts Posts: 12,401 ✭✭✭✭Anti


    Dustaz wrote: »
    level 78 hunters wearing green int items dont count


    Heh, who's in greens these days? Blues drop of everything, and if they dont you cna buy them for cheap same with the epixxx. Titanshieldwall 800g tyvm AH.


  • Registered Users, Registered Users 2 Posts: 9,893 ✭✭✭Canis Lupus


    sunzz wrote: »
    I wish I could summarise an aspect of the game mostly meant for end game whilst being 1/3rd the way through.

    Was that pointed at me? I'm not supposed to pvp till I reach lvl80 is it? Ah right. Stupid of me to not have realised that.

    EDIT: It'll still suck :)

    I hear Darkfall is coming out in Jan. Been reading up on it. Sounds cool. WoW but with real PvP or something like that.


  • Moderators, Computer Games Moderators Posts: 4,569 Mod ✭✭✭✭Ivan


    DPS implies damage per second. 5k crits != dps. The problem with DK pvp dps is that if you fail to take advantage of your diseases being up; by being kited, or they drop off; because they were dispelled, then you can either waste more runes on reapplying them and wait for next rotation for big damage or you can do significantly lower damage.

    Then you need to choose between a snare that is vital to you limiting your kiteability or Icy Touch, which unless talented, is totally ineffective if you cant hit the target.

    Deathgrip is great, but it's untalented cooldown means you will like be kited to death before it comes back up again.

    All of these things mean DKs need a good class partnership, from a very limited choice, to really shine.

    Naturally, all of this is from an Arenas perspective, since BGs are lame.

    Feel free to correct me if I'm wrong though, these are just the observations I've made from doing Arenas with a friend and from talking with another DK friend. I havent played the class past 63 and that was in beta...


  • Registered Users, Registered Users 2 Posts: 4,936 ✭✭✭nix


    Ivan wrote: »
    DPS implies damage per second. 5k crits != dps. The problem with DK pvp dps is that if you fail to take advantage of your diseases being up; by being kited, or they drop off; because they were dispelled, then you can either waste more runes on reapplying them and wait for next rotation for big damage or you can do significantly lower damage.

    Then you need to choose between a snare that is vital to you limiting your kiteability or Icy Touch, which unless talented, is totally ineffective if you cant hit the target.

    Deathgrip is great, but it's untalented cooldown means you will like be kited to death before it comes back up again.

    All of these things mean DKs need a good class partnership, from a very limited choice, to really shine.

    Naturally, all of this is from an Arenas perspective, since BGs are lame.

    Feel free to correct me if I'm wrong though, these are just the observations I've made from doing Arenas with a friend and from talking with another DK friend. I havent played the class past 63 and that was in beta...

    I find i can only be kited to death by skilled frost mages, yes we have a long CD on death grip but we also have chains of ice which we can spam as long as we have a frost or death rune active. Chains of ice reduces movement speed by 100% and then every second after casting it movement speed is returned in increments of 10%.

    Plus depending on the specc we can continue consistently dpsing at range, ice touch, chains of ice (glyphed can grant it damage also) howling blast, blood boil, pestilence and of course death coil if we have the runic power :D

    And Canis mate i think what people mean when refering to your level, is that your level range isnt as populated as the max level. So you will always be bored pvp wise while leveling thus warranting your opinion on wow pvp void, the pvp will pick up alot once you wade into the level 70-80 zones. And if yer talking BG's its the same, unless you fancy joining BG's at low levels and getting owned my the talentless twinks.


  • Registered Users, Registered Users 2 Posts: 9,893 ✭✭✭Canis Lupus


    nix wrote: »

    And Canis mate i think what people mean when refering to your level, is that your level range isnt as populated as the max level. So you will always be bored pvp wise while leveling thus warranting your opinion on wow pvp void, the pvp will pick up alot once you wade into the level 70-80 zones. And if yer talking BG's its the same, unless you fancy joining BG's at low levels and getting owned my the talentless twinks.

    I've had a couple of fights. Some lost, most won. For the most part no one seems to look around them and I've snuck up on most people despite a big red nametag over my head.

    I then sic the pet on them and rotate my shots. I die, I resurrect. There's no sense of achievement, no sense of loss.

    I've seen raids on SW involving large battles. Jeez what a mess. How do you call and select a primary in a group battle? Trying to locate and click on someone is impossible.

    I suppose I'll just wait and see if things pick up once I get to higher levels but without risk I don't see the point of it? Oh and I did an arena battle last night and took out two dudes my level without blinking. I assume once I get higher mana and health management become more critical over time.

    On other news dinged 30 and got me a sexy rideable kitty kat last night. Very pleased my self :D


  • Closed Accounts Posts: 12,401 ✭✭✭✭Anti


    Low level world pvp is crap, so is endgame world pvp. The only real sence of achievement you will ever have in wow pvp is by beating a better team in arena matches. Bg's can be fun, but i find them mostly populated by complete retards. With just 2 or 3 organised players wsg,eots,ab can be easilly won. AV is a joke now as its always 40 horde v 6 ally.


  • Moderators, Computer Games Moderators Posts: 4,569 Mod ✭✭✭✭Ivan


    nix wrote: »
    I find i can only be kited to death by skilled frost mages, yes we have a long CD on death grip but we also have chains of ice which we can spam as long as we have a frost or death rune active. Chains of ice reduces movement speed by 100% and then every second after casting it movement speed is returned in increments of 10%.

    Plus depending on the specc we can continue consistently dpsing at range, ice touch, chains of ice (glyphed can grant it damage also) howling blast, blood boil, pestilence and of course death coil if we have the runic power :D

    And Canis mate i think what people mean when refering to your level, is that your level range isnt as populated as the max level. So you will always be bored pvp wise while leveling thus warranting your opinion on wow pvp void, the pvp will pick up alot once you wade into the level 70-80 zones. And if yer talking BG's its the same, unless you fancy joining BG's at low levels and getting owned my the talentless twinks.
    Icy Touch loses to Death coil in terms of damage, unless Icy Touch is heavily talented. Icy Touch loses to Chains of Ice unless heavily talented.

    I should probably have clarified my comments but I was more talking about damage than actual DK usefulness in arenas. I think frost dk's will be pretty powerful in arenas but their damage is alot lower than other builds. Other builds will suffer alot to being kited and/or dispels.

    It's a trade-off and in anything less than 5 mans, Frost is all I believe to be viable and even then a Prot Warrior replaces you quite easily...

    Dont get me wrong, even my dk friends from whom I base most of these opinions on, are still learning the class and things will be mixed up quite abit with the next content patch alone. So things are subject to change.
    I've had a couple of fights. Some lost, most won. For the most part no one seems to look around them and I've snuck up on most people despite a big red nametag over my head.

    I then sic the pet on them and rotate my shots. I die, I resurrect. There's no sense of achievement, no sense of loss.

    I've seen raids on SW involving large battles. Jeez what a mess. How do you call and select a primary in a group battle? Trying to locate and click on someone is impossible.

    I suppose I'll just wait and see if things pick up once I get to higher levels but without risk I don't see the point of it? Oh and I did an arena battle last night and took out two dudes my level without blinking. I assume once I get higher mana and health management become more critical over time.

    On other news dinged 30 and got me a sexy rideable kitty kat last night. Very pleased my self :D

    Calling targets is done by having a main assist. It is the same, essentially, as EvE do it. It's pretty tough to all target the same ship in large scale EvE PvP too without the use of main assists ;)

    But yes, a good open PvP fight in EvE, is generally many times better than a similar open PvP fight in EvE.


  • Closed Accounts Posts: 969 ✭✭✭sunzz


    posted by Ivan It's a trade-off and in anything less than 5 mans, Frost is all I believe to be viable and even then a Prot Warrior replaces you quite easily...

    I hope you're talking about only tanking here, and not for plain dps output in heroics and raids. I'll have you know with the right class mechanic knowledge and a good rune rotation we easily top the dps scale regarding melee, the only thing that comes close are ret pallys, and BM hunters as we all know do insane amounts of damage.


  • Registered Users, Registered Users 2 Posts: 4,936 ✭✭✭nix


    Ivan wrote: »
    Icy Touch loses to Death coil in terms of damage, unless Icy Touch is heavily talented. Icy Touch loses to Chains of Ice unless heavily talented.

    I should probably have clarified my comments but I was more talking about damage than actual DK usefulness in arenas. I think frost dk's will be pretty powerful in arenas but their damage is alot lower than other builds. Other builds will suffer alot to being kited and/or dispels.

    It's a trade-off and in anything less than 5 mans, Frost is all I believe to be viable and even then a Prot Warrior replaces you quite easily...

    Dont get me wrong, even my dk friends from whom I base most of these opinions on, are still learning the class and things will be mixed up quite abit with the next content patch alone. So things are subject to change.



    Calling targets is done by having a main assist. It is the same, essentially, as EvE do it. It's pretty tough to all target the same ship in large scale EvE PvP too without the use of main assists ;)

    But yes, a good open PvP fight in EvE, is generally many times better than a similar open PvP fight in EvE.

    Yes Death coil does better damage than icy touch, but death coil costs 40 runic power whereas icy touch gives a disease and damage and also grants you runic power, i think it gives like 10 or 15 runic power. So no reason not to cast it :D

    But yes of course the next patch is going to require me to change my spell rotations and general pve tanking tactics which i only kinda got used to over the last 2 days :(


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  • Moderators, Computer Games Moderators Posts: 4,569 Mod ✭✭✭✭Ivan


    sunzz wrote: »
    I hope you're talking about only tanking here, and not for plain dps output in heroics and raids. I'll have you know with the right class mechanic knowledge and a good rune rotation we easily top the dps scale regarding melee, the only thing that comes close are ret pallys, and BM hunters as we all know do insane amounts of damage.

    I have been, and always will be talking about PvP. 5v5s, 3v3s and 2v2s.
    Yes, PvE DK dps is very competitive. I've already stated I believe that to be the case.
    nix wrote: »
    Yes Death coil does better damage than icy touch, but death coil costs 40 runic power whereas icy touch gives a disease and damage and also grants you runic power, i think it gives like 10 or 15 runic power. So no reason not to cast it :D

    But yes of course the next patch is going to require me to change my spell rotations and general pve tanking tactics which i only kinda got used to over the last 2 days :(

    Depending on spec, Runes are generally vastly more important than Runic power.


  • Closed Accounts Posts: 969 ✭✭✭sunzz


    Ivan wrote: »
    I have been, and always will be talking about PvP.
    Depending on spec, Runes are generally vastly more important than Runic power.


    So much knowledge and all from a level 63 on beta!! :p


  • Moderators, Computer Games Moderators Posts: 4,569 Mod ✭✭✭✭Ivan


    sunzz wrote: »
    So much knowledge and all from a level 63 on beta!! :p
    Well, there is that.

    And there is speaking with, grouping with and dueling against 2 DKs who have been 80, doing heroics and pvping, almost assuredly longer than anybody else on these forums ;)

    But you go ahead and be sarcastic. I've already commented how I'm open to correction. I was the one to mention my limited experience playing the class.

    But you let me know if you want to continue the discussion :D


  • Closed Accounts Posts: 969 ✭✭✭sunzz


    Posted by ivan And there is speaking with, grouping with and dueling against 2 DKs who have been 80, doing heroics and pvping, almost assuredly longer than anybody else on these forums

    No point in taking it further you obviously know people that have played the game longer than anyone on these forums, I guess thats why you post here.
    Ah if only I could make assumptions about everything wouldn't life be great.


  • Moderators, Computer Games Moderators Posts: 4,569 Mod ✭✭✭✭Ivan


    sunzz wrote: »
    No point in taking it further you obviously know people that have played the game longer than anyone on these forums, I guess thats why you post here.
    Ah if only I could make assumptions about everything wouldn't life be great.
    You seem to have completely lost sight of the point of this here conversation. You claimed I implied I had no basis for my opinions, I was merely showing that I have.

    If you want to continue to waste perfectly good sarcasm on nonsensical circular arguments, then I'm afraid I'll have to take my leave ;)


  • Closed Accounts Posts: 12,401 ✭✭✭✭Anti


    stfu_noob.jpg

    :)


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  • Closed Accounts Posts: 969 ✭✭✭sunzz


    My point is simply if you haven't played a class be it raiding end game content or pvp endgame talking to a few mates who've played the class and giving their opinion only to reiterate it here doesn't make you an expert on said class.

    I'll take my leave there 2. Btw I was talking to this warrior in org the other day, he was telling me about tanking, think I'm going to write a brief synopsis of the class for people to read over.


  • Closed Accounts Posts: 12,401 ✭✭✭✭Anti


    Heh, I think ivan pointed out in the beginning that he was no expert on this. But um... I'm not getting involved :p


  • Registered Users, Registered Users 2 Posts: 2,614 ✭✭✭BadCharlie


    I know Ivan does not need anyone speaking for him.
    But as a hunter who has played in End game + 1750 in PvP raiting as a hunter "ok im crap at pvp". And i would class my self a good hunter who would 95% finish each raid with top DPS in all 25person or 10person raids. And finish top by a long way, Ivon knows his stuff. And has helped even me in the past with his wisdom.


  • Registered Users, Registered Users 2 Posts: 6,810 ✭✭✭DRakE


    REPORTED


  • Moderators, Computer Games Moderators Posts: 4,569 Mod ✭✭✭✭Ivan


    Please avoid the personal abuse Big Knox. You wont get another warning.

    And drake, next time you reply to a post as "Reported" you might want to actually click on the report button first :p


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  • Registered Users, Registered Users 2 Posts: 6,810 ✭✭✭DRakE


    :rolleyes:


  • Closed Accounts Posts: 969 ✭✭✭sunzz


    lol alan


  • Closed Accounts Posts: 969 ✭✭✭sunzz


    Posted by Ivan
    Will be interesting to see how they work out in arenas though, but I suspect they will have an average showing at most. A novelty at first, almost certainly and some really skilled people will evolve from them, but on the whole, I think alot of the cookie cutters of old will remain true with some new cookie cutters appearing too. Hai Feral Druid!

    http://www.arenajunkies.com/rankings/2v2/
    http://www.arenajunkies.com/rankings/3v3/
    http://www.arenajunkies.com/rankings/5v5/

    Frost is all TEH RAGESSSSS LEOL :p

    Best tell those death knight friends of yours you speak so highly of to shape up and start learning to play their class :D


  • Moderators, Computer Games Moderators Posts: 4,569 Mod ✭✭✭✭Ivan


    http://eu.wowarmory.com/team-info.xml?r=Thunderhorn&ts=2&t=Bubblelol&select=Bubblelol

    http://eu.wowarmory.com/team-info.xml?r=Thunderhorn&ts=2&t=One+amigo+was+shot&select=One+amigo+was+shot

    I've shown you mine, now you show me yours...

    And while my quoted comment may yet turn out to be completely wrong, it is still only 2 weeks into the new arena season.

    It really isnt frost that is all TEH RAGESSSSS LEOL, it's unholy. Which is being nerfed next patch.

    But yeah, really looking forward to seeing your rating :) Heck, ratings all round from the pro DKs from boards!


  • Closed Accounts Posts: 969 ✭✭✭sunzz


    My frost is all the leol comment was with regards to you saying nothing but frost would be viable in arenas, be it 5v5 etc, hence it turns out unholy is the way to go which fair enough is getting nerfed next patch, not dramatically by any standards, but I agree 0/50/21 or 21/50 will be the way to go.

    This was never about me saying I was amazing in pvp, this was merly me pointing out that your whole rant about death knights doing **** dps in arena and having an average showing and not being viable unless it was frost was just well...........but we can't blame that on you it was your DK friends who have played the game more than anyone here and pvpd more than anyone here who led you........................


    http://eu.wowarmory.com/character-sheet.xml?r=Emeriss&n=Dday


  • Moderators, Computer Games Moderators Posts: 4,569 Mod ✭✭✭✭Ivan


    sunzz wrote: »
    My frost is all the leol comment was with regards to you saying nothing but frost would be viable in arenas, be it 5v5 etc, hence it turns out unholy is the way to go which fair enough is getting nerfed next patch, not dramatically by any standards, but I agree 0/50/21 or 21/50 will be the way to go.

    This was never about me saying I was amazing in pvp, this was merly me pointing out that your whole rant about death knights doing **** dps in arena and having an average showing and not being viable unless it was frost was just well...........but we can't blame that on you it was your DK friends who have played the game more than anyone here and pvpd more than anyone here who led you........................


    http://eu.wowarmory.com/character-sheet.xml?r=Emeriss&n=Dday
    You are funny Sunzz. On the one hand you say I'm right and with the same hand try to make lulz about how what I said was bull****.

    The one thing you've failed to comment on was why DKs and Paladins are doing so well in arenas atm.

    It's not because of your loldps, it's because of your survivability. At the heart of which is icebound fortitude and bone armor. Both of which are being nerfed next patch. Making frost significantly more useful in arenas next patch and with the nerfs to unholy arena viability, well... we'll see how my predictions seem in 2-3 weeks time. If they are still as far off base as they seem now, I'll be the first one to say so :D


  • Closed Accounts Posts: 12,401 ✭✭✭✭Anti


    I kinda agree with ivan, DK's by far do not have the highest dps in pvp... Not even close to be honest, but they are such a pain in the hole to kill. Over the last week ive been doing alot of 2v2 (prot warrior pvp resto shammy) and 3v3 (prot warrior, same shammy and an frostfire mage) Almost every 2v2 ive come up against is dual dk, or retridin/dk, fury warrior/dk. GRanted, my arena teams are probably the weakest of combos out there, but **** me DK's just dont want to go down and when they do that damn zombie lol. Oh well, nerf comming up :)


  • Closed Accounts Posts: 969 ✭✭✭sunzz


    I'll tell you exactly why we do well, out of every 2v2 healer team, a PALADIN has the most survivability considering resil is gimped at the moment, you show me a DK who restacks boneshield in arena. NO decent 2v2er or 3v3er goes for a dk, they go for the healer and try to force an early bubble if they can force a bubble they have a chance to win if they don't its game over.

    As for why we are doing so well thats easy, HOJ + GAR + STRAN + MIND FREEZE + GHOUL STUN = WIN

    All we have to do versus a paladin/dpser is force an early bubble by my pally stunning the other paladin with hoj when he's bubbled we wait 1 min by me peeling off whatever dps is on my paladin, DND with fear, ice chains , death grip, the minute HOJ is back up I gargoyle, thats about 2k + my dps + the paladins burst + my strangulate (silence for 5seconds) mind freeze + ghoul stun if needed. - arena over.

    I said you MAY be right next patch, unholy is getting nerfed but as stated, fly over to arena-junkies and look at the forums NONE of the dk's sitting at 2k rating there say they stack back boneshield nor do I, so thats not a huge nerf.

    Whats a nerf is IBF but verus rogues we still get our 12 seconds immune to stuns/fear same as locks so the + dmg we take really is nothing when you consider we have both runetap + mark of blood up so I dont think IBFs nerf is going to hurt, the ONLY thing in my opinion that will hurt is DND being revamped to a 10% chance to fear, as we all know this wins games for us versus any piller hugging/double dps teams

    Reason we do so well has nothing to do with IBF/BS its got to do with the insane amount of dmg we can put out over the second HOJ whilst keeping the healers stuned/silenced, and fearing teams to death.#

    Anyway why are you asking me these questions? don't you have the best dk players around. :p

    As for not having high dps. The only class that puts out more dps than me in a 2v2 / 3v3 arena is a BM hunter with readiness, OH THANK GOD FOR BM HUNTERS NERF :D

    http://img98.imageshack.us/img98/2180/dkdmgim5.jpg


  • Moderators, Computer Games Moderators Posts: 4,569 Mod ✭✭✭✭Ivan


    sunzz wrote: »
    I'll tell you exactly why we do well, out of every 2v2 healer team, a PALADIN has the most survivability considering resil is gimped at the moment, you show me a DK who restacks boneshield in arena. NO decent 2v2er or 3v3er goes for a dk, they go for the healer and try to force an early bubble if they can force a bubble they have a chance to win if they don't its game over.

    As for why we are doing so well thats easy, HOJ + GAR + STRAN + MIND FREEZE + GHOUL STUN = WIN

    All we have to do versus a paladin/dpser is force an early bubble by my pally stunning the other paladin with hoj when he's bubbled we wait 1 min by me peeling off whatever dps is on my paladin, DND with fear, ice chains , death grip, the minute HOJ is back up I gargoyle, thats about 2k + my dps + the paladins burst + my strangulate (silence for 5seconds) mind freeze + ghoul stun if needed. - arena over.

    I said you MAY be right next patch, unholy is getting nerfed but as stated, fly over to arena-junkies and look at the forums NONE of the dk's sitting at 2k rating there say they stack back boneshield nor do I, so thats not a huge nerf.

    Whats a nerf is IBF but verus rogues we still get our 12 seconds immune to stuns/fear same as locks so the + dmg we take really is nothing when you consider we have both runetap + mark of blood up so I dont think IBFs nerf is going to hurt, the ONLY thing in my opinion that will hurt is DND being revamped to a 10% chance to fear, as we all know this wins games for us versus any piller hugging/double dps teams

    Reason we do so well has nothing to do with IBF/BS its got to do with the insane amount of dmg we can put out over the second HOJ whilst keeping the healers stuned/silenced, and fearing teams to death.#

    Anyway why are you asking me these questions? don't you have the best dk players around. :p

    As for not having high dps. The only class that puts out more dps than me in a 2v2 / 3v3 arena is a BM hunter with readiness, OH THANK GOD FOR BM HUNTERS NERF :D

    http://img98.imageshack.us/img98/2180/dkdmgim5.jpg
    I'm not asking you any questions.

    I never said I had the best dk players around, I said they were likely more experienced than any player on these forums playing a dk, including you. For some reason you seem to have taken great personel offense to this.

    Versus paladin + dps, dks are great. And I agree, for 90% of fights you would be right to go for the paladin, force a bubble and then renuke. But that, and you can confirm with your own paladin about this, that is because compared to most other healer classes, paladins dont really have alot of outs once bubble is used.

    The reason paladins are working so well, especially with dks, is because of the sheer survivability of the team. But with paladins you effectively have to nuke them down twice, with a 12 second shield added to the mix. Targeting the dk doesnt help either, since he has even better survivability. But the reason arena dks dont reapply bone armor? Is because nobody is crazy enough to focus you, over any other class in the game. If they did focus you, you can be pretty sure bone armor would be worth using again ;)

    Just think about what that means for a second. That means that you have the highest survivability over every class in the game, even the paladin with a stun, possibly a silence and a 12 second divine shield or druids with their kiting ability all pale in comparison to a deathknight for staying alive.

    You focus the paladin, because he would die more quickly than if you focused the deathknight.

    Yes the pala would heal, but he can be pretty easily cc'd and locked out of the fight for quite a long time since one you lock the holy tree. Then he's just a waste of an arena partner.

    Dont get me wrong, DK dps is formidable, especially with that crazy 0/39/42 build but you dont have nearly the same burst as the other animal dps classes with burst. Rogues/mages/BM Hunters and even enhance shammys all burst me down faster than a dk does and with far more control than mind freeze, strangulate and dnd.


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