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SLA RPG (GAME 2) - Game Turns Thread

  • 11-11-2008 10:42am
    #1
    Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭


    GAME 2

    ========================
    The Prologue
    ========================

    Pain, Pain is all there is, your body is wracked with pain you try to scream out in agony but you are unable to use your vocal cords. You herd back in Meny that people say you see a white light before you die. Your surrounded by a white light, bathed in it you cant feel anything at all... but the pain. <Flicker>

    Time, Time is all there is, Seconds stretch into minutes, Minutes to hours until eventually you loose all sensation of your surroundings you feel weightless, as if you are floating in the white light. There are voices in the light, Garbled, distant you cant really make out what there saying but the sound familiar. Everything is so confusing at the moment. <Flicker>.

    And then there is a sensation against your skin and a tightening feeling. The pain begins to subside, the light begins to fade and the voices seem more clear now. Time passes at it does you couldn't say how long but you seem to be regaining some form of consciousness. enough to realize your floating in something. your head hurts and your ears are still ringing but at least for now it doesn't feel like your being put through a meat grinder. You try to lift your head but you cant. You hear a voice "Sir their waking up". It takes an eternity but you finally open your eyes, as your eyes begin to adjust to the harsh light reality comes crashing down on you. Something is in your mouth your not sure what and your bound with something. "what the hell happened" you think to yourself one minute you were in the Lower parking level of that shopping mall hunting carrions and then next your here? where ever that is. WHAT THE HELL IS GOING ON??

    You regain full consciousness now and you realize where you are. you are bound inside some sort of bio tank. Your floating in some sort of gell and there is a regulator in your mouth supplying you with oxygen. you can just about see through the gell into the lab where your being held but its like looking through frosted glass. You can make out the shapes of men and women in white coats and various lab equipment. And then you notice the other 3 bio tanks containing your squad mates. The 4 bio tanks seem to be the corner points that form a square and in the center of that square is your squads stormer. He's bound and chained pretty tightly on his knees. it looks to you like the person that unchains him better be a fit person because their going to have to run quite quickly.

    You a female voice say "Sir the operatives are fully awake now they are healing quite nicely"
    Another voice replies "Excellent and what of our guest has he arrived yet?"
    The Female voice says "On his way sir he'll be here within the hour plenty of time to have them ready"

    Just as your trying to figure out who these people are you notice the logo on the floor, it seems these people aren't without a sense of humor. The 4 bio tanks form each corner point to a square. In the middle of that square is the stormer bound and gagged. And he is right in the middle of the logo.

    The logo ... says KARMA

    ========================


«1

Comments

  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    How long has it been since you've regained consciousness an hour? two? you have no idea. In all that time you have been floating in this gel like substance in total silence with nothing but your own thoughts to keep you company. The men and women in lab coats scurry around the lab your in carrying out tests, working on lab equipment, flipping switches and pressing dials. Its like watching a silent movie. Inevitably your mind keeps wandering back to the mall. Your last assignment, how did you get from there to here. You can't remember and every time you try you start to get a headache again. Some memories have bubbled to the surface of your mind. Still frame images, frozen moments in time. Fighting wave after wave of carrion in the parking levels. <Flicker> The shivers being attacked, swarmed on in fact by dozens of carrions in the sewers <Flicker> Sgt Johnson's head being ripped off by the carrion hive leader. <Flicker> You running towards the barricade of level P2, running away from the carrion nest <Flicker> And then the white light. <Flicker><Flicker> <Flicker>

    The pain in your head hurts so much that there is a thudding noise in your ears and your vision is dazed. when you regain focus, there is a man standing in front of the tanks, it took you several minutes to even notice him standing their. The man is dressed in an immaculate sharp Grey suit with a briefcase in his hand and almost instantly you recognize him you've seen him before. It is Mr Smite, standing directly behind him is a tall man shrouded in a black cloak and long brimmed hat, you try to focus on the man but you cant see his face. Looking at him seems to fill you with fear, turns your bone marrow to ice. Mr Smite looks around and turns to inspect each tank and the occupant inside. Then Mr Smite turns to the nearest lab technician and says "drain the tanks, clean them up and process them. when there ready put them all in isolation room two i will meet them there" And with that both men walk off out of your line of sight. After a few moments there is a noise like a toilet flushing and the gel your floating in is sucked away through a small grate in the bottom of the tank you hit the floor of the tank with a thud. The tank opens and some of the technicians enter they unbind you, remove the regulator from your mouth and clean you up. As you look over the same thing is happening to your squad mates. The stormer seems to have been sedated and they are unchaining him now and lifting the hulking mass of muscle onto a movable trolley.

    You feel weak for some reason your not sure why. Your arms and legs are really acting the way you'd like them too (which is to say punch the living daylights out of everyone here). You are separated from the rest of the squad and dressed in basic blue lab garments. A blood sample, fingerprint identification and a retinal scan are taken of you. You are taken to a med lab and are given a full medical (think warm happy thoughts). Finally your are given a hypodermic needle injection and are taken to a room, The room is large with a huge mirror covering one wall, there is a large table in the center of the room with the stormer lying on top of it, you take a seat in one of the several chairs scattered throughout the room. One by One your fellow squad mates are lead into the room and left with you. until the 5 of you are left in the room alone.

    There's about a 15 second uncomfortable silence where it looks like someone is trying to think of something to say. Fed up with it all your about to break the silence and say something when the stormer growls to himself, shudders and sits bolt upright, after what seems to be a few seconds of confusion the stormer blinks, roars loudly and promptly falls off the table smashing a chair in the process.

    [END OF PROLOGUE]

    [COMS CHANNEL NOW OPEN]

    Comms channel now open post to your hearts content

    Once all players have been given character sheets i'll post game turn 1 and we can start then. Until then please dont post in this thread
    Cheers


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    Game Turn 1

    =================

    The Stinging sensation in you neck is nothing but a distant memory now there is still a large red mark where they injected you and as you look around the room you notice all your squad mates have the same red mark on their necks. Well all but the stormer anyway The Stormer looks like he's in perfect health. Why wouldn't he be you think to yourself, He's even healed the cuts and bruises he got from falling off the table already. After a few moments the door slides open revealing Mr Smite and his associate into the room. Mr Smite takes a seat at the head of the table opens his briefcase and takes out an oyster laptop and some documents. looking over the rim of his round spectacles he simply says "let us begin shall we".

    He Addresses the squad: "Vigo Vance, Ro'weena, Tobias Bernard Atol, qwertz and eglon, It is my duty to inform you that from this moment forward your Operative Status has been revoked until such time that a full investigation from SLA Industries can be carried out. Your SCL Level have been been frozen at SCL 10 until further notice pending the charge of terrorism which has been entered into the records" He pauses for a moment and takes a breath, Looking at the complete dumbfounded shock on your faces he continues "By the looks on your faces you have no idea whats going on do you?, Well then i think at the very least i'll bring you up to speed on the events of the past 96 hours", he pauses for a moment and collects some documents in a pile he has and shows them too you. The first picture is of the Hill-springs shopping mall the place of your last assignment. "This" says mr Smite "is a photo of the hill-springs shopping mall taken by an aerial shiver unit 21 hours before your mission began" He then shows you a 2nd picture. It is a picture of utter devastation. The buildings you are looking at are in ruins. Thick Black Smoke is rising from the ashes and fire crews are battling multiple fires all around the complex your looking at. "AND THIS" says Mr smite "is a photo of the hill-springs shopping mall 40 mins after your team entered the complex. It was taken by a 3rd eye media chopper. 24 mins into mission time it seems we lost contact with your squad. All COMS chatter went dead and the 3rd eye media crew that was with you their camera went offline" Mr Smite Puts another picture on the table in front of you along with an official SLA Industries contract The Picture is of Sgt johnson "Mr johnson was part of an experimental program designed to chip shiver personal".

    "We here at SLA found an increasing trend among younger operatives not to ellect to take the chip so we turned to the shivers for help. With the promise of a better assignment locations such as central and better pay deals we found a large number of shivers willing to sign up for the program. Sgt Johnson was one of those men." He pauses for a moment and types something into his laptop "We have Sgt Johnson's live feed from his chip right up until you arrived to assist him, 24 mins into your BPN We have it recorded on his chip that you arrived at the barricade on Level P2 of the parking facility. Drove back the carriens and then he joined your squad. You started to enter the sewer system from the hole that the carriens had made from the sewers into P2 of the parking facility and then Mr Johnsons chip stopped transmitting, We lost contact with your team for a full 12 mins at which point the complex exploded. With 150 million credits worth of damage and the loss of 1000 lives let us say that SLA industries is VERY disappointed with you" again he pauses to type some more data into the laptop "Now the only reason the 5 of you haven't been executed at this very moment is that we are not sure what happened for those 12 minutes. Nothing can block a chips signal. It is a organically grown bio implanted chip in the brain of an operative and for the 600 years that the chip has been in production nothing has ever blocked it .... until now. If you are wondering at this point how you actually survived such an ordeal we found your squad, the 3rd eye media team and what was left of the shiver unit in a guard hut on level P1 of the parking facility. The shivers were all dead, Crushed by the debris when the complex collapsed they didnt make it inside the hut in time, the 3rd eye media cameraman was found dead inside the hut from what looked like carrion attack marks. The reporter a Ms Lane died of her injuries a short time later in hospital, you were all medi-vac'ed to this Karma facility where you have been given aggressive healing treatment in Bio Vats where you have been recovering for the past 72 hours"

    Mr Smite motions to the man behind him and says "send him in" the man in black leaves the room for a moment and returns with another SLA operative. He's a male human. he takes a seat at the table with you. "This SLA operative is called Calm. He and his squad were on the 3rd level of the hill-springs shopping mall when it exploded. They were on a White BPN Chasing a serial Killer, and I'm afraid Calm is the only survivor of his squad when the building collapsed, Until further notice he has been assigned to your team by order of SLA. Since both your squads were in the mall when it was destroyed it could have been anyone one of you at this table or all of you that destroyed the mall"

    "OR NONE OF THEM" rasps a thick creepy voice from behind Mr Smite, "ah yes Mr Hand you are quite correct i do apologize" says Mr Smite. he continues "Here is the situation then, You are all suspects in the largest terror attack to hit central this year and SLA industries wants answers. With your operative status revoked you will find it next to impossible to live, work or travel anywhere on mort so as and from this moment SLA has re-assigned you to my dept. If you work for me you can regain your operative status after you have proved you are trust worthy during the course of your employment with me we will discover what really happened in that mall".

    He pauses for a moment takes a FEN-603 pistol from the briefcase and puts it on the table in front of him.

    "If you refuse there are of course other arrangements that can be made, you could take the honorable way out right now and use that FEN on yourself. Or im sure we could ship you off to one of the many front line war worlds that SLA is fighting over at the moment, We can have you on a starship and have you fighting for your very life on another planet within 6 hours" Mr Smite Smiles an evil smile "well then, what will it be?"


    [END TURN 1]

    ===================

    OK Sarky your officially in game now welcome aboard. Remember everyone only one post per turn in the games thread of what your going to do IE actions etc,

    Cheers


  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    Grey eyes flickering across each face beside him, appraising, Calm shrugs slightly and turns back to Mr. Smite.

    "I hear those war worlds are just lousy for sightseeing this time of year, I think I'll go with that redemption option. I lost friends in that mall. Well, they owed me money. Count me in, sir."

    Calm turns to look at the others, waiting.


  • Registered Users, Registered Users 2 Posts: 1,726 ✭✭✭qwertz


    Quertz rises slowly and walks up to the desk where the bureaucrats are seated. He picks up the FEN, inspects it thoroughly and begins to roar with laughter.

    "This toy won't even make it past my epidermial layer."

    He leans forward, carefully reaches for Mr. Smites hand and places the gun in it. With a smirk he says, "I can't speak for the others but I won't take the easy way out. I am in till my name has been cleared of these bogus charges."

    With that he turns and walks back to his seat.


  • Registered Users, Registered Users 2 Posts: 5,111 ✭✭✭tba


    I stand up, steadying myself on the chair as I rise...

    "...let me get this straight Smite, you have another team in the building with us and didn't even bother to fill us in. Add onto that their BPN gets away, and most of them don't get out, and you blame us for a explosion?"

    I smell a giant **** up thats getting pinned on us, the real question is what the hell is going on, so why don't you fill us in, I suspect that I won't get an answer from you, not because you won't give us a security check that far but because I think you are as clueless as the rest of us"

    I glance over smites shoulder

    "so why don't I ask you Mr Hand, since you seem to be pulling this puppets stings?"?


    I pull on my blue front of my blue medical garment...

    "By the way wheres my gear? I have a crime scene to get to"


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  • Closed Accounts Posts: 8,880 ✭✭✭Raphael


    Eglon keeps his eyes low, staring firmly at Mr. Smites feet while he speaks to him.

    "Someone blew me up. I want to know why, and I want to tear bits of them off until they stop screaming. You can count me in."


  • Closed Accounts Posts: 43,045 ✭✭✭✭Nevyn


    Ro is still dealing with the fact she has a clean system from the first time she was about 4 years old or younger, when ever it was she learned to love a sugcrose high and how to neck the ending of her aunts bottles of slosh.

    She listens to Mr smug Smite drone on while chewing on the inside of her cheek,
    war world would mean no drugs, no drink, she starts to rock back and forth slightly.
    Not having Ops status mean no going to the crib and no being able to get her drugs,
    it would mean working as a slave or scab for second rate street 'drugs'.
    Last time she did one of them for a bet she ended up blind for 12 hours.

    The horror of never being able to get another real fix makes her bite down on her
    cheek and her mouth fills up with the taste of her blood, but it didn't even taste like her blood it was too sweet, too clean, too wrong.

    Just as she is about to spit it out in disgust Mr Hand's hand melts into a gore cannon,
    and instead of spitting she splutters blood and saliva all over her face and it drips off her
    chin as she stares. Psychotic laughter bubbles up from inside her as she gestures in Mr Hand direction laughing hard she can't talk, she rocks back and forth in hysterics until tears start streaking down her face to mingle with the blood.

    Eventually she seems to get it under control, closing her eyes she breaths deeper and deeper, then she wipes her mouth and chin with the back of her right forearm and she fixes her gaze on Mr Smite. "Get me the drugs I need to survive and function and you have got a deal other wise getting killed by Mr Hand here after mooning him is a glorious way to die".

    She goes back to hugging herself while roaring laughing silently and rocking ever so slightly.


  • Registered Users, Registered Users 2 Posts: 5,021 ✭✭✭Hivemind187


    *Looking at each of the assembled in turn trying to gauge them ... not impressed with lack of recall ...

    "Aye, fine. Where's my kit? As much as I trust the staff on hand [sarcasm] I'd like to give myself and the others here a once over. [looking at pistol] And you know what you can do with that, Sir."


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    Turn 2

    ============================

    Mr Smite address the group before him: "And now let us move onto the matter at hand shall we, I'm afraid we are racing against time as I've been informed that the SLA inquiry into your squad and the events at the mall have already started. We do however have several days possibly a week before the inquiry comes up with a definite line of answers. you have from now until then to explain those missing 12 mins and what exactly happened at the mall. In order to do that you have a choice of 2 assignments. Both of which are possible leads.

    The first is that we have confirmation that the suspect Mr calm was chasing in the mall is still alive. The serial Killer has struck again this time downtown in a gauze rail transit system in on of the underground stations. The area has been sealed off. We can either hand the investigation over to you and see if you can track down the killer and see if he knows anything about the mall, Or assign it to another SLA operative squad and hand their findings over to you when their done.

    The second lead is that we lost contact with another squad 10 mins ago in similar circumstances. The only chipped operative on the squad has stopped transmitting. Their COMS channel is dead and there is no sign of the shiver team sent to investigate. If something happens in the next 2 mins such as an explosion, or loss of life then we know you are innocent and something else is causing this and all charges will be dropped. If nothing happens you could investigate the area for clues."



    120 long seconds pass and Mr Smites personal COMs channel bleeps, "go ahead" barks Smite. "hmm yes i see" he replies "thank you".

    he addresses you again "well im afraid there's still no contact with the operative squad however nothing bad has happened no explosions of any kind. so you now have the choice of either the rail system or the lost squad which will it be? The choice is as always yours"

    Mr smite buzzes the intercom "Dr Lang would you please bring in the gear that was recovered from site A please. Also if you could bring the gear belonging to Mr Calm thank you" .

    After a moment a small skinny man appears pulling an anti-grav trolley with 6 storage lockers on them. The trolley is placed in the office and the 6 storage lockers each with a name tag relating to each person sitting at the table. the lockers are placed on the table in front of you. they are all electronically locked and it appears a thumb print scan is required to open the locker.

    "as promised" says mr smite "your gear"

    Mr Smite sits back and starts keying in data to the oyster laptop, he seems to be waiting for you to gear up and decide on a course of action. The rail station or the missing operative team.

    ============================

    [END OF TURN 2]


  • Registered Users, Registered Users 2 Posts: 5,021 ✭✭✭Hivemind187


    *Begin unpacking my kit and examining it for damage.


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  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    Calm begins sorting through his gear, donning armour and slotting slotting weapons and gadgets back into place, talking as he goes.

    "Information on the killer, eh?"


  • Registered Users, Registered Users 2 Posts: 1,726 ✭✭✭qwertz


    Joins the other two to check what they managed to recover. "Hey, what happened to my rocket launcher?" he says to nobody in particular and finished off with a chuckle.


  • Closed Accounts Posts: 8,880 ✭✭✭Raphael


    Eglon kits up, checking his weapon and armour as he does, and keeping his eyes firmly focused on his kit. He doesn't speak unless spoken to directly.


  • Closed Accounts Posts: 43,045 ✭✭✭✭Nevyn


    Ro takes her gear to a corner, she checks her sword for damage, checks to see all her drugs are there, accounted for and undamaged, she then roots out a caffeinated confection from a tin and starts sucking on it loudly as she put on her armor and girds her loins with her kilt. She monitors how the sugar and caffeine effect her system.

    I've had enough of tunnels for a while, let go after that killer.


  • Registered Users, Registered Users 2 Posts: 5,111 ✭✭✭tba


    I glance around, happy to see that any enthusiasm that an explosion could quell is still alive and well in my op mates, I place my thumb on my kit box and take out a the fen and the maintenance kit, I start to clean the debris out of the chamber, not looking up from my work I say...

    "OK, Calm lets get your man, I suspect he may have seen more than we did."


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    [GAME TURN 3]

    =======================================

    As the crates are placed onto the table.Each of you places your thumb on the pad locking their crate. The scanner scans your thumb print and with a satisfying *BEEP* the maglock on the crate turns green and the crate opens. Inside is your gear. Each of your checks their gear and with the exception of a few scratches and dents in your armor, and dust covering various items each of you owns.

    (OUT OF GAME: Which has no effect on game play)

    Your gear is in fully working order. each of you suits up. donning Armour, Loading weapons, As your doing this you notice that all your knifes and swords have been re-sharpened and your ammo reserves have been re-stocked, Drugs and medical supplies have been replaced and all the items you own that require battery power like your shoulder mounted lights have been recharged.

    (OUT OF GAME: I was keeping track of drugs used, Ammo spent, med packs used, Ebb Channeled by the brain waster etc in the last game, what that means is whats on your character sheets as of the start of the last game is what you now have at the start of this game. Its only fair karma wise if i threw you into this situation the least i could do is help you out a little)

    "Now Then" Says Mr Smite "You all seem to be ready. Let us arrange your transport from this facility, Mr Hand if you will be so kind as to arrange transport for these kind people to the subway station where the last murder took place i will arrange a concession with the local shiver units to let them pass." he pauses for a moment "Remember your operative status has been suspended you are no longer operatives in the official sense so you'll have to be careful when entering areas and situations" Smite hands you a COMS Frequency number "This is my Personal COMS Channel Contact me if you are in need of assistance, since your operative status have been suspended you will find it difficult to do things you normally would have easily been able to do in the past for one places like the slayers crib, 3rd eye news BPN Hall and the pit are now off limits to you as your not operatives, If you have any trouble getting into places COMS me and i'll see what i can do, Now if you'll be so kind as to follow Mr Hand he will show you to the exit. Good luck, you'll need it."

    You Gather yourself together and follow Mr Hand out of the door of the isolation cell in which you were held. The Door leads into a pristine white corridor the walls are white, The floor is white the ceiling is white, Light seems to be emanating from every wall making it hard to see at first. Several karma research scientists are scurrying up and down the corridor carrying out their daily tasks. the small group sets off down the corridor slowly and methodically Mr hand leads you through a maze of twisting and turning corridors until you reach a large dimly lit stone walled central chamber. he leads you to the center of the chamber stop and says "WE ARE HERE, PREPARE YOURSELVES"

    Qwertz being the brain waster of the group suddenly feels a MASSIVE amount of flux being channeled. Its almost overpowering. you think to yourself, "with the luck of slayer one day that will be me, i will evolve into one" within moments of this happening space and time distorts around you the sight of which causes a sensation of nausia in your stomach. "reality folding" you think to yourself thats another thing they can do. The walls of the chamber melt away and are replaced by the walls of a train station. all around you the room has changed to that of a deserted rail platform. There are 2 squads of shivers on the platform. "can i help you? this is a crime scene im going to have to ask you to leave.... NOW" says one of the shivers startled at your sudden appearance, Mr hand leans over and whispers something in his ear and flashing a badge at the perplexed shiver, within moments the shivers face turns pale. "ye-ye-yes si-si-sir stammers the shiver. would the rest of you please follow me" , The shiver leads you down the platform where an area has been cordoned off and a shiver forensics team are busy testing the site for clues. the body is covered over with a black sheet. the Ranking shiver on site talks briefly with your shiver escort and nods in your general direction giving you the OK to look about and search for clues if you wish.

    you look back the way you came and Mr hand is gone....

    [END OF TURN]

    =======================================

    OK Folks from here you can investigate what you like, there are no witnesses on the platform just shivers and the dead body. The Ranking officer on site is Lt. Coratio Haine (Sorry i couldn't resist) ask him or any of the shivers you like anything on COMS.


  • Registered Users, Registered Users 2 Posts: 5,111 ✭✭✭tba


    I glance up and down the platform, looking for security cameras.

    Walking over to the body I lift the edge of the black tarp and stare at the body. I'm not sure what I'm looking for, I idly thumb the cock of my fen, just trying to soak up the scene.


  • Closed Accounts Posts: 8,880 ✭✭✭Raphael


    Eglon wanders aimlessly around the crime scene, completely clueless as to what one does in this situation. After about half a minute of "investigation", he gives up and amuses himself by intimidating shivers.


  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    Confident the others have the rest of the investigation in hand, Calm walks over to the Shiver in charge of the area.

    "Pardon me, Lt. Haine, I'd like to ask a couple of questions about the scene if you don't mind."

    1. I need to confirm that this killer and the one we're after are the same person. Are there any surveillance recordings that show the murder I could have a look at? Or witnesses who could describe him?
    2. How long ago did this murder occur?
    3. Was the media present in any great force when the murder took place?"


  • Registered Users, Registered Users 2 Posts: 5,021 ✭✭✭Hivemind187


    *While the Lt is being questioned I indulge me curiosity by examining the body under the sheet looking for any and all details of what happened (cause of death, lividity and any other details of interest).


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  • Registered Users, Registered Users 2 Posts: 1,726 ✭✭✭qwertz


    Quertz draws a deep breath exhales as hard as his lungs allow. "I have never before felt such satisfaction in my whole life!"

    After a moment he walks over to the rest of his squad to take in the scene.


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    GAME TURN 4

    =============================================
    tba
    You see Calm talking to the Lt Shiver in charge about the cameras so you decide that since your at the body already you'll examine it first, You start to examine the body and after a few mins Vigo appears beside you and starts examining the body also. Since he's the teams medic it might not be a bad idea to get a second opinion on the body. from your findings you can see that the victim was stabbed numerous times with a bladed weapon most probably a knife. From the reports you've read the killer uses a serrated blade when he kills. the victims throat has also been cut. there are no marks other than the knife wounds on the body you can't see any blood (other than the victims) or hair or skin so from that you can conclude that the victim didnt put up a fight with his attacker. From the location of the body is lying in the middle of the platform just in front of the stairs that lead up. The killer would have to be practically invisible to have gotten so close to him.

    ============================================
    hivemind

    You arrive at the victims body to discover Tobias already examining it so You decide to Start a medical examination of the body in question since you do have a degree in medicine. Your Knowledge of Human anatomoy tells you that this man was stabbed mutiple times with a serated bladed weapon. His spinal cord was injured severily but not cut meaning he was probably paralysed when the killer struck. He was stabbed mutiple times in the chest arms and groin. And was most definatly alive for all or most of the attack. Investigating the stab wounds tells you that All the the major vital organs are intact he did not hit any of them which is either a mircale or The killer must have some sort of medical background as the cuts are too precise to be random stabbing attacks not to have hit a vital organ. you estimate that he died from blood loss after his throat was cut and the truma caused by the stab wounds he recieved.

    ==========================================
    sarky

    The Holo recordings to the platform shows the killer dressed in a black cape, Black garments and black gloves and some sort of weird looking mask (Picture a Guy faulks mask from V for Vendetta) from the recording you can ID him, he's the killer (or someone dressed as the killer you think to youself) you were chasing in the mall. He sneaks up behind the victim and slashes him from behind once the victim falls to the ground the killer brutally attacks the victim stabbing him many times. the killer checks the victims pulse and then slashes his throat. Then without a moments hesitation jumps off the platform onto the tracks and heads down the rail tunnel just as a rail train arrives on the platform to allow the 3rd eye documentry team onto the platform.

    The Lt tells you "Were unsure of time of death the body is still slightly warm so it couldnt have been anymore than an hour i suppose, The Media weren't here at first but there was 3rd eye documentary team doing a peice on the history of Mort's Rail Transit system, they found the body and called us. That was 20 mins ago. We've sealed off the area as now there is a very large crowd gathered outside the entrance trying to see whats going on"

    After a few moments a shiver approaches "sir there is a large media presense outside now covering the story." The Lt swears "damn ok push the people back the last thing we need is 3rd eye getting down here splashing this all over the holo news, get those people back now."

    ==========================================
    raphael

    After about 5 mins of moving around the crime scene without finding the killer you sigh to youself which actually sounds like thunder bouncing off a wall. "no one to beat to death with their own arms" you say to no one in paticluar, You notice the two shivers nearby look at each other and quickly head off towards the command tent. You also notice that any area you move to the shivers in that area usually end up making hurried excuses and moving to a different area of the crime scene. One of them asks you "Can we assist?" You Growl and say "No" as they hurry off you laugh to yourself And its during this moments of hillarity when something metallic and shiny catches you eye lying just beside the gauze rail track.

    ==========================================
    Qwertz

    You attempt to follow your squad into the busy crime scene but they've all seemed to have split up.

    Tobias and Vigo are examining the body.
    Calm is talking to the Lt Shiver in charge
    Eglon seems to have stopped scaring the pants off shivers and is staring at something off in the distance
    And there is no sign of Ro'Weeina anywhere you can't see her at the moment

    "So what you gonna do?" you think to yourself, who are you going to follow one of the team members or is there something more spesific you had in mind you'd like to do?

    ==========================================


    [END OF TURN]
    ==========================================
    ==========================================

    OK Folks end of turn.

    Thaed if you want to post anything you character would like to do just post it in the COMS channel i'll answer your questions there. Same goes for you all. bit of advise for you, If you want fast answers to anything in the crime scene post it in the COMS channel that way i can answer you right away. If you post it in Game Turns i have to wait until the turn is over to answer your question then.


  • Registered Users, Registered Users 2 Posts: 5,111 ✭✭✭tba


    After handing a sample to Vigo, I turn on my flash and look under the stairs from where the killer emerged, hopefully he left us something there.


  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    "Thank you, Lieutenant, that will be all. For now." Finished with his questions, Calm walks over to the Stormer and whatever he's up to, hand "nonchalantly" resting on his sidearm.

    "Well, big guy, have you found something?"


  • Closed Accounts Posts: 8,880 ✭✭✭Raphael


    Eglon looks up from the mangled piece of track and grins.

    "Think this's a clue, or somefin'. Here, catch!"

    Still grinning toothily, Eglon tosses a blood stained knife to Calm.


  • Registered Users, Registered Users 2 Posts: 1,726 ✭✭✭qwertz


    Smuggy smug bastard, Qwertz thinks to himself.

    He walks back to the edge of the platform and jumps down onto the rail tracks to inspect that area.


  • Registered Users, Registered Users 2 Posts: 5,021 ✭✭✭Hivemind187


    /Takes and pockets it for a later in-depth examination.


  • Closed Accounts Posts: 43,045 ✭✭✭✭Nevyn


    Over coms as she moves out of the shadow and towards the exit.

    " Instead of playing fething pass the fething parcel with the knife how about asking one of the shiver for a "proper" Evidence bag, rather then contaminating it with your fething pocket spores"


  • Registered Users, Registered Users 2 Posts: 5,021 ✭✭✭Hivemind187


    /Follows tobias to have a nosey around the stairs.


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  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    I'm about to post game turn 5

    I have sent PM's to various members in the group. The contents of which MUST NOT be discussed with other players

    Please check your inbox BEFORE posting your next game turn its important.


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    [GAME TURN 5]


    PLEASE READ THE ABOVE POST BEFORE READING THIS GAME TURN

    CHEERS


    =======================
    =======================

    TEAM A: Tobias and Vigo

    You both stand up from the victim to examine the rest of the crime scene confident that you have learned as much as you can from your investigation of the victims body. the shivers are still busy taking photographs, dusting for prints and interviewing the 3rd eye media crew. You hand some of the greasy substance to a shiver who informs you that they will get it back to their crime lab on the double, they will let you know what they find over COMS. So you both begin take note of your surroundings and as the rest of the squad are making there way up the stairs to the exit. You both switch on your shoulder mounted lights and start to examine the platform. The first thing you notice is that there is very little light on the platform. There are lights here, Big halon bulbs in all the electric lights on the platform but it seems like someone has installed a dimmer switch and have turned the lights right down. its only now you realize it and Its almost as if something is drowning out the light. T

    However your shoulder mounted light seems to be fine. Any area you shineHthe light into lights up like a Christmas tree. You shine the light underneath the stairsE.There appears to be a door into a waiting area of some sort.FThe walls are plastered with posters and noticesL, most of which are now vandalized with graffiti.ERubbish bins full to the brim spilling outSontoHthe OFfloor.

    AF stoneAstatueLofLanEangelNstands in the corner its head Ain its hands. There areN also three Gsteel benches to sitE down on that to be honest don't really look that L comfy and A vid-phone to make calls which has been smashed up prettyS badly.

    You walk out of the waiting room to examine the rest of your surroundings, You walk further down the platform itself away from the crime scene, the platform is about 500 yards long. With Stone Pillars standing two by two at regular 25 yard intervals up and down the platform. There are benches scattered throughout the platform just like the waiting area. Steel, cold and uninviting. The platform is a white dim cracked marble but that could be just the lack of light. Other than that there is nothing else really to see.

    You spin around all of a sudden thinking there is something behind you and you dont even realize that you hand was to your side-arm and was half way out of its holster when you stopped. but the platform is empty.

    Funny, you think to yourself, for a second there you thought you herd whispering.


    =======================
    =======================
    TEAM B: Ro'weena, eglon, qwertz, and calm

    You Gather yourself's together and quickly make you way up the stairs to the exit of the rail station, What greets you is a Melee of questions, shouts and camera shots from a large gaggle of 3rd eye reporters just outside the shiver parameter setup. There appears to be a ring of shiver APC's around the rail station, and several large barricades setup to block what seems to be a tidal wave of cry's, shout's, camera flashes from reporters stepping over and ontop of one another to get pictures or comments from anyone about the situation in the rail station. In the Distance behind the mob of reporters is a more somber scene, a silent audience of souls watching motionless in the rain it is a large crowd of civilians. Most of them have been pushed back by the shivers to the other side of the street. Many are just staring at the whole scene with a detached sort of look as if they were at home watching in on their own television.

    As you move past the barricade and onto the busy street a torrent of questions are thrown in your way, However once the media learn that your not SLA operatives they loose interest in your almost instantly Which leaves you able to slip away from the scene relatively unnoticed. You double time it down two blocks towards the investors house, after all your all fresh out of meny and the regular boot camp drills that took place still linger in your memory (as do the memory of the blisters they caused on your feet) So quick marching 2 blocks in full gear in the pouring rain isn't as difficult as it is frustrating.

    You arrive at the apartment block rain beating down on you to find its something that could have been written for a bram stokers novel. The building has an all too dark Gothic feel to it. The building itself juts out in the rain and the darkness at strange angles, pillars and colums dot the ground floor architecture. Various statues dot the buildings upper levels, Gargoyles, Angels, Daemons, Knights, like granite watchdogs in the dead of night. Its allot to take in. There are two Statues at the front door resting ontop of pillars, Angels heads in their hands. Something in the back of calm's mind tickles him about those angels they have a name but you cant quite remember what it is at the moment.

    At that moment a shiver APC pulls up into the parking lot of the complex and a shiver unit of 5 gets out, They fall in and walk over to you. The lead shiver says Lt Harris reporting for duty, We were re-assigned here from wall duty He pauses for a moment and hand you some official documents and continues We been on a 10 day run guarding the wall between downtown and cannibal sector 2, its been hell, We've been under constant attack and haven't been in for re-supply yet and our radio's been bust for several days, Then outta nowhere this guy dressed all in black appears knocks on the door of our APC and hands us new orders. I don't even know how he found us. With our gear broken no one even knew we were there. So we packed up and came here. The order seem to be from mr hand. Attached is a photo of the building your standing at a photo ID of the investor your looking for and some personal details on him:

    The Investor a Mr Robert Hawkins Lives in Apt 232 in the 10th Floor of this apartment block. How you proceed from here is up to you? Your standing at the main door to the apartment blocks and there are 2 main entrances to this block one at the front and one at the rear of the building. The file the shivers gave you has the building plans attached, Apt 232 is east facing, the main front door you are at is west facing on the other side of the building, this shiver team seems to have a little more cop on that most shivers as they didn't make their usual loud bravado entrance, so with a little luck Who ever is in apt 232 doesn't know your here yet. there is also a lower level entrance to the complex through the laundry room.

    3 entrances to the building.

    which way are you going in and how are you getting to the 10th floor. elevator or stairs? that is up to you....


    =========================
    =========================

    [END OF TURN]


  • Closed Accounts Posts: 43,045 ✭✭✭✭Nevyn


    Grabs plans and hits the stairs.


  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    "We need to secure those exits and the laundry room passage. If you Shivers watch the outside, we can check the rest of the building. I'm going to check the laundry passage, make sure if we find something and it tries to leave it has to go through someone. Buggered if I'm going alone though. Not that I doubt Lil' Miss Sociopath's prowess in a scrap, but it wouldn't hurt to have more than one person head up there?"

    Slapping a clip of "special" ammo into his FEN, Calm waits for some backup to volunteer before quietly heading inside and downstairs, checking the nooks and crannies as he goes...


  • Registered Users, Registered Users 2 Posts: 1,726 ✭✭✭qwertz


    Qwertz surveys the fassade of the structure and notices that there are balconies outside each of the units. He decides that a reality fold to the balcony of the apartment above his intended destination would be the safest option.

    "See you upstairs, suckers," he announces to his fellow squad members.


  • Closed Accounts Posts: 8,880 ✭✭✭Raphael


    "Looks like it's you and me then," says Eglon, grinning and slapping Calm on the back. "Let's go find somefin' to kill."

    Eglon makes his way along behind Calm, his Bullyboy at the ready.


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  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    Folks we've officially made it longer than the last game (it ran for 5 turns) yaaaay us.

    Game Turn 6

    TEAM A
    ===================

    Tobias:

    From where you are standing on the platform looking back you can see that the shivers are wrapping up their operations. Wont be too long more before their done, Your Almost finished your sweep of the platform and are on the way back to the crime scene when your pretty sure you herd something behind you again. You spin around again and this in turn startles Vigo who spins around too but there is nothing there. Cursing to yourself you begin to slowly walk forwards again back towards the crime scene again the adrenaline now pumping through you, which heightens your senses, your walking slightly behind vigo who now appears to have taken a flanking position. Jumping at shadows. You think to yourself, god your like a raw recruit first day back at meny smiling to yourself you ...... <FLICKER>

    Vigo:

    You are standing next to Tobias on the platform he appears to be looking back towards the crime scene you look back also and see that the shivers are wrapping up their operations, better head back you think to yourself nothing else to see here. You begin your walk back along the platform when suddenly Tobias spins around hand on his side arm. You spin around not knowing what to expect!... but see nothing. you laugh swearing softly to yourself, you both set off again back down the platform, still laughing to yourself jumping at shadows what did you expect was going to be there you think to yourself its almost as if the ...... You hear Tobias behind you it seems like he's stopped moving you hear him grunt and exhale sharply you get the feeling someone is behind you again you spin around raising your weapon ready to open fire you only get half way through your spin when ..... <FLICKER>

    ===================

    TEAM B

    Qwertz:

    You Look up at the balcony you want to reality fold too. You visualize it in your mind and begin the complex mathematical equations required to fold space. Smiling inwardly you think to yourself there's no great mystery to what you can do in the end everything all your powers and abilities the laws of physics are just complex mathematical equations. Opening your mind to the power of ebb you allow the FLUX to pour through your mind and into the real world. "Well you think to yourself its not all your powers rely on equations, its the maths and the power of FLUX that enables you to do what you do" You finish the last of the equations in your head and like tumblers in a lock everything clicks into place the balcony and the point in space and time your standing in become one , you disappear from one point and instantly re-appear at the other. Standing 11 stories up looking down at the point you were just at. The FLUX leaves your system making you shudder for a moment its like coming down from an adrenaline rush. You draw your weapon and cautiously peer into the apt. you are looking into the front living room of an apt the lights are off and the TV is on. its a standard apt from what you can see. there is a couch in the center of the room with a man snoring asleep on it. An open bottle of whiskey sits resting beside him. You try the balcony door and it is open. You easily sneak past the drunken sleeping human the smell of whiskey is thick in the air. you reach the door to his apt. <CLICK> its locked. Cursing to yourself you can't seem to find the key to his apt. After several unsuccessful minutes of searching you see the keys on a table next to him. You creep up to the table and take the keys. You reach the door and unlock it and the snoring stops. without looking to see if the human is awake or not you open the door slightly and slip through it closing it behind you. Your standing out in an empty corridor at one end of the corridor you see a lift and a stairwell the other is an emergency exit. You hear noises in the Apt you've just emerged from you'd better think quick what you want to do....

    Calm and Eglon:

    You start forward weapons at the ready, the entrance to the laundry room is separate to the main lobby of the apt block. There is a short flight of steps up leading to a door. and as you approach you see qwertz disappear into thin air. The shivers kick into action fanning out taking up defensive positions outside to cover the main entrance and the entrance to the laundry room which you are about to breech. You see Ro'weeina enter the main complex on her own. You approach the door and you hear what sounds like a struggle inside. You open the door covering each other as you go. You enter to see a woman struggling with a basket of laundry she takes one look at calm and then one look at the almost insane toothy smile of eglon drops the basket of laundry and screams. After a few frantic moments you manage to calm to woman down telling her your SLA operatives and apologizing you proceed to check the area out. apart from the near hysterical women cowering in the corner the place is quite. Its a room with 10 washing machines and 10 dryers. and a stairs leading up. You move up the stairs which leads to the back of the lobby area. From here there is an employee stairwell the main stairs for guests and residents, the lift and the emergency exit. You can already see Ro'weeina taking the stairs so you both decide to cover the employee stairwell. You proceed up 10 flights of stairs unhindered meeting no one. Until you reach level 10. You make your way out onto level 10. There is a lift, the stairwell and an emergency exit. Thinking to yourselves You can either enter the suspects apt now or wait for the rest of the team to arrive.

    Ro'weeina:

    You move forward not bother to wait for the rest of lazy squad to get their a$$es in gear. You move forward up the stairs and into the main lobby. The main receptionist on the desk looks up and notices your fully armed there is a panic look in her eyes but you quickly flash your SLA badge in the hopes that she doesn't call it in as its currently revoked. She takes the badge from you and at that moment you hear a scream from down a floor below you. The receptionist picks up a phone and makes a call, after a breif phone call she seems to be happy that everything is ok and puts down the phone. she hands you back the badge saying "seems like there are a few of you in the building today i hope everything is ok", you take your badge back and make your way towards the stairs. As you do you notice calm and eglon emerge from a door with stairs leading down with a guilty look on their faces. maybe the stormer eat someone you think to yourself. Making your way up the stairs you reach the 8th floor when you though you saw something on the stairwell above you. You cautiously make your way to the 9th floor but you don't see anything, The only thing you see is a small man and his pet poodle walking from the 10th floor. He passes you and seems to look down at you in only a rich stiff upper middle class citizen would someone wearing a kilt and brandishing a claymore. The dog growls at you but one look sends the dog whimpering. Your standing at the door the the 10th floor now. Thinking to yourselves You can either enter the suspects apt now or wait for the rest of the team to arrive.

    ===================
    TEAM A:

    VIGO AND TOBIAS

    .....<FLICKER> The lights in the station flicker for a moment and then shine VERY brightly. It takes a few moments for your eyes to re-adjust to the brightness levels. Your eyes adjust and you both are still standing on the platform exactly where you were a moment ago. There is nothing else here, No one following you and that dimness that was around a few moments ago is gone. You turn off your shoulder mounted flash lights and turn back towards the crime scene ... which is no longer there!! The body is gone as are the shiver units and the media team that were being interviewed. The platform is completely deserted! Funnily enough neither of you are as nervous as you should be, Weapons drawn you sneak up pillar to pillar towards where the crime scene was. Rounding the final pillar there is a figure standing on the stairwell you point your weapons in the figures direction and before you squeeze off a round you realize your pointing your weapons at a shiver. He has his stun baton raised in a defensive type "oh my god dont shoot me please" position. You lower your weapons.

    Oh lord its you!! says the shiver. He talks into his COMS "sir this is Lt Godsend at the rail station i've found them sir repeat I've found the missing operatives" looking at you again he says "you do realize you've been listed as MIA for the last 36 mins, we've had no idea where you've been". All your squad mates moved out to an apt complex 2 blocks away. That was about 35 mins ago and no one has seen you since, are you both ok?"

    You a little confused by all this. Is was literally 2 seconds ago you were standing on that platform looking at the shivers. The lights flickered and got bright and now your missing 36 mins of time??

    what the hell is going on??

    [END OF TURN]

    =======================
    =======================

    tba, hivemind your back in the game and on COMS If this were a face to face game i'd have had you unreachable for about 5 mins you wouldnt be allowed to interact with the players at all. But since this is a web game i has to make it one turn. and then speed things up a bit, cheers for that lads im grateful

    Cheers


  • Registered Users, Registered Users 2 Posts: 5,021 ✭✭✭Hivemind187


    Lt Godsend "Mind filling us in al ittle on what in the name of buggery you are talking about lad?"

    /Opens oyster laptop and checks the time stamps etc Before rummaging through the medical kit for something to take samples of blood, etc as well as check basic vital stats of myself and Tobias.


  • Closed Accounts Posts: 43,045 ✭✭✭✭Nevyn


    Ro'Weena coms the 'boys' and waits to see if any of them are going to come dance.
    She stand with her Fen held loosely in her hand, trigger finger along the barrel and
    while she waits she listens for sounds come from the appartment and those around it
    and any odd smells while sizing up just where to put her size 10 through the door.


  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    Calm takes up position between the apartment door and the nearest exit, ready to shoot the first thing to come back out of the room that isn't one of the team.


  • Registered Users, Registered Users 2 Posts: 5,111 ✭✭✭tba


    Vigo, lets move it, this place is giving me the creeps.

    I high tail it up the stairs, destination, the apartment block.

    I shout down the stairs to the still confused looking shiver

    Quarantine this platform. Nothing in or out, got it?


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  • Closed Accounts Posts: 43,045 ✭✭✭✭Nevyn


    Ro'weena glances and checks Calm's positions, in hales, boots the door in and and auto drops into the crouch position with her finger on the trigger scanning what she can see of the room.


  • Closed Accounts Posts: 8,880 ✭✭✭Raphael


    As Ro'weena enters the apartment Eglon is close behind, his Bullyboy raised, almost knocking the door off its hinges as it swings back into him.


  • Registered Users, Registered Users 2 Posts: 1,726 ✭✭✭qwertz


    Great, just great. The last thing Qwertz needs now is some drunken fücker mess up his mission. He quickly goes through his options to ensure his cover doesn't get blown to pieces.

    The lift. Not an option since it currently wasn't at this floor.

    The staircase. Too bloody obvious. A pityful Human would choose it, a drugged-up Frother would certainly choose it but certainly not a Waster. We know better. Much better. Much much better.

    The emergency exit at the other end of the corridor. Why the hell not, maybe I can scare the living ****e out of some of my fellow squadmates. Useless bunch they are. Next assignment better be an all Waster squad, that's the only way to get things done. Maybe a Stormer to send ahead as a bullet magnet, dumb as they are.

    Qwertz rushes over to the emergency exit, pushes open the door, slips out and pulls it closed. Out on the emergency staircase he gets his rifle ready and starts to head down a floor. Where is that useless bastard called Halloween Jack when you need him, he thinks.


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    GAME TURN: 7

    Group 1: Eglon,Calm and Roweeina

    Calm, Eglon and Ro'weeina Creepy towards the apartment door, making as little noise as they can (and for a stormer thats something of a miracle) You make it all the way to the door without making a sound. Stacking up against the door you draw your respective weapons and make ready to breech the apartment.

    Roweeina:
    With an uneasy tension building in the group Roweeina Raises her boot to kick the door in. As Steel toe meets wood there is a resounding {CRUNCH} the door doesn't budge an inch. Freezing on the spot, an almost unbearable pain shoots up and down your leg and its takes every ounce of reserve and cool you have not too scream out in pain. (LOOSE 3 HP to your left leg), Limping away from the door for a moment to recover gather yourself and cursing under your breath you hope you haven't lost the element of surprise. The stormer moves forward to your position and you move in behind him the pain in your leg still burning.

    Eglon:
    Realizing that you might have lost the element of surprise you figure that its either now or never you move into position where the frother was, seeing how that door caused the frother some pain you take no chances raising your fist you hit the door as hard as you possibly can. The door bursts inwards in a shower of wood and splinters as its knocked off one of its hinges. Bullyboy at the ready you move into the apt. [insert cheesy 80s action movie line here]

    Calm:
    If the frother didn't alert the occupants of the apartment that someone was coming then the stormer certainly did the shivers guarding the front door on the ground floor probably herd that. The stormer moves into the apartment weapon drawn, Followed closely by the frother who seems to have recovered now and is moving normally again. As you begin to move in other apartment doors creek slowly open as other curious people begin to emerge from other apartments to see what the noise was. With that you slip into the apartment behind the frother.

    Your group moves slowly into what appears to be a silent darkened apartment all the lights are off and after closer examination they look like they are all smashed. there is some sort of crude writing drawns on all the walls, scribbles from pen, paint, etched in with a blade of some sort, they are everywhere. On the walls, the floor, the ceiling. Clearing the first and 2nd rooms there is still no one in sight. Only the living room left. As you approach you hear a noise behind you only to see qwertz creeping into the apt.


    Group 2: Nonn

    Reaching the emergency stairwell you draw your weapon and move as quickly and as quietly as you can to the 10th floor. As you open the emergency door on You hear a CRASH and a sound like wood splintering. As you move down the corridor doors open as people step out into the corridor to see what the noise was and just as quickly bang shut when they see you moving down the corridor with your weapon drawn. "thats all i need" you think to yourselves a firefight in an apartment corridor with civi's popping up like turkeys at a turkey shoot. better check my target ID's you think to yourself. more innocent civilian loss of life will mean more paperwork for you. You reach the targets apartment only to find the front door smashed inwards. You creep inside the dark apartment you can see your squad mates in the next room. Ro'weenia turns to look at you as she seems to have spotted you first. Moving up to join the rest of the squad you move into the living room which looks like the one you crept through one floor below. All apartments are built the same. Looking out onto the balcony you see a man standing on the balcony his back to you, arms outstretched, face held high so the rain splashes onto his face. Two stone Statues of angels are perched on the balcony outside after a moment he lowers his hands and turns around to face the group. Opening the balcony door he croaks aaaahhh guests please come make yourself at home i rarely have guests anymore As he moves into the room you can see that the man has no eyeballs and all the skin has been peeled from his face. Looking back at the rest of the team they seem to be transfixed on the man with no eyes, They are all frozen on the spot. And as grossly looking as he is you've seen worse on late night TV, AND you've even been to a shaktar ballet. you find you have had your weapon at your side you raise it again and point it straight at him. tsk tsk ooohh i wouldn't do that if i were you they get frightfully upset if you do says the man Your just about to ask him who gets upset when from out of the shadows emerge another man he too is disfigured and mutated he's holding a leash with 4 carrion rats on the end of them.

    The man walks over to a draw opens it maticously Now he says as he reaches carefully inside and putting a mask up to his face that you now recognize all too well. who are you, what are you doing here and who else knows about this place he takes out 2 Long serrated knifes from the draw aswell. were going to have a little talk you and i

    Group 3: Tobias and Vigo

    As you leave the shiver behind you emerge from the rail station to a wet raining mort evening. Again there are 2 shivers guarding the front of the station which has shiver cordons and signs saying the station will be closed off until further notice. After a brief exchange of words they send you on your way. Double timing it you reach the apartment complex to see a shiver APC and a squad of shivers at the front door. a Lt Harris meets you and after your identity's are confirmed and that your part of the squad already in the building the quickly let you through, They explain they were given orders to stay here and guard the building, no one in or out without verification first. As you leave the shivers you enter the building and take the stairs to the 10th floor. between the 8th and 9th floors you see running towards you a half naked drunken man he runs past you screaming about someone being in his apartment and when he catches them he'll kill them. but you pay it no mind and he bumbles down the stairs. You arrive at the 10th floor and cautiously proceed. You can see several confused looking tenants milling about the in corridor grumbling to no one in particular about all that racket down in 232. They see you coming and just like that with a bang of doors shutting and bolted tightly, the corridor empties. Apt 232 is right at the very end of the corridor, You sneak up to the corridor and you can hear voices inside you peek around the corner of the door frame to see into the dark apartment. You can see a mutated man looks like a ghoul he's holding the leash of 4 carrion rats, and standing next to him is the killer, he is holding 2 knifes and is talking to nonn. The brain waster doesn't appear to be too bothered by all this but the rest of the squad are standing as still as statues. There in your line of fire too you can't get a clean shot off at the killer. He appears to be addressing nonn he is saying were going to have a little talk you and i


    [END OF TURN]

    =====================

    Folks Calm, Eglon and Roweeina failed their fear check that means you can't post in the next turn. (SORRY)
    However feel free to ask questions in the COMS channel, You can ask our two new guests in the COMS channel anything or confer amongst yourselves


  • Closed Accounts Posts: 43,045 ✭✭✭✭Nevyn


    [OOC]
    who the fúck kicks/boots in a door with their fething toe, ok you want to play that level of pedantry fine, you have asked for it.


  • Registered Users, Registered Users 2 Posts: 5,111 ✭✭✭tba


    I pull out my FEN, and throw it to Vigo.

    I motion to him that im going in, and for him to follow when it feels right.

    "alive" I wisper, making a gun shape with my hand and pointing at my legs.

    I hope he understands.

    I stand straight up and knock loudly on the ruined door. Strolling in I have a quick glance around while tutting loudly, I look the carrion up and down then straight at their owner. I completly ignore the killer and the rest of my group.

    I move towards The man holding the carrion while saying

    Good afternoon sir, Sorry to disturb you, I'm Joe King, Mort City department of social sevices, and adjuncant liason officer with housing reform.

    I flash my wallet really quickly.

    Sir, we have had some complaints, you may not be aware of this but pets are not allowed in this building under local section code 85b, you are also, it appears, in violation of several other City wide codes including fire safety access, what with your little party here, and as such I am required to get you to fill out several really long boring forms..

    When I get close enough, I attempt a two footed jump onto the nearest carrions head and a punch to their owner right in his big fat ugly face (with my Lucky Mutilator Glove, If I succeed I kiss it).


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    Thaedydal wrote: »
    [OOC]
    who the fúck kicks/boots in a door with their fething toe, ok you want to play that level of pedantry fine, you have asked for it.

    Out of game for a sec:

    It has nothing to do with HOW you kicked the door in you could have used your heal if you really wanted to and it wouldn't have made a difference you rolled to kick in the door you crit failed thats the only reason you lost hit points

    you ROLLED a 2 IE crit failed hence the mess up it wouldnt have mattered if you did a 12 page post on how you kicked the door in you still would have rolled the 2 and id still have posted the same thing.

    I defiantly DO NOT want this game to run into that level of pedantry. you can post as vaguely or as detailed as you like its just for fun and i said that before the game started

    hope that clears things up


  • Registered Users, Registered Users 2 Posts: 1,726 ✭✭✭qwertz


    Qwertz decides that the last thing this already explosive situation needs is for him to get into a crossfire between his idiotic kung-fu comrade and the equally subintelligent rodenthandlerino. Also, luckily some of his squad create a buffer between himself and the two freaks so whatever is potentially going to hit him will happen during the second round of the incumbent attack. Best thing is to wait it out.

    OOC: This next bit is after Hong Kong Phooey does his thing and whatever the damage is going to be to his fragile body.

    He grabs a nearby chair and sits his a$$ down on it without taking his eyes off the situation. "What do you want to talk about, my bitchugly friend?" he throws at the maskwearing altar boy.


  • Registered Users, Registered Users 2 Posts: 5,021 ✭✭✭Hivemind187


    Waiting at the entrance until I see Tobias make his move before stepping sharply into into a covering position, putting rounds down on the killers legs (doule taps) and any carrions (double taps centre mass) that seem to be moving a little more than I'd like. Job done (hopefully without perforating my chum) Fen raised covering the scene I wait until tobias gives the "all-clear" signal.


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    Game Turn 8
    =======

    Tobias:

    As you make your way across the living space towards the mutant talking in a hurried voice, When you flash your badge quickly a puzzled look of confusion flashes accross the mutants face. He Glances over at his companion looking for answers but the killer seems to have vanished along with Nonn. That frackin brain waster you think to yourself what's he up too now? the mutant seems to have completely forgotten your even standing in front of him as he looks around the apartment for the killer. Several things happen at once you are now only a few feet away from the mutant when all of a sudden There is a snarl from one of the carriens as it senses you near by, the mutant holding the carriens starts to turn his attention away from his search and back towards you, putting your full force behind it you leap into the air land on one of the carriens back and springboard forward towards the muant outstretched hitting him full force as hard as you can in the chest with your mutilator glove. There is a satisfying crunch as your mutilator glove connects with his rib cage followed by that familiar sound of an electrical discharge knocking the wind out of him, you land on the floor next to your target as the mutant grunts and lets go of the chain leash that is holding the carriens, in the intervening seconds the sound of gunfire echoes around the apartment and the mutant falls to his knees screaming. with that the carriens go bezerk, you start to stand back up as the carrien you stood on has gotten back up and barrel rolls into you hissing and clawing at your chest. (loose 1 hp to chest) the rest of the now frenzied carriens charge towards the rest of your squad who seem to have snapped out of what ever trance they were in at the sound of gunfire. getting back up and pushing the carrien to one side you face your opponents a very wounded and very annoyed mutant and a carrien rat.

    Vigo:
    As you move into the apartment you see tobias moving towards the mutant holding the carriens but there is no sign of the killer at the moment you lost sight of him. For now you decide to back tobias up and you just hope that nonn can keep the killer busy long enough for you to finish this fight or until your squad decides to wake up. using the shadows and darkened corners of the apartment you sneak up into position sofar the mutant doesn't seem to notice you he looks confused as tobias is talking quite fast and mentioning something about building regulations. so far tobias plan seems to be working as Your even confused as to what he's on about. clicking the safety off the pistol You get into a good firing position, your in line of sight of the mutant but your going to have to shoot in between calm and Eglon. So long as they stay absolutely still you should be able to make the shot. Within seconds of this Tobias makes his move and what follows is a spectacle you dont think you'll forget for some time to come. Tobias manages to get within a few feet of the mutant when all of a sudden one of the carrien rats starts growling and pulling on the chain. this alerts the mutant to something and he starts to turn his attention back to tobias. And like one of those action movies that you've seen on the vid this in turn causes tobias to launch himself into the air landing firmly on the back on one of the carriens and springboards himself full force at the mutant hitting him in the chest with his mutilator glove. tobias lands on the floor heavily just as the mutant grunts and lets go of the chain holding the carrien. He's doubled over in pain but he's already reaching for a machete as his side. Now or never you think to yourself and you squeeze off two rounds from the pistol. The first shot misses but the 2nd shot hits the mutant in the kneecap shattering it. Screaming in pain the mutant drops to his knees as the machete clatters to the floor. This in turn sends the carriens into a frenzy the carrien that tobias jumped on gets itself up and launches itself and him the other three carriens are heading for the rest of the squad.

    Nonn:
    As you hang back and watch the theatrical heroics of Tobias the killer moves from where he is and into the kitchen area. Following him into the kitchen he is already sitting at the table watching you as you enter. "please sit" he says as you as you notice the knifes he seems to be unconsciously playing with, they are a strange design a curved wavey blade with ebon glyph ruins etched into each blade that seem to be glowing slightly. You sit down and he begins to talk So your a brain waster i should have known you wouldn't have reacted, Well done, you caught me red handed congratulations, so what are you going to do now hmm, hand me in? execute me in cold blood? You can hear noises of a fight in the room you just left I must be breif i havent much time it seems so i'll drop the dramatics, I need your help, I know who you are and i know why you are here. Im doing very important work and i cant be interrupted so i'll make a deal with you and your friends you hear gunshots from inside the living room and a cry in pain let me finish my work, and i'll tell you everything you need to know about the mall. I still remember what happened. Im the only one that does, let me go, let me finish my work and i'll tell you everything you need to know, everything isnt as it seems that i can promise you. he sits back looking at you waiting for your response.

    Roweeina:
    Much like Eglon and Calm you see the killers true face, one of sheer madness and pain. That eyeless stare, that face, skinless and twisted. It filled you with dread. frothers dont fear much but what you saw in that face today you don't think you'll forget for a long long time. Its Something you haven't felt for a long long time. It almost makes life worth living for days like this, fear truly makes you feel alive. The image plays over in your mind and it seems to paralyze you you can hear your heart thudding in your chest. Eventually you also hear the gunshots and that brings you to your senses allot faster than the other two so it seems. who the hell is shooting in an enclosed space. If a firefight breaks out here you have no cover for a start. You can almost hear the claymore on your back screaming for blood. Any blood at this point will do. You can't actually see the killer at this point but you can see a group of three carriens racing towards you eglon and calm. Unlike The other two you seem to have snapped out of this little daze first so i guess you get the chance to do something first.

    Eglon and Calm:
    When you first entered the room you saw the killer for what he really was. That eyeless stare, It seemed to pierce your very soul. You've both had an excellent level of training. you've both been at meny but no one could ever prepare you for what you just witnessed it was gruesome. The sheer horror filled you, It paralyzed you, when the killer put the mask on that feeling of panic and fear passed but it took some time before you regained any kind of feeling in your body. The image of that monster played over and over in your mind but you could still see everything happening in the apartment around you. You saw Tobias walk in give some crazy reason for being here and calm knows for sure that there is no such thing as mort city department for social services. however his amature dramatics display seems to be working. You see him walk straight up to the mutant wait until the mutant lowers his guard and then launches himself at the mutant. After a few seconds you hear gunfire and something unseen and traveling at an impossible speed zings past your left ear and then a second. "OH CHRIST" you think to yourself THAT WAS A BULLET!! a firefight in an enclosed space with half the team incapacitated. and with that the adrenaline seems to kick your body into high gear the image of the horrible killer is replaced by an image in your mind of the space your standing in being occupied by lots and lots of bullets and that seems to get you going again. Still a little dazed from the events of the last few minutes you see a group of carriens racing towards you ro'weeina is already in the process of moving so you two better get moving too.

    [END OF TURN]

    ====================

    Ro'weeina calm and eglon are all back in play. Ro gets first action, followed by calm and then eglon. Then combat begins. Post wisely its your last one before combat starts.


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