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Mirrors Edge...

  • 26-10-2008 1:24pm
    #1
    Closed Accounts Posts: 246 ✭✭


    Is anyone else excited about this game? It looks fantastic and the concept and theme seem fairly original for a video game. I tend to be fairly conservative when trying games which have new concepts and original ideas so this is quite a rariety for me. I'm just hoping the gameplay can match the presentation ect.

    http://en.wikipedia.org/wiki/Mirror's_Edge


«1

Comments

  • Registered Users, Registered Users 2 Posts: 19,976 ✭✭✭✭humanji


    I'm a little weary of this on. If it plays like the videos have shown, it'll be great fun but possibly quite short. But what I'm thinking is that most of the game will be you running around in circles trying to figure out where to go.


  • Registered Users, Registered Users 2 Posts: 55,571 ✭✭✭✭Mr E


    My worry about Mirrors Edge is that its almost an FPS on rails - I think the main game will last no more than 4 hours. Thats why there is a time trial mode tacked on.

    Unless the reviews prove otherwise, this is a rental for me.


  • Closed Accounts Posts: 246 ✭✭Shinji Ikari


    Four hours would certainly be pretty bad. Apparently its going to be part of a trilogy.


  • Registered Users, Registered Users 2 Posts: 867 ✭✭✭IgsTer


    humanji wrote: »
    But what I'm thinking is that most of the game will be you running around in circles trying to figure out where to go.

    yeah i think your right there..in the gameplay vid's ive seen the player knows exactly where to jump from and where too..theres no way youd know this if it was your first time on the level..unless they put indicators in or something but that would probably ruin it..


  • Registered Users, Registered Users 2 Posts: 26,584 ✭✭✭✭Creamy Goodness


    my biggest fear for this game is that it will turn out to be assassins creed all over again.


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  • Registered Users, Registered Users 2 Posts: 7,020 ✭✭✭eVeNtInE


    This post has been deleted.


  • Registered Users, Registered Users 2 Posts: 8,067 ✭✭✭L31mr0d


    Mirrors Edge demo hitting PSN today:

    http://www.joystiq.com/2008/10/29/mirrors-edge-demo-hits-psn-oct-30-xbl-oct-31/

    Can't wait for this. Hopefully it will be a good gauge on what to expect from the full game.

    I don't know about if its getting released on the EU PSN, but it won't matter if you've got a US PSN account set up (you'd be foolish not to as the US gets a lot of demos weeks before Europe gets them)


  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon


    I have heard its a very short demo. I will still be downloading this as soon as I get home.


  • Registered Users, Registered Users 2 Posts: 1,742 ✭✭✭Branoic


    demo is very short alright but it is awesome fun. Controls are a little strange at first but you get used to them quickly and the game seems to flow very well - never really stuck wondering where to go next. Dunno how it will fare spread out over a full game though. Think it will end up being quite short alright.


  • Registered Users, Registered Users 2 Posts: 2,748 ✭✭✭Cunny-Funt


    People talking about not knowing where to go etc, as far as I remember, you just follow a red line or rather, the path your meant to go is usually painted red..if you get me..

    Watch the vids again and you'll see...


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  • Closed Accounts Posts: 17,661 ✭✭✭✭Helix


    its pretty, oh so very very pretty, but i get the feeling the game itself will be dreadful


  • Moderators, Education Moderators Posts: 9,654 Mod ✭✭✭✭mayordenis


    It's incredible fun to play - if you have a good PC though I would recommend not going with console version.


  • Registered Users, Registered Users 2 Posts: 7,499 ✭✭✭Sabre0001


    Seen it in action - looks quite smooth and very good.

    With regards to knowing where to go - different parts are coloured differently (everything else is grey) so "red" is jump to or jump off for example. Graphics are pretty cool (levels are bland but there are some things you go "Wow!").

    Think it's the time trial that is supposed to keep people playing - trying to get better and better times. Not sure if there is any sort of movie maker / replay because that would certainly add to it.

    🤪



  • Registered Users, Registered Users 2 Posts: 7,020 ✭✭✭eVeNtInE


    This post has been deleted.


  • Registered Users, Registered Users 2 Posts: 26,584 ✭✭✭✭Creamy Goodness


    must download this when i get home.

    although i shall wait for reviews before buying as i find it hard to trust reviews of eurogamer these days after them giving bioshock on ps3 10/10.


  • Registered Users, Registered Users 2 Posts: 2,955 ✭✭✭rizzla


    Just played the demo there.... hmmm, I just don't know what to make of it. First time I died alot, second playthrough I got to grips with the mechanic and followed the line no problem. I want value for money but I don't know if it'll be here, maybe in the time trial mode but I'm not too fussed on that. Hopefully the story is really good, gonna wait on the reviews.

    Also, for knowing where to go. You can follow the red objects or press the B button (Xbox 360) and it will point you in the direction of your objective.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,019 CMod ✭✭✭✭johnny_ultimate


    A great demo. Really glad it plays as smooth and fast-paced as the videos suggested. Tutorial is great for getting to the grips with the controls: a few deaths getting used to wall runs and jumping to poles, but it teaches you the tricks very effectively. Actual level is a lot of fun: very intense, some great manouveres (landing the big jumps is a great rush) and you are never really confused about where to go.

    Again, the worry is that the game seems fantastic in short form. But think the actual game will need to have more variety to provide longevity. At the moment, the concept has proven to be sound, and the game is sure to be fun. But curious to see how long the rush will last.


  • Registered Users, Registered Users 2 Posts: 6,564 ✭✭✭corcaigh07


    i think its great, defo a game to buy but probably only when it comes down in price a bit. good fun, i can see people challenging themselves and others with the time trial so the story isn't the be all and end all.


  • Registered Users, Registered Users 2 Posts: 1,082 ✭✭✭Fringe


    Definitely reminds me of Assassin's Creed. Not too excited about it. The graphics also look very annoying.


  • Closed Accounts Posts: 599 ✭✭✭TheWitch06


    Loovee this game :pac:


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  • Registered Users, Registered Users 2 Posts: 8,067 ✭✭✭L31mr0d


    played through the demo a couple of times until I got the rhythm of it down. Personally I think it's excellent, although I'll be waiting for the PC release as I'd rather the quick response times of the mouse compared to the analogue stick.


  • Registered Users, Registered Users 2 Posts: 55,571 ✭✭✭✭Mr E


    Yeah I have the demo mastered now. Really fun game once you've learned a level. I can see this being one of those games that you'd play through multiple times looking for alternative routes - there were even some hidden routes in the demo.

    I really really hope its an 8-10 hour game, but I have my doubts.

    From looking at the achievements, is that first level a chapter, or part of a chapter? It its a full chapter (and there are 9 in the game), then I'm worried.


  • Closed Accounts Posts: 246 ✭✭Shinji Ikari


    I completed the training and spent a little time on the actual demo. Graphics look great. I am worried that if the level design is not pervasively creative it could become slightly repetitive. I feel this may be one of those games that when the sequel arrives the original will seem very outdated in terms of gameplay mechanics.


  • Registered Users, Registered Users 2 Posts: 2,955 ✭✭✭rizzla


    Mr E wrote: »
    Yeah I have the demo mastered now. Really fun game once you've learned a level. I can see this being one of those games that you'd play through multiple times looking for alternative routes - there were even some hidden routes in the demo.

    I really really hope its an 8-10 hour game, but I have my doubts.

    From looking at the achievements, is that first level a chapter, or part of a chapter? It its a full chapter (and there are 9 in the game), then I'm worried.

    I think I saw in the demo that it's just the prologue level, so not even considered a chapter.


  • Registered Users, Registered Users 2 Posts: 55,571 ✭✭✭✭Mr E


    Could be "Chapter 1 - Prologue".
    Won't know until the reviews....


  • Moderators Posts: 5,580 ✭✭✭Azza


    Just tried it and it seemed good enough. But will wait for several reviews before deciding on it as I have the same concerns most other people have already pointed out.

    Having tried the PS3 demo all I can say is god I can't stand six-axis. Would of be better if they just stuck a button on the controller that works 1 out of 10 presses.


  • Moderators, Technology & Internet Moderators Posts: 17,137 Mod ✭✭✭✭cherryghost


    my bet is that it'll get boring after about 2 hours....


  • Closed Accounts Posts: 16,339 ✭✭✭✭tman


    Azza wrote: »
    Having tried the PS3 demo all I can say is god I can't stand six-axis. Would of be better if they just stuck a button on the controller that works 1 out of 10 presses.

    Aye, after 6 failed attempts at crossing a pipe I was almost ready to give up on the demo... Went into the options and turned off motion sensing and crossed it on my next attempt.
    Can't think of 1 PS3 game that has benefited from subtle motion sensing controls, the only time it seems to work is when you shake the controller violently (like when an enemy jumps on you in Resistance)


  • Registered Users, Registered Users 2 Posts: 7,020 ✭✭✭eVeNtInE


    This post has been deleted.


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  • Closed Accounts Posts: 16,339 ✭✭✭✭tman


    I turned it off in Ratchet & Clank as well:P
    I guess it worked alright for most sections, but the device for breaking through walls and the circuit making mini game were incredibly frustrating...


  • Registered Users, Registered Users 2 Posts: 7,020 ✭✭✭eVeNtInE


    This post has been deleted.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,407 CMod ✭✭✭✭Retr0gamer


    PS3 developers: The six axis doesn't work, don't bother using it.

    I think the worst offender was Uncharted. The six axis aiming method for grenades was just silly. Grenades ended up being totally useless because of how useless they were. There were pletny of times when playing that game when I though 'a grenade would be useful here if I had any', then remembered I had plenty and then remembered just how useless they were. At least there's an option to turn it off in mirrors edge.


  • Closed Accounts Posts: 17,661 ✭✭✭✭Helix


    Helix wrote: »
    its pretty, oh so very very pretty, but i get the feeling the game itself will be dreadful

    based on the demo, i cant help feeling im right

    pretty ****


  • Registered Users, Registered Users 2 Posts: 2,420 ✭✭✭WellyJ


    Thought the demo was pretty great tbh,

    Why did you think it was "****"?

    My only concern will be that it might get boring about 2 hours in.


  • Registered Users, Registered Users 2 Posts: 55,571 ✭✭✭✭Mr E


    Also, it might be finished 2 hours in. :)

    Definitely not "****" though.


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  • Registered Users, Registered Users 2 Posts: 8,067 ✭✭✭L31mr0d


    WellyJ wrote: »
    My only concern will be that it might get boring about 2 hours in.

    yeah... same here. I mean I tried using a gun but they really haven't made it intuitive, which makes me think they just don't want you to use them. So it will be basically a first person assassins creed with out any of the sweet sword skills. Still, as a free running game it might keep me interested, much like how SKATE kept me interested for weeks even though you are just skating around pulling off tricks.


  • Registered Users, Registered Users 2 Posts: 861 ✭✭✭yawnstretch


    Just played the demo on the 360. I'll definitely be buying this.


  • Registered Users, Registered Users 2 Posts: 3,132 ✭✭✭silvine


    I enjoyed the demo too. Might be a game to rent or pick up second hand though.


  • Registered Users, Registered Users 2 Posts: 4,475 ✭✭✭corblimey


    Not too impressed with the demo, tbh and I was really looking fwd to this. I'm not getting any impression of movement and it's almost impossible to work out when to jump (I assume that comes with practice), I fell short on the first jump about 6 times. Same with the pipe, had to turn off the motion sensor. And the final bit, on the zip wire - undershot, undershot, overshot, overshot, undershot, just right. I can see it being annoying until you get it right and then just a tad boring once you have it down right. Plus "fighting" seemed to be out of my hands a bit.

    So not impressed, will wait for reviews, but I think I'll be able to save 60 quid this month. The kids need shoes.


  • Closed Accounts Posts: 2,110 ✭✭✭Y2J_MUFC


    Helix wrote: »
    pretty ****

    I would classify the game as "****" :rolleyes:


    I actually really enjoyed the demo. The graphics are very nice indeed, my only concern is that this will be very, very short....or you get stuck doing one ridiculous jump over and over again.

    Demo was very good though, but if thats one whole chapter, I'm worried.


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  • Registered Users, Registered Users 2 Posts: 55,571 ✭✭✭✭Mr E


    Don't think its one whole chapter. At the very end when you are holding on for dear life, there are some red items in the distance, which means that it continues on some more.


  • Registered Users, Registered Users 2 Posts: 7,182 ✭✭✭Genghiz Cohen


    What's the story with this and the PC?
    Intarwebs gives little help.


  • Registered Users, Registered Users 2 Posts: 5,894 ✭✭✭evad_lhorg


    just played the demo for this. it is absolutely sweet. cant wait for the full game. had loads of fun playing it. way too many games.


  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 CMod ✭✭✭✭pixelburp


    What's the story with this and the PC?
    Intarwebs gives little help.
    It won't be out on the PC until Feb 2009, which given the glut of top titles right about now, is fine by me if Mirror's Edge turns out to be any good. Plus it might give them more time to refine the controls for the PC. For the visuals alone (along with the unique FPS concept) I am curious & hopeful this turns out to a good 'un


  • Closed Accounts Posts: 17,661 ✭✭✭✭Helix


    WellyJ wrote: »
    Thought the demo was pretty great tbh,

    Why did you think it was "****"?

    My only concern will be that it might get boring about 2 hours in.

    the whole idea of it is horribly limited and the gameplay just didnt appeal to me, its one of the blandest ideas for a game ive ever come across. the only reason its getting attention is coz it looks pretty


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 30,019 CMod ✭✭✭✭johnny_ultimate


    Helix wrote: »
    the whole idea of it is horribly limited and the gameplay just didnt appeal to me, its one of the blandest ideas for a game ive ever come across. the only reason its getting attention is coz it looks pretty

    OK I agree that it could appear limited, but bland? It is one of the freshest ideas in some time, actually doing something new and experimental. It takes the First person perspective and really adds a new twist to it. The prospect of a new experience is far more promising than the art style. The demo worked extremely well, so will be curious to see how the reviews fare.


  • Registered Users, Registered Users 2 Posts: 55,571 ✭✭✭✭Mr E


    I expect if there is a review embargo of some sort, it will be lifted on Monday (the game is out on Tuesday in the States and next Friday here).

    Can't wait to see how it fares (and to see how long the game is).


  • Registered Users, Registered Users 2 Posts: 55,571 ✭✭✭✭Mr E


    Final Trailer now out. Still think its looks fantastic.

    http://www.gametrailers.com/player/42455.html

    Trailer mentions a 10/10 review.

    First online review now up: http://www.gameplayer.com.au/gp_documents/Mirrors-Edge-Review.aspx

    Hmmm....


  • Closed Accounts Posts: 10,012 ✭✭✭✭thebman


    I think people aren't viewing the game correctly.

    The level design is basically like a snowboarding game such as 1080. Different paths but inevitably going to a pre-determined location (a more GTA style freedom in a large city but using roof tops could have been more fun as you could explore and just find places with fun things more like Tony Hawks skateboarding levels for free running).

    The movement is again more like a snowboarding game or skateboarding game than a FPS as the different buttons are an attempt to let you put together different moves to get places faster/better/whatever.

    The shooting as stated by someone else, your not really supposed to do. It is really more of an evade and disarm game than a FPS which is a good thing. Don't you think there are enough FPS games on the market?

    That is how I see the game from playing the demo and I think it looks fantastic. Will be picking this up on day one.


  • Registered Users, Registered Users 2 Posts: 14,181 ✭✭✭✭Jim


    Wasn't interested in this at all until I downloaded the demo. Really good fun and very satisfing from the start. I've decided to put off getting GoW2 and get this instead.


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