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The kidnap list

  • 10-10-2008 06:31PM
    #1
    Registered Users, Registered Users 2 Posts: 28,788 ✭✭✭✭


    Alarmingly I've been thinking more and more about basic Zombie survival. I've already got four worthy buildings that would make great places to hold up during the war. A local factory that manufactures both metal and timber products so I can make plenty of weapons and do repairs. The Bank is an obvious one, The local supermarket only has two enterence but there glass and need securing. Plus one other building that's a shop. It's not ideal but may be necessary. I also have my eye on a few JCBs as I reckon they'll make short work of large groups of Z.

    The problem then was, how long will this Zombie war last? It could be a year or so and no man is an island, it takes a community to do anything more than survive. What if someone gets injured? I need skilled people and soldiers to keep the community secure. With my weapons shop and a few strong men I would also go out and engage any Z to prevent build up around my buildings. I'm hoping there won't be hordes of Zombies due to the make up of Rural Ireland.

    To this end I have a kidnap list. Why kidnap? I hear you say. Well they may not fully understand the risks or intend to flee, or have their own plans, this would not do. I don't know how big or small the group would be.

    A doctor will be essential but I also get the odd back problem so I might as well kidnap a physio as well.
    A farmer or two would come in handy.
    Skilled carpenter and welder/mechanic

    What other essential people would be required?


«1

Comments

  • Posts: 879 ✭✭✭ [Deleted User]


    You might call it the "Strangeglove" list, as Dr. Strangeglove had a list of necessary people needed to repopulate the earth after the apocalypse. OK, a thinned down version of that. Personally, I would also add an engineer of some nature - for building and designing of machines that could be useful. Some otherwise non useful folk for general dogsbody work. Let's call them labourers. A hierarchy is bound to assert itself after a given period of time. At which point a leader will emerge. The labourers might then (but not definitely) be re-classed as indentured slaves.


  • Registered Users, Registered Users 2 Posts: 589 ✭✭✭irish_boy90


    kidnap women anyway.
    should be easier and sure why not ;)


  • Posts: 879 ✭✭✭ [Deleted User]


    BTW I've now finished the "Zombie Survival Guide" so feel qualified to give my opinion here without fear of reprisal!!! :)


  • Closed Accounts Posts: 16,658 ✭✭✭✭Peyton Manning


    Local hot girl for weekly rape.


  • Registered Users, Registered Users 2 Posts: 28,788 ✭✭✭✭ScumLord


    bedlam wrote: »
    Surely a group of people being held against their will is going to be more of a hindrance than a help.
    Not when they realize what's really happening. It depends how immediate the danger is I suppose, but one way or another if the war breaks out their coming with me.

    Engineers are already on board the factory I was on about has all these skilled laborers. I haven't really thought about the after math just surviving. I think a community would also be better at dealing with other non Zombie threats.


    At this stage I've put so much consideration into the plan I'd be fairly pissed off if the Zombie panic doesn't happen in my lifetime.


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  • Registered Users, Registered Users 2 Posts: 3,503 ✭✭✭thefinalstage


    ScumLord wrote: »
    Not when they realize what's really happening. It depends how immediate the danger is I suppose, but one way or another if the war breaks out their coming with me.

    Engineers are already on board the factory I was on about has all these skilled laborers. I haven't really thought about the after math just surviving. I think a community would also be better at dealing with other non Zombie threats.


    At this stage I've put so much consideration into the plan I'd be fairly pissed off if the Zombie panic doesn't happen in my lifetime.

    You do know that suicide will be the greatest hindrance of to a kidnapped group and you would probably get killed in your sleep by the hostages or one would go insane and break down the barriers.


  • Registered Users, Registered Users 2 Posts: 1,397 ✭✭✭Evolute


    ScumLord wrote: »
    To this end I have a kidnap list. Why kidnap? I hear you say. Well they may not fully understand the risks or intend to flee, or have their own plans, this would not do. I don't know how big or small the group would be.

    A doctor will be essential but I also get the odd back problem so I might as well kidnap a physio as well.
    A farmer or two would come in handy.
    Skilled carpenter and welder/mechanic

    What other essential people would be required?

    I doubt you would need a kidnap list because as soon as people figured out what was going on Id say they would be well up for helping you out if they stay alive because of it.


  • Registered Users, Registered Users 2 Posts: 784 ✭✭✭Kromdar


    a good few labourers,
    electronics/electricity expert [for powering up places from a portable generator, using radios
    chemicals expert [making IED's]
    Engineers, probably a couple of them, for building barricades, traps, weapons, repairing vehicles
    someone who knows where useful stuff is [probably a taxi driver lol]

    thats about it, i think.


  • Closed Accounts Posts: 121 ✭✭gabigeist


    kidnap women anyway.
    should be easier and sure why not ;)
    Women are basically the cows of humans too. I doubt there'll be many dairy herds around and I do like a bit of milk on my cereal.


  • Registered Users, Registered Users 2 Posts: 1,397 ✭✭✭Evolute


    Actually thinking about it and seeming as your so bet into the idea of a kidnap list.
    A pilot would be quite useful for ya know getting the hell out of the country or flying to an uninfected part of the world


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  • Registered Users, Registered Users 2 Posts: 2,737 ✭✭✭mawk


    kidnap women anyway.
    should be easier and sure why not ;)

    pfft, women cant weld up barricades or make traps.

    trust me, ive seen girls around the place before.


  • Registered Users, Registered Users 2 Posts: 111 ✭✭froodie


    Archimedes wrote: »
    Local hot girl for weekly rape.

    Are you advertising yourself as a local hot girl? I've a feeling the OP is probably better off finding someone who can multitask - a doctor/engineer with the biological capacity to give birth to human babies, and a friendly disposition. Not sure how high morale is among indentured camp followers, and this could add to the suicide problem. Just sayin'
    mawk wrote: »
    pfft, women cant weld up barricades or make traps.

    trust me, ive seen girls around the place before.

    haven't you seen flashdance? now she'd be a good kidnappee... weld barricades all day, and dance around the place and have buckets of water thrown on her all night.


  • Registered Users, Registered Users 2 Posts: 28,788 ✭✭✭✭ScumLord


    Kromdar wrote: »
    a good few labourers,
    electronics/electricity expert [for powering up places from a portable generator, using radios
    chemicals expert [making IED's]
    Engineers, probably a couple of them, for building barricades, traps, weapons, repairing vehicles
    someone who knows where useful stuff is [probably a taxi driver lol]

    thats about it, i think.
    That sounds like a feature list for possibly the best real time strategy game ever made.


  • Registered Users, Registered Users 2 Posts: 1,558 ✭✭✭SmileyPaul


    so what? we're looking for 2 doctors, surgeon and GP if at all possible, mechanic, someone with weapons training, a couple for hunter gatherers and wimmins :P

    EDIT: and a UFC champion :)


  • Registered Users, Registered Users 2 Posts: 784 ✭✭✭Kromdar


    so we're ultimately adding a helicopter pilot and sea captain to the list. i want the drunken captain from tintin. that man was a legend.

    captain_haddock.jpg


  • Registered Users, Registered Users 2 Posts: 1,558 ✭✭✭SmileyPaul


    Kromdar wrote: »
    so we're ultimately adding a helicopter pilot and sea captain to the list. i want the drunken captain from tintin. that man was a legend.

    captain_haddock.jpg
    ever seen tintin teesides? they put rough london accents over the original cartoons and change the dialogue, tis hilarious, hear they're making a movie? with your man from transformers with the dodgy name so the rumour has it!


  • Registered Users, Registered Users 2 Posts: 784 ✭✭✭Kromdar


    SmileyPaul wrote: »
    hear they're making a movie? with your man from transformers with the dodgy name so the rumour has it!

    we should kidnap him too, just in case.


  • Registered Users, Registered Users 2 Posts: 1,558 ✭✭✭SmileyPaul


    Kromdar wrote: »
    we should kidnap him too, just in case.
    you make far too much sense.... your being kidnapped... oh and mc Guiver


  • Closed Accounts Posts: 228 ✭✭pandemonium


    Hahaha weekly rapes


  • Registered Users, Registered Users 2 Posts: 784 ✭✭✭Kromdar


    Hahaha weekly rapes

    that post you're referring to really needs a disclaimer.


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  • Closed Accounts Posts: 228 ✭✭pandemonium


    Say what now?


  • Registered Users, Registered Users 2 Posts: 784 ✭✭✭Kromdar


    this one.
    Archimedes wrote: »
    Local hot girl for weekly "shenanigans".

    it needs a disclaimer, otherwise the authorities might think we're up to something other than prepping for a Z holocaust :p


  • Registered Users, Registered Users 2 Posts: 1,558 ✭✭✭SmileyPaul


    Hahaha weekly rapes
    you say that like its a good thing for wimmins XD


  • Closed Accounts Posts: 228 ✭✭pandemonium


    Haha no ones gonna rape me! XD


  • Registered Users, Registered Users 2 Posts: 10,523 ✭✭✭✭Nerin


    eh, wtf. No rape jokes. they aint allowed in AH, they aint allowed here.

    Infraction given to original post, any more and there will be ban hammers of justice.

    Thanks.


  • Closed Accounts Posts: 228 ✭✭pandemonium


    Oh sh1te,sorry, wont happen again. Apologies


  • Registered Users, Registered Users 2 Posts: 1,558 ✭✭✭SmileyPaul


    back on topic I suppose,
    so I'd say a phsychologist would be important for the upkeep of the group, someone who can completely alleviate themselves of all feeling.... like.... spok... :P


  • Closed Accounts Posts: 228 ✭✭pandemonium


    Mechanic,someone with medical training,someone with combat and weapons experience,highly skilled like, someone with knowledge of boats,carpenter, welder,surgeon. Nurse,vet maybe?
    I'll think of more


  • Registered Users, Registered Users 2 Posts: 1,558 ✭✭✭SmileyPaul


    Mechanic,someone with medical training,someone with combat and weapons experience,highly skilled like, someone with knowledge of boats,carpenter, welder,surgeon. Nurse,vet maybe?
    I'll think of more
    a driver too, wow I helped! :P


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  • Registered Users, Registered Users 2 Posts: 784 ✭✭✭Kromdar


    Mechanic,someone with medical training,someone with combat and weapons experience,highly skilled like, someone with knowledge of boats,carpenter, welder,surgeon. Nurse,vet maybe?
    I'll think of more

    we'd only need one medic, in fairness, if someone broke a leg or cut themselves while scavenging. if you're bitten, there's no need for medical intervention. unless someone knows genetics and immunology, where they could possibly find a cure. so, we get into trinity early and hold the genetics team hostage? :D

    more soldiers and diy enthusiasts, i think fully qualified engineers would be outraged if asked to build a barricade without a workshop :P
    also, as in my last post, we need a taxi driver, someone who knows where everything is, like a living version of the yellow pages :pac:


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