Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie
Hi there,
There is an issue with role permissions that is being worked on at the moment.
If you are having trouble with access or permissions on regional forums please post here to get access: https://www.boards.ie/discussion/2058365403/you-do-not-have-permission-for-that#latest

nerf Imps.

  • 02-02-2007 11:52am
    #1
    Registered Users, Registered Users 2 Posts: 1,562 ✭✭✭


    Blizz wrote:
    We will be implementing a hotfix this evening that temporarily removes the Warlock Imp's spell damage coefficient as it was performing far in excess of our intention. This will remove any spell damage bonuses from improving the Imp's attacks. We are currently on schedule to be implementing the correct values with the next patch. While we are able to effectively block the spell damage bonus with a hotfix it will require a client side patch to input the intended spell damage bonus the Imp is receiving.

    party poopers.


Comments

  • Registered Users, Registered Users 2 Posts: 624 ✭✭✭lazygit


    ffs..
    my imp was hitting for 400, im sure it will be uber nerfed now back to 50 or 60, a pile of ****e like the felguard


  • Registered Users, Registered Users 2 Posts: 1,562 ✭✭✭cance


    lazygit wrote:
    ffs..
    my imp was hitting for 400, im sure it will be uber nerfed now back to 50 or 60

    As much as i enjoyed the improve fireball (turns him into a freaken machine gun TBH) with all the aura's and AOE in the new dungeons he was being squished in 5 out of 10 pulls. so i keep him phase shifted most of the time or sac him for +15% fire spell damage if the group allows.
    lazygit wrote:
    a pile of ****e like the felguard

    eh? ****? hes an excellent agro holder.


  • Registered Users, Registered Users 2 Posts: 14,012 ✭✭✭✭Cuddlesworth


    Tbh, I'd prefer if they nerfed warriors again.

    Lets petition Wow to nerf Warriors as they are too overpowered. Take away intercept, decrease rage gain by a factor of 4 and make them have to wear pink fluffy directors pants so we can tax them. Whos up for it, I'm sure I can make about a 1000 fake email addys over the weekend.


  • Registered Users, Registered Users 2 Posts: 1,562 ✭✭✭cance


    of all classes, warriors are the class i feel most sorry for...

    just look at em, over there, all underpowered and vunerable... spec'd fury for (at best) poor dps and being replaced by tanking druids... poor little blighters....


  • Registered Users, Registered Users 2 Posts: 26,928 ✭✭✭✭rainbow kirby


    But we still need female gnome warriors, just for the sound they make while they're tanking!


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 6,810 ✭✭✭DRakE


    any warlock nerf is welcome.


  • Registered Users, Registered Users 2 Posts: 1,562 ✭✭✭cance


    DRakE wrote:
    any warlock nerf is welcome.

    what class do you play mr warlock hater?


  • Registered Users, Registered Users 2 Posts: 14,012 ✭✭✭✭Cuddlesworth


    At a guess I'd say warrior.


  • Registered Users, Registered Users 2 Posts: 2,497 ✭✭✭Nick_oliveri


    cance wrote:
    of all classes, warriors are the class i feel most sorry for...

    just look at em, over there, all underpowered and vunerable... spec'd fury for (at best) poor dps and being replaced by tanking druids... poor little blighters....

    Shouldnt have started playing wow as a warrior then! :(


  • Registered Users, Registered Users 2 Posts: 1,823 ✭✭✭Horsefumbler


    keep the nerfs coming...


    longer death coil cooldown?;)


  • Advertisement
  • Closed Accounts Posts: 22 NirdleBug


    *deletes the warlock I just rolled*


  • Closed Accounts Posts: 3,783 ✭✭✭Binomate


    Please sir, can I have some more?


  • Registered Users, Registered Users 2 Posts: 6,810 ✭✭✭DRakE


    I play a priest :D


  • Registered Users, Registered Users 2 Posts: 2,149 ✭✭✭ZorbaTehZ


    DRakE wrote:
    any warlock nerf is welcome.

    IDD
    And I play a druid.
    Too many times Ive gone to make tea whilst waiting for a chain-fear to run out.


  • Registered Users, Registered Users 2 Posts: 17,709 ✭✭✭✭Mr. CooL ICE


    Have a priest and warrior, and the 2.01 patch really screwed the warrior up. If he wasnt crap at PVP while fury specced (ok, i know arms is better for pvp), hes rightly screwed now. As my priest, a warrior could barely harm me UNLESS they had some decent gear and a 2-hander, and that was with being both shadow specced and disc/holy. They really need some changes made to the warrior so they don't need to depend on having decent gear to not totally suck in pvp.

    My warrior is a female gnome :D. Sounds like a chick orgasming after inhaling helium when tanking.


  • Registered Users, Registered Users 2 Posts: 1,562 ✭✭✭cance


    My warrior is a female gnome :D. Sounds like a chick orgasming after inhaling helium when tanking.

    ... :D


  • Registered Users, Registered Users 2 Posts: 14,012 ✭✭✭✭Cuddlesworth


    DRakE wrote:
    I play a priest :D

    :) Feel the powa!


  • Moderators, Education Moderators, Music Moderators Posts: 10,686 Mod ✭✭✭✭melekalikimaka


    locks are getting a raw deal with these last few patches...


  • Registered Users, Registered Users 2 Posts: 14,012 ✭✭✭✭Cuddlesworth


    locks are getting a raw deal with these last few patches...

    I don't think so, Locks were made overpowered. They can out dps anybody, are harder to kill then any other clothwearer and in pvp they can take on 2 or 3 other people at once. Plus they have a variety of pets.

    Blizzard is slowly toning locks down, but they will not be turned into a free hk like warriors.


  • Registered Users, Registered Users 2 Posts: 17,709 ✭✭✭✭Mr. CooL ICE


    Perhaps introducing a cooldown on fear? As little as 10 or 15 seconds? That could solve a lot of imba problems


  • Advertisement
  • Moderators, Computer Games Moderators Posts: 23,282 Mod ✭✭✭✭Kiith


    krazy_8s wrote:
    Blizzard is slowly toning locks down, but they will not be turned into a free hk like warriors.

    We know all about being free honour kills. We were like that before getting buffed in the 1.8 (1.9?) patch. Locks are massivly overpowered at lvl60, but its supposed to be far more balanced (against locks) at 70, with the massive amounts of health that pretty much every class is getting. We'll see soon enough, once the majority of people get closer to there. I got kinda bored of my lock anyway...trying a Orc Warrior on Auchindon now.

    Now bring on the Hunter nerfs...


  • Registered Users, Registered Users 2 Posts: 1,562 ✭✭✭cance


    Kiith wrote:
    Now bring on the Hunter nerfs...

    AMEN


  • Registered Users, Registered Users 2 Posts: 2,010 ✭✭✭Dr_Teeth


    Kiith wrote:
    Now bring on the Hunter nerfs...

    That was two weeks ago! Hunters are really very poor at 70 now. I do about the same dps as I did at level 60 pre-nerf. With everyone having 3k+ more HP there isn't enough time to DPS them down before we are deadzoned and killed. We also got no good PVP abilities in the expansion, not one. :(

    The crit nerf is especially nasty. I'm down to 18% ranged crit now, was 25% at 60. Also there's resilience - this isn't a problem right now but when people start to stack resilience gear for PVP that will be another 5-10% crit reduction. Armour scaling also hurts, I had 40% absorb at 60, now it's 28%.

    Hunters and Warriors are suffering now for the same reason - we both have deadzones where we do no damage and we now lack the burst DPS to kill other classes before they exploit it.


  • Registered Users, Registered Users 2 Posts: 1,562 ✭✭✭cance


    Dr_Teeth wrote:
    Hunters are Warriors are suffering now for the same reason - we both have deadzones where we do no damage and we now lack the burst DPS to kill other classes before they exploit it.

    well if thats the case, the hunters on my KOS list will be very unhappy when i see them next. Hunter DPS was just LOL at lvl 60.


  • Registered Users, Registered Users 2 Posts: 8,081 ✭✭✭BKtje


    Played a warrior to 70 (warrior had tier 2,2.5 and some naxx type loot (not the sets but that general level) before TBC.

    I had about 59% armourr eduction at 60 in tank gear(7k odd hp) and about 49% in dps gear(4300 hp). Now my Tank gear i got 49% dmg reduction(11k hp) and 42% reduction in dps gear (7.5k hp). I'm not overly worried about this however (im more worried about my lack of dps in general, so much so i said **** this and specced prot so that i could at least do one thing properly). My gear will improve as i start getting high end blues and when we start raiding next week so it doesnt hugely worry me...especially as prot.

    What does worry me is this however. I had just lvl'd my mage to 60 the day before the expansion came out so his gear was pretty crap. That mage is now lvl 62, has about 1500 hp more, has 200 firepower more and has a massive 28%* crit chance with fire spells. You might think i got imba gear but tbh all i've done is use quest rewards and i still got 2 pre TBC items which when changed with upcoming rewards will boost my crit chance to circa 29%-30%**.

    At the height of my warrior at 60 i had 28% crit chance...in berserker and i had to sacrafice a load of hp to get it. This mage of mine is by no means an exception in my guild, more like the rule.

    Leveling my mage is an absolute sinch. Soloing elites 1-2llvls higgher for massive xp while everything i did with my warrior was a struggle.

    *32% for fireblast and scorch. This is all with molten armour.
    **Same as above.


  • Moderators, Computer Games Moderators Posts: 4,569 Mod ✭✭✭✭Ivan


    In reply ^^

    Mages are a far easier class to level than warriors. Heck, any dps class is far easier to level than warriors, and some healing classes pretending to dps are easier than warriors. This has always been the case.

    Secondly, going from crap gear to TBC quest rewards is a huge jump, whether you want to admit it or not. 61-63 quest rewards are the equivalent of tier 1 but with buttloads more stamina on it. And that has really only ever been the mages major weakness, stamina, with the huge amount more they've gotten they have gotten even easier to play in PvE.

    But yeah, warriors have definitely been weakened in TBC overall, imho, and while I think it is quite sad, I also think things will improve alot for them once everyone hits the same gear level they once were at...


  • Registered Users, Registered Users 2 Posts: 26,928 ✭✭✭✭rainbow kirby


    Probably isn't helping warriors that so many of the plate quest rewards in Outland are sta/int/+dmg/heal paladin stuff (makes me a happy bubblegirl though!).


  • Registered Users, Registered Users 2 Posts: 400 ✭✭Dubhthamlacht


    Dr_Teeth wrote:
    That was two weeks ago! Hunters are really very poor at 70 now. I do about the same dps as I did at level 60 pre-nerf. With everyone having 3k+ more HP there isn't enough time to DPS them down before we are deadzoned and killed. We also got no good PVP abilities in the expansion, not one. :(

    The crit nerf is especially nasty. I'm down to 18% ranged crit now, was 25% at 60. Also there's resilience - this isn't a problem right now but when people start to stack resilience gear for PVP that will be another 5-10% crit reduction. Armour scaling also hurts, I had 40% absorb at 60, now it's 28%.

    Hunters and Warriors are suffering now for the same reason - we both have deadzones where we do no damage and we now lack the burst DPS to kill other classes before they exploit it.

    It's all to do with Itemization. I have only 20% ranged crit now at 70. Down from 27% at 60. This is partly due to me having still mostly level 60 gear on my hunter (T3/T2.5, a few T2). When i first got to 60 I had pretty crappy gear and about the same crit ratio. Start doing the heroic 5 mans and raids and crit rating will rise as intended. Nothing to worry about.


  • Closed Accounts Posts: 5,064 ✭✭✭Gurgle


    In Hellfire Ramparts last night & my Felguard was doing more damage & holding agro better than the warrior trying to be MT.
    :D

    Just a shame I had to abandon all my points in destruction to get him.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 1,562 ✭✭✭cance


    Gurgle wrote:
    In Hellfire Ramparts last night & my Felguard was doing more damage & holding agro better than the warrior trying to be MT.
    :D

    Just a shame I had to abandon all my points in destruction to get him.

    I have found this too, but the FG doesnt take as much of a beating. plus priests really dont like healing pets... doesnt bother me so much but it drives the hunters crazy.

    and non prot spec'd warriors are really having a hard time tanking, although this can be expected.


  • Closed Accounts Posts: 3,783 ✭✭✭Binomate


    LFM - Feral Tank, last spot. Pretty common sight now in the LFG channel. I partied with a feral tank who had reached the cap on his armour for damage reduction. He had either 31k armor, or 27k armor, can't remember which. Either way it was somwhere in between 70-75% (or what ever the limit is) damage reduction and he still had 13k health as well, not to mention the shape shifts out of bear to innervate the healer if something went wrong and we over pulled in heroic.


  • Registered Users, Registered Users 2 Posts: 8,081 ✭✭✭BKtje


    I don't think any mage ever had 30% crit rate with tier 1 gear and a mana pool of 7k which is what i got now? I realise this will drop (crit rate) when i lvl in a few thousand exp but its ridiculous.

    I mean, aoeing at 58 ish i could take 3-4 mobs my own level but i'd be totally out of mana and hp. I just aoe'd 7-8 mobs last night and still had 50% hp and 66% mana...thats just ridiculous. Don't get me wrong, i love it but surely thats a little imba? (woulda tried aoe'ing more but it thats all the mobs i could find in one spot)


  • Registered Users, Registered Users 2 Posts: 2,010 ✭✭✭Dr_Teeth


    It's all to do with Itemization. I have only 20% ranged crit now at 70. Down from 27% at 60. This is partly due to me having still mostly level 60 gear on my hunter (T3/T2.5, a few T2). When i first got to 60 I had pretty crappy gear and about the same crit ratio. Start doing the heroic 5 mans and raids and crit rating will rise as intended. Nothing to worry about.

    I do not share your confidence, seeing as we can actually go to the vendors in Shattrah and see the tier4/5 sets for ourselves right now. They have pitiful amounts of crit - all the Hunter items in the game right now are PVE-oriented (AP, int, mana/5 etc.)


  • Registered Users, Registered Users 2 Posts: 1,562 ✭✭✭cance


    Binomate wrote:
    LFM - Feral Tank, last spot. Pretty common sight now in the LFG channel

    i still feel bad for the warriors in my guild. I mean, if they arent tanking they really arent much use in instances. Their dps is nothing compared to facemelters, rogues, locks and mages. and their tanking while they are in grinding spec is just woefull.

    im always reluctant to bring a random hunter on my server to an instance (as most of them are idiots) but even hunters have more utility than a dps warrior.

    makes me a sad panda, but at the same time when they re-spec at 70 im sure they will be shown more love again.


  • Moderators, Computer Games Moderators Posts: 4,569 Mod ✭✭✭✭Ivan


    Warriors need gear to improve, simple as. A nice epic 2 hander or dual wielding shiny swords, will put the smile back on any warriors face...

    Just you wait!


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 10,299 ✭✭✭✭BloodBath


    trying a Orc Warrior on Auchindon now.

    Theres a few of us on Auchindoun now. I have a 28 tauren druid atm. Add Bzal if your looking for some Irish peeps.
    That was two weeks ago! Hunters are really very poor at 70 now. I do about the same dps as I did at level 60 pre-nerf. With everyone having 3k+ more HP there isn't enough time to DPS them down before we are deadzoned and killed. We also got no good PVP abilities in the expansion, not one.

    You have the easiest class for kiting in the game. You are the second most imbalanced class for pvp after warlocks. Cry more tbh. You're complaining that you actually have to kite something a litttle to kill it now instead of the aimed, arcane, multi, auto barrage that had most people dead before they could get to your deadzone.
    i still feel bad for the warriors in my guild. I mean, if they arent tanking they really arent much use in instances. Their dps is nothing compared to facemelters, rogues, locks and mages. and their tanking while they are in grinding spec is just woefull.

    Tbh Prot warriors still make superior tanks than druids. They might not have as much armor or hp but they have block value + other useful abilities like shield wall, retaliation, last stand ect + they are quicker at building agro. They definitely need a dps boost tho, an extra 5 yards put onto charge and rage generation put back to what it was pre nerf.


  • Registered Users, Registered Users 2 Posts: 8,081 ✭✭✭BKtje


    makes me a sad panda, but at the same time when they re-spec at 70 im sure they will be shown more love again.
    Well it has certainly made running instances in pugs easier. Running places like the Botanic/Arcatraz would be a complete pain if i wasn't prot spec. Place is hard enough in a guild run (where one mistake is death at times) to risk a pug until everyone knows it a bit better.

    Guild m8 of mine is a 31/30 spec(MS, flurry and deathwish is tasty, mich better dps than pure fury atm) warrior with an epic 2 hander and he still got out dmg'd by a druid by a fair amount(not a tanking druid tho thank fook, i got that job being prot spec). Both out dmg'd the rogue somehow which the rogue was a little puzzled at seeing as he was one of our top melee damage doers in BWL/AQ40/Naxx. Guess he needs to learn stuff all over again :p

    Anyway it will be interesting to see how things stand after stuff settles down.


  • Moderators, Computer Games Moderators Posts: 4,569 Mod ✭✭✭✭Ivan


    BloodBath wrote:
    They definitely need a dps boost tho, an extra 5 yards put onto charge and rage generation put back to what it was pre nerf.

    As I've said already, the rage generation "back to what it was pre nerf" will come when warriors get better gear.

    The nerf as you call it, was a fix or rebalancing with level 70 in mind, as it were. Its the same situation as with introducing the ratings. If rogues/hunters and mages kept gaining crit rating etc. the same way at 70 as they did at 60 then you would have level 70 rogues running around with 70-80% crit rating. And all of them still using the blue trinket that gives 2% crit as it was so powerful.

    The point being, if warriors at 70 still gained threat the same way they did at 60, then 1 hit from an epic 2 hander would see them have a nearly full rage bar. And I think as many warriors have demonstrated, a warrior with lots of rage is a dps machine.

    Its the reason that our highest dps'er in my guild was a suiciding warrior, who would just run in and dps like a nut. Not caring for aggro and whatnot. He'd spam Heroic strike to his hearts content, with bloodthirst and such until he would eventually die. Though not before going top of the dps meters long before that.

    So, as a result, warrior rage generation was "normalized" meaning it was reduced at 60 with the knowledge that once they hit 70 and got equivalent weapons, things would be back to before... So, give it time I say and the "nerf" and dps boost they so desperately require, will sort itself out.

    As for 5 yards on charge. I dont see the point, but I think the majority of warriors would just prefer the fix to charging/intercepting while snared bug.


  • Registered Users, Registered Users 2 Posts: 2,010 ✭✭✭Dr_Teeth


    BloodBath wrote:
    You have the easiest class for kiting in the game. You are the second most imbalanced class for pvp after warlocks. Cry more tbh. You're complaining that you actually have to kite something a litttle to kill it now instead of the aimed, arcane, multi, auto barrage that had most people dead before they could get to your deadzone.

    haha, god.. I'm actually seeing a "QQ more noob" post on Boards, that's a real let-down.

    Anyway, seeing as you mentioned kiting as some kind of amazing strategy in a game where everyone now has flying mounts that make them immune to CC, and where almost all PVP is around static objectives such as instance portals, zone objectives and battleground flags, I'm guessing you haven't the first clue of what you're talking about. I'll leave it there.


Advertisement