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Medieval total war 2 - release iminent!

  • 10-11-2006 8:52am
    #1
    Closed Accounts Posts: 3,892 ✭✭✭


    Hoping to get my copy soon. Have the demo and it looked great!

    Anyone else looking forward to this release?


«1

Comments

  • Closed Accounts Posts: 954 ✭✭✭DarthWraak


    I have a friend in college who is craaaaaaaaaaaaazy about this release. I on the other hand, am not. Im an FPS whore tbh.

    But where did you get the demo, file front?


  • Registered Users, Registered Users 2 Posts: 1,622 ✭✭✭talla


    Picked up the collectors edition in game last night for €60 on the way home. haven't had much time to play it but am impressed on initial playing. Huge install though, 2 DVD's think about 11 GB's required.


  • Closed Accounts Posts: 313 ✭✭Ho-Hum


    Dont think I'll be getting it for a while, tried the demo and my PC aint really up to it at the moment. :(


  • Closed Accounts Posts: 3,892 ✭✭✭spank_inferno


    I seen on the case it was a DVD game, but 2 will make it a big install!

    Got the demo over a bit-torrent all the other websites were demanding money for just a demo.


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    Ya know it occured to me before that a clever method for preventing pirating would be to release gigantic games. 11 gig is gigantic in my book. Its easier to just go to the shop and buy it.

    Dammit. Eyes his impending copy of Neverwinter Nights II. 5.75 gig is almost "gigantic".


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  • Closed Accounts Posts: 159 ✭✭adamcp


    talla wrote:
    Picked up the collectors edition in game last night for €60 on the way home. haven't had much time to play it but am impressed on initial playing. Huge install though, 2 DVD's think about 11 GB's required.

    What's all in the collector's edition? do you get a map with the normal version like RTW?


  • Registered Users, Registered Users 2 Posts: 1,742 ✭✭✭Branoic


    Its a sweet game. Loving it so far. I like RTW too but I never felt as involved with that game or its characters as i did in the old MTW, and I'm glad to say I'm really feeling that again with this one.

    The collectors edition is pretty sweet. You get the map, which I don't think you get in the regular version this time round, the building chart, a little metal figure now perched proudly atop my computer, art cards, and a second DVD with the making of docu and soundtrack. And the box it comes in is very pretty.


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    I also got the collector's edition. Very snazzy.

    The game is the exact same as Rome Total War with nifty bells and whistles. Of course, I adore the TW forumla so its still good, but its just more of the same for those who aren't TW adicts like me.


  • Registered Users, Registered Users 2 Posts: 7,136 ✭✭✭Pugsley


    Looking forward to buying this one, played RTW to death (22 completed campaigns between RTW and its mods), the demo was pretty fun but clearly very scripted, hope the AI will be more of a challenge this time around.

    On the topic of huge installs 6.75gig for Dark Messiah of Might and Magic, or if you go back to the year 2000 Baldurs Gate 2 racks in at an incredible 5.5gig's!!


  • Registered Users, Registered Users 2 Posts: 19,976 ✭✭✭✭humanji


    Pugsley wrote:
    Looking forward to buying this one, played RTW to death (22 completed campaigns between RTW and its mods), the demo was pretty fun but clearly very scripted, hope the AI will be more of a challenge this time around.

    On the topic of huge installs 6.75gig for Dark Messiah of Might and Magic, or if you go back to the year 2000 Baldurs Gate 2 racks in at an incredible 5.5gig's!!

    Hell, I remember when Ultima 7's 4meg install was insane and I had to clear everything on my pc to play it!


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  • Closed Accounts Posts: 546 ✭✭✭Froot


    humanji wrote:
    Hell, I remember when Ultima 7's 4meg install was insane and I had to clear everything on my pc to play it!

    stay on topic old man :D


  • Registered Users, Registered Users 2 Posts: 8,806 ✭✭✭Lafortezza


    How welcoming is this game to total noobs?
    I downloaded the demo on Steam and had a quick look but it didn't catch my attention immediately.


  • Registered Users, Registered Users 2 Posts: 19,976 ✭✭✭✭humanji


    okay, staying on topic, I think it's ok to get into. It's not easy, and if you start a campaign, you might find yourself restarted a few times because you made the wrong decision here and there. The battles are tough, but they all start easy enough and gradually get harder, giving you plenty of time to learn the ropes. Don't be tempted to go straight into a skirmish game like I did. You'll quite likely be whipped and it does nothing for your morale or desire to play the game again! :D


  • Registered Users, Registered Users 2 Posts: 1,742 ✭✭✭Branoic


    Its a complex enough game (not as complex as, say, Civ 4), but the tutorials, in game advisors and detailed manual would all be excellent help for a noob.


  • Moderators, Computer Games Moderators Posts: 2,975 Mod ✭✭✭✭LoGiE


    It's very like all the TW games that came before it. I'm enjoying it but i'm getting a serious feeling of deja vu.:(


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    was gonna wait a while before picking it up, but eurogamer says that the combat takes a second place to the vastly improved diplomacy, religion etc factors, which are among my favourite things of the original medieval and has convinced me to pick this up sooner then originally planned.


  • Closed Accounts Posts: 546 ✭✭✭Froot


    I preferred using the campaign map than fighting actual battle in the original Medieval and I have to say that this is a a totally different game. Its not necessarily better than Medieval because its so different in my eyes.

    The diplomacy is much better though, you can choose why you want an alliance with people instead of just allying with them etc.

    The graphics are fantastic and the sound is very immersive.

    All in all its a fantastic game. I never played Rome:TW so I'm not used to the 3d map thingy but this is seriously entertaining stuff.


  • Closed Accounts Posts: 51 ✭✭garrethg


    BlitzKrieg wrote:
    was gonna wait a while before picking it up, but eurogamer says that the combat takes a second place to the vastly improved diplomacy, religion etc
    The campaign map has improved quite a bit. AI factions are no longer limited to attacking the same heavily fortified city over and over again like psychotic lemmings but now make rational decisions on the why, when and where of offence. They make much more aggressive use of agents than R:TW and react sensibly to diplomatic offers. When I offered France a ceasefire after taking one of its cities the AI considered the offer "very demanding", but when I offered again - after besieging two more of his settlements - Le Roi rather sensibly reconsidered the offer as "very generous". The backstabbing Milanese also experience a similar change of heart after my assassins got to work on their leading generals; one turn after declaring war, and bereft of leaders, they were suing for peace.

    Religion, settlement control, the economic model and mission assignment (including some from unexpected sources) have all improved. In fact my only gripe with the campaign is the pointless addition of trader agents; ninety-five percent of what they do could be done by a building which makes them micromanagement for micromanagement's sake.

    In contrast the battle maps feature the same old game play, the same the old AI and the same old problems... Creative Assembly giveth and Creative Assembly taketh away.


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    BlitzKrieg wrote:
    but eurogamer says that the combat takes a second place to the vastly improved diplomacy, religion etc factors, which are among my favourite things of the original medieval and has convinced me to pick this up sooner then originally planned.


    Its true.

    Some recent developments in my current game:

    - We're at war with the French. A french Cardinal has become Pope and now inquisitors are burning half of my royalty alive for "heresy".
    - The Cardinal who is most likely to become pope next is also French so I'm sending armies of assassins after him so to ensure that a Polish cardinal will be pope next. They're my allies, they love me.
    - The veteran general in charge of my elite former-crusader army has gone rogue and is wrecking up my middle east holdings.
    - I'm systematically sacking Scicilian cities because they attacked us and they've been Excommunicated, so it open season.


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    this is the sort of stuff I like to hear. Gonna pick this up thursday and spend my two days off giving it a go.


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  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    Oh, and most recently the Pope demanded that not only must we join a crusade for Antioch, but my KING has to lead it. Seriously, the last King got burned for Heresy, he's trying to get this one killed on a mad capaign against the heathen.


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    i remember leaving loads of similar reports on my campaign when i played the original medieval... seeing other peopl do it fills me with confidence that this one will be just as engrossing.


  • Banned (with Prison Access) Posts: 6,315 ✭✭✭Jazzy


    its super awesome.

    im gonna see if i can get a team together for multiplayer


  • Registered Users, Registered Users 2 Posts: 1,742 ✭✭✭Branoic


    Yeah, I love thinking of all the little stories surrounding events in the game.

    Example one:
    an inquisitor was in french lands and looked to be heading towards my provinces (english). I knew from previous run ins that inquisitors are nasty, so I sent a master assassin at him. The attempt failed, but my master assassin at least escaped with his life - or so I thought. A turn later the inquisitor discovers my assassin and burns him at the stake. Oh what a reversal! And so ends a glorious career of murdering french spies, merchants, priests and nobility :(

    Example two (the best one so far):
    I'm at war with the French and their heir and his brother are sharing a full stack army. They caused me a bit of grief and then they retreated to Marsailles and sat just outside the city for a while.

    I sent one of my lovely princesses to the stack, and the brother fell in love with her, married her, and switched sides (I would have tried it with the heir, but you can't have heirs or kings switching sides). So now my princess unit was replaced by my nice newly aquired 4 star french general.

    The only problem was that he was "stuck" in the red zone of control between the full french stack and the city, so he couldn't go anywhere. Next turn, the french army, led by his brother, attacked. 2000 men against 20. I played it out on the battlefield, and it was the stuff of epic Hollywood movies. My brave general, consumed with forbidden love for an english princess, faced his brother across the field. By charging at select light units and galloping away before becoming too entangled, he managed to kill about 120 of his former soldiers. Eventually, the french heir caught up to him and the final fight begun. Being a stronger and better general than his brother, he actually managed to kill the French heir! but then, of course, he and his unit were wiped out.

    So, two french family members killed over a woman :D

    ***edit for spelling***


  • Closed Accounts Posts: 3,892 ✭✭✭spank_inferno


    There's a movie script in that one for sure! :p

    I've had the game a few days, its an improvement on RTW, but the enemy AI is still a little too easy, but the look and feel of both the campaign map and the battle maps are much improved.

    Some cool new factions too
    The aztecs look like a gay pride parade cos they are all in feathers! (I thought I seen one fruity bloke wearing a feathered boa, alas it was just a necklace :rolleyes: )
    There is also a new faction from the east who come with elephants with cannons on their back, how cool is that!


  • Closed Accounts Posts: 313 ✭✭Ho-Hum


    This game keeps on sounding better and better, me thinks I'm gonna upgrade so I can play it.


  • Registered Users, Registered Users 2 Posts: 2,297 ✭✭✭Ri_Nollaig


    There's a movie script in that one for sure! :p

    I've had the game a few days, its an improvement on RTW, but the enemy AI is still a little too easy, but the look and feel of both the campaign map and the battle maps are much improved.

    Some cool new factions too
    The aztecs look like a gay pride parade cos they are all in feathers! (I thought I seen one fruity bloke wearing a feathered boa, alas it was just a necklace :rolleyes: )
    There is also a new faction from the east who come with elephants with cannons on their back, how cool is that!
    wat does the map look like when you have "discovered" america ? does it have full scale including the atlantic ?


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    got the collectors edition, but not home till much later tonight (around midnight :( ) sooo left yearning for it.


    the joy that overfilled me when i took out the map...its huge! I remember the rome map being relatively small, but this is one is BIG! so me happy :D


  • Registered Users, Registered Users 2 Posts: 5,200 ✭✭✭muppetkiller


    Lads I might pick this up myself on the way home...it's only 39.99 in HMV of all places !!!


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  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    Branoic, you do know that you could have just had your love-struck General rout as soon as the battle began and he'd just withdraw out of the zone of control back on the strategy map...?


  • Registered Users, Registered Users 2 Posts: 1,742 ✭✭✭Branoic


    Yes, I know that, but I didn't want to. I kinda like "role playing" during the game, and it seemed like making a stand would be the thing he'd do :D

    Besides, while he could potentially have been further groomed into one kick ass general, I didn't particularly need him, and this way, two french generals are removed.


  • Registered Users, Registered Users 2 Posts: 5,967 ✭✭✭Pyr0


    Im about 70+ turns into the campaign with france gone along with portugal and the moors, milanese are barely holding on. How many turns until you discover America ? Gun powder has been discoverd also.


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    40 turns in with England.

    Sort of disapointed cause I havnt had much oppurtunity to take advantage of the more diverse campaign features yet...(Princess, merchants, assasins etc.) been trying to get them up, but only got my spies and priests on a role (already converted 25% of jerusalum.)

    My saga will be one of wealth and faith. Having turned only 3 of my cities into castles (the ones facing my enemies in france and scotland), I have churned some very profitable cities and have stayed firmly in the top 5 rankings, and at the top financially (was overall number 1 for a while.)

    But now that finance is rolling into resources as I used a chunk of it to fund a crusade to jerusalum, which I must complain that no one else joined me despite announcing they would. Had to hire alot of mercenaries to take the city and the 3 armies gaurding it in the end.

    I was surprised at the crusades model, in the original it was this uncontrollable object you hated cause it passed through your land taking your best troops. now its a mad race to get to the goal before everyone gives up.

    But anywho, took jerusalum and am converting it slowly. I like the new economic system and castle/city techlines, makes it easier then previous games where you try to make every settlement an ultimate multifunctional utopia. Religion is fun, France went from heritics to saints by a simple change in pope, and i'm stuck begging for scraps so I can take scotland as the final piece in my empire.


    Though the battles have been mostly disapointing same old stuff :(


    Company of Heroes is still the best RTS this year, but Medieval 2 could be the best turn based empire building one.


  • Registered Users, Registered Users 2 Posts: 5,267 ✭✭✭Elessar


    Bought this game on a whim on Wednesday and I'm really enjoying it. It plays suprisingly well on my Macbook Pro. I was initially disappointed (with the battles mainly) but the campaign map more than makes up for it.

    Dunno why I bought it since I wasn't really into Rome, but I'm glad I did now. If only it would stop crashing! It crashed a second time last night after I spent about an hour having my cavalry being chased around a city to tire the enemy down until they eventually gave up. So frustrating.

    Crashing for anyone else?


  • Closed Accounts Posts: 51 ✭✭garrethg


    Ri_Nollaig wrote:
    wat does the map look like when you have "discovered" america ? does it have full scale including the atlantic ?
    Judging from screenshots the eastern coasts of the Americas appear on the strategy just as the European territories do but the distance between the continents isn’t to scale.

    In any case you'll probably finish the campaign long before Europeans discover the New World. I finished my first campaign just as the Black Death swept into Europe (1347 AD), whereas the infinite mercy of both God and Spanish steel weren’t introduced to the Americas until the 1490’s.

    Elessar wrote:
    If only it would stop crashing! It crashed a second time last night after I spent about an hour having my cavalry being chased around a city to tire the enemy down until they eventually gave up. So frustrating.
    What I don't understand is why they took out the pre-battle quick save function added in Viking Invasion. At least with quick save only the last battle of the turn had to be replayed after a crash.


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  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    not for me.



    Just up to my 80 turn.

    Still havn't conquered all of Britain (one provance left.) Damn Scots proved a bit difficult.

    Lost Jerusalum to the Egyptians, though I gave them a seriously hard fight for it (i'm talking 80% casualties for them before they finished me off. Sucked to be them when the Mongols invaded 2 turns later :D


    Early in the game I sent a priest on a pilgramage to Jerusalum by foot, by the time he got there he was a cardinal pretty much pumped up on peity and purity, was gonna try and get him elected as pope when the goddamn inquisition burned him! WTF! he was a goddamn cardinal and they burned him.

    Also I like the stereotypical diplomat voices, really helps in knowing how far you have to push them, also when you have to choose to execute troops or not, the whimpering is satisfying (esp the Scots) 'Aii you can expect a Scot to pay you!'


    I find the game is easier to start out then Shogun or Medieval 1, pretty much like Rome, but unlike Rome its quicker to get yourself mobilizing in a specific direction and plan (for me my targets = Scotland, Jerusalum, France) and even better though you always feel like your making ground, its never on a scale as taking 3-4 territories in 2 turns as it was like at the middle point of Rome.

    Assassins suck, but they've always sucked. Someone tell me the easiest way to get assassin stats up? I swear its blind luck if they kill anyone. And the Scottish prince was willing to pay me to assassinate his father and I just couldnt do it, had 3 of them on him and none of them could kill him. Turned out his father was a paranoid old jerk.

    I like the heritic system and the pope system, works a lot better then the Senate did, also being able to be offered missions from other sources (your own nobles, treachorous heirs) is pretty cool. Priests are not too difficult to level up (move them to low catholic regions for a bit of preaching then send them heritic hunting.)

    I have not been able to get a single princessess yet, they are always being married off to suitable suitors, I always click yes cause I never see them as a character and fear if i click no they'll turn into old hags. Do you need to click no here to get one or should they be appearing all the time. Seriously wanted to try and create a French Civil War.

    Spies level up at a good speed (compared to Rome anyway) leading to better use of their skills (they opened the gates of edinburagh for me, lovely)

    Havnt really used Artillary units much. But have been the victim of some wonderful sieges involving and not involving artillary, including one that was mostly infantry on both sides, led to a wonderful battle on the walls.

    Overall i am enjoying it, I hope the other sides offer something different for replayability.


    Still sad at the lack of naval options, but happy to see they've fixed the combat (Rome suffered from some bizarre naval battle results which always pissed me off.)


  • Registered Users, Registered Users 2 Posts: 19,976 ✭✭✭✭humanji


    I'm really pissed off with the naval combat. It's really terrible and frustrating when you try to sail somewhere and twenty different rebel fleets appear out of nowhere and keep attacking you. I missed out on a crusade because of those jerks! All the more incentive to wipe their seed from the earth!


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    BlitzKrieg wrote:
    not for me.

    Assassins suck, but they've always sucked. Someone tell me the easiest way to get assassin stats up? I swear its blind luck if they kill anyone. And the Scottish prince was willing to pay me to assassinate his father and I just couldnt do it, had 3 of them on him and none of them could kill him. Turned out his father was a paranoid old jerk.

    Sabotage. Percentage chance to sabotage a church is usually in the 70-95% range. Next thing you know, you have Jason Bourne.


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    humanji wrote:
    I'm really pissed off with the naval combat. It's really terrible and frustrating when you try to sail somewhere and twenty different rebel fleets appear out of nowhere and keep attacking you. I missed out on a crusade because of those jerks! All the more incentive to wipe their seed from the earth!

    They're pirates! The idea is you have to keep a large fleet on the payroll and have them patrol the seas and destroy any pirates that crop up. If you don't do that, then yeah, pirate ships will be waiting to pounce on any ships that you do commission.


  • Registered Users, Registered Users 2 Posts: 19,976 ✭✭✭✭humanji


    Zillah wrote:
    They're pirates! The idea is you have to keep a large fleet on the payroll and have them patrol the seas and destroy any pirates that crop up. If you don't do that, then yeah, pirate ships will be waiting to pounce on any ships that you do commission.


    That's why I'm against computer game piracy. Bah-dum Tissshhhhh! :D


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  • Registered Users, Registered Users 2 Posts: 2,425 ✭✭✭Fidelis


    I just tried the demo and it's pretty impressive looking, although I have a question about the campaign combat. In the demo, you get no time to position your troops as you would like, granted these are historical battles so that's not practical. Also, in the historical battles, the enemy attacks within about 5 seconds, forcing me into pause mode for a few minutes until I can figure out what to do.

    So my question is, is the campaign combat different? Do you have the opportunity to maybe hide a few hundred men in the surrounding forest or even the time the re-position archers etc? I haven't played the TW series since Shogun, but I don't remember it being so frantic.


  • Registered Users, Registered Users 2 Posts: 5,967 ✭✭✭Pyr0


    Fidelis wrote:
    I just tried the demo and it's pretty impressive looking, although I have a question about the campaign combat. In the demo, you get no time to position your troops as you would like, granted these are historical battles so that's not practical. Also, in the historical battles, the enemy attacks within about 5 seconds, forcing me into pause mode for a few minutes until I can figure out what to do.

    So my question is, is the campaign combat different? Do you have the opportunity to maybe hide a few hundred men in the surrounding forest or even the time the re-position archers etc? I haven't played the TW series since Shogun, but I don't remember it being so frantic.

    Yeah you've time to do all that. Cool thing is you can't switch on "arcade" mode like you could in RTW, but yeah you haven't played that. Basically the moral is taken away and archers etc have infinite arrows, rocks, cannon balls. So it's a fight to the death a lot of the time.


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    Pyr0 wrote:
    Yeah you've time to do all that. Cool thing is you can't switch on "arcade" mode like you could in RTW, but yeah you haven't played that. Basically the moral is taken away and archers etc have infinite arrows, rocks, cannon balls. So it's a fight to the death a lot of the time.

    Why would you start talking about Arcade mode and confuse the poor newb?




    Yes, you can do all sorts of positioning before the battle. The only time you don't get a chance is if your army is ambushed and when an enemy army sallies out of a castle siege.


  • Registered Users, Registered Users 2 Posts: 5,967 ✭✭✭Pyr0


    Zillah wrote:
    Why would you start talking about Arcade mode and confuse the poor newb?




    Yes, you can do all sorts of positioning before the battle. The only time you don't get a chance is if your army is ambushed and when an enemy army sallies out of a castle siege.

    Just thought I'd throw it in there.


  • Registered Users, Registered Users 2 Posts: 2,425 ✭✭✭Fidelis


    Pyr0 wrote:
    Cool thing is you can't switch on "arcade" mode like you could in RTW, but yeah you haven't played that. Basically the moral is taken away and archers etc have infinite arrows, rocks, cannon balls. So it's a fight to the death a lot of the time.
    So you have a limited amount of arrows and cannon shot in Medieval 2?


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    See?!


    Yes, yes you do. Overall the battles are quite realistic like that.


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    and its a good thing too, I discovered some AI armies like to spend the entire battle pelting me with catapults instead of attacking and its better to wait it out until it runs dry then trying to stop the damn thing.


  • Registered Users, Registered Users 2 Posts: 17,371 ✭✭✭✭Zillah


    BlitzKrieg wrote:
    and its a good thing too, I discovered some AI armies like to spend the entire battle pelting me with catapults instead of attacking and its better to wait it out until it runs dry then trying to stop the damn thing.

    Ha, you just reminded me of a great battle. I had a fairly small army under siege in Antwerp, bloody Danish were assaulting. They had two huge armies, one on either side of the city, and there was no way in hell we could hold them both off. One had a load of siege equipment, the other had a single unit of catapults.

    So I positioned my army against the force with lots of siege equipment, and sent two family members on absolute suicide runs against the catapults. They got wiped out by the enemy army but not before they massacred the enemy catapult. An army of 2000 men then had to sit there and do nothing as they had no means of getting in :)


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    my last 2 battles in the middle east were epic stories of tragedy.


    long ago at around turn 30, my king had a son who was useless, so when the call for a crusade to jerusalum, not wanting to displease the pope but also not wanting to let someone useful die, I sent my useless son with a bunch of spare soliders off on the crusade. Shockingly he turned out not so useless and actually conquered jerusalum. So now I had one lame provance on the other side of europe which was constantly in dispute.

    Soon after my now amazingly impressive son got married and had a son. I discovered that sons appear in the same cities as fathers (a cool but not mentioned feature, and it doesnt apply to son in laws i think.) so I now had a 2 family members in jerusalum, so I conquered a nearby rebel castle, which also proved to be a lame duck full of disputes and riots. finally he had a second son, who went on a second crusade to Antioch. The son died peacefully in Jerusalum, his brother back in London became king. Soon the first son found running both jerusalum and the nearby rebel castle difficult and lost jerusalum to a large egyptian army (the battle an epic bloody battle of two large foes.) The second son, enjoying great success sent an army to conquer a turkish castle to defend his city and was enjoying much profit. The first son soon found that he could not appease the islamic horde in his castle and had to abandon it to rioters, the egyptians soon claimed it from them. after which the first son rode to the second son's castle, followed closely by a large egyptian horde.

    The castle only has a wooden wall, which still has a hole in it from my own battle to claim it. the egyptain horde vast in its number consisted of 2 catapults, 1 spearman, 2 light cavalery, 2 heavy cavalery (including a prince), 3 missile cavalery and at least 6 light soldiers.

    They first tried to spread my forces thin by bringing down more holes in my castles walls, forcing me to move my small forces (2 heavy soliders, 2 heavy cavalery, 1 missile cavalery, 1 group of fanatics.) to cover the walls. But they still did not attack, instead the catapults continued to pound into my walls bringing down the towers. So I decided to to send my cavalery out after the catapults, the second my forces appeared over the ridge his army mobolised. I called the cavalery back and his army stopped and reorganised itself to continue using catapults. To my advantage he had moved his spearmen away from his infantry (the spearmen already low in number due to my missile cavalery picking at them.) so once more I took my heavy cav and i ran them fullforce into his large infantry mass, the slaughter was glorious, my caverly snet many of them to early graves before his own cav and spear men flanked them and enveloped them in death. His infantry shakened, he sent his cav to attack, it met the walls of my heavy infantry but alas, infantry cannot stand against cavalery and they were washed aside, then the fanatics and finally the missile cav.

    He had won. But at a cost to most of his infantry and at 3 times the size of the forces i put on the field. After he took the castle he marched on my city.

    The city which now had stone walls and reinforced forces inside, the city that the castle bought an extra 3 turns to prepare itself, the city of the second brother.

    An army of 3 heavy cav, 2 missile cav and 4 spearmen waited him. Still outnumbered...but

    Again the egyptians used catapults to make a hole, and then they took out the towers. Meanwhile the second son with his 3 heavy cav exited the city by a side gate and started to travel towards the enemy.

    The egyptians out of ammo on their catapults charged with all their cavalery (missile, heavy and light.) only to find all my spearmen at the hole in the wall, they were driven back, my missile cav picked at his missile cav and little infantry, while with his cav stuck at the wall my own cav charged his remaining infantry from the side, causing panic and they routed, his catapults were burned and his cav and prince trapped.

    I killed them all.


    Now I have only 1 province left in the middle east, the second son is old and without a son, he will soon die and the turks are coming. I intend to give the land to the french as a gift, so I may claim their allegiance.


  • Registered Users, Registered Users 2 Posts: 4,227 ✭✭✭awhir


    wow you must of been baord man :)


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