Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie
Hi there,
There is an issue with role permissions that is being worked on at the moment.
If you are having trouble with access or permissions on regional forums please post here to get access: https://www.boards.ie/discussion/2058365403/you-do-not-have-permission-for-that#latest

SLA RPG - Game Turns (Game 2)

  • 16-11-2003 8:48pm
    #1
    Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭


    As last nights encounter in pit fade away in distant memory a new day dawns on mort and you count your lucky stars that your still alive to see it. You look out of your window down onto the busy streets of uptown mort people pack its streets the hustle and bustle of everyday life passing before your eyes. People running around like ants trying to do an honest days work on a dishonest planet.

    The early morning light streams into your apartment lighting up the darkest corners of your apartment. The rain clouds already dark and brooding overhead a steady stream of light rain falls slowly but surely from the sky the tap tap tapping noise of the rain drops splashing off the window resonates inside your head
    you crunch down on a few more pain killers the wounds from your previous BPN still not fully healed there are scars already and you imagine you will see many more before you retire from SLA as an operative.

    As you eat breakfast your personal Organizer bleeps reminding you that you have agreed to meet the rest of your squad at 1pm at the slayers crib to decide on your next BPN you should undertake, as you get dressed and prepare for another day at the office you look out the window once more as the city of mort stretches out before you eyes "Humph" you think to yourself thats some office

    as you head out the door to begin a new day of work.........


«13

Comments

  • Registered Users, Registered Users 2 Posts: 354 ✭✭Commissar


    Gaunt groaned as he rolled off his sleeping mat and onto the cold hard floor. Sometimes there was no other way of getting out of bed in the morning. He streched, trying to work the stiffness out of aching joints and hearing clicks and pops as bones were forced back into some semblence of a skeleton. Ideally he would have had some more time to recover but the team had to keep the ball rolling. Too much depended on reputation in this line of work.

    The kinks in his muscles worked out he began to dress for the occaision, slowly dragging on his clothes ... one kevlar sock after the other.


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Squall


    Squall moves with fluid motion, the power Katana in his hands a blur of motion. The apartment was silent except for the steady tap tap tap of the rain against the window and the sound of the blade slicing the air. Squalls personal organiser bleeped a message pulling him out of his trance.

    11am........hede been training for hours.

    Moving to the bedroom he checks his gear, needlessly, it was well maintained as always.

    He strapped on his body armour with a fluidity of one born into combat. Grabbing his weapons and securing them in their various holsters he grabs his Leather Jacket, grabs his keys, hops on his SLA Bike, revs the engine and tears off in a flurry of rain drops.


  • Closed Accounts Posts: 43,045 ✭✭✭✭Nevyn


    Tali woke with the blaring on an alram, she reached out and hammers the heel of her hand down where the aralm should be in a sleep fogged reflex. Her hand came down and smash, something gave, broke and there was warm liquid on her hand and suddenlny the screeching of " Bitch bitch, ooooooooohhhhhhh my fething node you broke it "

    She Yawns wildey and reaches for her FEN and slightly opening one eye shoot the Alarm clock shutting it up.
    Yawning again she swing the FEN arround to the now silent male cringing beside her bed about 10inches from the now defunct alarm. " I'm going to have a shower dont be here when I'm done. " She streches and heads to the bathroom with her FENS.

    She steps into the shower thinking 'only a broken nose I must have been more tired then I tought if that is all he suffered, at least I didnt wake beside a corpse this time. '

    She showers and then head back to the main room of the apartment the door is ajar,' how rude he didnt shut it. ' She slams it and flicks on the wall screen telling the TVeee to search for news feed featuring hot pursiut in the down town area, she nods and the screen splits into five the sound muted waitng for her to pick one.

    she watches as she fixes and consumes a caffine protein vit shake, wanting to get a beed on what was top of the ratings and figuring out whats currently all the rage for TVeee zombies to watch.

    she glances at the other chronometer on the wall and sees that it is now 2 pm. finishing her shake she leaves the apartment with the TVee still running.

    outside her sleek black set o'wheels wait her. ahh the joys of auto polit. she recs the enigne and heads for the meet with the rest of the group half way there she remembers to turn on her comms, well she had forgotten last night and the open mike to the rest of the group was fun for a while.


  • Closed Accounts Posts: 148 ✭✭tank


    Tank eyes flutter open on the dawn of a new day, mussles still sore bones creak as he gets out of bed. extending his jaws wide yawing and stretching limbs to there full tank belches *BURP* the noise echoe's around the room. S'cuese me. shouldnt have had all that free drink last night, stormers never get a headache thanks to there advanced metabolic rate. dressing quickly and rading the kitchen for a quick bite to eat before heading out the door,

    Dressing and Arming up quickly tank readies himself for another day on the frontlines defending SLA from what ever dregs want to wreak havoc on mort. Not surprisingly there's nothing in the fridge so tank heads out early for some take out food in the uptown strip of shops and resterants.

    once breakfast is over tank heads in the direction of the pit eager to begin a new mission and prove to SLA that he is a worth while investment.


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    Game turn 1

    - - - - - -

    As Early morning fades away into a dull rainy afternoon, and for the 2nd time in as many weeks the operatives now face the daunting task of going back to the BPN hall to pick up another assignment. throughout most of the early morning and late afternoon various members of the squad arrive at the slayers crib which is situated in uptown mort, Tali being the last to arrive not even fashionably late just plain old late but the look on her face suggests that she doesn't really care and if someone in the squad wants to make an issue of it they better make on where she wont be able to channel any flux!

    The crib itself is located in the lush surrounding's of uptown. Sky scrapers tower up into the clouds on every side of you, the streets are wide and trash free. you can actually walk around uptown without the feeling that at any minute your life could be taken from you. Everything here has a crisp clean look as Uptown is a district purely devoted to business, here away from the hustle and bustle of everyday life on mort SLA's economy can thrive, only operatives and high level company employee's are allowed into uptown as there are only business and corporate offices here in uptown no residential estates at all.

    Slayers crib is the acception to the rule of uptown the building has a harsh unforgiving look to in a dull grey washed out colour that separates it from the rest of the buildings in downtown plus slayers crib only has 20 stories its quite a small building compared so some of the more expensive corporate buildings that surround it. as your squad checks in you are well used to the procedure by now you check in at the front desk and hand over your weapons and begin the long haul and stand in line, 3 hours pass and you finally reach the registration desk waves of frustration and tension emanate from you as you reach the unfriendly and rather abrupt human female at the reception she takes your details registers your squad number and allows you admittance into que for the BPN halls. another 4 hours pass and you finally reach the BPN halls
    after about a dozen ciggs and many many cups of mother jabubu's extra strong caffeine enriched coffee you reach the BPN halls and like the last time you remember the place is chaos in its purest form! of the many many BPN's that you go for you are unsuccessful at getting some of the classier one's the one's that you have left are:

    ___________________________________
    BPN 1:

    Colour [Blue]
    Type [Street Maintenance]
    Payment: 75 Credits per Op
    Details: Squad required to destroy a carrien infestation in mort sewer system a bonus of 2 credits per confirmed carrien kill will be paid Per Op

    ___________________________________

    BPN 2:

    Colour [Red]
    Type [Red Alert]
    Payment: 500 Credits per Op
    Details: Rescue Mort citizens trapped in gauze rail train tunnel under cannibal sector 4

    ___________________________________

    BPN 3:

    Colour [yellow]
    Type [Retrieval]
    Payment: 250 Credits per Op
    Details: Classified materials from research lab have been stolen by Darknight recovery of goods is a MUST.

    ____________________________________

    BPN 4:

    Colour [Jade]
    Type [Ebon]
    Payment: 400 Credits per Op
    Details: Squad required to track down rouge ebon and recover dark lament material stolen by ebon links to Darknight are a possibility

    ___________________________________

    BPN 5:

    Colour [Grey]
    Type [Cloak Division]
    Payment: Classified
    Details: Classified

    __________________________________


    So there your options any takers?? vote now on the COMS channel for your choice unless you TL wants to go on one in particular!

    remember if you have ANY questions about payor details of a BPN you want to go on ask them BEFORE you accept as once you accept the mission there is NO turning back your rep's will be severely damaged if you pull out of a BPN once you accept and you'd only get blue BPN's from a long long time to come.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    Guys

    think VERY VERY carefully about the next type of BPN you want to run then vote in the COMS channel, there all pretty tough (with the exception of the whimpy blue one that i threw in there in case you were all to afraid to play with the big boys) :D


    oh and in case anyone want to know a carrien is a big giant mutant rat there killing machines and always attack in swarms if anyone has read / played the old warhammer games there basically skaven,


  • Closed Accounts Posts: 914 ✭✭✭Specky


    Better late than never.....

    Hardly a minute passed in Zmek's neighbourhood when you would not hear a scream, a shout, some cry of anguish as the distress in some creature's life leaked out to verbalise itself and punctuate the sounds of the city, but this scream was different. Thin, high, short to the point where if you weren't concentrating you might even question whether you'd heard it at all.

    But who would care anyway? Here, where life is worthless the cries of the fallen fade into the ambience of daily life and pass by the ears of those intent on staying alive without the vaguest registration.

    Stark blue lines of shadow cast by tightly tilted window blinds threw themselves across the bare floor in Zmek's apartment, picking out the shape of the squatting brain waster in stacatto lines like a half finished puzzle. His eyes were wide and bloodshot and sweat trickled cold on his skin despite the chill of the air conditioner blowing an icey draft across the floor.

    The flesh of his right arm was exposed, pale skin, tightly knotted muscle. Hissing breath broke the silence punctuated by the spatter sound of dark liquid hitting the floor.

    The "ping" of the personal organisor came as no surprise, Zmek was waiting for it like a signal that marked the end of a life and the beginning of another, waiting and focussing.

    Once the ping subsided he rose slowly, staring at the wall opposite where he had squatted, shrouded in darkness where the rays of light from the window blind could not touch. He did not need to see what was there. Every detail was fixed in his mind's eye, every detail he had traced with his mind the night before as, one by one, he had first printed off, then tacked the pictures of each of his squad mates to the bare apartment wall.

    The muttered words, the gestures he had used, the force with which he drove in the tacks lingered in his memory, dark, darker than the night he had waited through, darker than the spots of blood that patterned the floor of the apartment now.

    "I honour thee, dark Lord, with this offering. Deliver forth thine power through this servant that I may strike down those that stand in the path of Your Way...."

    Barely a whisper, the words hissed in the emptyness of the starkly furnished apartment and faded into nothingness.

    The chilled air swirled to scatter particles of dust as the door to the apartment slammed, leaving only emptiness, silence and the dimly visible pictures of the sqaud members pinned to the wall.


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    Game Turn 1a

    - - - - -

    As you rush to the regestration desk you just about manage to secure the Jade BPN ahead of 2 other newbie squads grinning manically at them you regester the BPN for your own as the other squads melt back into the crowded rooms of the BPN halls you hear there muted muttered complaints about not being fair the more experienced squads getting the better BPN's.

    You are told at the regestration desk that normally a fax is sent to your address with the details of the BPN however you are told that you will recieve a print out now of the details of the PBN as this is a high priority mission, the details are handed to you printed out and are as follows:

    - - - - - - - - - -
    Colour: Jade
    SCL increase: .4
    Dept: Dark Lament.
    Packages: Any/Strike Squad, Ebon preferred.
    Monitor: 3rd Eye.
    Bonus: 400c/Operative.
    BPN: Recover material stolen from Dark Lament by possible DarkNight Interceptors during recent raid on Mort Central. Contact Mr Venture at the Dept Science Friction for further information at your earliest convienence.

    - - - - - - - - - -

    You all make you way slowly outside the slayers crib past all the other operatives still scurring around like blind rats in a maze. what you are wondering is why a suit from uptown wants to see you up at science friction. You've all herd of science friction before from one source or another, its a pretty scary place located on the upper east side of mort central. the dept is owned by dark lament (for those of you that dont know dark lament is part of the company that deals with ALL ebon related matters) and usually has nothing to do with anyone that is not connected some way with ebb. this feels like its going to be another "interesting" mission

    "time to go talk to the suit" you think to yourself maybe you might even be able to get more money out of the bloodsucker if you bargin with him....


    [end of turn]

    - - - - - - - -


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Squall


    Pushing his way back out of the crib, with considerable outcrys by many of the smaller in the crowd, Squall finally gets out to the relatively fresh air of uptown mort.

    Reading the printout of the mission again Squall hops on his SLA bike taps his com bead

    ----> Coms Channel <

    revving the engine Squall takes off towards science friction.


  • Closed Accounts Posts: 148 ✭✭tank


    Tank easily pushes he way through the crowded corridors of the crib, the cries and hushed curses of the patrons of the crib falling on deaf ears. lost in his own thoughts tank says he farewells to the squad and will rendouz's with them at dark lament HQ in uptown mort.

    Still a little shaken from the last mission tank decides to breeze around on his bike for a while trying to ease off some of the anxiety, stopping breifly at a pizza place, tank enters and eats a super size 48" super hot chilli pepper pizza, and then continues on his journey only stopping 3 more times at fast foods take aways for food.

    After his light breakfast tank head in the direction of uptown mort and the mission ahead with a screech of his motor bike tank skid marks the path around him with a smell of burning rubber in the air tank roars off to dark lament.


  • Advertisement
  • Closed Accounts Posts: 43,045 ✭✭✭✭Nevyn


    Tali'Einea sit and smoke and thinks and smokes some more.

    She watches the Mill of SLA ops buzzing arround her like so many bees in a hive. She's read about such things in one of the many books her mother made her read.

    One or two would draw her notice, but after a 60 second glance fail to impress or stand out that much. the team was now lacking somthing that Spirit had decided to leave them. Ok not that the Ebon had been that vocal but she had held her end up when she was needed,
    Tali tought about the state she had been in when she 'Ported back from the vacum with the package, intresting but it could have all gone a lot worse.

    Seemed tht the squad could be running low on PMD and with thier numbers down there would be greater injuries and she'd be left to holding flux for healing. She scan the crowds again her eye drawn to the ebons amounst them.


  • Closed Accounts Posts: 914 ✭✭✭Specky


    Zmek said little more during the selection of the BPN and the voting of the sqad leader, instead he stood silently by watching impassively from within the anonymous shelter of his wrap around mirror shades.

    When the others left the crib and headed for the renezvous Zmek did likewise, without a word, without so much as a twitch of expression. The blustery breeze outside the crib made bat-wings with his long dark coat, revealling neatly packed utility belt, weapons holstered and camera in quick release clip. Nothing in Zmek's demeaner revealed his thoughts, it was as if he were competely detached from the activity of the squad, a body on auto-pilot. Watching. Always watching.

    The roar of the Brain Waster's SLA bike reverberated from shiney glass building facades as he burst from the parking area and headed for Science Friction.

    Those who watch also wait...and everything comes to those who wait....


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    [Game turn 1b]

    Over the next hours or so various members of the squad make there way towards uptown mort and the fortress that is dark lament. As you pass through the security of the wallgate that separates uptown from central it reminds you of how segregated dark lament is from the rest of SLA industries little or nothing is known of the dark sinister dept within SLA save for those who work for dark lament and Mr Slayer himself. You snap out of your day dreaming by one of the security guards who gives you the all clear and you move on through to the next section of tunnel within the 200 foot thick wall.

    As you emerge from the security gate and are greeted by 2 mech's (they look like the robots from the matrix revolutions) with massive thresher cannon's that could tear a building apart they watch you impassively as you move outwards and on into central mort. As you pull into the grounds of dark Lament you are stopped by a guard on the gates (he's wearing a deathsuit under his cloak so you reckon not to mess with him) on the walled parameter of dark lament shiver units eye you with suspicion huger reaper cannons at 100M intervals and the walls themselves seem to radiate a power themselves. Its not until later that you realise that there were glyph's of power engraved into the walls. you all arrive at the central meeting area but Tali is no where in sight you all make it within an hr of each other however Tali is still not here and she's the one that supposed to be meeting Mr Venture before you can accept the BPN,

    with a silent curse you try to hail Tali on the COMS channel and find out what's going on.....

    [End of Turn]


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    Sent PM to Tali/Ghost in relation to this game turn:


    [Game turn 1b]:

    Tali is still in the Slayers crib watching the world go by eyeing up potential PMD's for the squad, after about 30 mins she catches sight of a human against a wall, he's Cautiously watching people from the room keeping to the corners/shadowed parts of the room, as you watch him he seems to be moving around sizing everything up and after 10 mins more watching him you now realize that he's noticed you watching him so your now looking at each other from accorss the room who makes the first move is up to you........


    [End of Turn]


  • Closed Accounts Posts: 43,045 ✭✭✭✭Nevyn


    Tali switches off her comms and grins.
    Then holding eye contact with the human she gracefully streches out of her chair and walk directly to him. She removes her shades, grinning all the while
    as the crowds of SLA suddenly note she is a Waster and get out of her way.

    She stops 4 and 1/2 foot from the Human ( just out of touching range unless he shifts a hip or sholder from the wall) who has such a pretty scar running from his forhead and down his left check.

    His shorn near white hair and plae skin give him a clean well scrubbed look but that coupled with the grace of his oh so casual at ease stance murmers of
    hardcore military training, no mere muscled grunt but one who has learned to Think maybe truley think as much as mere humans can.

    He raises his gaze to meet Tali's white in white eyes with steadily.

    Tali 's grin fades in a smiles as she tilts her head to the left a lil and soul gazes into the non matching green eyes before her. Ah there it was hanging on by a thread held with near crushing will power.

    " You 'll do. "

    She turn on her heel, comfortible enough giving him her back and heads out the building to wards the car.


  • Closed Accounts Posts: 1,446 ✭✭✭Havelock


    Geist lightly pushed him self off the wall, smiling a wain smile about the Brainwaster. If he recalled correctly, she was Tali. Being an interrogator one had to remember names and faces.

    "This ought to be interesting," he thought to himself. She'd seemed pleased about his ablity to hold her gaze, and one didn't need to feel the ebb to sense her potential.

    His long lite legs, kept him sliently abreast and behind of the Brainwaster, up-until the car, where he open the door for her and got in beside her. He enjoyed the quick ride towards the looming towers.


  • Closed Accounts Posts: 43,045 ✭✭✭✭Nevyn


    Tali'einea spins the Dodge off the speedway and into the start of the masssive parking plex that is the outskirts of Dark Lament.


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    [Game turn 2]

    After a further 40 mins wait outside the dark lament facility (yes your waiting in the car park as embarrassing as it is) finally Tali's car pulls up and screeches to a halt next to your squad. Out steps Tali looking smugly in your direction [this bit would be in slow mo] and all of a sudden the passenger side door opens and out steps A HUMAN!! long trench coat flapping in the wind, your not sure who this guy or why he came here with Tali he appears to be flanking Tali as they approaches you. [at this point feel free to WHAA?? WHHOO?? WHHYYY?? to your hearts content on the COMS channel] As Tali arrives you enter the main double doors to the dark lament facility passing several of cloak division darkfinders on your way.

    Once inside the huge 70 storey building its like stepping into another world the main reception is made entirely of marble the floor, walls and ceiling. Various tables piled high with magazines dot the room with comfy leather chairs the whole place smells of money, in the centre of the room is a HUGE crystal fountain with glowing glyph symbol's carved into the fountain its a masterpiece that almost takes your breath away its gives off its own inner light like there was a sun at the centre of it. there are glowing glyph's of power engraved everywhere on every wall and corridor and it seems like the light in the building is a dull pale light that stretches off into infinity making hard to look into the distance without you getting dizzy. (the brain wasters will note that from the second you walked into the building all your flux was zapped you now have 0 flux) As you cross the marble floor your boots make an audible clicking noise that seems to echo across the room there are a few ebon's scurrying back and forth some seem to be operatives other's seem to work here absolutely no one pays you any heed, you reach the reception you give your names and are told that Mr Venture will see you now. you are told his office number and are pointed to an elevator and told he's on the 66th floor room 6 (sorry couldn't resist).

    You proceed to his office and as you enter he is sitting behind a desk sorting through some paper work. From your first impressions Mr Venture appears to be early middle aged ebon with grey hair and a streak of silver running down the middle he is short even for an ebon and wears a pair of glasses which makes his look more like an accountant than head of a department, His voice sounds like a low growl but shows no emotion or feeling of any kind. His skin looks as if it has been very recently burned slightly so it is very pink and tender looking. He wears a red suit with a white shirt underneath "aahh the operative's i sent for please come in do take a seat" as you sit down he begins to explain the problem:

    "Two days ago a raid took place on this building by Darknight Interceptors. They had planned it well and caused sufficient diversion for their crime to go nearly unnoticed. If not for certain Necanthropes they would have gotten away scot free. We have ascertained from those of the squad that did not escape that the subject of their intrusion was to procure a number of our Velshydrah or Glyph Armour. Only one of the Darknight Interceptors was able to escape and took a suit with him as he fled, The suit of armour is highly sophisticated and has operating parameters far in excess of any of Power Projects models. If the Interceptor has ascertained how to operate the armour, he will be a most formidable foe."

    "The model stolen was a standard model, Be aware that this armour has a number of Ebb Glyph's inscribed into it to make it a more efficient piece of equipment, one of which is a Chameleon Illumination Glyph that makes it invisible to unassisted vision. This however is one of the more complicated Glyph's which requires instruction for use but it is possible that the Interceptor has figured out how to operate this Glyph. We are not particularly concerned with retrieving the Velshydrah in perfect order, we would rather it didn't fall into the hands of those of my race who have defected to the Darknight. If you have to fire upon the suit, use of HESH or HEAP rounds is advised as no SLA produced round with the exception of the 17mm calibre or Hi-Veloc ammo can penetrate the suit. You may requisition ammo and weapons from the Department and I shall sign for them as I see fit."


    "what i require you to do is to find this Darknight interceptor and retrieve the missing glyph armour. As i said before if you have to destroy the armour so be it i would rather that than have it fall into Darknight hands, also as a secondary mission the Darknight interceptor had help in evading capture there are rumours of a Darknight base somewhere on MORT if you could capture this ebon alive and somehow (ahem) extract the information from him as to where this base is there will be and extra 100 credit bonus for each of you." he pauses for a moment "i assume you don't have a problem with extracting information from subjects now do you? I'd hate to have to hand this BPN over to cloak as we here at dark lament prefer to keep our problems within the family if you get my meaning ..... what do you say ladies and gentleman?"


    [end of turn]

    - - - - - - - - -

    I'll draft up a list of ammo and weapons that you can requisition from dark lament for tomorrow, of course once your finished the mission you'll have to return the weapons and non expended ammo (as there requisitioned!!)


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Squall


    Squall listens quietly to Mr. Venture speak then after hearing the mission described he looks at Tali and nods for her to proceed.


  • Closed Accounts Posts: 914 ✭✭✭Specky


    Zmek leaned against his SLA bike in silence while the squad awaited the arrival of Tali, the growing agitation of the others in these strange surroundings was amusement enough for now and Tali would be here when she was here.

    When she did finally arrive, displaying her new found plaything like a poodle on a string Zmek showed no particular reaction, though behind the mirror shades his eyes narrowed a little at the sight of the human.

    His breath caught in his throat with a choking sound as he felt the flux drained from him, so intrusive the feeling of having something so personal ripped from the body without warning. He unconsciously ran a hand across his belt to feel the comforting solidness of the charges he carried. Soothing.

    With an expression familiar of one coming too close to a bad smell Zmek watched the many ebons scurry here and there in the reception area while he waited for the others to find where they were to go. Walking briskly towards the elevator he glanced at the fountain with its inner light and scowled. "Ebon arty farty nonsense supposed to represent..." he made quote marks in the air "The Inner Light or some such rubbish I suppose....I wonder if they let you pee in it..."

    In Venture's office Zmek looks around quickly taking in the decor before giving the ebon at the desk a long scowl, not a typically nasty scowl, just the scowl he reserved for the many senior ebons he'd encountered during his rise through the academy. Not begudging respect. Just begudging.

    He slowly trudged to a deep leather chair with its back to the wall with clear sight both of the ebon at the desk and the door through which they had entered and slouched into the soft upholstry.

    Resting elbows on the arms of the chair he made a high arch with intertwined fingers before his face, peered out from behind blank mirror shades and listened in silence.


  • Advertisement
  • Closed Accounts Posts: 1,446 ✭✭✭Havelock


    With out moving, or looking the red clad suit.
    *In a horrible skin crawling whisper, laced with intent*

    "Mr Venture, due to the risk involed, and the delicacy of the situation, maybe a bonus fee could be offered for the capture of the Ebon and the extraction of vital information and a seperate fee for the return of the armour"


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    Mr Venture pauses a moment to consider you request

    (out with the dice and start rolling),

    after a few moments he says:

    "The original deal was for 400c per Operative to complete the mission. I've already offered an extra 100 credits for the information on the Darknight base, that's 500 credits for a mission like this is more than worth while, however seeing as like most of your kind your are hungry for money and power i'll make you a deal, the above is the agreement that was stated if you accept the mission if your feeling brave enough i'll give you an extra 200 credits and let you keep one of the weapons you requisitioned from dark lament if you destroy the dark night base once you get its location? that's 700 Credits and you keep a weapon given to by dark lament! - what do you say to that, do we have a deal?"

    - - - - - - - - - - - - - -
    Out of the game:
    (to be honest im being really really REALLY generous here but since you got underpaid for your last mission im making up for it now) of course your going to have to work for your credits!


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Squall


    *Squall speaks quietly to the squad*

    "This is a squad decision but it seems like a good deal to me. I say we accept"


  • Closed Accounts Posts: 914 ✭✭✭Specky


    Zmek chuckles under his breath, quietly but obvious in the stillness of the plushly furnished office. The sound embodies the waster's bitter contempt, not only for the ebon having somehow found his way into a position so highly ranked, not just because it would take an ebon to actually go out and purchase such a hideous red suit and have the gaul to wear it in public, not just because the creature had buckled to the demands of the human so quickly.....but also for the fact that the human had asked in the first place. A bold enough move that had, admittedly, paid off, but it confirmed for Zmek the petty motivations of the human race, so easily pleased with baubles and trinkets, so easily bought with a few credits.


  • Closed Accounts Posts: 1,446 ✭✭✭Havelock


    Geist grinned internally as he felt the Brainwaster tense up, his plan had worked.


  • Closed Accounts Posts: 914 ✭✭✭Specky


    Zmek chuckled silently as he felt the human grin internally, his plan had worked :p


  • Closed Accounts Posts: 148 ✭✭tank


    tank agree's it seems a reasonable offer 700 credits for a few days work,

    tank turns to mr venture and says:

    "however what concerns me is that your sending 7 operatives into the heart of MORT city armed with enough firepower to level a city block in seconds are you expecting much resistance from this ebon and his super duper suit?"

    "sure the pay is fanastic and i know for a fact were going to need all this stuff when we find out where this dark night terror base but do you really expect 7 operatives to take down a whole base?"

    tank pauses for a second and remember's now why stomers aren't squad leaders as they usually just come out and say what there thinking trying to change the subject quickly he says

    "erm sorry mr venture it was only an obversation we'll take down the base do you have any idea where he's heading or any leads at this time?"


  • Closed Accounts Posts: 1,446 ✭✭✭Havelock


    (When the others have left the room, to go to storage)

    What have you planned incase of "operational setbacks"? I'm sure you agree we don't need the media seeing anything Unusal out there.


  • Closed Accounts Posts: 43,045 ✭✭✭✭Nevyn


    Tali Strolls through the foyer of the building, it was roughly what she had expected at least there were no pastoral scenes.

    Something just did not seem right at all when she enter the office marked as 6th on the floor 66th, my she thought how Droll but 6 is not as much fun as 7 and they didn’t build the building quite high enough.

    She looked the ebon in its red suit and it just did not sit quite right.
    That shade of red an ebon of such supposed high rank would not wear such and odd shade which was far from flattering nor such garb that was so visually unpleasing and so unflattering, as to pick out unpleasant pigments on their ski…………………………….

    Tali halts mentally completely, but keeps up her perusal of the room.

    Right so theses types of games it.

    She listens to Casper quietly and assertively requests more for the job and watches as
    What they have to do for the money grow to fairly big parameters.

    Track find the guy with the suit,
    Get the suit or destroy it,
    Get the information,
    Follow up on it AND then wipe out a Dark Knight base of operations.

    Clack, Clack Clack goes her internal abacus.

    She smiles as Tank opens his mouth out past all those teeth come a lot of sense.

    “ Yes WE were sent for not just any Squad us who happened to blow up a space station, with a team who has two oddly gifted brain wasters one of which for I know it is know who dealt with the package even teleporting with it. A Flux reactant package. Which would have been conceived and funded from here in Dark Lament”

    She turns from looking at the rain on the window.

    “ Promising credits is all fine and grand but the are only delivered upon completion, and giving weapons and gear is nice too even more so when they can be stripped from our dead hands.

    There is not near enough information here on the table, and we will need means to see the suit with the Chameleon Illumination Glyph is activated, but even that is jumping the gun.

    Necanthropes had to try stopping the squad and you where not successful for one of them escaped. So you are sending us with our minuscule SCL to mop up after you, or to achieve something the Necanthropes have no interested in doing themselves but will hover over us waiting to step in and trying to second guess us.

    Or better yet they want something FUN to test the suit against and gather Data in the field with us going full out against it. “

    She watches Mr. Venture reaction to her, and turns to the rest of the squad,
    “Mr. Venture is not the only Thing here is not what it seems and the increase in the offer was to pat, too easy.”

    She turns and addresses the Necanthrope at the other side of the desk,
    “ Please enough of the charade, if you truly are being up front with us
    You will need the Caliber of Ops that can face you as you are.”

    Tali, stand looking Mr. Venture in the eyes, arms folded, waiting.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 354 ✭✭Commissar


    Gaunt stopped breathing. His hands seized up and gripped the chair as he stared at the first Necanthorpe he had ever seen. (Admitidly it didn't seem particularly extraordinary which, he realized, gave the terror it inspired in him a whole new, and even more menacing, dimension.)

    Strangely the next conscious thought was, "I guess this is what living in "Intersesting times" was all about."


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    [Game Turn 3]

    Mr Venture turns to the stormer and with a mirthless grin devoid of any feeling which sends a shiver down tank's spine and says "my dear boy, do you honestly think i would send 7 wreackless operatives into the heart of central mort on a suicide mission armed to the teeth with new experimental weapons and ammo. No, its a waste of your time and my money, not to mention the sh*t i would get into for letting loose operatives on the public at large, no instead the weapons we have provided you are for use ONLY when you see the ebon and the Glyph armour, if you discharged those weapons in a built up area the death toll would be catastrophic in which case it would be i that would send cloak after you should you survive"

    "this leads my on to your third question that you asked, we believe that the ebon His name is Yule Law, is trying to find a way out of mort city so that leads us to believe that law will either try to take a ship off world at the space port or he'll try and catch a super sonic train to the other side of the planet that means he might be going for the gauze rail station, there the best leads we have because if he says in mort city he's dead"

    Venture pauses for a moment that emotionless smile humourless utterly cold still staring at you, and says "Now Mr stormer let me answer your 2nd question. Maybe my description was a little strong of Darknight base. really reports suggest its more of an outpost really, i wont lie to you Darknight are a tough opposition and you can be sure they'll have sentry's and most probably guard towers at this location but this place is more of a forward outpost really if Darknight had a fully armed and operation base on mort mr slayer would know about it and i guarantee you cloak division would be sent to irradiate the base, no really you can expect light to medium resistance with no artillery or heavy weapon support as i said the watch towers are about the most you'll have to deal with there might be as many as 20 Darknight operatives inside this outpost, its most probably quite small hidden away somewhere but if you feel like your not up to the task and if you manage to find the base simply COMS us and we will take care of it, though of course you wont get your extra 200 credits bonus or extra weapons from dark lament i assume your happy with that stormer"

    - - - - - -

    Mr Venture then turns his gaze apon the human "aaahh mr Geist i believe" (its only then that you all realize that the files and paperwork on his desk are actually data and statics on you and your fellow squad mates)

    "it seems that you at least have a brain worth discussing things properly with"

    "it depends on what you mean by operational setbacks, i would of course ask you to refrain from contacting the media on this type of BPN no one from 3rd eye news is to accompany you on this mission.you are correct Mr Geist I'd rather that the general public didn't see anything they shouldn't see. If you have your own video recording equipment i don't mind you using it you can sell images of your squad killing Darknight operatives all day long to the media for all i care, however there are 2 stipulations to this: (1) i want to see ALL the footage you have before it gets sent to the media and (2) nothing of the prototype armour or dark lament is to be sold to the media without consulting me first." he pauses for a moment "are we agreed mr Geist?"

    - - - - - - - -

    Mr Venture seems to listens to Tali as she puts her case forward, after a few moments he seems to forget about Tali and starts to study his paperwork in front of him. After Tali finishes after a few moments he puts down the papers stands up from his desk and slowly applauds in a sarcastic way. "well done my dear well done indeed i haven't been this amused in a long long time" he sits back down again "Im fully aware of who you are and what you did for us on aurora, this is partly the reason why you have been given such big bonuses"

    "BUT don't you dare assume that just because you completed one mission for us im impressed in any way with you at all. That little speech about the space station and teleporting almost brought a tear to my eye really it did, i can see your strong spirited and potentially you will make a very powerful necanthrope indeed but for now my dear remember who you are and who your superiors are. Im growing tired of all this rabble."

    Mr Venture stands up from his desk again and as he begins to speak he starts to grown in size two thick tentacles unwrap from underneath his suit his skin turns dark black and hardens it looks like his skin is made from coal, giving me a terrifying look to him

    "now my patience grows thin, yes you may get killed, yes you might not get your nice weapons or money but this is why you are trained operatives. if you feel that i am not providing you with accurate information or i am holding back information then by all means accept the BPN and complain to my superiors"

    "i have been honest with you from the very start if its more information you require then simply ask me for it, i'll give you some of the technical data on the suit, its vital stats and glyph's that are on the suit as soon as our mainframe systems are back on line"

    [DM: out of the game]: In other words when i write up a document about it

    [back in game]

    Venture then says:
    "I though your squad was a professional team since you handled the aurora mission very professionally so i assumed you'd have no problem with a simple snatch and grab mission like this, now i have been totally honest with you so if you would be so kind as to stop acting like the rest of your race and start thinking i'll be glad to help you out in any way i can just ask for what you want on the COMS channel and i'll have my lab send you the data via your COMS channel"

    with that Mr venture returns to his previous state a small old frail looking ebon in his red suit.
    "now if you'll be so kind i have allot of work to do." Mr Venture hand you a piece of paper with a number on it "this is the COMS frequency to our Op's centre here at dark lament if you have any further questions they can help you and any questions they can't answer i will COMS you when i have the answer's"

    "i hope this is to your satisfaction madam?"

    within a few moments a member of the dark lament legal team arrives with a contract drafted up saying that you will receive your promised weapon and 500 credits should you complete your mission plus the extra 200 credits should you locate and destroy the Darknight outpost.

    "if there is anything you wish to add to the contact please do so now, otherwise sign it and we can begin the mission."

    [DM: out of the game]: basically we've been P!ssing around here long enough i want to get the game started, unless you have anything else REALLY important to ask I'd suggest you get moving.



    [end of turn]




  • Closed Accounts Posts: 148 ✭✭tank


    Tank reads over the contract:

    "what about my free meal? Zmek said something about me getting a free meal and him getting ebon stuff i dont see anything about my free meal"

    Tank then looks over at zmek feeling the cold rage behind his shades turns back to Mr Ventrue seeing the look of puzzlement on his face

    "oh erm never mind im just thinking out loud again"

    *Tank signs the contract*


  • Closed Accounts Posts: 1,446 ✭✭✭Havelock


    Hulbourn blinks the pages into memory, quickly scans the contract in his mind and signs.


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Squall


    Quietly watching the whole event play itself out Squall waits content to let Tal and the others handle the proceedings, happy with the information provided he signs the contract.


  • Registered Users, Registered Users 2 Posts: 354 ✭✭Commissar


    Gaunt glances at the contract, finds the dotted lign and signs.


  • Advertisement
  • Closed Accounts Posts: 914 ✭✭✭Specky


    "Never trust an ebon....even when it's not an ebon..." Zmek spoke the words under his breath, rising from his seat and pacing to the desk. Scanning the contract quickly at arms length he shrugs slightly then signs with an intricate, looping scrawl on the page.

    He turned away from the desk, back to Mr.Venture and looked at Squall "Feel any different?......me neither..."

    Straightening his coat and brushing a few strands of milk white hair from his face he walks towards the door without looking back.

    "Coming for your free meal stormer? I believe everyone else is having humble pie..."


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Squall


    Squall turns to Zmek

    "You feel superior with your "mastery"of ebb, this one holds more power in his finger than you do in your whole body, perhaps it is you who should be humbled"

    Turning to the door Squall pushes past Zmek and walks casually towards the storage lockers


  • Closed Accounts Posts: 914 ✭✭✭Specky


    "Humbled? By a Necanthrope? Why should I be humbled by my own destinty Shaktar? The universe is filled with greater and lesser beings, we are placed within this puzzle, each with our own part to play. If you choose to play your part grovelling on your belly then so be it. That must be your place. If you choose to make your own place at the table of the Gods then that must be the path you will follow. Whether you reach your goal or not is imaterial.....I thought you of all of us understood that to die like a god you must first live like one."


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    [Game turn 4]

    Satisfied that you all have signed the contract (i assume that Tali will) Mr Venture turns as you are leaving and says:

    "Feel free to look around the crime scene if you like its downstairs in the complex below us, as i said my fellow assoiates and i here in dark lament feel he will try to flee mort city anyway he can, The gauze rail station and mort space points as possible routes of escape if we come up with anything else i'll COMS you"

    "oh and i forgot to say im afriad we currently dont have any optical devices for viewing the Glyph armour while its cloaked. But as i said earlier its a very complicated glyph to activate its most probable he hasnt figure out how to use it yet before leaving he'll need to figure out how to use all the glyh's on the armour in order to escape, however i can tell you when the armour is cloaked the Glyph armour does give off high pulses of ebb so if you have a high enough level in the ebb ability detect <(Tali and Zmek check your charachter sheets)> you should be able to track him as the armour radiates a higher ammount of flux than most normal ebons and brain wasters"

    "as i said i'll feed more information to you as i get it in the attack they managed to get a hacker to hit our mainframe computers which is partly how they succeded in there plan,"


  • Closed Accounts Posts: 1,446 ✭✭✭Havelock


    Hulbourn exits the room and decends to the supply room. Makes his application for his equipment and purchases some extras.

    Now equiped with 2 x silenced, flash supressed + sighted FEN 603's
    10 x Clips of ammo (5 x HP, 5 X HiVis)
    5 x of traquilisers
    2 x Full medikits
    and a bunch of other things that I'll need later in the mission.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Squall


    Whether you reach your goal or not is imaterial.....I thought you of all of us understood that to die like a god you must first live like one."

    "Pfffhhhhhh, live like a "God" indeed"


  • Closed Accounts Posts: 43,045 ✭✭✭✭Nevyn


    Once the rest of the Squad signs thier section of the contract she looks again at Mr Venture in his refmormed
    shape. He must have been a Ebon to start with and seems far from happy to now be a Necanthrope and not overly pleased with his job neither. Sad really .

    She slides her thumb along the edge of her Sword and then streak a bloodied smear on the page and then signs over it. She places the contract on the desk just to the left of all the data sheets on the team , and leaves whistling " Oh what a beautiful morning"

    Upon entering the store room she see the flux items waiting for her , Zmek had already put them for her.
    She scans through the ammo and loaded up with clips for her FENS.


  • Registered Users, Registered Users 2 Posts: 354 ✭✭Commissar


    Gaunt heads to the armoury first, eager to get his hands on his new toys. After all, like his papa used say, "There's nothing like a big gun to impress the ladies."
    The scene of the theft is the next place to go once the team is ready. Ordinarily the thought of tackling any force which could break into Dark Lament would have terrified him but for the time being all that was on his mind was getting out to play.


  • Closed Accounts Posts: 148 ✭✭tank


    Heading for the direction of the armoury tank starts smiling, this is what its all about working for the best company in the universe, getting all the cool toys and getting paid to use them, after kitting up with the vairous things that were on order tank heads to the kitchens to get his free meal.

    his next step then will be to the crime scene, tank knew his brain wasnt up to the task of an investigation better leave that to the more intellegent members of the team. his job was to find the ebon and bash him over the head repetadly until he gave up, tank liked that job, jaws opening wide in a semi snarl/grin tank snaps his jaws shut with an audiable click.

    tank says "lead the way squall"

    who knows tank might get lucky and find a vital clue by accident, but what was more probably was tank is going to bump into something expensive and break it.
    on to the crime scene


  • Closed Accounts Posts: 43,045 ✭✭✭✭Nevyn


    once Tali'Einea put the fens in thier hip holsters and finishes playing with the voice activated fun she jacks the new toys to her death suit and uses the comms freq given to them to request a buildling plan and schematice and feed on all the cameras to be colleted .


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    [Game turn 4]

    As you leave Mr Ventures office you cant help but wonder what you've gotten yourselves into (don't worry I've looked at the stats for the suit your more than capable of taking on the suit and the owner in it)
    you are met at the lifts by a small Wesley looking ebon by the name of page, he will be your guide to the Research and development buildings on the lower levels of the dark lament complex. you enter the lifts and page hits the ground floor button and as a few minutes pass of uncomfortable silence passes while in the lift the team reach the ground floor of the dark lament building you are led through a maze of corridors and passageways through the very bowels of the dark lament complex as everywhere you look that dull pale light shines everywhere which makes the corridors look like they stretch off into infinity. Finally you emerge at the rear end of the dark lament facility and cross into the Research and Development sectors by means of a glass tube that looks onto the streets of mort below the rain patters on the glass around you once you cross the glass corridor you reach the first of the doors that leads into the R&D section of dark lament, page turns to each of you and you are all handed a metal arm band to wear on your arm. page tells you "keeps this arm band on you at all times while in the R&D building, believe me your life depends on it" as you pass through a series of security gates you feel as if you are being watched by something or someone as most of the doors have at least one camera and a plethora of glowing glyph's on them, what's more interesting is that zmek and Tali do not loose there ability to channel ebb you still have full flux points as you enter the complex. as you enter the main area of the R&D sectors dark lament shock troops eye you suspiciously from there guard stations anyone of them looks like they could chew you up and spit you out so you decide its best not to taunt them, zmek and Tali notice that every single guard in here can channel flux and all there armour glows with the power of ebb.

    You are brought to a large area with a HUGE 30 foot metal door which has SCL 5 written in 10 foot letters across the door. two sets of Dual linked thresher cannons on wall mounts are pointed on you and two mech's are guarding the door they both lumber to one side as the huge metal doors begin to open inward to reveal the labs and R&D stations, from here you are brought to a large building on its own and you enter by way of a small door on the east side of the building, the structure opens out into a large warehouse as the first thing you notice when you enter is the HUGE gaping hole at least 9 feet in diameter in the south wall of the building this is most likely the terrorist entry point, rubble and smashed equipment lie scattered along the floor large chunks of wall ceiling and.......with what you can only guess are the remains of one very unlucky guard who was standing next to the wall when it blew, obviously the clean up crew have not been in to sort the place out yet they seem to be waiting for you to check the place out and leave.

    To the north is the research platform here is where you are told the suit was kept up on the platform there are cables and a large metal table where the suit would have been laid down on. various computer terminals light up indicating test results and proxy data from the suit before it was taken, to the west there seems to be an opening and another corridor leading down into another area you can't quite see where.

    A dark lament employee greets you as you enter he introduces himself as Kaylen, he is C.O of security in this sector and any questions you have about the crime scene can be directed to him, also to the left of Kaylen is an ebon in a lab coat her name is crystal she was head of research for the suit and can answer any questions you have on the suit its capabilities, strengths and weakness of the suit,

    what you do now is up to you


    [end of turn]


    if you want to ask questions to the members of the dark lament team, security guards or kaylen and crystal you can do so on the COMMS channel and i'll answer them for you as soon as possible,


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    As promised a pic of the RND labs



    BEHOLD AND BOW DOWN IN AWE AT MY L33T SKILLZ WITH PAINT


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Squall


    *Surveying the scene Squall wonders to himself"

    "Brave Ebons to attack here......., Brave or foolish"

    *Turning to the squad*

    "Ok, Zmek, take a look at that entry point. Your our explosives experts maybe you can find something that might lead to the Darknight base"

    "Tali, I suggest you talk to the Ebon(Crystal) about the suit and find out its capabilities, were gonna need to know what it can do"

    "Gaunt, Tank and Geist,your with me.Well take a look at the crime scene. Kaylen ide appreciate it if you would join us"

    *Waiting for the others Squall starts scanning the area, noticing something on the ground by the storage area he moves towards it*

    Ok how are we gonna work this alien? Will you PM us if we notice something so we can ask questions etc?


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    If you wanna PM me to ask Questions i have no problems with that i'll send you back a reply of what you find, however you can just as easily as questions to charachters on the COMS channel and i'll reply there too, i dont really want the game turns thread clottered up with your investigations so you can either PM me or post on the COMS channel its up to you.


  • Registered Users, Registered Users 2 Posts: 354 ✭✭Commissar


    Gaunt can already feel his pulse increasing as he walks through the massive armoured doors; Scl 5 and massive security both contribute to his excitment. Already his senses become more aware as adrenaline courses through his body- he hears the hiss of hydralics from the mechs on either side, the individual clicks as each of the shaktar's claws strike the composite surface, the faint smell of charred flesh hangs in the air, a shiver runs down as he notices the almost imperceptably pulsating glyphs on the walls. This was how to know you were alive!
    He paused after passing through the blast doors to get his bearings...

    "I'll check out the security office. Any camera footage and trained combat operative witnesses should tell us far more about the Dark Night capabilities and strategies than some lab technician."
    Turns to Kaylen.
    "Were you here during the attack? And another thing where are the bodies of the attackers who were killed? Venture said only one got away, right? How was the identity of that last survivor discovered?"


  • Advertisement
Advertisement