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what are your thoughts of CGI?

  • 28-10-2003 6:31am
    #1
    Registered Users, Registered Users 2 Posts: 5,558 ✭✭✭


    do you like it?

    i personally think that it made movies look like 3D cartoons, and i don't really like it much, like in Die another day, when Bond is surfing on the waves with a parachute, you can clearly see that it's a CGI and it makes movie look bad! in T3 the terminators are CGI and they look bad!


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Comments

  • Closed Accounts Posts: 3,030 ✭✭✭smiaras


    This post has been deleted.


  • Closed Accounts Posts: 1,392 ✭✭✭jonno


    Seen as how alot of film are now been shot on DV rather than celluloid it's going to be hard for film makers to get away from CGI. It's cheaper to shoot a scene using CG rather than building up a whole studio. It seems the industry is pushing towards DV now with most if the film courses in Ireland using such equipment :(


  • Registered Users, Registered Users 2 Posts: 1,169 ✭✭✭dangerman


    its a bit of a non-starter to ask 'do u like cgi' ...as that lumps a huge creative field into one category - some CGI still stands out as brilliant - the X-Files was on tv there last week, i'm stunned again how brilliant some things were in that - namely the office building explosion at the start.

    There's gollum in LOTR, (Weta Digital) who i think represents the best application of CGI seen yet. I think i read somewhere that ILM were approached for LOTR, but wanted too much money, so they went with Weta. Good job. Look at Jar Jar compared to gollum...)

    CGI is like ANY film technique, used correctly it adds (Fight Club), used badly it takes away (Spawn).


  • Closed Accounts Posts: 1,031 ✭✭✭El Marco


    I hate cg in movies, I think it's ruining modern cinema. The second I notice cg in a movie it instantly brings it down to a lower level.

    I recently saw bad boys 2 and I loved it, couldn't get enough of it and I realised the reason for this was the fact that 90% of all the stunts were real with very little cg.

    That said, when done right, it can have a fantastic effect i.e Gollum in lotr. He was just brilliant.


  • Moderators, Entertainment Moderators Posts: 18,003 Mod ✭✭✭✭ixoy


    There was an interview with a special effects guy talking about "The X-Files" and he said the best CGI is when you don't *know* it's CGI. An example was a bike driving along a cliff road - when there had been no such cliff road. You'd never have known otherwise. They are good examples of inobtrusive CGI. The extreme is the new Star Wars episode which are saturated in it and where it LOOKS like CGI - too cartoony, and not any real feel to it. There's an over emphasis on it but its understandable when your whining actors demand a huge chunk of your budget.


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  • Registered Users, Registered Users 2 Posts: 6,455 ✭✭✭weemcd


    tbh i dont think cgi is up to scratch yet, its still clear that a spacechip is cgi or a model, and i fear it will be some time before we can tell the difference. however i have high hopes for lotr, since the last two were so spectacular.


  • Closed Accounts Posts: 1,139 ✭✭✭Sauron


    I think cgi is great....if it is used in the right place with the right quantity...sometimes movies overdo it with cgi..eg The Matrix Reloaded...where almost all the big agent smith fight consisted of it and it just didn't look all that great..you would know immediatley when it changed to cgi....LOTR made great use of it...The only really good completley cgi movies are the pixar ones..

    CGI in films is at its best when you can't tell that its there...


  • Registered Users, Registered Users 2 Posts: 5,558 ✭✭✭CyberGhost


    "The only really good completley cgi movies are the pixar ones"

    erm... have you ever heard of Industrial Light & Magic? IMO they are the best at CGI, they are so good that in many movies you won't even notice their work... The Rock for example


  • Closed Accounts Posts: 14,483 ✭✭✭✭daveirl


    This post has been deleted.


  • Closed Accounts Posts: 482 ✭✭spooiirt!!


    they should stop using cgi for spaceships. Spaceships looked better when they were models. much better. CGI looks awful.


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  • Registered Users, Registered Users 2 Posts: 1,169 ✭✭✭dangerman


    lol, yeah, the rock was completely CGI. Nicholas Cage's facial animation wasn't up to scratch though... OH NO WAIT THATS JUST HIS FACE...


    ILM have done such varying work it's hard to judge them as a whole.

    All CGI films like toy story are completely different affairs - there's no attempt to make the characters look real in any of them.

    One of my fav films for CGI is Fight Club - photogrammetry flying round the buildings with the bombs, the flying through the apartment etc. And the sex scene was CGI! And when Norton gets his face blown up! Incredible.


  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    Originally posted by dangerman
    ILM have done such varying work it's hard to judge them as a whole.
    Agreed.. I'm a huge fan of ILM's work on the whole, but there are a couple of occasions when
    they've really let the side down - one notable example being the Scorpion King at the end of the Mummy Returns.

    ILM have a short CGI film for download on their site (http://www.ilm.com/insideilm.html). It's pretty fancy, but certainly nothing near Pixar's quality. But this is okay, I guess, since ILM aren't trying to create an entire CGI movie.

    (One thing to note: ILM didn't do the effects on The Rock, that was Dream Quest Images.)


  • Registered Users, Registered Users 2 Posts: 5,558 ✭✭✭CyberGhost


    no the rock wasn't all cgi but planes and most of the explosions were, and who made Terminator 2 in 1992? wasn't it ILM? even for todays standards T2 effects are one of the best


  • Closed Accounts Posts: 495 ✭✭Beëlzebooze


    Basically it comes down to what Ioxy said, it is best when you don't notice it (battle scene in the two towers, upcoming battle scene in return of the King )


  • Closed Accounts Posts: 1,139 ✭✭✭Sauron


    no the rock wasn't all cgi
    exactly it wasn't so therefore it has nothing to do with what I said...I was talking about completley.. cgi films..
    eg "Toy Story" "Monsters inc." "Finding Nemo"....Pixar have made gr8 ones I have to say..... :rolleyes: ........
    originally posted by Dangerman
    CGI is like ANY film technique, used correctly it adds (Fight Club), used badly it takes away (Spawn).
    I have to agree, I think that sums it up..CGI was really well used in LOTR ....it really looks spectacular..i just shows how good CGI can be if used correctly


  • Closed Accounts Posts: 29,130 ✭✭✭✭Karl Hungus


    I'm not as aversed to CGI as many of my film-nerd counterparts are, but I absolutely hate when it's used in a film, simply for the sake of having CGI in it. Nothing grates more than an obvious CG Shot popping up and saying "HEY! LOOK AT ME! WHOA! AREN'T I THE BOMB!?"

    One thing I like in a film is when you dont notice the effects, and it all blends seamlessly into the film world. LOTR is a perfect example of this, and looking at some of the special features on the Fellowship Extended Edition, I was shocked how much of it WASN'T CGI, and some shots in it that were, and I hadn't even noticed. It's perfect.

    I just think it's whores like Lucas that ruin a perfectly legitimate film technique.


  • Registered Users, Registered Users 2 Posts: 19,608 ✭✭✭✭sceptre


    Originally posted by ixoy
    and he said the best CGI is when you don't *know* it's CGI.
    Absolutely. Like AngelWhore I can't stand it when part of a movie seems to be there for no other reason than as a CGI showcase.


  • Registered Users, Registered Users 2 Posts: 2,170 ✭✭✭Serbian


    Originally posted by spooiirt!!
    they should stop using cgi for spaceships. Spaceships looked better when they were models. much better. CGI looks awful.
    Take a look at 2001: A Space Odyssey. The space station and space ships look great in that film, even now, almost 40 years on.

    On a personal note, CG is very hit and miss with me. I'm probably not even aware of the best CGI I have ever seen as it was done so well, but the worst example for me has to be Deep Blue Sea (especially when a shark 'jumps' out of the water to eat one of the characters)


  • Registered Users, Registered Users 2 Posts: 764 ✭✭✭Terminator


    ILM delivers the goods when they have a techno-savvy director like Cameron or Finch busting their balls.

    But if its someone like Ang Lee who apparently went to ILM with bits of wood he found on the beach and told the engineers that was the essence of spirit he was looking for in The Hulk then you're gonna have problems

    Weta at the moment have had something like six years to concentrate on the LOTR movies. They did an amazing job but I don't think they'd be comparable to ILM if they were working on many projects at once.


  • Registered Users, Registered Users 2 Posts: 1,810 ✭✭✭lodgepole


    Anything WETA have done, they've learnt from ILM. Yes, they've been very creative with their tools, but those tools only exist because of George Lucas and ILM.


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  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    CGI is good AND bad. It just depends on who gets their hands on it!

    CGI in the hands of James Cameron or Robert Zemeckis = GOOD, because they seemlessly integrate their effects into
    their stories and half the time as you watch it you proably wouldn't realise you'd just watched a CG or partial CG shot.

    CGI in the hands of G.Lucas or the Wankowski brothers = BAD, because they just use it as a licence to go completly crazy and overboard and create wholy unconvincing creatures, technology and enviornments just for the sake of doing so. I know the usual arguement is THATS OK COS ITS SCIFI - but if you viewer is completely unconvinced by what they are watching then they will be more unwilling to suspend their disbelief and go with a story.


  • Registered Users, Registered Users 2 Posts: 1,169 ✭✭✭dangerman


    it's a given that the effects in reloaded kinda sucked, or at least didn't look real, but saying that the wachowskis are idiots for trying is pointless.

    You couldn't have gollum without jar jar, and u can't have a film in a couple of years with 500 of one actor in a scene fighting someone else and it all looking completely real without the burly brawl.

    the problem with cgi is it's evolutionary, so people have to get it almost right before they can get it completely right.

    the burly brawl in particular is a great achievement, and should be seen as so.

    That said, i'm not making excuses for reloaded, the film was weak in many areas, but it could be semi-redeemed this coming wednesday.


  • Registered Users, Registered Users 2 Posts: 1,810 ✭✭✭lodgepole


    Originally posted by Oswald Osbourne
    CGI in the hands of G.Lucas

    Look up some information on CGI and it's development in the 80s and then come back and say that about George Lucas. Without him, Rick McCallum and the Young Indiana Jones chronicles, special effects and CGI would be years behind what they are now.

    Watch the documentaries on episode 1 and 2 and you'll see just how good the CG in the films is. Just because there are few bad shots out of 100s, doesn't mean the CG sucks.


  • Registered Users, Registered Users 2 Posts: 3,005 ✭✭✭Creature


    CGI has is place in todays films, obviously, and I'm totally in favour of it. However I'm a massive fan of old style phsyical effects - the more extreme and outlandish the better. I challenge any CGI whizz to 'TRY' to do a better werewolf transformation than Rick Baker's American Werewolf In London one.

    And then there's also the cream of the crop in The Thing which...well...if you haven't seen it watch it on Sky1 on tuesday. You'll point and laugh at any CG effects you see afterwards.


  • Moderators, Entertainment Moderators Posts: 18,003 Mod ✭✭✭✭ixoy


    Originally posted by Lodgepole
    Look up some information on CGI and it's development in the 80s and then come back and say that about George Lucas. Without him, Rick McCallum and the Young Indiana Jones chronicles, special effects and CGI would be years behind what they are now.

    Watch the documentaries on episode 1 and 2 and you'll see just how good the CG in the films is. Just because there are few bad shots out of 100s, doesn't mean the CG sucks.

    No, the point about G. Lucas is the fact that he completely OVERDOES CGI and, as a result, the movies look cartoonish. We've all seen the movies and we all know that in many a place it looked poor (and Matrix: Reloaded as well). He may have developed it initially but that's a crap excuse for misusing it nowadays. And films like "The Thing" point out that traditional SFX still very much have their place.


  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    CGI simply allows directors a lot more scope than traditional, practical effects. This means that they're no longer confined to brief glimpses of effects, and they no longer have to cut away to hide the 'seams'. For example, if they were to do The Thing today, we would be able to see 'The Thing' in all its glory, instead of hints. If they were to do 'American Werewolf in London' today, we would have one continuous take of a man turning into a werewolf.

    The problem with this, and a lot of directors don't realise it, is that what made these things so scary was not the marvelous things the effects guys were able to create with latex and fake blood, but what was hinted at. A perfect example of this would be the original Alien movie.. Ridley Scott rightly figured he had a shitty looking guy in a rubber suit for a monster, and chose not to show it. Another perfect example of this is Jaws - the movie he had envisioned was very different to the one he delivered.. he had planned to see the shark do everything (probably even jump out of the water and snack on someone, a la Deep Blue Sea). Unfortunately, his anamatronic shark rarely worked, so he was forced to work around it, to the benefit of the suspence and terror in the film.

    In the case of George Lucas and the Wachowskis, it's very easy to point and laugh at them, since they're still pioneers in the field of CG effects, and so they're still making mistakes. This is like giggling at Melies in the 1900s and saying "Give it up, Georges".

    There is no way Lucas could make these films without saturating them in computer effects, unless he wanted to compromise the breadth of the story he was trying to tell. And he's powerful enough not to have to do that, so more power to him. Can you imagine trying to create a Jar Jar character without CGI? Or a pod-racing scene? Or a clone war? If so, I'm sure Stan Winston would love to hear from you - he's been nervous ever since Jurassic Park.

    As for the Wachowskis.. well, those guys know where the line is drawn. They're not needlessly using CG effects in their movies. I was impressed by the car crash at the end of Reloaded, doubly so when I found out that was a practical effect, done with real cars.

    I think directors are finally learning that when it comes to effects, they should just use the right tool for the job.


  • Registered Users, Registered Users 2 Posts: 1,810 ✭✭✭lodgepole


    Originally posted by ixoy
    And films like "The Thing" point out that traditional SFX still very much have their place.

    Well it's 21 years old so it doesn't really point that out...

    But the effects in it are amazing... Carpenter has always made good use of physical effects. Gore in general doesn't work in CG. Films like Resident Evil really show that...


  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    Originally posted by ObeyGiant
    In the case of George Lucas and the Wachowskis, it's very easy to point and laugh at them, since they're still pioneers in the field of CG effects, and so they're still making mistakes. This is like giggling at Melies in the 1900s and saying "Give it up, Georges".
    Difference is Melies was pioneering something that actually impressed people when they first saw it. Whereas as can clearly be seen from this thread a lot of people are ALREADY so unimpressed with the current standard of CG that they are actually wishing model making, animatronics and puppetry would make a return to cinema! That's not a good sign and if we're not even 'wowing' now at what we see in these current blockbusters then what are these films going to look like 5 or 10 years from now - never mind 100?

    I'm all for technological progress in cinema but if Lucas et al want to develop CG then let them do it on their own time and stop making us pay (literally and metaphorically) for his 'experimental' filmmaking. If it doesn't look even remotely real then don't have it in the film. And bear in mind this may only account for 10 effects out of 1,000 in a film but it's enough to sink it completely IMHO.

    //

    And since I brought Wackowski/Lucas up, for clarification If you want 3 sequences from Matrix / Star Wars movies that really exemplify what I'm talking about when I say 'bad CGI' then here they are :

    1) The battle between the droids and the gungans in Ep1
    2) The whole insects / jedis / clones battle in ep 2
    3) The arrival at Zion in Matrix reloaded.

    Coincidentally, these three are all meant to be 'real world' environments but look more like something out of an X-box game not even the biggest CGI fan here could deny that. When you can't even get an environment to look real then you've really lost the battle (pardon the pun) before even fighting the war

    On the other hand and btw I'd like to point out that I AM a fan of the Burly Battle sequence and Jar Jar characters. Reasons being - the Burly Battle is set 'inside the matrix' so because of the writing and context it's already given a bit of leeway to go overboard.

    JarJar is an impressive character too and gets away with it because we've never seen a gungan character done with puppets previously so we are willing to go with what we see in him as well. Compare it to the Jabba CGI character in the same movie (who we've already formed a mental image of from seeing in ROTJ) who might have looked equally good as JarJar and Watto - but because we had a mental image decided that he looked fake.

    Bottom line is CG can get away with creating most things that a human has NEVER seen (eg new aliens, technology etc) but it can't currently reproduce complex things from our own physical world or things we've seen before or have a mental image of (eg Grass, Caves, or even JABBA THE HUTT :) ) and the sooner directors realise this and deal with it one way or another (either by not including such elements digitally or by improving the tech on their own time until it's good enough) the better.


  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    Originally posted by Oswald Osbourne
    Difference is Melies was pioneering something that actually impressed people when they first saw it. Whereas as can clearly be seen from this thread a lot of people are ALREADY so unimpressed with the current standard of CG that they are actually wishing model making, animatronics and puppetry would make a return to cinema!
    Just two things about what you're saying here..
    1. Animatronics and puppetry still has its place in modern cinema, albeit in different usages (such as for modelling the movement of the dinosaurs in Jurassic Park). Actually, Jurassic Park is a good example of a movie that both pioneered CG effects without losing sight of when is best to use practical effects - a lot of the shots of the t-rex were done using a giant puppet. So it's never quite gone away. I think most people on here are just disappointed that it's taken directors so long to learn restraint when dealing with CG effects, leaving us with shoddy, movie-spoiling pieces of trash in the meantime.

    2. People are still being amazed by the things that are being done with CG - I also love the Burly Brawl sequence of the Matrix, and I'm still impressed with some of the effects in the original Jurassic Park movie. And maybe I'm just impressed very easily, but I love some of the effects in Episode 2 (and 1), especially the clone war and Yoda's fight at the end. I'd like to think my opinions aren't that far removed from those of the general public, so I'd say you're downright wrong to say that noone is impressed with some of the things Lucas is pioneering.

    And as someone has mentioned already, even when he makes a mistake, it's built on and improved by others (Jar Jar - Gollum).

    Pioneers don't get it right all the time.


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  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    Originally posted by ObeyGiant
    Just two things about what you're saying here..
    1. Animatronics and puppetry still has its place in modern cinema, albeit in different usages (such as for modelling the movement of the dinosaurs in Jurassic Park). Actually, Jurassic Park is a good example of a movie that both pioneered CG effects without losing sight of when is best to use practical effects - a lot of the shots of the t-rex were done using a giant puppet. So it's never quite gone away. I think most people on here are just disappointed that it's taken directors so long to learn restraint when dealing with CG effects, leaving us with shoddy, movie-spoiling pieces of trash in the meantime.
    I agree, and that is my point. I'm all for new technology in cinema - but if the technology is not up to scratch at the point in time then DON'T USE IT in your film! If the year is 1993 and you can still make a T-Rex's head look more realistic with a fibreglass puppet than you can with CGI ... then USE THE PUPPET. Similarily of it's 1999 and you can't can't make grass look real with CGI ... then use REAL GRASS. That's all I'm saying.

    If Lucas wants to spend the next decade getting the look of a grassy field or a desert cavern right then let him do it in private. He didn't have to go ruin two potentially good looking film sequences in his quest to be a pioneer.


    Originally posted by ObeyGiant
    I'd say you're downright wrong to say that noone is impressed with some of the things Lucas is pioneering.
    Yes, It WOULD have been wrong of me to say that - which is why I never said it. I said a LOT of people were unimpressed - not everyone. And besides I wasn't saying they were unimpressed with the EFFORT - merely with the RESULTS.


    Originally posted by ObeyGiant
    And as someone has mentioned already, even when he makes a mistake, it's built on and improved by others (Jar Jar - Gollum).
    So by that we should put up with inferior looking cartoonish movies for the next decade until they eventually get it right? I guess as far as George Lucas is concerned the answer is a resounding YES!


  • Registered Users, Registered Users 2 Posts: 11,198 ✭✭✭✭Crash


    one of the things you have to remember when taking LOTR as an example is that a lot of CGI was expected, as its a fantasy world that wasnt going to be possible without it. people knew this and people are much readier to accept it. I dont mean to say they didnt do amazing work (they did) but the thing with other films such as Reloaded was after the original matrix they would have hit a creative barrier. they brought Bullet time to the big screen to such an extent that people were amazed, but where to go from there? and their only choice was CGI.


  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    Originally posted by Oswald Osbourne
    If Lucas wants to spend the next decade getting the look of a grassy field or a desert cavern right then let him do it in private. He didn't have to go ruin two potentially good looking film sequences in his quest to be a pioneer.
    Personally, I thought that the landscapes in the two new Star Wars films were beautiful examples of CG done well, and it was the characters that let it down slightly (but certainly didn't 'ruin' the sequences, no more than the dodgy character animation in the Mines of Moria ruined that sequence in Fellowship of the Rings).
    Originally posted by Oswald Osbourne
    So by that we should put up with inferior looking cartoonish movies for the next decade until they eventually get it right? I guess as far as George Lucas is concerned the answer is a resounding YES!
    Not really. We're using Star Wars as a point of reference for CG because they use it so heavily, but they're using it to create a cartoonish, fantasy world. So does this mean that all CG is going to look cartoonish? Lord no. As people have mentioned before, Peter Jackson is creating a wonderful dark, fantasy world with CG. Fincher has used CG heavily in Fight Club and Panic Room, and come out with gritty, realistic results (although Panic Room was also a little over-the-top).

    I guess we're both basically reading from the same page. I've been saying all along that, like any new technology, CG is being used wantonly, especially now that we're reaching the stage where anything is possible with CG. Directors are having to learn restraint when it comes to applying this in their films. The only problem here is that you seem to think that Lucas is somehow destroying his movies through over-use of CG, and are unwilling to forgive the mistakes he makes. Personally, I think he's using CG to create the vision of the Star Wars universe he's always had in his head, having gone beyond the boundaries of what practical effects and sets can achieve.

    I just wish he wouldn't live by the mantra of "Let's fix it in post-production".


  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    Originally posted by ObeyGiant
    Not really. We're using Star Wars as a point of reference for CG because they use it so heavily, but they're using it to create a cartoonish, fantasy world. So does this mean that all CG is going to look cartoonish? Lord no. As people have mentioned before, Peter Jackson is creating a wonderful dark, fantasy world with CG. Fincher has used CG heavily in Fight Club and Panic Room, and come out with gritty, realistic results (although Panic Room was also a little over-the-top).
    I liked the CGI in Fight Club but at the same time I don't think much of it looked particularily real. I think I was willing to go with it though because it was so inventive and coupled with an interesting storyline. I reviewed the FightClub DVD just now and out of the dozen or so explained CG shots only the pullaway shot of the 'exploding refrigerator' was one that I didn't twig as CG from the first time I saw it. Don't get me wrong, the Furni scene, the Main title and the Gun Shot scenes are all still amazing - but not exactly realistic. I guess a good storyline can help you to forgive a lot :)
    Originally posted by ObeyGiant
    Directors are having to learn restraint when it comes to applying this in their films.
    My initial point was that some didn't have to learn (eg Zemeckis and Cameron)!. Others are learning and then you have guys like Lucas who clearly already know but don't care what the final product looks like as long as it gets their ideas and visions get to the screen in time and under budget.
    Originally posted by ObeyGiant
    The only problem here is that you seem to think that Lucas is somehow destroying his movies through over-use of CG, and are unwilling to forgive the mistakes he makes. Personally, I think he's using CG to create the vision of the Star Wars universe he's always had in his head, having gone beyond the boundaries of what practical effects and sets can achieve.
    Thing is, he has already made 3 older movies so the 'vision' (whether he likes it or not) has already been established as far as I'm concerned. If he wanted to make movies that looked like digital cartoons (and clearly he does) then he should have developed a new line of stories unrelated to his previous work (whether it be Star Wars, Indy or whatever) and then I might have been slightly more forgiving - but not much.

    And besides, even if he is deliberately trying to create a cartoony/fantasy look to the prequels then he has already failed at that too because it is undeniable that none of the CG stuff in the prequels even matches the actual filmed interior stuff. Watching a Star Wars prequel is like watching an episode of the old Star Trek tv show where you have these interior scenes filmed on those horrible cardboard sets intercut with fake looking exterior shots. Either one on it own seems bad enough but when you join the two togeter you seem to get something that is even LESS than the sum of its parts.
    Originally posted by ObeyGiant
    I just wish he wouldn't live by the mantra of "Let's fix it in post-production".
    Hear Hear! Lucas won't be happy until the day he can create the entire movie from the comfort of his editing room chair! ;)


  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    Originally posted by Oswald Osbourne
    I reviewed the FightClub DVD just now and out of the dozen or so explained CG shots only the pullaway shot of the 'exploding refrigerator' was one that I didn't twig as CG from the first time I saw it. Don't get me wrong, the Furni scene, the Main title and the Gun Shot scenes are all still amazing - but not exactly realistic.
    Well, the refrigerator scene was one I had in mind. But when I say "realistic", I mean all of these non-cartoon results, in spite of how obviously CG they are (such as the Furni scene, or the sex scene). Fincher is using CG to create some really interesting shots, but they rarely descend into fake-looking CG (even if your mind lets you know they're obviously CG).

    Then we have the opposite end of the spectrum, such as the swooping camera in Panic Room. At least a quarter of the movie is dedicatd to shots of the camera flying through cup handles, and stuff like that. These are also 'realistic' looking, but over-used to the point where they're meaningless.
    Originally posted by Oswald Osbourne
    My initial point was that some didn't have to learn (eg Zemeckis and Cameron)!.
    Both of those directors have been conspicuously quiet in the past few years, when computer graphics have made leaps and bounds. And their recent projects haven't really required intense CG. A better metric would be to look at the top movies for the past three years on the IMDB, and compare the way they have handled CG effects (url: http://www.imdb.com/Top/). And it definitely looks like we're coming out of the dark days of needless, ugly CGI.
    Originally posted by Oswald Osbourne
    Thing is, he has already made 3 older movies so the 'vision' (whether he likes it or not) has already been established as far as I'm concerned.
    And he is famously unhappy with the way he was limited by technology and budget with the first three films, and has gone back to 'update' them. And these updates, for the most parts, marry the look of the original films and the new ones. A good example of this is the shots on Corinthian at the end of Return of the Jedi.

    But fuck Greedo shooting first.
    Originally posted by Oswald Osbourne
    And besides, even if he is deliberately trying to create a cartoony/fantasy look to the prequels then he has already failed at that too because it is undeniable that none of the CG stuff in the prequels even matches the actual filmed interior stuff.
    Now you're being needlessly unfair, considering the original films were plagued with many similar, although old-tech problems, such as shoddy bluescreening, transparent mattes, obvious models/stop-motion, obvious guys-in-suits and so on.

    On the whole, weighing everything up, I'd say the new films are an improvement :)


  • Registered Users, Registered Users 2 Posts: 1,810 ✭✭✭lodgepole


    it is undeniable that none of the CG stuff in the prequels even matches the actual filmed interior stuff

    I'll deny that...

    Why do all effects need to look realistic? Especially in the realm of science fiction... The effects in both Star Wars prequels are amazing. The films have also brought forward film making technology leaps and bounds, all out of George Lucas's own pocket.

    I'm glad there are people out there pushing effects... They might not always work but without them, the art of special effects couldn't move forward.

    Imagine if Harryhausen had said "well... those skeletons look better than anything we've ever seen previously but they aren't quite perfect are they? Scrap them...". It's not how things work.

    Incidentally, Cameron's last film was Titanic which was very CG heavy. And a lot of the CG was brutal. I'm a fan of the film, but it had some awful CG shots.


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  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    Originally posted by Lodgepole
    I'll deny that...
    You're disagreeing with it, but not denying it as your very next sentences suggests ....
    Originally posted by Lodgepole
    Why do all effects need to look realistic?
    Yes, It doesn't always need to be realistic. I've stated that already. But I do find it SHOULD be realistic when it comes to representing elements that the human brain has already seen or has a mental image of. Take this example - If the walking tree in LOTR2 looks less than perfect then I don't mind in the slightest cos I've never seen a walking/talking tree anyway - but on the otherhand if a director is making a film that requires a shot an ordinary EARTH based non-talking/walking forest then I expect him to at least a) if using CG then make the forest look REAL b) just GO FILM A FOREST or c) exclude the shot cos it isn't working.
    Originally posted by Lodgepole
    Imagine if Harryhausen had said "well... those skeletons look better than anything we've ever seen previously but they aren't quite perfect are they? Scrap them...". It's not how things work.
    Again you're missing my point. I'm not complaining about 'far out' effects such as a giant gorilla climbing a skyscraper or an army of marching skeletons. Far from it! I can still enjoy films such as King Kong or Jason and the Argonauts as much as (if not more than!) anything made today with the latest technology.

    My point is that unless you've personally ever seen a walking skeleton attack a man with a sword or seen a 40 foot chimp swat down a bi-plane then you really have no point of reference when it comes to watching such a piece of film . So in such circumstances suspension of disbelief overrides any shortcomings in the actual effect itself. How impressed would you have been with Harryhausen if J.a.t.A. had stop-motion human actors in it too? Not much I'm sure? And why? Because you know what a person is supposed to look like and how their body is supposed to act.

    The stuff I'm complaining about is REAL WORLD elements that CG technology cannot yet accurately reproduce such as various elements of nature or a human face for example.
    Originally posted by Lodgepole
    Incidentally, Cameron's last film was Titanic which was very CG heavy. And a lot of the CG was brutal. I'm a fan of the film, but it had some awful CG shots.
    Examples please? I though he used great restraint in that film.

    Originally posted by ObeyGiant
    Well, the refrigerator scene was one I had in mind. But when I say "realistic", I mean all of these non-cartoon results, in spite of how obviously CG they are (such as the Furni scene, or the sex scene). Fincher is using CG to create some really interesting shots, but they rarely descend into fake-looking CG (even if your mind lets you know they're obviously CG).
    Fake is fake. But in Fight Club it works because it's as much comedy as anything else. It also works because it's using CG to create shots that can't be produced any better by other methods.
    Originally posted by ObeyGiant
    Then we have the opposite end of the spectrum, such as the swooping camera in Panic Room. At least a quarter of the movie is dedicatd to shots of the camera flying through cup handles, and stuff like that. These are also 'realistic' looking, but over-used to the point where they're meaningless.
    I found Panic room to be an initally exhilarating movie but on reminiscence found it to be a tedious waste of time that was using CG to cover up it's shortcomings. The usage of CG there was wrong purely from a storytelling POV. Anyway I get the feeling that he was just using that entire project to 'experiement' on new techniques for a future pet project. That's fair enough but in comparison I'm sure George Lucas doesn't want people to look back in 20 years time at Ep1-3 as 'experiements' made purely to progress CG technology!
    Originally posted by ObeyGiant
    Both of those directors have been conspicuously quiet in the past few years, when computer graphics have made leaps and bounds. And their recent projects haven't really required intense CG. A better metric would be to look at the top movies for the past three years on the IMDB, and compare the way they have handled CG effects (url: http://www.imdb.com/Top/). And it definitely looks like we're coming out of the dark days of needless, ugly CGI.
    Films like Titanic, Forrest Gump, Contact and Cast Away (to a lesser extent) had abundant CGI them. It's only the fact that it was used so carefully and cleverly that most people think that they weren't CG intence.

    There's no use really comparing them with CG in the last 3 years because neither of them have made a film in 4 years at the very least. It would perhaps be fairer to compare what other directors were doing in 1998 and 1994 compared to Z and C.
    Originally posted by ObeyGiant
    And he is famously unhappy with the way he was limited by technology and budget with the first three films, and has gone back to 'update' them. And these updates, for the most parts, marry the look of the original films and the new ones. A good example of this is the shots on Corinthian at the end of Return of the Jedi.
    It's Coruscant :) But bizarrly I find the CG update shots the original trilogy to be quite acceptable and better than many of those in the prequels. The only one that doesn't do it for me is the insert of Jabba in the Original Star Wars movie - mainly because it is a marrying of filmed elements and CG (and not because of the famous 'tail' problem).

    If the ending of Ep2 proved anything to me it's that you cannot currently plant realworld actors in a CG enviornment and make it look convincing. Thankfully (nearly) all the updated shots in the original trilogy were either predominantly filmed or predominantly CG.
    Originally posted by ObeyGiant
    Now you're being needlessly unfair, considering the original films were plagued with many similar, although old-tech problems, such as shoddy bluescreening, transparent mattes, obvious models/stop-motion, obvious guys-in-suits and so on.
    Sure 'technically' they weren't perfect but the sets/models etc still feel and look more REAL than the CG in the prequel trilogy. And you can't tell me the sets in the new movies 'feel' more realistic than the stuff in the original movies either. The interior sets in Ep1 and 2 look more like something from an off-broadway stage production rather than a $100m dollar film.

    Originally posted by ObeyGiant
    On the whole, weighing everything up, I'd say the new films are an improvement :)
    Spoken like a true Corinthian ;)


  • Registered Users, Registered Users 2 Posts: 1,810 ✭✭✭lodgepole


    I get your point a lot better now...

    But... My comment on effects not having to look realistic didn't refer to my first statement at all. I'll stand by my opinion that the CG sets in the Star Wars prequels are technically flawless.

    One very noticeable dodgy piece of CG in Titanic was the big sweeping shot over the ship, complete with disgracefully bad CG people wandering the decks.


  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    Originally posted by Oswald Osbourne
    Fake is fake. But in Fight Club it works because it's as much comedy as anything else. It also works because it's using CG to create shots that can't be produced any better by other methods.
    I don't see what your grievance is here. You've already admitted that you were completely fooled by the refrigerator scene, so 'fake' is not always 'fake'. The CG in the furni scene is pretty much flawless, it's just being used to present such an abstract image that it's obviously a computer effect. Same with the sex scene in Fight Club. This was the point I was originally making.

    Originally posted by Oswald Osbourne
    I found Panic room to be an initally exhilarating movie but on reminiscence found it to be a tedious waste of time that was using CG to cover up it's shortcomings.
    Again, exactly the point I was trying to make - I was presenting Fincher as an example of a director who had once wielded CG effects as a tool to help enhance his movie and next going Absolutely Hog Wild with it.

    Originally posted by Oswald Osbourne
    That's fair enough but in comparison I'm sure George Lucas doesn't want people to look back in 20 years time at Ep1-3 as 'experiements' made purely to progress CG technology!
    Once again, we have to go back to looking at Episodes IV-VI.
    At the time they were being made, the majority of the effects were the result of experimentation, since there was absolutely no technique available to realistically create, for example, a realistic space dogfight sequence. Looking back on them now after twenty-odd years, we can see the wires, we can see the outlines from the blue screen, we can see the jerky stop-motion animation. But to most people, these faults don't matter. I'm sure that in twenty years time, the computer effects in episodes I-III will look just as 'quaint'.
    Originally posted by Oswald Osbourne
    Films like Titanic
    With some awful, VideoToaster-like effects...
    Originally posted by Oswald Osbourne
    Forrest Gump
    The explosions in the forest looked good. The crowds looked good. Everything else did not. See the lip-sync on Lyndon B. Johnson for an example.
    Originally posted by Oswald Osbourne
    Contact
    Jodie Foster in front of a green-screen, with GenericAlienWorldB.max going on behind her? No.
    Originally posted by Oswald Osbourne
    Cast Away
    Cast Away had some nice nature effects, sure. But to call it "CG-abundant" is stretching it a little.
    Originally posted by Oswald Osbourne
    But bizarrly I find the CG update shots the original trilogy to be quite acceptable and better than many of those in the prequels.
    Since the CG in the new films is quantifiably better than the CG in the 'Special Editions', I'm beginning to believe your problems actually lie in the story of the new movies. It seems you are willing to overlook the shortcomings in the updates because you love the story of Episodes IV-VI, but not willing to forgive the same of Episodes I-III.

    But personally, I don't like much of the CG in the 'Special Editions', even though it does a good job of mixing the wide-open expanses of the new films with the budget-confined stage-sets of the original movies. I think that a lot of the actual computer graphics in them are very hokey (such as the extra shots of Luke's landspeeder).
    Originally posted by Oswald Osbourne
    Sure 'technically' they weren't perfect but the sets/models etc still feel and look more REAL than the CG in the prequel trilogy. And you can't tell me the sets in the new movies 'feel' more realistic than the stuff in the original movies either. The interior sets in Ep1 and 2 look more like something from an off-broadway stage production rather than a $100m dollar film.
    This also goes some way to proving my theory above, about the cause of your problems with the new movies, because you are simply not making much sense.

    As I said before, the sets in Episodes I-III feel like small, claustrophobic, enclosed sound-stages. Think about what we see of the Death Star in Episode IV - a few corridors (which are actually the same corridor, redressed), a garbage disposal room, and a portion of what is hinted at to be a reasonably large hangar. This goes, in no way, to properly representing the 'small moon' it's supposed to be. This was addressed in the later films with some matte paintings, in which at least 80% of the scene is completely 'still'.

    And once again, this is something that Lucas was unhappy with, and tried to address with CG in the Special Editions - now, instead of "Hey, we're going to cloud city. Hey, we're in Cloud city - Hi Lando!", we get five minutes of the Millenium Falcon swooping in and around a vast, impressive city in the clouds.

    Which, thankfully, segues neatly back to the original point that was being made for the case of CG - it allows the director a greater 'scope' for their vision. They're no longer limited by what shots they can grab from around them (location scouting, arranging the set, and shooting the scene - these are all expensive). Instead, they're able to get exactly the vision they have in their mind.

    I still think Lucas was completely right to choose the route he did. Regardless of whether or not the CG at the end of Episode II 'feels' less realistic to you (it 'feels' just fine to me), I think it's a fair tradeoff between the depth and width of what is on show. If he was to do this scene practically, the battle would have been 1 minute long and only 20 people would be in the scene.

    And call me weird or whatever, but I think a CG army of robots looked way better than a bunch of midgets dressed in fur.


  • Closed Accounts Posts: 2,148 ✭✭✭angelofdeath


    cg works well when you can forget that it is cg ie gollum is obviously cg but its so amazingly lifelike (in a small psychotic monster type way) that you can just sit back and forget that its computer generated, but 99percent of the time you notice cg it looks fake and it leaves a bitter taste after seeing the film, ie neo in the last two matrix films(in the first one the cg is barely noticably)


  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    Originally posted by Lodgepole

    One very noticeable dodgy piece of CG in Titanic was the big sweeping shot over the ship, complete with disgracefully bad CG people wandering the decks.

    Those were actual real-life actors motion captured and placed into the scene itself. So if you're finding them fake then I don't know what! :)


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  • Registered Users, Registered Users 2 Posts: 5,558 ✭✭✭CyberGhost


    Oswald lol!


  • Closed Accounts Posts: 537 ✭✭✭Oswald Osbourne


    First off, apologies in advance for the ‘…(snip)…’s in your comments. They aren’t meant as a snub to your opinions. It’s just that with them present complete in my reply it goes over the maximum allowable length.

    Anyway….
    Originally posted by ObeyGiant
    I don't see what your grievance is here. You've already admitted that you were …(snip)…This was the point I was originally making.

    Furni is indeed abstract but there's lot's of CG in fight club that is MEANT to look real but still looks 'fake' eg the falling buildings at the end. Throwing the fridge scene back in my face just because I actually applauded F.C. for having one good looking scene doesn't cover the FACT that on the whole nearly all the CG in fight club looks fake. In FC's case I am actually even defending that shortcoming because I think it's not a film that lives or dies depending on its effects – not like in the way for example Star Wars Ep1-2 do.
    Originally posted by ObeyGiant
    Again, exactly the point I was trying to make - I was presenting Fincher as an …(snip)…movie and next going Absolutely Hog Wild with it.

    I know, I was agreeing with you there. Not everything has to be an argument OG. :)
    Originally posted by ObeyGiant
    Once again, we have to go back to looking at Episodes IV-VI.
    …(snip)…will look just as 'quaint'.

    I have a pre-Special edition Trilogy and you can't see 'wires' in the space battles. I don’t remember any blue-screen outlines and as for the stop-motion stuff I didn't think that looked jerky either. If you’re referring to the AT-AT / Walkers they were meant to have a jerky movement as they were machines after all. The Rancor / Tauntaun characters had reasonably fluid movements (better than Harryhausens stuff anyway).
    Originally posted by ObeyGiant
    With some awful, VideoToaster-like effects...

    Again, every one just pans Titanic’s effects like it’s the fashion. For example Lodgepole there picked out the people on deck during that famous pull-away shot but those were actual actors motion captured and placed into the scene itself. I think it’s in the large part unjustified.
    Originally posted by ObeyGiant
    The explosions in the forest looked good. The crowds looked good. Everything else did not. See the lip-sync on Lyndon B. Johnson for an example.

    I can’t defend the LBJ scene as I’ve never read or heard how Zemeckis wanted that scene turn out. But knowing him (as I don’t) I wouldn’t be surprised if he’d deliberately fluffed it to make it look fake. Bare in mind this movie is a comedy with an almost fantasy feel to it where we’re never at any point in the movie asked to accept any of this or take it seriously. Couple this with the fact that lip-syncing isn’t exactly the hardest thing to do anyway and (for me anyway) it all points to creating a jokey effect. Could be wrong of course but Zemeckis has never been adverse to deliberately making a scene look fake if it suits him , as my next section demonstrates…
    Originally posted by ObeyGiant
    Jodie Foster in front of a green-screen, with GenericAlienWorldB.max going on behind her? No.

    If that's the major example of CG fakeness you pick out of that film then I think that’s proved my point to some degree that some directors do know how to use it for the result they want.

    You see for one thing that scene of Jodie on ‘GenericAlienWorldB’ meant to look deliberately fake (and I know this for a fact). It was designed to look almost cartoonish/dreamlike because as it is explained it is not a real place, just a thought planted into Jodie’s head for the purpose of the scene.

    But on the other hand (and just trust me here) there is SO much CG in that film that I
    never spotted until it was revealed to me in the Dir Commentaries that I couldn’t actually believe it! I’d say it probably has the most CG in any film outside of your typical sci-fi blockbuster. The only difference is it doesn’t continually demand you to ‘see where the money was spent’ with overblown graphics. It’s the model of how CG should be used in a film IMHO.
    Originally posted by ObeyGiant
    Cast Away had some nice nature effects, sure. But to call it "CG-abundant" is stretching it a little.

    Perhaps ;)
    Originally posted by ObeyGiant
    Since the CG in the new films is quantifiably better than the CG in the 'Special Editions',

    Note I said the stuff in the SE was more ‘acceptable’ not ‘better’. My point is that the CG in the Special Edition had showed more restraint and was sewn into the existing footage better than the stuff in the prequels.
    Originally posted by ObeyGiant
    I'm beginning to believe your problems actually lie in the story of the new movies. It …(snip)…the story of Episodes IV-VI, but not willing to forgive the same of Episodes I-III.

    Whilst I've admitted all along that a good story can do a lot to distract you from the shortcomings of a film I'll state now right if Ep IV-VI were done with the same modern 'look' and technique as Ep 1-2 then I can categorically state right now that I wouldn't be a fan of them at all. The look and use of CG alone has ruined those two films for me before a single line of dialogue is spoken.
    Originally posted by ObeyGiant
    This also goes some way to proving my theory above, about the cause of your problems with the new movies, because you are simply not making much sense.

    How am I not making sense? If I say a forest in Northern California looks more real than a computer generated field then what's so cryptic about that? If I say the shot of the Empires army in the Death Star hanger in Ep6 looks more realistic than the clone factory scene in Ep2 then likewise how am I not getting my message across? It has nothing to do with the quality of the stories themselves. It’s just a case of me looking at what is in front of my eyes and deciding it looks extremely unrealistic and unsatisfactory.

    Your argument is that the CG has given the director the opportunity to fully create his visions and therefore it should be used but if you take that clone factory sequence in Ep2 for example there's nothing in it that probably couldn't have been done with real extras and a camera - and be made to look more realistic at the same time. I don’t think realism should be sacrificed for the sake of size and scope.

    The demand on CG has come too far too fast and it’s not up to the task at this point in time. Lucas always stated he held back making the prequels until the technology caught up with his vision but judging by these last two films he’s either has a very abstract cartoonish imagination …. or he should have waited another 10 years.

    Originally posted by ObeyGiant
    As I said before, the sets in Episodes I-III feel like small, claustrophobic, enclosed …(snip)…in the later films with some matte paintings, in which at least 80% of the scene is completely 'still'.

    I'm not talking about a set looking small or confined, I'm talking about 'real'. You are repeatedly concerned about scale and grandeur of shots whereas I just want a room to look reasonably like a real room (whatever it’s size). All the interior stuff in the prequels (and I’m not joking here) looks like sets off the old Star Trek tv show. Even Ep4-6 had better sets and use of mattes than the CG/budget carpentry combinations in the prequels. Whatever you think about the value of CG over traditional special effects that sets issue is a step backwards, not forwards IMHO.
    Originally posted by ObeyGiant
    And once again, this is something that Lucas was unhappy with, and tried to address …(snip)…swooping in and around a vast, impressive city in the clouds.

    It was no more/less impressive that the LandSpeeder stuff in the Star Wars SE yet you didn’t seem to like that?
    Originally posted by ObeyGiant
    Which, thankfully, segues neatly back to the original point that was being made for …(snip)…able to get exactly the vision they have in their mind.

    Check out Ep1 filming schedule. They arguably did more traveling for that film than any of the first 3 movies so CGI didn't help them there in the slightest. The only major difference is that they are filling in shots with CGI instead of mattes and doing a bad job in the process.
    Originally posted by ObeyGiant
    I still think Lucas was completely right to choose the route he did. Regardless of …(snip)…If he was to do this scene practically, the battle would have been 1 minute long and only 20 people would be in the scene.

    No argument there regarding logistics. But if a scene looks unrealistic then it doesn’t matter how big and/or impressive it attempts to be because it just ends up detracting from itself.
    Originally posted by ObeyGiant
    And call me weird or whatever, but I think a CG army of robots looked way better than a bunch of midgets dressed in fur.

    I won’t call you anything but at least a midget in fur looks like a midget in fur and not something out of a computer game demanding to be accepted as a real thing.


  • Registered Users, Registered Users 2 Posts: 1,982 ✭✭✭ObeyGiant


    Originally posted by Oswald Osbourne
    Throwing the fridge scene back in my face just because I actually applauded F.C. for having one good looking scene doesn't cover the FACT that on the whole nearly all the CG in fight club looks fake.
    Well, since there's only a few CG effects in the film, and the majority of them are relatively abstract (sex scene, furni, brain journey, swooping camera down building/through ground), it's a little harsh to condemn nearly all of the CG in fight club as looking fake on the basis of one lacklustre realistic effect.

    I know, I was agreeing with you there. Not everything has to be an argument OG. :)
    I know - I was just making absolutely double-certain we were reading from the same page.
    I have a pre-Special edition Trilogy and you can't see 'wires' in the space battles.
    During the Death Star battle in A New Hope, a Y-Wing is destroyed. As it explodes, you can see two parts on strings swing up. And the strings too.
    It's awful that I know this.
    I don’t remember any blue-screen outlines
    The battles on Hoth are the most potent offenders of this.
    as for the stop-motion stuff I didn't think that looked jerky either ... The Rancor / Tauntaun characters had reasonably fluid movements
    I was indeed thinking of the Tauntaun. In spite of the new "go-motion" technique, it still looks like a plasticine model being animated one frame at a time.
    Again, every one just pans Titanic’s effects like it’s the fashion. For example Lodgepole there picked out the people on deck during that famous pull-away shot but those were actual actors motion captured and placed into the scene itself.
    I wasn't thinking of that in particular (although I could pick on that particular scene too - ever played an FMV/CGI game such as Gabriel Knight 2, or Phantasmagoria? Ever notice the way although the filmed characters are moving within a CG background, and they don't seem to 'blend' completely seamlessly? Perspective is telling you they're not actually part of that scene? Same deal). No, my problem with the CG in Titanic has to do with the fact that it is slightly above that found in Seaquest.. hence the VideoToaster reference. Only a couple of years later, Young Indiana Jones was producing BETTER effects of the same nature.
    This is my problem with Titanic. It goes beyond simple 'fashion'.
    I can’t defend the LBJ scene as I’ve never read or heard how Zemeckis wanted that scene turn out. But knowing him I wouldn’t be surprised if he’d deliberately fluffed it to make it look fake.
    This is a joke, right? You're not honestly using this as some sort of defence? ...
    You see for one thing that scene of Jodie on ‘GenericAlienWorldB’ meant to look deliberately fake (and I know this for a fact). It was designed to look almost cartoonish/dreamlike because as it is explained it is not a real place, just a thought planted into Jodie’s head for the purpose of the scene.
    And again..
    Yes, it's explained in the film that the place she's visiting doesn't really exist. But that's no excuse for just putting Jodie Foster in front of a green screen and letting Terragen run riot in the background. My first thought when I saw this scene was "I could do better than that!".
    And, with all humility, I have.
    My point is that the CG in the Special Edition had showed more restraint and was sewn into the existing footage better than the stuff in the prequels.
    I'm of a completely different view - there was a lot of self-indulgent nonsense thrown into the Special Editions, simply because they thought they could get away with it. For example, Luke's trip into Mos Eisley. Not only did the new CG model of Luke's speeder look ridiculous, we were treated to 'comic' scenes, such as big robot hitting little flying robot. And Jawa falling off big lizard-monster. These weren't thrown into the background, or integrated in any way. They were thrown there simply because they could.
    Whilst I've admitted all along that a good story can do a lot to distract you from the shortcomings of a film I'll state now right if Ep IV-VI were done with the same modern 'look' and technique as Ep 1-2 then I can categorically state right now that I wouldn't be a fan of them at all. The look and use of CG alone has ruined those two films for me before a single line of dialogue is spoken.

    How am I not making sense?
    You are not making sense because you are accusing the new films of having a look reminiscent of an 'off-broadway production', without applying the same criticisms to the original film. The sets in the original films (the first one mainly) looked flimsy, with cardboard walls, and little bloopy lights.

    Regardless of the fact that these are 'real things' and give the film a certain tactile 'feel', they looked cheap, and largly unsuitable.

    And this isn't even taking into account the lousy Cantina scene! Oh boy!.

    But I'll come back to this later.
    Your argument is that the CG has given the director the opportunity to fully create his visions and therefore it should be used
    I'm saying it should be used where it's needed. When practical effects are.. well.. no longer practical. Which brings me to...
    if you take that clone factory sequence in Ep2 for example there's nothing in it that probably couldn't have been done with real extras and a camera
    Eek!
    I know George Lucas is super-rich and all that, but wow, that's pushing it a bit.
    First, you have the simple problem of location. There is nothing like that set in the world (I hope), so it would have to be built on a sound-stage. That virtual set was bigger than just about any sound-stage in the world. So that's problem no. 1.
    Second, you have the problem of cost. To build this set, and hire all the extras.. that's a phenomenal amount of money.
    Third, you have the logistics of how to wrangle 1000+ extras. I can only imagine difficult this must be - and I think I need to lie down.

    Then of course, you have the fact that these were all clones. So you'd need 1000+ people of the same size, shape and build. For closeups, you'd even need them to look the same!

    Now.. did you really think this out?
    judging by these last two films he’s either has a very abstract cartoonish imagination …. or he should have waited another 10 years.
    So.. Yoda isn't cartoonish? Ewoks aren't cartoonish? Admiral Akbar isn't cartoonish? Hell, Chewbacca isn't cartoonish? We've known he has a cartoonish imagination - he's shown it in the original series. Why on Earth can't you see this?
    You are repeatedly concerned about scale and grandeur of shots whereas I just want a room to look reasonably like a real room (whatever it’s size). All the interior stuff in the prequels (and I’m not joking here) looks like sets off the old Star Trek tv show.
    The first counter-example that springs to mind for me is Amidala's palace on Naboo, which you mainly see in Episode One. This is a real set, and looks absolutely phenomenal. The hangar in Episode 1 looks phenomenal too (also a largely "real" set).
    It was no more/less impressive that the LandSpeeder stuff in the Star Wars SE yet you didn’t seem to like that?
    The landspeeder looked visibly 'wrong' to my eyes. It moved awkwardly, and the human (and non-human) passengers looked like low-polygon models, and the 'grading' was all off, so it didn't seem to fit into the scene properly. On the other hand, the Millenium Falcon is a large, angular space-ship, so it didn't matter if it was low-poly. They also managed to capture the grace and smoothness of space-flight a lot better than a land-speeder.
    No argument there regarding logistics. But if a scene looks unrealistic then it doesn’t matter how big and/or impressive it attempts to be because it just ends up detracting from itself.
    Personally, I thought the battle scene at the end of Episode II looked fantastic, with very few noticably 'unrealistic' effects, but regardless of my opinion of this shot - in these cases, a large-scale effect (with faults) is a more believable epic battle scene than 20 guys in a field.
    I won’t call you anything but at least a midget in fur looks like a midget in fur and not something out of a computer game demanding to be accepted as a real thing.
    This is just about the last straw. You accept that ewoks _do_ look like midgets in fur, and you're willing to say "Yeah, but that's okay, at least they don't look like...". It doesn't matter what they don't look like, the point is that they look exactly like midgets in fur, and in no way go towards looking like some sort of alien race that could help topple an empire. Accepting one and complaining about the other is just absolute nonsense.

    So, for (hopefully) the last time, will you please extend the same suspension of disbelieve towards the new films as you have for the original trilogy? Please? You'll enjoy them more that way. I promise.


  • Registered Users, Registered Users 2 Posts: 13,016 ✭✭✭✭vibe666


    did anyone mention the fight scene in Blade 2 when Blade first meets bloke and lass from the bloodpack for the first time. lots of stupid CGI based jumping around that really looked stupid.

    the Pixar stuff is great though. hours of entertainment.

    to reiterate a point earlier though, I think it doesn't matter too much when you are looking at something you have no point of reference for such as dinosaurs, monsters, aliens, orc's etc. but you know exactly what people look like, and exactly how they move, and if a CGI company is trying to make you believe something is real that isn't, if it's something you have no real point of reference for, then it's (most likely) going to come off looking better.

    Also, I seemt o remember from a 'making of' of Ep.1 that there was actually a guy in a Jar Jar suit for a lot of the shots so the other actors had a point of reference during his scenes. If I remember rightly, it was actually the guy who did the voice in the suit anyway just saying his lines as normal, and they just CGI'd Jar Jar over the top of him for all the shots.

    sad really, because personally, I think he would have come off a lot better if they'd just scrubbed the guys face out and animated those big rubbery lips it would have come off a lot better than it did. again, George taking CGI waay too far than it should have been. the old 'we'll fix it in post production' excuse as was mentioned earlier.

    hope he's learning from his mistakes and listening to the fans rather than his bank manager who's probably saying 'you're making money, just keep doing it the way you are!'.

    for a good low budget star wars fan movie, that was done a few years back (most of you have probably seen it, but it's well worth a second look) is TROOPS. a piss take of Cops, from the perspective of Storm Troopers. I always knew those Storm Troopers got a bad rap!


  • Registered Users, Registered Users 2 Posts: 1,810 ✭✭✭lodgepole


    Originally posted by vibe666
    Also, I seemt o remember from a 'making of' of Ep.1 that there was actually a guy in a Jar Jar suit for a lot of the shots so the other actors had a point of reference during his scenes. If I remember rightly, it was actually the guy who did the voice in the suit anyway just saying his lines as normal, and they just CGI'd Jar Jar over the top of him for all the shots.

    sad really, because personally, I think he would have come off a lot better if they'd just scrubbed the guys face out and animated those big rubbery lips it would have come off a lot better than it did. again, George taking CGI waay too far than it should have been. the old 'we'll fix it in post production' excuse as was mentioned earlier.

    There were two reasons for him to be there, one was as a reference point for both the actors and the animators and the other was because nobody was sure if they could pull of a completely CG character and sustain it for a full film. It was always the intention of Lucas to do him completely digitally, but he needed to have a fall back if it didn't work.

    The DVD has footage where they just replaced the head and it doesn't look as good as the fully CG version.


  • Hosted Moderators Posts: 2,563 ✭✭✭Tazzle


    The dog in there's something about mary was cg, apparently ben stiller was terrified of doing it with a trained one, i'd never have noticed.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Originally posted by CyberGhost
    do you like it?

    i personally think that it made movies look like 3D cartoons, and i don't really like it much, like in Die another day, when Bond is surfing on the waves with a parachute, you can clearly see that it's a CGI and it makes movie look bad! in T3 the terminators are CGI and they look bad!

    CGI is great when used correctly and bad when used just for the sake of it. The surfing scene in Die Another Day tho, was the worst CGI sequence I think Iv ever seen. It was dreadful and didnt stick out like a sore tumb more like a headbutt to the face of the viewer in how it leapt out. The interview with the artist who did the sequence is unreal as she really thinks its an amazing CGI effect!


  • Registered Users, Registered Users 2 Posts: 208 ✭✭Fence


    I think the problem with CGI is when it is overused at the expense of the film. The story and characters are more important than whether or not the effects are perfect imo, and you can have a very enjoyable film with poor CGI but great plot and charcter development. It is very rare that anyone will love a film that has a going nowhere story and characters no one cares about, despite how great it all looks.

    That said for a really great film you need everything to be almost perfect. Characters, story, actors, CGI, scenery, camera-work, editing direction. After all a film is a mixture of all these different elements.

    Cya
    Fence


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,406 CMod ✭✭✭✭Retr0gamer


    did anyone mention the fight scene in Blade 2 when Blade first meets bloke and lass from the bloodpack for the first time. lots of stupid CGI based jumping around that really looked stupid.

    My friend was telling me that if you listen to the directors commentary he says that they ran out of money and had to use the test CGI for these bits. He even admits himself that the CGI is terrible :D


  • Registered Users, Registered Users 2 Posts: 5,558 ✭✭✭CyberGhost


    she really thinks its an amazing CGI effect!

    wait!, a woman did that?(CGI work)


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