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specifications

  • 01-10-2003 11:56PM
    #1
    Registered Users, Registered Users 2 Posts: 5,580 ✭✭✭


    is there a website that would explain, what all this specifications mean, i understand Clock Speed, Mem Bandwidth, but what a hell is Pixel Shaders or Vertex Shaders and others?


    Process .15 micron
    Engine Clock Speed 412+ Mhz
    Rendering Pipelines 8
    Full precision PS2.0 FPU’s 8
    Peak Pixel Fill Rate 3.3+ Gpixels/sec
    Peak Vertex Throughput 412M+ Triangles/sec
    Maximum Floating-Point Precision 128-bit
    Textures Applied per Pass 16
    Geometry Pipelines 4
    Memory Clock Speed 364+ Mhz DDR
    Peak Memory Bandwidth 23.3+ GB/sec
    Bandwidth Compression Ratio 8.8:1
    RAMDAC 400Mhz
    AA Sampler per Second 19.8+ Gsamples/sec
    Maximum Texels Filtered per Pixel 768+ Texels/Pixel

    KEY FEATURES:
    DirectX 9.0 YES
    Vertex Shaders 2.0
    Pixel Shaders 2.0
    Higher Order Surfaces Truform 2
    Environmental Bump Maps Yes
    3D Textures Yes
    Anisotropic Filtering Up to 16x
    Anti Aliasing Up to 6x
    FSAA Gamma Correction Yes
    Video Gamma Correction Yes
    Multi Display Management Software Hydravision 2
    High Dimension Floating-Point Texture Yes
    Displacement Mapping Yes Yes
    Multiple Rendering Targets Yes
    Centroid Sampling Yes


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