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Sla Rpg - Game Turns

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  • Closed Accounts Posts: 265 ✭✭FlashBang


    *starts checking the rooms for openings*

    "hey, hollow-point is a nice idea, but what if they're wearing armor? chances are good they do. Hollowpoint is very non-penetrating. It's perfect for hostage-situations with some wet-behind-the-ears kidnappers, but I think we'll be facing soldiers here. I sure hope you know what you're doing..."

    *after finishing the check, he readies his weaponry and searches for a good cover and ambush point*

    *switches through his scope-modes and points in the direction of the enemies to check if he can pick up and heat- or radiationsignatures*


  • Registered Users, Registered Users 2 Posts: 1,531 ✭✭✭Drakar


    Allowing herself two swift calming breaths to recover as the cool flow of surrounding ebb receedes, Spirit ducks behind a large storage container to her right. Squinting towards the direction the approaching party appears to be coming from, she searches in vain for any signs of their impending arrival.

    Spotting the squad settle into their positions, Spirit pulls her head back behind the container. Glancing quickly at it to assertain its contents, she notices 'WARNING: Flamable materials' stamped on it in garrish red letters. Thinking the better of using this for cover, she quickly peers around the container again then makes a dash for the relative safety of two stacked behind her. Reading the text stamped on them for reassurance, she notes that they both sport 'This way up', though of course one of them is upside down. With the twinges of a slight grin, Spirit has one more quick peek towards the far end of the storage area, then settles back into position.


  • Closed Accounts Posts: 51 ✭✭Gaunt


    Gaunt quickly jogged around the room as he changed the ammunition on first one, and then the other of his uzis to hp, chambered a round in each and flicked the safties off.
    Finishing the circuit took up position with his back to the wall to the right of the door.
    He flexed his fingers around the uzis as he crouched, ready to unleash a spray of bullets around the corner from each high performance weapon.


  • Closed Accounts Posts: 148 ✭✭tank


    *Tank checks the table it isnt bolted to the floor and it seems that there isnt anything valuable on the table*

    "rodger Squall i'll create a blockade now"

    *Tank picks up the table mussels Flexing with the strain of the heavy oak table, tank walks over to the door and places the table on its side and with the aid of two other inverted chairs tries to create a makeshift barrier*

    "there you go its the best i can do but if they come at us with anything other than STD ammo were done for Armour peircing or hollow point rounds will rip through that make shift barrier like tinfoil. Since i can regenerate i suggest i'll stay by the barrier if i takea few hits at least it wont be fatal right away."

    *I'll need a hand guarding Jason can you gimme a hand over here*

    *tank coms Squall* "im ready Sarge"


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    I'll do the game turrn as before Same teams again
    Im going to assume that Tank and Jason are at the door Squall is at the back of the room checking the other door Byuu is with the Dr and gaunt is checking the air vents for intruders


    - - - - - -

    Team 1 : going after stealth ship

    Zmek
    Tal'Einea
    Spirit

    - - - - - - - - - -

    Team 2: Guarding the package

    tank
    squall
    Steiner
    byuu
    Gaunt

    - - - - - - - - - -




    Team 1's game turn:

    As the Seconds slowly pass into minutes nothing moves in the vast span of the cargo bay. As you all strain your ears to try to hear anything. The movment tracker shows 22M and closing you are all currently hiding at a T junction if you imagine that you are hiding at the bottom of the T so what ever is coming is going to be coming striaght at you.

    Only another couple of meters and you will be able to make eyes on contact with what ever is approcahing. Zmek suddenly hears soft footsteps approcahing and muted chatting. within another second dark shapes are seen ahead at the T junction. in the gloom of the cargo bay you can just about see 5 shapes making there way slowly down the junction weapons raised checking every square inch of there path. you cant make them clearly out
    but they all look humanoid in size and shape so no ebons or brain wasters in the group you hope. there now within 10M of your position as you all crouch up it seems like just a second the point man of the approaching Squad stops at Tali'Einea position and then continues on. Spirit hears one of the men whisper

    "Sir Squad two reports there almost at the package they can feel the ebb from it sir it appears to be highly reactive to Ebb"

    And then another voice...

    "Very well Private tell squad 2 to elimante all personal in that room and retreive the package we'll rendvouz at the Bio labs once the package is secure"

    and with that the squad pass away down the corridor............



    Team 2's Game Turn

    Dr Raynes moves towards Squall and says:

    "We are ready to move the package to the docking ring we can do this by remote transport it will take about 3 to 4 mins for me to do this so if you can keep them off my back for 4 mins i can get the package out of here and we can escape through the back to the docking ring Byuu knows the way."

    For a while it seems that nothing happens Dr Raynes starts to work on the package tank's montion tracker shows 30M and closing without warning a hail of bullets come crashing into the makeshift barricade thankfully its only STD ammo so the table and chairs take most of the impact a few stray bullets manage to find there way into the room bouncing round smashing beakers and destroying a monitor, you can hear tank shout "HIT THE DECK!!"
    The madness continues for a few more seconds and all of a suden the hail of bullets stop.

    Dr Raynes says "perfect finished please everyone stand back" there is a strange orange glow sorrounding the package as it diseappears. Dr Ranyes says "its gone right we can get out of here"

    Tank looks back at Squall for a second you notice tank's ears pick up and twitch for a second "did you hear that" asks tank?
    then the rest of you hear it PLINK.....PLINK......

    "AAWWW SH*T" moans tank "INCOMING HIT THE DECK"
    as whats left of the make shift barrier is blown to smitherines by grenade fire from down the corridor you see 4 shapes moving toward the entrance to the room and they appear to be ebon!!

    "Oh my god" mutters Raynes "Darknight Terroists god help us all......"


    - - - - - - - -



    If you allow them into the room it looks like close comabt will be nessarry i want to know what your all going to be doing do you want to shoot at them or wait and let them into close combat, the choise is yours (talk amongst yourselfs on the COMS channel if you want) but once i have all your Posts we'll get going again.

    i'll be taking over Jason Stiener from now on until the end of the mission.


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  • Closed Accounts Posts: 914 ✭✭✭Specky


    Zmek freezes motionless, not even blinking at the first sight contact is made with the enemy, conscious of the probability that they too are carrying motion sensors.

    So, at least this group isn't intending to link up with the other group so although the other squad members may be in a tight spot they aren't likely to be overwhelmed by reinforcements straight away.

    Five humans.....we could probably take them except the damned ebon would probably panic and do something stupid....


    They wouldn't have left their ship unguarded so there will be more of them yet....ok....let them go, if their comrades don't secure the package then they will be back soon enough and we can cut off their retreat then....along with a few limbs.

    I wonder why they are taking the package to the bio lab...

    Let's stick to the plan for now....


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Squall


    *Squall dives for cover on the left side of the corridor*

    *He pulls his shotgun from his back and fires a scatter round down the corridor at the nearest target*


  • Closed Accounts Posts: 148 ✭✭tank


    *Taking a flashbang grenade from a concealed pouch tank pulls the pin and waits 3 of the 5 second fuse and toses the flashbang grenade into the corridor and shouts to the team "FIRE IN THE HOLE"

    tank ducks back behind the blockade sheilding his eyes and ears from the blast and waits for the flashbang to detonate

    taking the shotgun its shoulder holster in a classic bruce cambell pose tank stands up and yells "Alright, you primitive screwheads, listen up: This is my Boom Stick!"


    Firing 4 rounds down the corridor and then ducks back behind cover*


  • Closed Accounts Posts: 1,266 ✭✭✭Rnger


    Crawling to cover after jumping to the ground, Byuu backs up agaisnt the wall beside the doorway, checks the safety and peaks around the corner.

    "FIRE IN THE HOLE"

    Byuu quickly gets his head back. Covers his ears. "Where the **** are you" he says to himself.

    *BOOM* He leaps out crouched and opens fire at a shady figure and jumps back into he room his back up agaisnt the wall.

    "6 bullets fired" he looks over at Raynes.

    "Stick close to me"


  • Closed Accounts Posts: 43,044 ✭✭✭✭Nevyn


    As soon as the group of humans are
    in line of site Tali'Einea will preform her
    exploding head trick, endevouring to take out as many as possible.

    as soon as it happens she Screams " now" into her comms and will leap out both guns blazing.


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  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    Since Zmek isnt here until next week and flashbang has left i'll take over there charachters for now i'll post seperate game turns for each.


    - - - - - - -
    Jason Stiener's Game turn:

    Calmly waiting with his back against the wall Jason lock and loads his weapon with Standard ammo and toggles his FEN AR assault riffel to Single shot mode. "Ok....here we go" he mutters to himself, Focusing and taking a few quick short breaths bringing his Rifel to bare Jason combat rolls towards the barricade and tries to land beside tank letting the massive wall of mussle that is tank shield him slightly. pointing his weapon down the corridor Jason fires 5 rounds down the corridor and ducks quickly back behind cover.

    - - - - - -


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    Zmek's game turn Turn:

    - - - - - -

    From within the dark shadows of his hiding place Zmek hears Tali'Einea's order to engage the enemy, Zmek grins to himself, a heartless grin devoid of humor and life, "very well then let the games begin"

    Zmek reaches out for Flux the very life force of the universe as the power rages through him the only single though on zmeks mind is the destruction of the insects in front of him. Concentrating on the presise mathmatical equations needed to trigger the ablilty zmek's brow a mop of sweat in concentration

    - - - - - -

    for the next turn Zmek needs to remain concentrated in order to activate the ability, please dont COM or disturb him!

    DM HINT: in the next combat round i really wouldnt be anywhere near those guys if i were you!!!


  • Registered Users, Registered Users 2 Posts: 1,531 ✭✭✭Drakar


    Spirit's heart skips a beat as she contemplates Tali'Einea's eager order, which comes (perhaps foolishly she reminds herself) as somewhat of a surprise. Zmek's grasping for the Flux is powerful enough that she too feels it beckoning. Relenting to its calling, she closes her eyes to focus on controlling the surging power screaming for her to wield it.


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    Combat in SLA is broken down into 4 stages (like rounds) there are 4 rounds per game turn and depending on how high your dex is will depend on how many of the rounds you can act in i will assume that you are blasting the hell (shooting) out of the enemy for all 4 combat rounds until either they or you are quite dead or you tell me your doing something different

    (also SLA has a targeting system if you dont say anything i'll assume your aiming for the targets torso (body) however you can aim for arms legs and even the head but you have to tell me your going to aim for another part of the body the more spesfic you get the harder it will be to shoot at that target)


    Im doing Squalls team first my next post will be Theads team.



    Round one:

    Tank throws the Flashbang down the corridor which takes the rushing darknight terroists by surprise totally. Only one of them manages to sheild his eyes in time from the flash. The other three stop dead in there tracks totally stunned, as the flashbang goes off the others (squall, Stiener and byuu) take turns to pop around the corner firing off shots and poping back behind cover. 2 of the standing terrorists are hit square in the chest and one of the terrorists that is diving behind cover is hit in the back leaving one uninjured but totally stunned terrorist standing in the middle of the corridor.

    This time the returning Fire from the terrorists is next to nothing blind fire from the terrorist that fled into cover misses you all and actually hits the only terrorist standing up square in the back (yes he critally fumbled)

    - - - - - - -

    round two:

    the stun lasts for 3 game turns (thats 12 comabt rounds!!!)
    this time you all come out at the same time guns blazing.....

    Two of the three terrorists take most of your gunfire striaght on and are spun around like a rag dolls they both hit the ground like a sack of stones but amazingly there still alive however there in shock from bloodloss and wont really be going anywhere or doing anything for quite some time. The third is hit again in the shoulder (he still cant see where he's going so he's actually bouncing off walls trying to avoid the gun fire its quite funny to watch really) you 4th is actually crouched in a doorway you cant quite see him and he's focused enough to return fire this time. Tank gets hit 3 times once in the shoulder and twice in the leg and drops to the ground (your still alive tank and will be able to shoot back in the next round dont worry)

    - - - - - - -

    Round three:

    So again you return fire it seems that his hiding place is well though out as most of your shots miss totally he's well dug in, Gaunt and Stiener cant act in this round as there DEX isnt high enough and tank is wounded so his shots stray off target too things are looking too good as he seems pretty dug in until byuu ducks back behind the barricade for a moment and re-emerges with what looks to be a sniper rifel takes careful aim for a full 5 seconds and fires....one solatry shot rings out and all goes quite.... with the exception of the odd BUMP from the one terrorist that is left still bouncing off walls the others are all lying dead or dying on the ground.....


    - - - - - - -


    End of Turn


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN




    Combat here the Same rules apply above for you guys
    Ebb abilities take a full turn to activate so you better pray that some of them miss!!



    Round one:

    As the power of the ebb begins to build in all of you the squad that is now behind you stops suddenly
    "too late fools" you think to yourself as the only single ebon in the terrorist group that is left begins to shout a word of warning to the rest of his squad....too late!!! you all finish your calcuations at the exact same time and and what follows puts the brain wasters in awe and the ebon in shock, you all unleash a blast of fire in pretty much the same area. what happens next is utter chaos.... the explosion rocks the whole cargo bay and drums of chemical and bio-hazzordous waste are ripped apart when they come into contact with the wave of ebb that spreads out through the whole cargo bay, crates and boxes are picked up and thrown about as if a giant gone mad were rampaging through the cargo bay, and your all thrown to the floor...... one of the terrorists is ripped limb from limb and burned to ash instantly. and the others all take 2nd degree burns and are thrown in a random direction and are stunned for the next comabt round.

    - - - - - -


    I think that pretty much ends combat for now as you were all pretty much stunned and have no idea if there is anything even left of the other squad you saw. As you cant see them anywhere. there are boxes upturned and lying just about everwhere and i think your main worry is to get the hell outta here first, from where you are you can just about see the emegerncy stairs leading up to the next level but there is no sign of the terrorists and the way to the emergency docking ring is blocked off totally you cant reach it at all. your COMS system is pretty messed up too your not sure if its still working or not!!!


    End of Turn


  • Closed Accounts Posts: 148 ✭✭tank


    in the aftermath of the quakes that ripple throughout the station tank picks himself up still weak from the blood lost from his wounds the scars even now fading away as his bio regeneration completes all of his healing

    "What the hell was that?" asks tank "it felt like it came from beneath us"

    *TANK COMS THEAD [See Coms Thread]

    *Tank walks over to the captured Ebon, and right in front of him cracks his knuckels! leans over and comes face to face noses touching, Drooling saliva from his mouth, tanks face twisted with rage "you shot me" tank says to the ebon,

    *tank turns to squall making sure the ebon can see him and winks

    Tank says to squall "So can i eat his heart now cos if he doesnt have any valuable information he's usless to us right?"

    *tank looks back at the ebon grins evily and licks his lips


  • Closed Accounts Posts: 1,266 ✭✭✭Rnger


    Byuu, with rifle in hand, slowly brings the laser-sight up along to the wall to the ceiling.

    "What the **** is that!"

    The corridor still a dimly lit red, Byuu, without hesitation, fires a few rounds randomly into the dark corner.


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Squall


    *Squall coms Tal'Eania*(Coms thread)

    "Alright people our jobs not over yet stay frosty"

    *Squall joins Tank by the captured Ebon adding his own considerable size to the equation and leaving the ebon looking even more petrified*

    "Ebon heart ehhh.....heard its nice pan fried with a bit of lemon and a glass of white"

    "Alright "friend" your going to tell me all you know about this package, why you want it and who sent you or i break out the ciannti, we clear" *Grins evily at the ebon showing rows of Shaktar teeth*


  • Closed Accounts Posts: 43,044 ✭✭✭✭Nevyn


    Tali'Einea , shivers as the last of the flux leaves her body like a lover leaving her feeling empty . The smell of charred flesh is as pleasing to her as freshly baked bread to a human, she gets to her feet, turns to see Szemkie on the other side of what was the walk way and winks at him.

    She goes to look for Spirit and to ensure that the rest of the targets are decidedly dead by placing a bullet in thier brain; no one gets up after she knocks them down.

    Once that is done she will get the other two out of here, via the stairwells.

    She tilts her head to oneside as the comms crackes but she cant seem to hear who is on the other end. But the comms can wait until they are collected the bodies counted and they are on they way out of here.


  • Closed Accounts Posts: 914 ✭✭✭Specky


    Zmek's breath wheezed slightly as he exhaled a long quivering breath. Star fields burst across his vision and a vice like pain gripped his temples.

    As his vision slowly cleared his eyes fixed upon the blackened shape of a human curled on the floor in the middle of the space blasted clear in the cargo bay where boxes and cartons had so recently been piled. Empty eye sockets spewed slowly twisting fronds of acrid smoke and shrivelled flesh exposed white teeth thrown wide in a final gasp of agony.

    Licking dry lips Zmek stared in through the charred and tattered remains of a dully coloured flight suit, a stubby arm ending where a hand ought to be as if reaching for a side arm but unable to grasp it. Much of the human's side too was missing and the left leg hung tentatively to its former location although thrown high and wide by what must have been the detonation of magazine or grenade concealed in a now dissintegrated belt pouch.

    "Left handed...." He mouthed the words soundlessly, fascinated for a moment by the realisation of the insignificant fact about the cinder covered victim. He pointed weakly towards the remains, looking up with a slight smile towards where he remembered Tali to be. He saw her wink back at him as he became aware of the whistle and crack of the comms in his earpiece. There were broken words but he couldn't tell what they said.

    Tali is moving around methodically dispatching the other members of the enemy team. One was turning over slowly as she approached, half of his face remaining on the floor as he lifts his head from a slowly spreading pool of yellowish liquid seeping from an overturned drum at his side. With the flat crack of the side arm's discharge his face returns to the pool causing a small splash, not moving again.

    Searching across the wreckage Zmek looks for the wounded ebon but it seems too late to have any fun with this one. Dark streams of blood seep from the nose and mouth and the head lies at an un-natural angle down upon the chest. Zmek extends righ hand gash fishes and reaches forward to press an index finger blade against the forehead of the dieing ebon. Pushing the head back to lift the unseeing eyes towards him he slowly traces down the side of the ebon's face, with the gash fish blade, watching the flesh peel back from the bone. Seeing no reaction from the mortally wounded victim he quickly loses interest. "Shame" he says and absently slices the ebon's throat to the spine before wiping blood from his gauntleted hand and moving to join Tali where she surveys her own handy work

    "Well....now what? I can't hear the other team any more can you? and the emergency docking ring looks like it's off limits now..."


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  • Closed Accounts Posts: 43,044 ✭✭✭✭Nevyn


    Tali"Einea watches death over take the last of the terrorists, upon hearing the
    rattle of Szemkie voice she turns to wards him her FEN pistols still drawn.

    " So how long for all this Goops goes up? "
    she turns and gesutres to the puddles of spilled chems forming arround them.
    " guess we should search for the ebon we were babysitting" She turns and calls out her voice ringing out about against the shierking shirens and eachoing in the empty ceiling of the werehouse;
    " Spirit, oh Spirit, come out come out where ever you are, the bad people are all Gooooooooooonnnnnnnnnne ."

    Tali grins at Szmekie and adds in a quieter tone " well those that dont know your name anyway. "

    While waiting She surveys the damge ,
    " well we surely have secured the emerency docking ring no one is getting in or out of there. " she chuckles.
    " right lets have a quick peek at where the Ebon was last seen and then head to the stairs back up out of here and see if we get a better comms signal . "


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    by the way if you know anyone interested in playing SLA at the mo they can always take over jason's charachter until we finish then i can Generate a new charachter for them for your next mission.


    - - - - -
    Jason Stiener's game turn:

    After a breif sweep of the perimeter to ensure there are no more *hidden Surprises* waiting, Jason reloads his weapons and saftey's the gun. Holstering his weapon he turns to squall and says "if you dont mind im a bit sqmeeish so i'll go and guard the door in case any local security tries to come in when they start to hear the ebon screaming!"

    Jason takes up a stationary position just outside the door on the other side of whats left of the tattered ruins of the baracade with his back turned to the room and starts to hum a tune to himself making sure the ebon can hear him.

    after breifly scanning the area around him Jason thinks to himself "funny they must have been using something else to blow the baracade there's no blast make from the grenade no secondary scorch marks and no shrapnel what ever destroyed the barrier wasnt a grenade"

    - - - - -


  • Registered Users, Registered Users 2 Posts: 1,531 ✭✭✭Drakar


    Awakening with a strange voice calling her name, Spirit slowly raises her head, an action rewarded with a sharp stabbing pain. Carefully dislodging some debris which had been covering her lower body, she rises gingerly and looks about.

    Spotting the other two, she makes her way over, "Looks like someone got a bit carried away..." she intones shaking white powder from her hair.


  • Closed Accounts Posts: 914 ✭✭✭Specky


    "Looks like someone got a bit carried away..."

    "Yes, you....in a little ebon dream world"

    Zmek looks down at the pattern of dust, dislodged from Spirit's hair and now arrayed across his trousers and boots. Rolling his eyes he tuts and turns away, shaking his head and begins the slow climb up the stairs.


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Squall


    *Squall finishes his respnse to the other team and returns to tanks side by the ebon*

    "Alright Ebon your going to answer my questions and your going to answer them fast. Everytime i feel your leaving anything out or taking too long my stormer friend here*motions to the grinning tank* will rip one of your limbs off. oh and if I even think your going to use Ebb *Squall raises his massive arm and a gash fish extends from his gauntlet with a smooth clink* the last sight youll see is your own guts spilling across this deck.

    "Got that? Good"

    "Now. How many of you were there?"

    "What do you know of the package and why do you want it?"

    "Whos waiting in the bio labs?"


  • Registered Users, Registered Users 2 Posts: 2,236 ✭✭✭AL][EN


    Again the game turns are broken down as team 1 being the ebb users and team 2 Squall and the lads
    Gaunt if there's anything else you want to do then let me know and i'll write it into the next game turn as we've all agreed that a minimum of one game turn a day is good if that's a little tough for you to do let me know and I'm sure we can arrange something else.



    Game turn 10


    - - - - -
    Team 1's game turn:

    Out of the 5 terrorists that you attacked one was turned to ash 3 Tali"Einea has (cough) disposed of so that leaves 1 terrorist still unaccounted for that you attacked, there appears to be no sign of him.

    As your team makes its way back to up through the sub levels very little conversation is struck up between team members Tali'Einea is busy on the COMS with Squall Spirit is her bright chirpy usual self taking in the sights and sounds of the station that leaves zmek brooding to himself thoughts swirling around inside you begin to wonder what did in fact happen to the security team that was despatched down here "probably murdered the useless humans" you think to yourself never send a boy to do a wasters job you think to yourself,

    your currently on sub level (a) the med labs the next level up is the Bio labs the lift that you enter creeks slightly you can hear Squalls voice crackle on the COMS again asking for the squad to regroup, your hand hovers momentarily over the touch panel your curiosity getting the better of you. what's so special about the Bio labs? why were the terrorists going there? what do they need there that's so special and are there more of them there now? so many questions!

    you thoughts are interrupted again by squall asking for your position you press the button for the living quarters which is where your meeting Squall and the rest of the team. "next time you wont be so lucky Darknight scum"

    As you enter the living quarters level it is a series of rooms interconnected together via corridors there's a main communal hall in the centre where you assume where all the food is cooked and eaten and base personal can relax in this room is where you see most of the science team gathering to be Evac'ed by you, Squall and the rest of team 2 are there aswell and an ebon male tied to a chair with tank looming over him drooling on him, you don't sense anything in the ebon he's not trying to reach for the power of the ebb anyway. he looks scared 5h*tless.......


    [End of Turn]

    - - - - - -

    Team 2's game turn:

    You move out as there isn't any point really hanging on here your all going to meet in the living quarters as this is where the rest of the science team are meeting with Dr Raynes in order to be safely Evac'ed to the transport ship. you all arrive safely at the living quarters deck and Dr Raynes and your team are the only ones there, you make the ebon sit down on a chair and tank starts to loom over the ebon again drooling on him. there is a look of fear in the ebons face and he looks from the Shaktar to the stormer again and starts to beg for his life "ok ok i'll tell you anything you want to know but please do let him get me" *points to tank*.

    in answer to your questions:

    a)

    there are 12 of us in total we were broken down into 3 teams
    team 1 was the 4 of us and we went after the package

    team 2 was a 5 man squad they were in reserve they were there only in case of an emergency and they were stationed in the cargo bay i dont know whats happened to them.

    team 3 the remaining 3 were the 3 strongest ebons were left behind on the stealth ship our squad leaders in case things got all screwed up they said they can handle it if things got messy once your team reached the docking ring.

    ----

    b)

    Our intel shows that the package is used to control and focus the ebon mind. In essence it amplifies the ability for an ebon to channel ebb basically it enables an ebon channel more ebb than would normally be possible. but its too strong for just one ebon or brain waster to use on his own, you need high level ebons to be able to use it, we were simply going to kill the science crew and sell it on the black market to the highest bidder,

    ----

    c) the Bio labs is our rendezvous point should things go haywire the surviving members would regroup and make a last ditch effort to grab the package and if we still couldn't get it then we were to meet back at the stealth ship and abort the mission.

    ----

    "a simple snatch and grab mission for us which turned into a nightmare when you SLA OP's showed up." says the Darknight terrorist

    the other science team members are gathering and in a few moments you see Tali'Einea and the rest of the team enter through the south corridor......


    [End of Turn]



    so what to do go for the BIO labs? or get the scientists out? its your choice I'm in work till 6 tonight if you all post your game turns before 6 i'll post game turn 11 at 6pm when i finish work


  • Closed Accounts Posts: 914 ✭✭✭Specky


    Zmek walks slowly towards the group, taking time to look around and take in the position of doors, potential hiding places and escape routes as he moves. At last he arrives where Tank is looming over the frightened ebon.

    "Squealling like an ebon pig" he spits at the prisoner "you pitiful little creature, do you really think spilling your guts to the stormer and the shaktar will save your wretched hide?"

    He brings his face close to the ebon's, staring deep into the frightened eyes "They'll just kill you if you don't tell them what they want.....I won't.....not until I've taken apart your puny ebon body piece by piece while you watch"

    Casually taking a few steps away from the ebon and holstering his side arm, Zmek places his hands on his hips and talks to no-one in particular "well isn't this nice? a stealth ship full of high level ebons on the outside, at least one run away terrorist on the inside, none existant security, a crumbling space station and now we can't channel because we're carrying some sort of ebb amplifier around with us....today just gets better and better!"

    "Next someone will tell me that I have to sit next to the ebon on the trip back to Mort or something..."

    He sighs loudly then turns quickly, drawing his FEN and pointing it directly between the eyes of the captive ebon. A long second passes before he turns away and re-holsters the weapon "Just kidding!" he says lightly and stalks off across the room "anything to lighten the moment..."

    He looks over towards where Squall is standing "I'd imagine the one enemy not yet accounted for will stick to the original plan and probably head for the bio-labs for a rendezvous, perhaps someone should go and neutralise that threat..."

    "I think it's time we found out what the station commander is doing about this little incident. At least we should know where he is and what he's doing in case he's in league with these scum"


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Squall


    "From the station layout unless theres another way around well have to go through those labs"

    "Byuu, think you could do a little scouting for us. See if theyve got a suprise waiting for us there?"

    "Theres two entrances one on either side. If no one has a better idea i say one group takes the east corridor and engages any hostiles. Another group takes the scientists through the West corridor a few minutes later. That way the group with the scientists might be able to slipp through in the chaos"

    "Anyone else got a suggestion?"


  • Closed Accounts Posts: 914 ✭✭✭Specky


    "I suggest we dispose of the ebon now. It's told us all it's going to and it could give us a way in an instant...in fact it might have already done so..."

    "I'll do it for you if you're squeamish"

    Zmek walks casually behind the ebon's chair and extends his gash fishes.

    "Compassion has no place in our survival plans."


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  • Closed Accounts Posts: 43,044 ✭✭✭✭Nevyn


    " No , no let me play with him first, "
    Tali'einea stalks to wards the ebon and pulls a long slender stilleto out of her boot it ends in two wikced looking hooks.

    " so the packages is safe , wonderfull now
    do I have time to play before finishing off the crew of the stealth ship "

    She licks her tounge along the edge of the blade drawing blood and savouring the taste.

    " oh we need a new route to the ship, cos
    we cant go throught the cargo bay " She grins " but then again neither can they"


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