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Warhammer 40K: Eternal Crusade

  • 11-06-2013 10:52pm
    #1
    Registered Users, Registered Users 2 Posts: 4,067 ✭✭✭


    Press release sounds exactly like my imagined 40k MMO would work. Thought the dev was an odd choice but then read they are one of the devs behind Star Citizen. Only got 2 years to wait now :(

    http://www.marketwire.com/press-release/join-the-eternal-crusade-starting-in-2015-1800713.htm
    Main features of the game include:

    Experience the gameworld with 3rd-person, behind the shoulder action featuring precision gunplay and brutal melee combat with excruciating finishers;

    Participate in a persistent online war to conquer the planet, its fate completely in the hands of the players;

    Become a warrior from one of four initial factions, each unique and opposed to one another: Space Marines, Chaos Space Marines, Orks and Eldar.

    Participate in truly massive conflicts that simultaneously bring thousands of players to bear over territories and other strategic resources.

    Get behind the controls of Space Marine Rhinos, Predators, Ork Battlewagons and other iconic vehicles of the 41st millennium;

    Hack through genuinely challenging procedural content alongside your battle-brothers and never have the same experience twice;

    Earn the right to customize your builds in a deep progression system drawing on the rich Warhammer 40,000 universe.

    Found a Battle Squad with friends and prepare for conflict from your customized shared space in orbit - then drop down to the planet together and seek out glory!


Comments

  • Registered Users, Registered Users 2 Posts: 18,292 ✭✭✭✭VinLieger


    After the last one got canceled im not gonna get my hopes up


  • Registered Users, Registered Users 2 Posts: 1,566 ✭✭✭ZeitgeistGlee


    Gonna cross my fingers this one is able to survive development.


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,333 CMod ✭✭✭✭Nody


    Seeing is beliving; I have serious doubts about it ever going live.


  • Registered Users, Registered Users 2 Posts: 1,257 ✭✭✭hairyheretic


    http://www.mmorpg.com/gamelist.cfm/game/954/feature/7493/Warhammer-40000-Eternal-Crusade-There-Is-Only-WAR.html

    There's a bit more info on it there.

    I'd really like to see a 40k MMO. Personally I'd like to see something like the Planetside 2 gameplay, just pure constant PvP. Using the Bugs for PvE makes me wonder exactly what they plan on doing.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,504 CMod ✭✭✭✭Spear


    The F2P system being part of the gameplay is interesting though. I'm not convinced it'll work though to block 75% of content from the free players.


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  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,333 CMod ✭✭✭✭Nody


    Spear wrote: »
    The F2P system being part of the gameplay is interesting though. I'm not convinced it'll work though to block 75% of content from the free players.
    I really wish the whole F2P spiel would go and die in a bonfire; it's never F2P because the game company has to make the money back somehow somewhere. Offer a trial instead up to a certain level and then sell the damn game/subscription instead of the gazillion flawed versions of death by micro transactions (yes I got a chip on the shoulder about it :P ).


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,504 CMod ✭✭✭✭Spear


    Nody wrote: »
    I really wish the whole F2P spiel would go and die in a bonfire; it's never F2P because the game company has to make the money back somehow somewhere. Offer a trial instead up to a certain level and then sell the damn game/subscription instead of the gazillion flawed versions of death by micro transactions (yes I got a chip on the shoulder about it :P ).

    Being honest and calling it the drug dealer method of sucking people in probably would cause some eyebrows to be raised.


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,333 CMod ✭✭✭✭Nody


    Spear wrote: »
    Being honest and calling it the drug dealer method of sucking people in probably would cause some eyebrows to be raised.
    That's what spin people are for; sell it as he better alternative to cocaine or something :pac:


  • Registered Users, Registered Users 2 Posts: 113 ✭✭grugni


    Looking forward to this, I played Warhammer Online extensively and the Player V Player was fantastic. Its just a shame the numbers dropped so much.


  • Registered Users, Registered Users 2 Posts: 1,566 ✭✭✭ZeitgeistGlee


    Nody wrote: »
    I really wish the whole F2P spiel would go and die in a bonfire; it's never F2P because the game company has to make the money back somehow somewhere. Offer a trial instead up to a certain level and then sell the damn game/subscription instead of the gazillion flawed versions of death by micro transactions (yes I got a chip on the shoulder about it :P ).

    Gotta disagree here, I think subs have had their day as far as a revenue stream for MMOs go, it's easier to convince people to part with small/medium increments of money for stuff they want on an irregular basis than it is to ask them for €12-€15 a month for stuff they mightn't want. That isn't to say I don't think there shouldn't be a premium service offered (something like WoT's premium is actually a really good system IMO), just give players the option of playing for free if they want to get the very basic game experience.

    Hopefully they'll do something like a Founder's Pack/Deluxe Edition before launch that includes everything for a reasonable price. I was all set to go Spess Mehreens but DAs are one of my least favourite loyalist legions/chapters from a fluff perspective.


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  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    Gotta disagree here, I think subs have had their day as far as a revenue stream for MMOs go, it's easier to convince people to part with small/medium increments of money for stuff they want on an irregular basis than it is to ask them for €12-€15 a month for stuff they mightn't want. .

    agreed, any MMO i play now is f2play, fook paying a sub for something i casually pick up for few hours here and there.

    i play wotlk on molten now, i stopped playing when cata came out, was sh1te. not relieving the best expansion for wow imo is good fun.


  • Registered Users, Registered Users 2 Posts: 4,067 ✭✭✭Gunmonkey


    Hrm some interesting bits of news in that MMORPG article:

    -Orks being the FtP race is odd, makes sense canonically but could anger people that Orks are "nerfed", unless there is a paid "Nobz" style of Ork that can go toe to toe with a Spessh Mehren.

    -the concept of ending the conflict after 3 months and starting again makes a lot of sense, anyone who played DAoC knows how entrenched the game got at times especially if you played Hibernians, but if a winner is declared and its all open season on a new map it could shake up a dominating sides run. But a poorly designed map could give one faction an unfair advantage for 3 months, and how are they going to resolve inequalities in faction sizes (I imagine Eldar being the least played).

    -Nids as PvE enemies, makes sense as its near impossible to make them into a fully fledged faction in an MMO


  • Registered Users, Registered Users 2 Posts: 1,566 ✭✭✭ZeitgeistGlee




  • Registered Users, Registered Users 2 Posts: 7,516 ✭✭✭Outkast_IRE


    A lifetime sub should be offered. I would of continued chipping away at SWTOR if there was.


  • Registered Users, Registered Users 2 Posts: 1,566 ✭✭✭ZeitgeistGlee


    Same, have tried the F2P model (as a Preferred Status account) in SWTOR but it's so neutered I barely last 10 minutes before I decide to log out again. I think I worked out it'd cost something like €60 in Cartel coins to unlock all the account-wide features I'd consider "basic" to actually playing the game. The fact the sub rate hasn't been reduced since is ridiculous as well.

    Personally I think Eternal Crusade would be better off with something like World of Tank's premium mode where all you get is more XP and income to make the progression process easier. Maybe discount the cost of other stuff/reward free items too.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,504 CMod ✭✭✭✭Spear


    The World of Tanks model would better I believe too. They have one of the highest rates of paying customers in a F2P model at about 25%. If Eternal Crusade can even match that, it still means 75% of the playerbase will be the standard orks. That's not going to leave much room for variety.


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,333 CMod ✭✭✭✭Nody


    Spear wrote: »
    The World of Tanks model would better I believe too. They have one of the highest rates of paying customers in a F2P model at about 25%. If Eternal Crusade can even match that, it still means 75% of the playerbase will be the standard orks. That's not going to leave much room for variety.
    I'd take it a step further and say that their current model simply does not work; end of story. You can't limit people to one side of a conflict in a F2P PvP or PvE game; limit experience gain/slots etc. yes but not sides; that idea will never work in practice (the imbalances will be there anyway and by limited access they will be beyond silly).


  • Registered Users, Registered Users 2 Posts: 1,566 ✭✭✭ZeitgeistGlee


    If it takes 5 F2P players to defeat a premium one (and scale synergy up from there), I don't think it's a huge issue really. The stuff in that DualShockers article I linked made it sound like F2P players will be able to fight among themselves (if I read it right) which would be perfectly in-keeping with Orky lore.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,504 CMod ✭✭✭✭Spear


    It all sounds nice and fluffy on paper, but I think the real world will stomp on the concept. The average player in WoT still doesn't understand his front armour is the strongest and will often cheerfully sit there showing their sides and being slaughtered. Now apply that to a free player who goes head on against a premium marine, he won't understand why he's being butchered, and will either quit or it'll lead to a toxic atmosphere against premium players.


  • Registered Users, Registered Users 2 Posts: 1,566 ✭✭✭ZeitgeistGlee


    Spear wrote: »
    It all sounds nice and fluffy on paper, but I think the real world will stomp on the concept. The average player in WoT still doesn't understand his front armour is the strongest and will often cheerfully sit there showing their sides and being slaughtered.

    As a TD player they're my second favourite type of target after those who reverse and fire at me with their exposed rear. :D
    Spear wrote: »
    Now apply that to a free player who goes head on against a premium marine, he won't understand why he's being butchered, and will either quit or it'll lead to a toxic atmosphere against premium players.

    I don't really see where the excuse lies though if you're told when you sign up "As an F2P player you will not be able to defeat a premium one without aid", they were upfront about it in their initial press release and I'd be surprised if that changed in the future.


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  • Registered Users, Registered Users 2 Posts: 12,552 ✭✭✭✭Varik


    Spear wrote: »
    It all sounds nice and fluffy on paper, but I think the real world will stomp on the concept. The average player in WoT still doesn't understand his front armour is the strongest and will often cheerfully sit there showing their sides and being slaughtered. Now apply that to a free player who goes head on against a premium marine, he won't understand why he's being butchered, and will either quit or it'll lead to a toxic atmosphere against premium players.

    From the sound of it when will a free player be going head to head with a space marine, you'll see a couple of premium players ahead and you'll be charging alongside dozens.


  • Registered Users, Registered Users 2 Posts: 1,566 ✭✭✭ZeitgeistGlee


    Figured I might as well give this a bit of a bump seeing as the Founder's Pack for Eternal Crusade is being released Wednesday. Glut of new information over the last few months and I have to say I'm really looking forward to this now after I just couldn't settle in ESO.

    For the Emprah/Dark Gods/WAAAAGH/whatever pansy phrases the Eldar shout. :pac:

    Actually can we get the thread title changed to Warhammer 40K: Eternal Crusade?


  • Registered Users, Registered Users 2 Posts: 12,552 ✭✭✭✭Varik


    They still doing that thing where free players play as green skins, I like the idea but there was a lot of bitching so hopefully they didn't change it.


  • Registered Users, Registered Users 2 Posts: 1,566 ✭✭✭ZeitgeistGlee


    Yeah I hope so too, if people can't understand why and just keep bitching they don't really deserve to be catered to.


  • Registered Users, Registered Users 2 Posts: 7,415 ✭✭✭Dave_The_Sheep


    Varik wrote: »
    They still doing that thing where free players play as green skins, I like the idea but there was a lot of bitching so hopefully they didn't change it.

    How does that work?

    If you don't pay a sub, you have to play as an Ork?

    Are Orks gimped in any way?


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,333 CMod ✭✭✭✭Nody


    whatever pansy phrases the Eldar shout. :pac:
    "Don't hit us; don't hit us!" :pac:
    How does that work?

    If you don't pay a sub, you have to play as an Ork?

    Are Orks gimped in any way?
    I'd say with out having any more information it's down to not seeing the lore / quests of the other factions but that all factions have the same set of classes. It could also make PvP zones interesting in the sense that 75% are Orks...


  • Registered Users, Registered Users 2 Posts: 4,473 ✭✭✭R0ot


    Actually can we get the thread title changed to Warhammer 40K: Eternal Crusade?

    Sure.

    The game looks very flaky to me, sort of like they took the last 40k game they had on PC / Console (it was on console right?) and just attached the words MMO to it with bigger maps. Anyway... we'll see how it goes.

    EDIT:
    I've played Warhammer Online (Alpha, then beta and about a month of the actual finished product) and I really hope this doesn't turn into that.


  • Registered Users, Registered Users 2 Posts: 12,552 ✭✭✭✭Varik


    How does that work?

    If you don't pay a sub, you have to play as an Ork?

    Are Orks gimped in any way?

    They're trying to make it as it is in 40k, Orks outnumber their enemies but aren't a match for a space marine individually.

    As long as it's built into the game and they're not just a weaker version it should be fine.


  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    That's... that's actually very thematically appropriate. Ork's biggest strength is huge numbers, so they should be a challenge for players who paid to be a space marine or whatever on that basis alone. They're just as happy to fight themselves, so hopefully they'll allow players who haven't paid to fight other Orks.

    Still, there are buggerall real details about how it'll play, so I'll keep my enthusiasm around the "I remember how Warhammer Online went" mark, but I can give them credit for the free-to-play option, if nothing else.

    Might be nice to see a similar plan for playing Tyranids, but I wouldn't hold my breath.


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  • Registered Users, Registered Users 2 Posts: 12,552 ✭✭✭✭Varik


    Sarky wrote: »
    That's... that's actually very thematically appropriate. Ork's biggest strength is huge numbers, so they should be a challenge for players who paid to be a space marine or whatever on that basis alone. They're just as happy to fight themselves, so hopefully they'll allow players who haven't paid to fight other Orks.

    Still, there are buggerall real details about how it'll play, so I'll keep my enthusiasm around the "I remember how Warhammer Online went" mark, but I can give them credit for the free-to-play option, if nothing else.

    Might be nice to see a similar plan for playing Tyranids, but I wouldn't hold my breath.

    I think Tyranid are meant to be a NPC side.

    Heal yourself by killing and eating another ork or a goblin.


  • Moderators, Society & Culture Moderators Posts: 12,812 Mod ✭✭✭✭riffmongous


    That's a good idea if it works alright and yeah you have to be able to fight other ork clans, and orks within your own clan too :D

    What would be cool is if they somehow implemented the very best ork players being upgraded to Nobs and Warbosses organically somehow


  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    If I remember correctly, becoming a Nob was mostly a case of smacking all the other Orks in the teeth until they agreed with you. Perhaps some sort of Ork-only tournament style minigame where the winner gets some sort of "I'z da boss" buff, until they get killed or lose a duel to another Ork, who would then be Da Boss because he was obviously stronger.


  • Moderators, Society & Culture Moderators Posts: 12,812 Mod ✭✭✭✭riffmongous


    That could work alright as you limit the number of Nobz allowed. I think in the fluff an ork turns into a Nob by being successful at fighting and the mental effects stimulate the body to grow bigger and hence he can bully all the other orks because he's bigger


  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    I doubt anyone will really care too much as long as a few hundred Orks can rush a handful of space marines while screaming "WAAAAAAAAAGH!"


  • Moderators, Society & Culture Moderators Posts: 12,812 Mod ✭✭✭✭riffmongous


    I was always reminded of the Waagh! while doing Banzai! or Uurrah! charges in Red Orchestra


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  • Registered Users, Registered Users 2 Posts: 4,067 ✭✭✭Gunmonkey


    That's a good idea if it works alright and yeah you have to be able to fight other ork clans, and orks within your own clan too :D

    What would be cool is if they somehow implemented the very best ork players being upgraded to Nobs and Warbosses organically somehow

    Well the game is meant to have a player elected "council" for each faction that doles out the mission objectives and such. If it works or not is going to be one of the things that ruins the game or becomes a great part of it.


  • Registered Users Posts: 51 ✭✭Aaron-


    Anyone picked up their Founder Packs yet?
    If so which option have you chosen?

    Find it hard to justify the $120 or even the $80 ones myself.


  • Registered Users, Registered Users 2 Posts: 14,148 ✭✭✭✭Lemming


    Aaron- wrote: »
    Anyone picked up their Founder Packs yet?
    If so which option have you chosen?

    Find it hard to justify the $120 or even the $80 ones myself.

    Been looking at it, but when I see the screenshots and video footage all I keep thinking is "I've already paid for Space Marine, why am I being asked to pay so much again?", doubly so when they start talking about having horde missions.


  • Moderators, Technology & Internet Moderators Posts: 18,377 Mod ✭✭✭✭Solitaire


    Pre-release Founder Packs: Alienating your playerbase before you've even launched your game since

    ...actually, who the heck started that particularly execrable trend in the first place? :confused: I can understand paying a bit extra for the Special Edition but this Founder BS has become as malignant a gaming cancer as Early Access :eek:


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,333 CMod ✭✭✭✭Nody


    I don't mind pre-release founder packs per say but they should be value for money and without even a clue how much the $40 goes towards (or what the heck it can unlock) why would I spend that money?!


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  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,504 CMod ✭✭✭✭Spear


    So this exits Early Access today and all wipes are over.

    There's still balance issues, overall concensus is the Eldar are way too overpowered, though a rebalance is promised. The Orks seems a bit off to me, far too nimble for my liking.

    Still I have a referral code for those who want to start:

    EC-06NR9220L1R9F

    It gets both me and the user a bunch of the in-game currency, Rogue Trader Credits.


  • Registered Users, Registered Users 2 Posts: 3,405 ✭✭✭Lone Stone


    so how are people finding it so far ? considering picking it up


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Maybe I'm wrong but was this game not ment to have a F2P option where you could only play Ork's ?


  • Moderators, Society & Culture Moderators Posts: 12,812 Mod ✭✭✭✭riffmongous


    Venom wrote: »
    Maybe I'm wrong but was this game not ment to have a F2P option where you could only play Ork's ?

    Yeah I was also wondering about this?


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,504 CMod ✭✭✭✭Spear


    The F2P Ork option was abandoned a year back, and Orks were made a full faction. A shame, I'd have liked the idea, but F2P would have given it the needed player base to survive.

    As it stands now, I think it's released too early. I know Namco Bandai forced this step, so I can't blame the devs for that decision. But it needs work, in terms of balancing and content. I'm confident it'll get that in time, but right now, it's not there yet.


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