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Collision detection on C64 emulators?

  • 18-05-2011 3:51pm
    #1
    Closed Accounts Posts: 8,595 ✭✭✭


    I'm sure I had collision detection going once upon a time on some emulator but I can't find anything in either Winvice or CCS64 to activate this (I've gone thru all the menus).

    Can't find any clear info online about emulators doing it either or how you set it up even tho I'm 99.9% sure it was an option.

    Does anyone here know how to turn sprite collision off so I can just walk thru a c64 game and which emulator I'm supposed to be using?

    Thanks.


Comments

  • Registered Users, Registered Users 2 Posts: 8,886 ✭✭✭Steve X2


    Some mention of it on the vice site.
    Sprite-sprite collisions" and "Sprite-background collisions", if enabled, cause the hardware detection of sprite-to-sprite and sprite-to-background collisions of the VIC-II to be emulated. This feature is used by many games, and disabling either of the two detection systems can sometimes make you invincible (although there is also a chance that also enemies become invincible then)

    http://www.viceteam.org/vice_7.html

    http://vice-emu.sourceforge.net/vice_7.html


    .


  • Closed Accounts Posts: 8,595 ✭✭✭bonerm


    Got it! Thanks.

    (prev I saw the Vic-II thing on the menu and just ignored it because I thought it has something to do with the Vic-20 :) )


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