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Dark Souls 3

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Comments

  • Closed Accounts Posts: 1,506 ✭✭✭Doctor Nick


    skerry wrote: »
    Cool, is this your first play through?

    Find the area very samey compared to locations I've come across before. Getting lost easily and having trouble with the Dark Knight and Wraith dude too (which kind of seem very similar).

    You are so near (not really a spoiler but just in case)
    one of the best bosses in the game (IMO of course).
    If you want to take a break from Black Knight keep going forward. Alternatively, there may be another route to take.


  • Registered Users, Registered Users 2 Posts: 2,808 ✭✭✭skerry


    Finally beat that backstard Black Knight. Took Derfderf's advice from a few posts back and put some points into Vitality.

    Realised my gear was wayyyy too heavy so ditched the Claymore for the Lothric Knight Sword (levelled it up a to +3 but don't have materials to level it further) and replaced Lothric Knight Armour for Armour of the Sun to get my weight ratio down under 70%.

    Hugely more mobile now and rolls for days. Danced around him and picked him off handy enough :)


  • Closed Accounts Posts: 1,506 ✭✭✭Doctor Nick


    Did yet another play through of this. Mainly for the DLC which I'd never properly finished. Played mainly using Great Club, Artorias sword and Black Knight sword. Had only beat Demon Prince with Lapp and Gael last time and never beat Gael.....

    Managed to solo Demon Prince (first time when I got to second phase) this time round using Black Knight Sword (extra damage on Demons). No Estus left. Embered. Got caught in Laser beam. Had about 5 HP. Hit him, he hit me. We both died but it counted as a win. Sweet.

    Tried Midir a couple of times but couldn't put a dent in HP so went on to Gael. Again no estus left and used Ember. Managed to defeat him. Excellent boss. I'll be back for Midir.

    Hadn't bothered with Ashes of Ariandal but just started it now. May be slightly OP for it. Looking forward to Friede. The Ringed City is up there with Old Hunters as my favourite From Software DLC.

    Onto Bloodborne next to get revenge on Lawrence who is the only Boss in the game I just couldn't beat solo. Found him a lot harder than Orphan of Kos.


  • Closed Accounts Posts: 1,506 ✭✭✭Doctor Nick


    Latest full run completed. Solo, all bosses. Hardest, or most attempts, definitely has to be Darkeater Midir or Friede. First time doing the DLC bosses and loved them. Especially Gael and Demon Prince.

    Time to take another break from the Souls formula. I'm sure I'll be back. Picked up Bloodstained, Ritual of the Night so getting stuck into that now.


  • Registered Users, Registered Users 2 Posts: 8,382 ✭✭✭petes


    Are there any souls esque games to get stuck in to other than Nioh or other souls games as I've played them all :)


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,827 CMod ✭✭✭✭Retr0gamer


    Salt and Sanctuary is a good dose of Souls methadone


  • Posts: 0 [Deleted User]


    petes wrote: »
    Are there any souls esque games to get stuck in to other than Nioh or other souls games as I've played them all :)


    Sekiro?


  • Registered Users, Registered Users 2 Posts: 8,382 ✭✭✭petes


    Retr0gamer wrote: »
    Salt and Sanctuary is a good dose of Souls methadone

    Thanks, will take a look!!


  • Registered Users, Registered Users 2 Posts: 8,382 ✭✭✭petes


    Sekiro?

    Played the excellent Sekiro already :)


  • Posts: 0 [Deleted User]


    + 1 for Salt and Sanctuary, similar enough to the Souls games in many ways but different enough too to make a fresher experience than some other games.

    Bloodborne is also highly recommended if you have a playstation but I suspect you've likely played it if thats the case.


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  • Registered Users, Registered Users 2 Posts: 28,352 ✭✭✭✭TitianGerm


    What about Remnant?


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,394 Admin ✭✭✭✭✭Mickeroo


    Ashen worth a look too possibly (not played it but like the look).

    The upcoming Blasphemous also looks a bit soulsesque albeit in 2D.


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    TitianGerm wrote: »
    What about Remnant?



    It's more gun orientated and not as difficult, which is grand by me. The boss battles are more "Why the foop is this happening?" rather than "Well this is an interesting challenge"


  • Registered Users, Registered Users 2 Posts: 28,352 ✭✭✭✭TitianGerm


    gimli2112 wrote: »
    It's more gun orientated and not as difficult, which is grand by me. The boss battles are more "Why the foop is this happening?" rather than "Well this is an interesting challenge"

    Have you played Sekiro yet? I'm still waiting for the Gimli update!!


  • Registered Users, Registered Users 2 Posts: 8,382 ✭✭✭petes


    Some good suggestions to get my teeth in to, thanks guys!


  • Registered Users Posts: 228 ✭✭hellsing101


    Apparently The Surge is like a sci fi Dark Souls, haven't played it myself but heard good things, has a sequel coming out soon too.



    If you want a dark fantasy style game then Dragons Dogma is very good, doesn't have the difficulty or as robust a combat system but still a very good dark fantasy world.


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    I'd heard the Surge starts off very well but becomes a slog relatively quickly.

    Sekiro is a problem for me. I don't want to be fighting a boss for ten minutes, beat it and then find it rise into a more powerful and meaner version of the thing I just killed. It's a mechanic that doesn't work for me.

    I've always preferred guns over melee. While I loved Bloodborne couldn't get into the Souls games. Even DS3 I just kind of found sluggish in comparison. My loss.


  • Posts: 0 [Deleted User]


    The Surge got the balance wrong for me, mobs were a chore to get through in places and the bosses too easy, not saying they were cake but not overly taxing.

    Forgot about Lords of the Fallen it has some flaws and they didn't deliver the game they talked up but it was decent enough.


  • Registered Users, Registered Users 2 Posts: 1,634 ✭✭✭JimBurnley


    DS3 is on sale for €10 on PS store at the moment. I've never played any of this series, is this a good place to start, or DS1/DS2?


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  • Registered Users, Registered Users 2 Posts: 29,901 ✭✭✭✭Zero-Cool


    JimBurnley wrote: »
    DS3 is on sale for €10 on PS store at the moment. I've never played any of this series, is this a good place to start, or DS1/DS2?

    They'll have some crossover, same characters/places mentioned but the story is obscure enough that you won't need to have played the first 2. I'd definitely recommend it as i think it's the most accessible DS. A tenner will be well worth it to see if you enjoy the gameplay and if you do love it, you have a fantastic game and 2 others to enjoy then.


  • Registered Users, Registered Users 2 Posts: 15,403 ✭✭✭✭Vicxas


    JimBurnley wrote: »
    DS3 is on sale for €10 on PS store at the moment. I've never played any of this series, is this a good place to start, or DS1/DS2?

    DS3 is the second best one, DS1 is the greatest and DS2 is the red headed stepchild of the group.

    Also, if you havent played Bloodbourne, get it.


  • Registered Users, Registered Users 2 Posts: 26,497 ✭✭✭✭noodler


    Vicxas wrote: »
    DS3 is the second best one, DS1 is the greatest and DS2 is the red headed stepchild of the group.

    Also, if you havent played Bloodbourne, get it.

    This.

    I couldn't stress enough that you should start with eh first one


  • Registered Users, Registered Users 2 Posts: 4,917 ✭✭✭nix


    At this point in time, I'd recommend starting with DS3, for me its the best of the trilogy. I dont have as much love for DS1 as most do, could be due to the fact that i didnt play it at the time it was released.

    I actually think i played through DS2 first, then DS3 and much later, DS1 with the remaster. I tried DS1 multiple times prior on pc, but kept running into annoying technical bugs that halted progress, so put it off and got back into it with the remaster.

    In terms of fluidness and fun, DS3 is supreme, i felt DS1 was more all over the place, now dont get me wrong, it is great. It's just more complicated on where to go in some parts and you can miss alot, same with DS3 but its less harsh in that regard.

    Id go with DS2 if you have developed a hunger to keep playing those types of games, the graphics might put you off at first but give it time and it wont be noticeable at all. And it is a great game despite what others may say..

    But eh, Bloodborne beats them all :D:pac:


  • Registered Users, Registered Users 2 Posts: 423 ✭✭DarC_Kn1ght


    Only 15 quid for the deluxe edition.


  • Closed Accounts Posts: 1,506 ✭✭✭Doctor Nick


    I love all three. Would definitely recommend playing in order (and play Demons Souls if you can). Going from three to one can be difficult to adjust to due to the faster gameplay with the former.

    I dont understand when people say three is more accessible than the rest. Is this due to linearity or increased checkpoints? In terms of Bosses, three has much more challenging Bosses. Especially so if the DLC is included.

    If base game plus DLC is 15 quid that's the one you should be getting. The Ringed City is an amazing expansion with probably the best Bosses in the series (IMO).


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  • Registered Users, Registered Users 2 Posts: 4,917 ✭✭✭nix



    I dont understand when people say three is more accessible than the rest. Is this due to linearity or increased checkpoints? In terms of Bosses, three has much more challenging Bosses. Especially so if the DLC is included.

    Less annoying BS deaths or things to knock you off a ledge to your death to make you mad, DS1 is littered with them :D

    Plus it just looks so much better, easier to put up with a hard pretty game than a hard uglier game :pac:


  • Registered Users, Registered Users 2 Posts: 26,497 ✭✭✭✭noodler


    DS1 is a beautiful game.

    Especially in the remaster.


  • Posts: 0 [Deleted User]


    nix wrote: »
    Less annoying BS deaths or things to knock you off a ledge to your death to make you mad, DS1 is littered with them :D

    Plus it just looks so much better, easier to put up with a hard pretty game than a hard uglier game :pac:

    Archers in Anor Londo :mad:


  • Registered Users, Registered Users 2 Posts: 4,917 ✭✭✭nix


    Archers in Anor Londo :mad:

    Heh, Sen's fortress had in rage mode in no time :D:pac::mad::(


  • Posts: 0 [Deleted User]


    Sekiro is the best of the lot :pac:


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  • Registered Users, Registered Users 2 Posts: 2,932 ✭✭✭YouSavedMyLife


    Bloodborne is the best one. Only thing holding it back is its bad optimization


  • Registered Users, Registered Users 2 Posts: 28,352 ✭✭✭✭TitianGerm


    Bloodborne is the best one. Only thing holding it back is its bad optimization

    Bloodbourne is my favorite, I loved everything about it but the poor frame pacing and 30 fps means it doesn't play as smoothly as Sekiro (I played on PC).

    I hope Bloodbourne 2 is multiplatform or at the very least it's a smoother experience on the PS5 whenever it does launch.


  • Registered Users, Registered Users 2 Posts: 2,932 ✭✭✭YouSavedMyLife


    TitianGerm wrote: »
    Bloodbourne is my favorite, I loved everything about it but the poor frame pacing and 30 fps means it doesn't play as smoothly as Sekiro (I played on PC).

    I hope Bloodbourne 2 is multiplatform or at the very least it's a smoother experience on the PS5 whenever it does launch.

    It's the only thing stopping me from replaying it to this day. I went back to play it a few years after release and i genuinely thought there was a problem with my PlayStation. Don't know how i bared it when it first launched, maybe cause i didn't have a gaming PC at the time and it felt normal


  • Posts: 0 [Deleted User]


    Bloodborne is the best one. Only thing holding it back is its bad optimization

    Biggest thing holding it back is that its stuck on console


  • Registered Users Posts: 1,109 ✭✭✭Minime2.5


    .


  • Registered Users, Registered Users 2 Posts: 1,886 ✭✭✭beans


    Re-playing this, and am struck more this time by how good the Abyss Watchers fight is.

    Great gimmick, well balanced, lots of variation. Really enjoyable!


  • Closed Accounts Posts: 1,506 ✭✭✭Doctor Nick


    beans wrote: »
    Re-playing this, and am struck more this time by how good the Abyss Watchers fight is.

    Great gimmick, well balanced, lots of variation. Really enjoyable!

    I love the fight and the accompanying soundtrack adds so much to it. One of my favourite boss themes.


  • Registered Users, Registered Users 2 Posts: 28,397 ✭✭✭✭Turtyturd


    Turtyturd wrote: »
    Complete latecomer and Dark Souls 'noob' here, and probably repeating stuff said numerous times.

    Bought this last week when it was €22 in Argos with no idea of it beyond the 'difficult' tag thinking I'd blow through it in a week before going back to work....been stuck at the bonfire on the Tower of the Wall of Lothric for the past two days :D with my 7 year old repeatedly telling me to 'Git Gud' when I die (had to google what that was about).

    Admittedly I am only getting an hour here and there between baby feeds and the other kids looking to play the Xbox, and have had one restart already when I felt I was getting a better grasp of the game but am really enjoying it. Normally the constant restarts would have me restraining myself from flinging the controller but here it's only every now and again when you lose health stupidly. The rewarding feeling for actually progressing past a section you've been stuck on is great. Have currently made it past the 'chunky' knight in the court yard but not a bonfire in sight.

    Finally reached my fill of this 3 and 3/4 years later. I’ve been playing it on and off between the last post and now (just checked my achievements and there’s an 8 month break between beating deacons and the abyss watchers and then two and a half years between Wolnir and Pontiff) but have been playing it pretty solidly that last two months.

    Just not getting all the love for it. It’s enjoyable to a certain extent, and the aesthetic of the world is great (I love the fact that the background are actual locations you end up and not just random scenery) but once you ‘get’ the mechanics your most difficult enemy is sh!t camera angles. For the most part you can play through them and get on with it but the first phase of the nameless king is game breaking bad and the kind of thing a game without the Dark Souls name attached would be slated for.

    I still have the final boss and DLC there so might come back to it in a few years but as of now with no real storyline to keep my interest I’m done with it.

    My then 7 now 11 year old picked it up two months ago when I started and is now on ng +3 so he obviously holds a different opinion.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,827 CMod ✭✭✭✭Retr0gamer


    Your 11 year old must get their git gud from the other half.


  • Registered Users, Registered Users 2 Posts: 13,409 ✭✭✭✭gimli2112


    surely you have to beat the final boss otherwise your kid has spent the last 3.75 years watching his dad losing at a videogame?
    I had several aborted attempts to get into it but never could. I still think it could click with me but I'm too old to put in the effort, matybe when things quieten down and I lose interest in Warzone


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  • Registered Users, Registered Users 2 Posts: 12,268 ✭✭✭✭MadYaker


    beans wrote: »
    Re-playing this, and am struck more this time by how good the Abyss Watchers fight is.

    Great gimmick, well balanced, lots of variation. Really enjoyable!

    Can I bump this thread? I just beat him (them?) yesterday after 6 or 7 attempts, it's very cinematic alright, and not too hard once you learn how he moves and how to spot the real one, second phase is more of a challenge. I got his sword which allows you to do some of his combos. This game is good, almost as good as Witcher series, I'm in the Cattacombs of Carthus now and it's getting a little tougher but still manageable, the game always rewards patience.


  • Registered Users, Registered Users 2 Posts: 12,268 ✭✭✭✭MadYaker


    I've gotten a bit lost now. So far the bosses I've killed are Iundex Gundyr, Vordt, Big rotting tree yoke, Abyss Watchers, Crystal Sage and Wolnir just bit the dust yesterday. Now I'm wandering around smouldering lake and wondering if that's the correct area to go to next or should I be going somewhere else? I went to Irithyll of the Boreal valley but I can't get through the force field on the far side of the bridge because I need a doll or something? I've been to the Cathederal of the Deep also but there's just locked doors there and I can't find a way through. Walkthroughs on youtube aren't helping much because everyone seems to take a different route through this game fighting the bosses in different orders. Any tips on navigation would be welcomed. Up until now the way forward was always fairly clear.


  • Posts: 0 [Deleted User]


    You missed the boss in Cathedral of the Deep I think. Thats where the doll is if I recall.


  • Registered Users, Registered Users 2 Posts: 12,268 ✭✭✭✭MadYaker


    There's 2 locked doors near the bonfire in the Cathedral of the Deep and then a graveyard outside full of undead that rise up out of the ground, I went in there once and it was a pain but maybe that's where I need to go.


  • Posts: 0 [Deleted User]


    From memory the locked doors are in a small church of sorts? Yeah you need to progress through the graveyard there. I think they are shortcuts you open up later.


  • Registered Users, Registered Users 2 Posts: 8,382 ✭✭✭petes


    Head around the graveyard and make a right so going across a bridge and you'll get to some steps with a fast enemy, before goi up the steps turn around and knock down a ladder for a shortcut if you need it.

    Playing through again myself :)


  • Registered Users, Registered Users 2 Posts: 6,912 ✭✭✭SeantheMan


    petes wrote: »
    Head around the graveyard and make a right so going across a bridge and you'll get to some steps with a fast enemy, before goi up the steps turn around and knock down a ladder for a shortcut if you need it.

    Playing through again myself :)

    This is correct. After the graveyard you see 1 or 2 big sluggy skeleton dudes, you pass them and there is the weird witch looking fella with 2 long knives.
    Instict will tell you to go to the big church on the left (that is the correct way) , but the ladder shortcut mentioned above is in a tiny little shed/chapel down a set of steps to the right.

    When you do finally go to the church after the graveyard just have a shield up, you'll have a lot of those stupid midget guys in hats ambushing you.
    Eventually you'll come to a big door all the way around the back. It's after you kill 2 of the witch knifey guys in a row. You'll know because you'll see a load of lads praying just after the door.

    You can just run past most of the **** in there to find a bonfire at the bottom of the stairs inside the church.

    You get the Doll for killing the Church bosses I believe, which will let you go to Irithyl Valley and continue the game proper.


  • Registered Users, Registered Users 2 Posts: 12,268 ✭✭✭✭MadYaker


    Yeah I got through all that and killed Pontiff Sulyvahn as well. I have to say it's a bit disheartening when you've been stuck for ages and eventually give in, read a walkthrough or watch a youtube video and they all tell you you just have to keep trying to run past all the enemies to get to the next bonfire because that's the only way to do it. Why design a game like that?

    I think I'm getting a bit bored of this game now. The boss fights are too easy (killed Pontiff on the second attempt), the combat in general is too repetitive and the camera angles and rolling mechanic don't really work properly and are both pretty annoying. There are glitches in the map design, I've gotten stuck a few times and had to use a homeward bone. If there was an engaging story or interesting characters to sustain the repetitive combat and linear progression it might be a bit more interesting but they don't seem to have bothered with that at all so I don't really feel the urge to continue any further. Maybe in a week or two.


  • Registered Users, Registered Users 2 Posts: 6,912 ✭✭✭SeantheMan


    MadYaker wrote: »
    Yeah I got through all that and killed Pontiff Sulyvahn as well. I have to say it's a bit disheartening when you've been stuck for ages and eventually give in, read a walkthrough or watch a youtube video and they all tell you you just have to keep trying to run past all the enemies to get to the next bonfire because that's the only way to do it. Why design a game like that?

    I think I'm getting a bit bored of this game now. The boss fights are too easy (killed Pontiff on the second attempt), the combat in general is too repetitive and the camera angles and rolling mechanic don't really work properly and are both pretty annoying. There are glitches in the map design, I've gotten stuck a few times and had to use a homeward bone. If there was an engaging story or interesting characters to sustain the repetitive combat and linear progression it might be a bit more interesting but they don't seem to have bothered with that at all so I don't really feel the urge to continue any further. Maybe in a week or two.

    Stick with it. There is a HUGE amount of story in the game, but it's up to you to find it. It's in the item names and descriptions etc.
    There is a guy who is very famous for doing great videos on the lore. Vattividya I think he's called. Give 1 or 2 a watch.

    There are still some awesome bosses to come, and the DLC has some amazing ones too.

    The are some really cool bosses coming up.


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  • Posts: 0 [Deleted User]


    MadYaker wrote: »
    Yeah I got through all that and killed Pontiff Sulyvahn as well. I have to say it's a bit disheartening when you've been stuck for ages and eventually give in, read a walkthrough or watch a youtube video and they all tell you you just have to keep trying to run past all the enemies to get to the next bonfire because that's the only way to do it. Why design a game like that?

    I think I'm getting a bit bored of this game now. The boss fights are too easy (killed Pontiff on the second attempt), the combat in general is too repetitive and the camera angles and rolling mechanic don't really work properly and are both pretty annoying. There are glitches in the map design, I've gotten stuck a few times and had to use a homeward bone. If there was an engaging story or interesting characters to sustain the repetitive combat and linear progression it might be a bit more interesting but they don't seem to have bothered with that at all so I don't really feel the urge to continue any further. Maybe in a week or two.

    This is pretty much how I feel about all the Souls games. I'm bewildered with how revered these games are.


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