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Bf4 clans

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Comments

  • Registered Users, Registered Users 2 Posts: 1,908 ✭✭✭mozattack


    SharpCoder wrote: »
    Hardlines is basically the cod fix, people who were bad at bf4 will love hardlines, you don't have to think much and not so much ptfo as the maps are that small you only have to walk for 5 seconds and you're in a hot zone, the sniper rifles have been given an upgrade to pretty much gaurantee a one hit kill with damn all drop, no thinking there either. The vehicles are basically paper models, super easy to wipe out even with trip mines on the road. this reminds me of the vietnam expansion for bad company, new theme, weapons and modes, but not worth a full game title, specially at €70. I'd hate to think how bad this game would have been without the bf4 cte.

    People who are bad at Bf4 will like Hard line? What kinda of nonsense is that?

    If anything Hardline is tougher being less fore giving. No NAD spam, no noob weapons like the XM25, mortar, ucav and less opportunity to hide in spawn with a x40 scope and a gun with purposely designed less bullet drop to satisfy the campers?

    I am hating on bf4, love that game to death, but that comment was ridiculous


  • Registered Users, Registered Users 2 Posts: 1,908 ✭✭✭mozattack


    I am not sure why people critise Hardline for not being battlefield but then say it should have been an expansion pack. Hmmm, does that make sense?


  • Registered Users, Registered Users 2 Posts: 1,604 ✭✭✭jaffusmax


    mozattack wrote: »
    I am not sure why people critise Hardline for not being battlefield but then say it should have been an expansion pack. Hmmm, does that make sense?

    Well EA did call it Battlefield Hardline and used the same game mechanics! Personally its not my type of shooter but if people love it all the better, just so long as DICE do not screw around too much with the core Battlefield franchise!

    I think that is what I fear, a precedent being set were the game I love will become become some sort of mutant COD/BF clone that has lost all soul! What I did not like with Hardline was the same as COD as in there was no time to take stock and set about how I will attack an objective. The moment I spawned I was constantly in a hail of gunfire and could not outflank or find a way through defenses other-then head on assaults! I felt as though I was just playing Metro and Operation Locker all over again, which is fine if you love those maps!


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    cobraeire wrote: »
    :eek: :eek:....i don`t believe it but well said that man :eek: :eek:(someone has there big boy pants on :))

    Thanx Cobra, no need to worry though.....I'll have those small boy pants you like so much back on later :D


  • Registered Users, Registered Users 2 Posts: 361 ✭✭SharpCoder


    mozattack wrote: »
    People who are bad at Bf4 will like Hard line? What kinda of nonsense is that?

    aka once a codder, always a codder, it's pretty fishy alright lol

    you always had the ones complaining about conquest on bf4, always wanting small maps, domination, cqc, no running for 5 mins to get a vehicle(s), why cant i quick scope one kill everyone, why don't i always get perks, eh what does ptfo mean etc

    hardlines will at least take them away from bf4, not so much headless chickens running around the battlefield then and less annoying kids.


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  • Registered Users, Registered Users 2 Posts: 533 ✭✭✭cobraeire


    Well i can`t put bf in the same context as hardlines,i don`t think there that much the same,to me it does`nt feel that way,i think the mechanics of the game feels more different,it feels static there no flow to it,even jumping into a car or a jeep feels crap,you think your playing tron,well thats how they steer and with small maps and no destruction,you`d think a lot of fan boys go together and tried to make a bf game and failed big time so i`d put this more as a cod game than a bf one,and we know how we all feel about cod games

    kwv3Imw.jpg?1


  • Registered Users, Registered Users 2 Posts: 1,604 ✭✭✭jaffusmax


    How I felt playing hardline!

    cz3CwY9.gif


  • Registered Users, Registered Users 2 Posts: 1,908 ✭✭✭mozattack


    I think core BF players should rejoice at Hardline and how it is a success. Why?

    Because there is less chance that BF will be diluted any further as both games can coexist perfectly happily while separate.

    All that said what I don't get is lads on Battlelog etc saying BFH is crap and as it is like COD and then you click and their stats and all they play is Dom or TDM and have 99% of their kills as infantry. Puzzling!


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    mozattack wrote: »
    I think core BF players should rejoice at Hardline and how it is a success. Why?

    Because there is less chance that BF will be diluted any further as both games can coexist perfectly happily while separate.

    I'd agree with that assessment alright. You'd like to think that, the more money Battlefield brings into EA, the brighter the future for the franchise. Especially if they can maintain good server numbers with BF4 and Hardline running simultaneously. Ultimately, if Hardline keeps the COD kiddies away from the core Battlefield game, don't think many of us will be too vocal in our complaints.
    However, my concern would be that if Hardline starts to consistently reduce the average player count on BF4, will EA still be willing to spend big for Battlefield 5??


  • Registered Users, Registered Users 2 Posts: 2,047 ✭✭✭GerB40


    I'm playin CoD Advanced Warfare (I got it for free, don't be hatin) and I have to say, the campaign mode is pretty decent. The multiplayer however reminds me why I "switched sides" and got BF4. I played one game so far and finished with 15 Kills and 5 deaths, and I had the lowest score on my team. I went straight from level 1 to 5 in a game I'm unfamiliar with, and that's the draw for the kids IMO. Other than maybe getting a few trophies on campaign, I doubt I'll be gettin much use out of this game. Looks like I'm a battlefielder..


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  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    Challenge over
    Name|AUG Current|AUG Target|Compact 45 Current|Compact 45 target
    XtraFalcon|330|Reached|327|Reached
    paul_booth_fan|665|Reached|195|Reached
    keithc83|635|781|0|20
    BordorFox|0|150|0|20


    Amended Spec Ops challenge details posted tomorrow


  • Registered Users, Registered Users 2 Posts: 460 ✭✭keithc83


    Damn it...forgot the challenge closing date! Cheers for posting the results though Chris, and for setting them as easy as you do! Which can clearly be seen from my incredible results! :pac: lol


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    keithc83 wrote: »
    Damn it...forgot the challenge closing date! Cheers for posting the results though Chris, and for setting them as easy as you do! Which can clearly be seen from my incredible results! :pac: lol

    I usually do a halfway and final 24 hour update but my time and scheduling is all over the place at the moment so bare-bones challenge posts for the next week or so


  • Registered Users, Registered Users 2 Posts: 1,731 ✭✭✭allybhoy


    I'm fairly confident Battlefield 5 will knock everything outta the park. It's not going to be made for the older consoles so they won't have to tone anything down or make compromises regarding content/quality. DICE admitted it several times that old gen consoles held them back from making the game they wanted, even during BF3, let alone BF4 so I'm cautiously optimistic.
    Sure BF4 is still too Battlefieldy to attract all the COD kiddies(fortunately). That's where Hardline comes in, it's the gateway drug for the franchise. I said it months ago that I wouldn't touch the damn game. To me it looks like a horrendously watered down and twitchy version of a Battlefield game and I've seen nothing from the beta to sway my opinion. Let's be honest though, it's a demo. The full game launches in 6 weeks so they ain't gonna be making wholesale changes at this stage. I've still seen trade kills, randomly falling over dead, false reloads, dying from 5 foot drops, super arcady driving and going around in circles for points......really???

    I'm just crossing my fingers Insurgency comes over to the PS4.

    Surprised that you didnt even try it though Darren, I actually think you would have enjoyed it. I didnt have much hopes for it after seeing the same videos you did but I tried it and I thought it was very good and im actually looking forward to picking it up now. The maps arent as small as you think, they are well designed, and the gun mechanics and overall gameplay is far superior to BF4. I ddint have one "netcode" issue in roughly 12-14 hours of gameplay and had a hell of a lot of fun. The reason why I enjoyed it is because its a lot more focused and balanced than BF4, 90% of the time it comes down to simple gun play and that's what I like. Its not a twitchy shooter, I have seen some youtubers complain that the time to kill is quicker, and it might be slightly quicker but its far from game breaking.


    Ive no issue with someone saying its not for them and it doesnt feel like battlefield, and I understand that argument ...but at least try it out before you come to that decision, especially seeing as though it was free :)


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    allybhoy wrote: »
    especially seeing as though it was free :)

    The "free" argument is being used by most people in support of the Beta but you have to remember that the overall presentation of the game is different than the others. The game mechanics might be improved but the environment plays a massive role. People have rejected playing Mass Effect due to it being a Sci-fi game but praising Dragon Age for it's medieval setting and vice versa even though the Bioware team shared most mechanics and gameplay across both projects.

    Do you want to be a soldier or a cop/criminal? Hardline just seems to be Battlefield 4 Advanced CTE Edition. It's pumping out games too frequently to be making a sufficient change in my opinion. Also, I can charge you €75 to kick you in the face or I can offer it for free but the fact remains regardless of price, it's still a kick in the face.


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    allybhoy wrote: »
    •The maps arent as small as you think, they are well designed, and the gun mechanics and overall gameplay is far superior to BF4.

    •I didn't have one "netcode" issue in roughly 12-14 hours of gameplay and had a hell of a lot of fun.

    •Its not a twitchy shooter, I have seen some youtubers complain that the time to kill is quicker, and it might be slightly quicker but its far from game breaking.

    •The 2 maps so far look small. Could be the fact the capture points are huge, distorting the overall map size. It's much easier designing a map around the fact you've zero armour to accommodate as well. Some of the maps not seen in the "Beta" are even smaller again. As for the gameplay aspect, the "Beta" is only a week old and Hotwire is already in trouble of being broken. Players have easily built up enough money to buy the RPG for the trunk of their car by now, turning the gamemode into an RPG spam fest. At least that makes driving in circles a challenge now I guess.

    •Maybe I'm exceptionally lucky, but I can't remember the last time I had a "netcode" issue in the last 12-14 days on BF4. Trade kills have drastically reduced(thanx to the lower damage model), kills around corners are now a rarity since the last patch.

    •The new, very low time to kill is what makes it a twitch shooter. Say what you want about increased recoil(almost a non issue on PC anyway) and reduced aim assist for consoles etc, but from what I've seen, it's almost always first to shoot wins. Increased rate of fire with sniper rifles, reduced bullet drop, return of Magnum ammo etc. It's almost as if they were aiming at a specific demographic or something......
    allybhoy wrote: »
    Ive no issue with someone saying its not for them and it doesnt feel like battlefield, and I understand that argument ...but at least try it out before you come to that decision, especially seeing as though it was free :)

    The next COD demo could be free but I wouldn't play that either. Doesn't interest me at all, just like Hardline.



  • Registered Users, Registered Users 2 Posts: 1,731 ✭✭✭allybhoy


    •The 2 maps so far look small. Could be the fact the capture points are huge, distorting the overall map size. It's much easier designing a map around the fact you've zero armour to accommodate as well. Some of the maps not seen in the "Beta" are even smaller again. As for the gameplay aspect, the "Beta" is only a week old and Hotwire is already in trouble of being broken. Players have easily built up enough money to buy the RPG for the trunk of their car by now, turning the gamemode into an RPG spam fest. At least that makes driving in circles a challenge now I guess.

    •Maybe I'm exceptionally lucky, but I can't remember the last time I had a "netcode" issue in the last 12-14 days on BF4. Trade kills have drastically reduced(thanx to the lower damage model), kills around corners are now a rarity since the last patch.

    •The new, very low time to kill is what makes it a twitch shooter. Say what you want about increased recoil(almost a non issue on PC anyway) and reduced aim assist for consoles etc, but from what I've seen, it's almost always first to shoot wins. Increased rate of fire with sniper rifles, reduced bullet drop, return of Magnum ammo etc. It's almost as if they were aiming at a specific demographic or something......



    The next COD demo could be free but I wouldn't play that either. Doesn't interest me at all, just like Hardline.



    I had a big spiel typed out about how the conquest map i played was easily bigger than the likes of Zavod311 and Hainan etc and that Heist is far from broken etc but then I clicked on a link and it refreshed the window and I couldnt be arshed typing it out again.

    End of the day, Im just a big battlefield fan, look forward to playing every expansion pack, this was free, after watching videos from JF \ LVLCP\ XFCTOR\ BDGR etc wasnt expecting much from it at all but said feck it ill give it a whirl and I was pleasantly surprised, and the vast majority of battlefield fans I know who tried it thought similar.

    For those who have played it and dont like it, fine, I can understand it mightnt be everyone's cup of tea, but what i cant understand is somebody offering an opinion on a game they havent played and making statements on the game play like "its too twitchy" or "Heist is broken" when they havent played it. thats all, also whats the point of that vid? All he says is that he enjoys it but its more of a demo than a beta..as it doesnt have all maps and content..which is true. Dice have always called their Beta's demos, they also released the Beta for Hardlines last year, got bad feedback and then delayed the game, which is what they should have done with BF4


  • Registered Users, Registered Users 2 Posts: 1,731 ✭✭✭allybhoy


    XtraFalcon wrote: »
    The "free" argument is being used by most people in support of the Beta but you have to remember that the overall presentation of the game is different than the others. The game mechanics might be improved but the environment plays a massive role. People have rejected playing Mass Effect due to it being a Sci-fi game but praising Dragon Age for it's medieval setting and vice versa even though the Bioware team shared most mechanics and gameplay across both projects.

    Do you want to be a soldier or a cop/criminal? Hardline just seems to be Battlefield 4 Advanced CTE Edition. It's pumping out games too frequently to be making a sufficient change in my opinion. Also, I can charge you €75 to kick you in the face or I can offer it for free but the fact remains regardless of price, it's still a kick in the face.

    So does that mean you wont be buying or trying battlefront as its using the same engine and mechanics as BF4?


  • Registered Users, Registered Users 2 Posts: 361 ✭✭SharpCoder


    allybhoy wrote: »
    So does that mean you wont be buying or trying battlefront as its using the same engine and mechanics as BF4?

    hope you don't whine as much in hardlines as you did in bf4 when you were shot lol, hardlines is built to make you die every 10 seconds and you will lose your voice :P

    Knowing DICE and EA they will most likely destroy battlefront, however i would give them the benefit of the doubt, but the frostbite engine in it's current state is terribly broken in many aspects and if you have games like plants vs zombies or need for speed rivals you would see this is just as evident in those games also, with patch after patch in gigabytes of size to patch small issues that should never have gotten past QA in the first place.

    I've actually played the alpha and beta of hardlines on PC and PS4 and i will say I'm quite disappointed in the map size and confinements and lack of destruction specially around buildings in dust bowl motel, surrounding buildings. Someone mentioned DICE LA and Visceral turned off destruction to save the servers from stress but that makes no sense in a server stress test in the first place. The whole thing about spawn in the hot zones and getting lathered with bullets straight away is not something a conquest player wants or is tolerable of and is another reason i won't be getting this cod-esque game because i just don't like CQC gameplay. This game went gold well before this beta/demo came out so not a lot will change and we all know that's the case after it's launched in 2-3 weeks approx..

    Roll on the next battlefield i say :D


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    Open Challenge - Special Ops - Review

    Tier 3:
    Kit: Assault
    Primary Weapon: FAMAS or AUG A3
    Attachments: Any sight greater than 3.4 (M145, PRISMA, PK-A, ACOG, JGM-4, PSO-1
    Tact light or Flash Light
    Flash Hider OR Muzzle brake
    Any Grip

    Kit: Support
    Primary Weapon: PKP Pecheneg or G36C
    Attachments: Any sight
    Laser Sight (Green/Red/Tri-Beam)
    Flash Hider OR Muzzle brake
    Stubby Grip or Folding Grip

    Kit: Engineer
    Primary Weapon: MP7 (China Rising Expansion needed) or A-91
    Attachments: Any RDS (Reflex, Coyote, Kobra) (
    Laser Sight (Green/Red/Tri-Beam)
    Suppressor (Normal, L S06, PBS-4, R2)
    Angled Grip or Vertical Grip

    Kit: Recon
    Primary Weapon: M98B or SKS
    Sniper Attachments: Normal Rifle Scope (8X)
    Variable Zoom
    Standard Barrel
    Straight Pull

    DMR Attachments: Iron sights
    Laser sight (Green/Red/Tri-Beam)
    Any grip

    Secondary Weapon Choice 1: G18
    Attachments:RDS or Ghost Ring
    Suppressor
    Laser Sight (Green/Red)

    Secondary Weapon Choice 2: Compact 45
    Attachments: RDS or Ghost Ring
    Compensator
    Laser Sight (Green/Red]

    Grenade: M18 Smoke or Flashbang
    Gadgets: Any (All Kits)
    Objective: Based on the current Kill count - Receive 100 kills with a weapon from each Kit - Assault, Support, Engineer, Recon (Excluding Sidearms) - Pick a SINGLE weapon from each kit let me know and it will be tracked.

    Tier 2:
    Vehicles
    Objective:25 Main Battle Tank Kills and 15 Watercraft kills



    Tier 1:
    Top Tier challenge.
    Get 50 Kills with the other 4 Primary Weapons
    When you have Tier 3 and 2 Completed then I will start Tracking for Tier 1 so you cannot work on both Tier 3 and 1 at the same time. All Kills accumulated by these weapons before Tier 1 is unlocked will not count.

    Time Limit: TBD

    If you have any questions - Feel free to ask.

    All Laser Sights/ Flash/Tact Lights Can be turned off - You just need to have the device on your weapon[/QUOTE]

    Log: M4 replaced with A-91
    Total Kill Count reduced to 600 from 1,600 (Much more realistic figure)
    Upgraded some attachments with noticeable mention to the M98 which should now be able to be handled easier.


    Nothing else new of yet but test out these weapons on friday and give me a "Review" and we can make tweeks over the weekend and hopefully we'll be able to start Sunday/ Monday if all goes well.

    **If you're missing any of these attachments - Let me know and I can offer a substitute**

    Also I'll be using Google Docs from now on to create tables as it allows me to bypass the Boards.ie Edit limit and I can add more colours to the table to help me identify what stats/weapons/kills I'm supposed to be tracking.

    You can view the Template for the Spec Ops challenge here.(Anyone can view only I can edit)


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  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    allybhoy wrote: »
    For those who have played it and dont like it, fine, I can understand it mightnt be everyone's cup of tea, but what i cant understand is somebody offering an opinion on a game they havent played and making statements on the game play like "its too twitchy" or "Heist is broken" when they havent played it. thats all, also whats the point of that vid? All he says is that he enjoys it but its more of a demo than a beta..as it doesnt have all maps and content..which is true. Dice have always called their Beta's demos, they also released the Beta for Hardlines last year, got bad feedback and then delayed the game, which is what they should have done with BF4

    I did say that maybe the size of the capture points around the flags distorted the size of the map. The burn area seemed huge relative to the map itself. So I'll accept the maps perhaps aren't as small as I initially thought. There are some even smaller maps in the full game though.
    My opinion on the game is based on the videos from those youtubers you mention. I understand your view point, but personally, I don't need to play a game to know it's not for me. The demo is very much a twitch shooter(I actually have no issue with this). The super low time to kill inherently makes it a twitch shooter. I've no objection to having a low time to kill in context though. I thoroughly enjoy BF4 hardcore mode and I really hope Insurgency gets a console port sooner rather than later. My issue is that Hardline is essentially an infantry centric game that has made a conscious decision to stay away from skill based gunfights. Quickness over accuracy basically. Granted, it's for fun, and I've no doubt people have fun playing it. It's just not for me. Whatever people may say about Ronku and EA buying positive reviews etc, you've only got to listen to the Xfactor/Jack Frags/Matimi0 'Squad Up'. They're genuinely having a blast playing it and I've no reason to doubt that.
    Regarding my statement on Heist mode; considering Heist is centered on capturing vehicles and driving around to hold the capture point, do you not honestly feel that everyone running around with RPGs kinda weakens the gamemode? Again, if it adds to your enjoyment of it then so be it, I just think it's an oversight on DICEs part.


    I'm a huge Battlefield fan as well, but I like the somewhat(sometimes......) slower paced tactical aspects of it. I'm not hating on anyone that enjoys Hardline and is going to buy it. It's just not for me.

    Edit: the video just mirrors my view on the "Beta" concept. I just accidentally included it in my first rant :D


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    XtraFalcon wrote: »
    Open Challenge - Special Ops - Review

    I shall pick the FAMAS, G36c, MP7 and SKS first. Get the least preferred ones outta the way first


  • Registered Users, Registered Users 2 Posts: 1,781 ✭✭✭eyeball kid


    XtraFalcon wrote: »
    Open Challenge - Special Ops -

    I'll go with the Aug A3, G36C, A-91 (have to get a few kills on this to unlock the attachments but it should be ok) and the SKS.


  • Registered Users, Registered Users 2 Posts: 460 ✭✭keithc83


    I shall pick the FAMAS, G36c, MP7 and SKS first. Get the least preferred ones outta the way first


    If i can i would like to give these listed above a go as well, see how i get on and work through them to see what they are like. Its usually fun (sometimes frustrating lol) trying out new weapons in these challenges, as i usually find a weapon or two i enjoy using like the Pecheneg!


  • Registered Users, Registered Users 2 Posts: 1,908 ✭✭✭mozattack


    Re Hardline, can't wait for it to be honest.

    I don't understand many of Darren's points above to be honest. Slurring the game as being a twitch shooter because the TTK is faster than BF4 while then wanting Insurgency when that game is almost all hip hire and the TTK is way more severe. hmmmm?

    Also saying that you don't need to play a game to judge it is a fair point in most circumstances but is it really when a lot of game you love remains intact, eg same number of players, same mechanics ish, same hud. It is not as if it totally different like COD is to BF for example.

    Also you know something is wrong when you have to defend the net code of a game 15 months old versus a new game in beta/demo. Surely that says progress with Hardline.

    Also in my opinion there is far more skill in the gunfights in Hard line that BF4 because the AA is far less and there is less "noise" with projectiles such as the X25, m320, RPG, etc.

    I will probably love both for different reasons and that is a success for all and haters cab always hate but saying a game with far less AA has a smaller skill threshold is simply wrong in my opinion.


  • Registered Users, Registered Users 2 Posts: 1,282 ✭✭✭paul_booth_fan


    mozattack wrote: »
    I don't understand many of Darren's points above to be honest. Slurring the game as being a twitch shooter because the TTK is faster than BF4 while then wanting Insurgency when that game is almost all hip hire and the TTK is way more severe. hmmmm?

    I wouldn't say slurring exactly but it is a twitch shooter. The weapon characteristics make it so. Almost all the guns(including snipers) have had their ROF, damage and damage drop off increased while reducing bullet spread. My criticism of Hardline in this aspect would be that maybe they've gone too far, especially for casual players. As I said, I have no issue with a very low TTK in context. Insurgency is set up as a slow paced, hardcore CQB with the amount of respawns completely dependant on your teams ability to control flags. Every error is severely punished, every death matters, and I like that. Besides, what's wrong with the BF4 damage model? Weapons hit hard enough to be effective while in general, the gunfights tend to last just long enough for the more accurate player to come out on top.
    mozattack wrote: »
    Also saying that you don't need to play a game to judge it is a fair point in most circumstances but is it really when a lot of game you love remains intact, eg same number of players, same mechanics ish, same hud. It is not as if it totally different like COD is to BF for example.

    The best way I can defend my position here is by saying I love GTA but I wouldn't be a fan of Saints Row. I know it's not exactly the same but as much as I enjoy GTA, I always felt Saints Row was a little bit too far, too over the top. I'm sure it's a laugh and endless hours of fun, but it just didn't do it for me. That's the vibe I get from Hardline.
    mozattack wrote: »
    Also you know something is wrong when you have to defend the net code of a game 15 months old versus a new game in beta/demo. Surely that says progress with Hardline.

    We all know the game was broke on launch, would never try deny nor defend that, but it has been greatly improved. I was simply responding to Ally saying he had no netcode issues. I've no netcode issues on BF4, and haven't for months now. It's such a non issue these days, I just felt it was unnecessarily to bring it up. As you said, with 15 months of progress and community testing on all facets of the "netcode", I expect nothing less than perfection when Hardline launches in 5 weeks.


  • Registered Users, Registered Users 2 Posts: 533 ✭✭✭cobraeire


    mozattack wrote: »
    Re Hardline, can't wait for it to be honest.

    I don't understand many of Darren's points above to be honest. Slurring the game as being a twitch shooter because the TTK is faster than BF4 while then wanting Insurgency when that game is almost all hip hire and the TTK is way more severe. hmmmm?

    Also saying that you don't need to play a game to judge it is a fair point in most circumstances but is it really when a lot of game you love remains intact, eg same number of players, same mechanics ish, same hud. It is not as if it totally different like COD is to BF for example.

    Also you know something is wrong when you have to defend the net code of a game 15 months old versus a new game in beta/demo. Surely that says progress with Hardline.

    Also in my opinion there is far more skill in the gunfights in Hard line that BF4 because the AA is far less and there is less "noise" with projectiles such as the X25, m320, RPG, etc.

    I will probably love both for different reasons and that is a success for all and haters cab always hate but saying a game with far less AA has a smaller skill threshold is simply wrong in my opinion.

    well i played it,went through all the modes,and i think its crap,saying that maybe down the line might pick it up for 20 quid cause thats all i`d pay for it,you have to put it up against bf cause to me its the best multiplayer shooter out there,yes the shooting bit of its ok,its up there with bf but what gets me is the matchbox maps,fecking tiny thats where it comes into cod,and no way are the large compared to bf say what you want but there rubbish and with all that said no demolishing you,like cod again the bloody maps are static,no life in them @ all.


  • Registered Users, Registered Users 2 Posts: 984 ✭✭✭XtraFalcon


    keithc83 wrote: »
    If i can i would like to give these listed above a go as well, see how i get on and work through them to see what they are like. Its usually fun (sometimes frustrating lol) trying out new weapons in these challenges, as i usually find a weapon or two i enjoy using like the Pecheneg!

    Just let me know which weapons you're using first and I can add the colours to your name.


  • Registered Users, Registered Users 2 Posts: 460 ✭✭keithc83


    Famas, G36c, MP7 and SKS I will give those a go first cheers Chris :)


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  • Registered Users, Registered Users 2 Posts: 1,908 ✭✭✭mozattack


    Dudes, playing BF tonight and equipped the M98 and SRR and couldn't fire. Literally couldn't fire so had to use side arm. Happened on different maps. Is this a bug.

    It has happened to me with the pick up rifles but not these yet ????


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