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Lets invade Holland and score free pot

  • 01-03-2012 07:29PM
    #1
    Closed Accounts Posts: 445 ✭✭


    nv9jyo.jpgRight this is my tactic for Siegfried Line; hope a childhood of playing RTS games helps me out in this
    Basically the dream team will consist of
    Maus: 2 (Orange dots)
    E100: 3 or a T95 (Yellow dots)
    IS7: 8 (Red dots)
    T30: 1 (Purple dots)
    T8 Arty: 1 (Blue dots)

    Red lines are primary targets
    Green is optional

    Bullet points:
    Group 1 (5 IS-7s)
    1: Five IS-7s advance straight down to F0
    2: Two of the IS-7s remain at that corner giving supporting fire to the three continuing the advance, they also fire to the right at any tanks entering the city
    3: The three IS-7 continue down towards the base killing arty / capping or returning back to the city and attacking their rear.

    Group 2 (3 IS-7s and T-30)

    4: Two of the IS -7s advance to the corner of F9 and stay in cover
    5: The two IS-7s block that entry to the city and also fire across to F7
    6: One IS-7 rushes down to the little plaza with one entry to provide the other two IS-7s support.
    7: The IS-7 leaves the Plaza when T-30 arrives and goes to point 13 and supports the Maus.
    8: T-30 goes to plaza and supports the two IS-7s, staying hull down behind the rubble

    Group 3 (2 Maus)

    10: The two Maus get in cover back to back blocking both avenues

    Group 4 (3 E-100s)

    11: Two of the E100s get in cover behind the bunker
    12: The E-100’s fire out to the field or down supporting the Maus
    13: E-100 closes off the access to base and hopefully delays the enemy along with the other 2 E-100s long enough for group 1 and 2 to do their job


Comments

  • Closed Accounts Posts: 445 ✭✭LostCorkGuy


    Also part two coming shortly from base 1 is coming shortly (thats wargaming shortly btw) :D
    Feel free to pass comments of my lack of tactical awareness ect ect and add in what you think would be better


  • Registered Users, Registered Users 2 Posts: 991 ✭✭✭ZZR1100


    they only problem i see is the push down the 0 line. we tried a full push down there before with 6 or 7 IS7s and every tank on the enemy team can hit you once you pass the buildings. we were torn appart.
    As for other ideas, i have none except defend all battles up until the landing and then perhaps a wide push on the right. that isnt ideal either though


  • Closed Accounts Posts: 445 ✭✭LostCorkGuy


    But the thing is its only 3 tanks the others in the city will be keeping them occupied , then theres the two is -7 left defending the 3 advancing ?
    try it in a training room at least


  • Closed Accounts Posts: 445 ✭✭LostCorkGuy


    Maus: 2 (Orange dots)
    E100: 3 or a T95 (Yellow dots)
    IS7: 8 (Red dots)
    T30: 1 (Purple dots)
    T8 Arty: 1 (Blue dots)

    Bullet points:
    The IS-7s will advance to F9-F0 and stay behind the buildings in cover and split into two Groups
    The coloured circles are the places where the corresponding tanks should be firing into and defending

    Group 1 (5 IS-7s)
    1: Remain at the right hand side of those buildings and wait for the opposite teams rush down the 0 line. If the other team does a field push then group 1 goes straight to cap

    Group 2 (3 IS-7s)
    1: Are to close off the town and to stop group 1 from being flanked then supports the rush by dealing with defenders and stopping them from getting back to the cap, if the opposite team do a field push the 3 IS-7s are to push left and help defend

    Group 3 ()
    1: One T30 is to push up to the rubble at F8 and help Group 2 (3 IS-7s)

    Group 4 ()
    1: Two Maus go to F6 to close off access through the town

    Group 5 (E-100s/T95)
    1: The E100s/T95 follow the path laid out and are purely for base defence, if there’s a T95 that’s the one which will go to G6

    This is our starting plan


    siegfriedlineclear.jpg


    This is if they push along the 0 line


    siegfriedlineenemy0line.jpg

    And if they push along the field


    siegfriedlineenemyfield.jpg


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