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[CoD MW3] General News and Discussion

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Comments

  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    The only thing that would make it worth it for me is if it was dedicated servers or a really good theatre mode... everything else should be included in the games price.


  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear




  • Registered Users, Registered Users 2 Posts: 55,651 ✭✭✭✭Headshot




  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    Thats fake, at least the killstreaks are/perks are. They won't add 3 features to a perk, it will make it far too hard to balance. And mortar strike at 3 kills :D 2 with hardline :D I really don't think so !


  • Registered Users, Registered Users 2 Posts: 3,210 ✭✭✭hightower1


    IGN has the low down here.....
    http://ie.xbox360.ign.com/articles/117/1171511p1.html

    Looks like its glorified stats tracking.... pffft, nuts to that. I'll keep my cash and just pay for the map packs separately thanks. :rolleyes:

    Love Bobby Kotiks quote saying it cost a lot of money to set up / maintain and so its not something they couldnt viably give for free.... LMAO. What a waste of time the Elite service will be if this is ALL it is.


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  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    http://kotaku.com/5805959/the-modern-warfare-3-files-team-perks-no-nukes-new-killstreaks
    The Modern Warfare 3 Files: Team Perks, No Nukes, New Killstreaks

    Brian Crecente — It's a fair guess that Call of Duty: Modern Warfare 3 will follow in the footsteps of last year's Call of Duty: Black Ops, shattering sales records and bringing even more people to video games.

    But it's typically not the single player campaign, detailed here, that draws in those record-breaking numbers. While many, including myself, enjoy the Call of Duty campaigns, it's the multiplayer that has managed to shift the Call of Duty franchise from a video game to something more akin to a sport.

    People play pick-up games of Black Ops, Modern Warfare 2, even Modern Warfare, like they play games of baseball, soccer or shoot some hoops. Like it or not, consider it innovative or rehashed gameplay, the Call of Duty franchise has in many ways transcended what it is to be a video game.

    So here's your first, unofficial look at what we can expect from the bread and butter, the heart of Modern Warfare 3 when it hits this fall. Do keep in mind that while the details of the game's single player campaign, first reported by Kotaku via inside sources and later seemingly verified with the official release of a trailer and matching levels, are likely mostly locked in stone. What is delivered with multiplayer could easily shift. Multiplayer is often tweaked after the game hits. It also receives a number of downloadable content packs post launch. With the advent of Elite, that's even more likely.

    That being said, here's what our inside sources are telling us we can expect from multiplayer.
    The game's multiplayer will be divided into cooperative Special Ops maps and traditional multiplayer maps. There will be no zombie modes in this game, not a surprise since zombies were introduced to the Call of Duty franchise by Treyarch and have, so far, popped up only in the Treyarch-developed games.

    Special Ops will include both a survival, horde-like mode and a mission mode, with a total of a dozen maps and missions to choose from between the two.

    As we've previously reported, there are 20 maps being worked on for Modern Warfare 3's multiplayer.

    It is unclear how many multiplayer and Spec Ops maps and missions will come with the game and how many will be sold at a later date as add-on downloadable content.

    Key to the multiplayer experience is the ability for players to level up their characters and unlock perks to modify the effectiveness of their equipment, character and enemy equipment. The multiplayer matches also include killstreaks, which are special one-time rewards that are unlocked after a player kills other players a set number of times without dying.

    As could be expected, developers Infinity Ward and Sledgehammer Games have been working to tweak both killstreaks and perks for Modern Warfare 3.

    The biggest new addition to the game that we've heard of so far is the creation of Team Perks. These are perks that a team can work toward to earn. It is unclear whether this will be tied to clans or some other team system, but their inclusion could help push the game into a more team-driven title, something the premium Elite service is likely to tie into.

    While we don't know the total number of team perks coming to Modern Warfare 3, we have been told four of them:

    Stopping Power: Increased bullet damage.
    Blast Shield: Unclear
    Health Regen: Regenerate health over time.
    Stun Protection: Prevent stunning from flash grenades.

    New perks coming to Modern Warfare 3 include:

    Blind Eye: This makes you immune to computer-controlled and player-controlled killstreaks. The pro version makes your launchers lock on faster and gives you extra bullet damage to vehicles.
    Assassin: This makes you immune to UAV, thermal, and heartbeat sensors. The pro version also makes you immune to CUAV, EMP and no longer shows your name in red or the crosshair in red when you're targeted.
    Point Guard: Every two assists count as a kill towards your killstreak.
    Dead Silence: You make no noise.
    Recon: Gives you a special kind of radar to spot enemies, most likely. We're not sure on this one.

    We're not clear on how many or which previous perks will be coming to the game, but it sounds like the ones that do return will do some from Modern Warfare 2, not Black Ops.

    There will also be a bevy of new killstreaks to play with in multiplayer. Here's the rundown on the latest thinking:

    EMP Grenade: Temporarily takes out all area electronics.
    Littlebird: A tiny remote-controlled helicopter.
    Precision Airstrike: Calls in an airstrike on a targeted area.
    Stealth bomber: Calls in a B2 Spirit to carpet bomb along a line designated by the player.
    Remote Turret: A remote controlled turret.
    Directional UAV: A UAV that can be directed into areas to scan for enemies.
    Remote Mortar: Direct a mortar team using a zoomable camera view of the map to call in strikes.
    Airdrop Trap: A booby-trapped airdrop.
    Ammo Resupply: An ammo reloading airdrop.
    Escort Airdrop: A protected airdrop.
    Specialist Strike Package: This one remains a mystery to us.

    While it's likely that some of the killstreaks will drop out or be added in, we've been told that the team has decided to remove the controversial Tactical Nuke killstreak from the game.

    Other tweaks being looked at by the team include making sure things like exploding barrels not counting toward a player's killstreak tally.

    We've also learned, unfortunately, that this latest Call of Duty still won't support dedicated servers, instead relying on the hosted servers found in previous iterations of the game. Dedicated servers were removed from the Modern Warfare games starting with Modern Warfare 2. (Modern Warfare 3 appears to be using DemonWare for player authentication, just like with Call of Duty: Black Ops.)


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  • Registered Users, Registered Users 2 Posts: 4,278 ✭✭✭x43r0


    Love the sound of 'Point Guard'


    Assists can be so f****** annoying


    There might be potential to abuse it with Scavenger by spamming stuns/flashes


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  • Closed Accounts Posts: 14,127 ✭✭✭✭Leeg17


    AGB_Ghost wrote: »
    No Nukes = :D

    Fixed there for ya man.


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  • Registered Users, Registered Users 2 Posts: 3,686 ✭✭✭Kersmash


    [QUOTE="@fourzerotwo - Robert Bowling
    "]
    @crecenteb There is no Stopping Power period. We also have no such thing as 'team perks'. All other #MW3 MP details remain undisclosed.[/QUOTE]

    .
    [QUOTE="@fourzerotwo - Robert Bowling
    "]
    Fast-pace, high damage, gun-on-gun gameplay. Put em down quick! Thats what I want in Modern Warfare 3 multiplayer, what do you want in #MW3?
    [/QUOTE]


  • Registered Users, Registered Users 2 Posts: 3,975 ✭✭✭iMuse


    I've got good news for you, we ARE bringing back the original MP5 from COD4, updated visually of course for #MW3.

    MP5 was awesome in COD4 :D


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  • Registered Users, Registered Users 2 Posts: 34,788 ✭✭✭✭krudler


    Until anything is announced from Activision/IW themselves then any and all lists of perks,streaks,and anything else shall be taken with gigantic grains of salt.

    The assist thing would sound kinda cool as long as its balanced, dont want to be dealing with two man teams of stun grenade chuckers and his mate beside him shooting you, do they both get killstreaks then? that'd be way overpowered, two guys could rack up a ton of air support with a handful of kills.

    I really hope IW sits down and figures out "a lot of people who play our games are dicks, how do we prevent stuff from being abused"


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  • Registered Users, Registered Users 2 Posts: 4,278 ✭✭✭x43r0


    krudler wrote: »
    "all of the people who play our games have dicks...."

    FYP :p


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  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear


    how could they not bring back stopping power :confused:

    another ghost dominated game.


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  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear


    AGB_Ghost wrote: »
    403 said he wanted strict gun on gun action, no counter balance for them, if there is a limited ghost perk or no ghost perk MW3 may even succeed MW1

    the majority of pub players will choose it though, if there's no stopping power. Limited how?? if its keeps you off the uav......most people will pick it.
    (In team deathmatch I mean)


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  • Registered Users, Registered Users 2 Posts: 1,958 ✭✭✭Mr. Rager


    AGB_Ghost wrote: »
    Me, Magill and many others have the solution


    Ghost for snipers only


    Problem solved.
    Yeah but will that happen? I wish, but probably not


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  • Registered Users, Registered Users 2 Posts: 3,721 ✭✭✭Kells...


    Some?Most people I know would rather Second Chance than Ghost.


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