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kill/death ratio

2

Comments

  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭sierra117x


    1.55


  • Closed Accounts Posts: 11 alanEire89


    mines 1.54, it was 0.86 untill I started to care bout k/d

    in my opinion higher k/d = better player


  • Closed Accounts Posts: 116 ✭✭COUCH WARRIOR


    win/loss 1.04 k/d 1.25

    only play tdm and have never had 4 green bars as i live miles away from the telephone exchange out in the sticks:(


  • Registered Users, Registered Users 2 Posts: 177 ✭✭Et Cetera


    1.00 just now, ~2400 . A mate of mine is on 2.01 with 40000 kills!


  • Registered Users, Registered Users 2 Posts: 1,453 ✭✭✭jugger0


    2.18 would be higher but i refuse to use anything but the intervention at this stage, unless the boosters manage to call in air support, then ill switch to shoot it down.

    Dont think it matters that much, usually a player with a high k/d will be better then someone who is lower.. presuming they dont boost or camp.


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  • Registered Users, Registered Users 2 Posts: 11,139 ✭✭✭✭Mr. Manager


    jugger0 wrote: »
    usually a player with a high k/d will be better then someone who is lower..

    What a stupid statement. People who play objective games may not have a great K/D because they're busy trying to play the actual game of planting/defusing or whatever it might be.

    People who play TDM and have a high K/D is a sign of a good player.


  • Registered Users, Registered Users 2 Posts: 1,453 ✭✭✭jugger0


    What a stupid statement. People who play objective games may not have a great K/D because they're busy trying to play the actual game of planting/defusing or whatever it might be.

    People who play TDM and have a high K/D is a sign of a good player.

    My bad, thats what i ment, no need to be such a **** though


  • Registered Users, Registered Users 2 Posts: 11,139 ✭✭✭✭Mr. Manager


    jugger0 wrote: »
    no need to be such a **** though

    I criticized your post, don't cry


  • Registered Users, Registered Users 2 Posts: 1,453 ✭✭✭jugger0


    I dont mind that, like i said before no need to be such a ****, internet dickhead


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    jugger0 wrote: »
    2.18 would be higher but i refuse to use anything but the intervention at this stage, unless the boosters manage to call in air support, then ill switch to shoot it down.

    Dont think it matters that much, usually a player with a high k/d will be better then someone who is lower.. presuming they dont boost or camp.


    I know alot of people with high K/D, 2-3 + that are alot worse than me and other friends with similar K/D's to myself.

    Again this is because most of the time i play to win, not to have a high K/D, so yeah they might finnish a game with 20 kills and 2 deaths, whereas i'd finish with 60 kills and 20 deaths, have 4k points and my team wins. I think everyone knows whos the better player in this situation.

    Another example, i was playing demolation on skidrow by myself yesterday. My team were all newish to the game.. or at least didn't have a clue how to play demo. The other team were just sitting back picking everyone off, first half (As offensive) I ended with a score of 8-20ish... but we won, because i was constantly trying to plant. Second half we won aswel, I finnished on a negative score of 30-32ish. The other team were all on positive K/D's.... again.. who is the better player in this situation ?

    K/D = NOTHING in a team based game.


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  • Registered Users, Registered Users 2 Posts: 3,210 ✭✭✭hightower1


    I criticized your post, don't cry


    Twas a bit bitchy in fairness, cool the jets. :)


  • Registered Users, Registered Users 2 Posts: 3,210 ✭✭✭hightower1


    Magill wrote: »
    I know alot of people with high K/D, 2-3 + that are alot worse than me and other friends with similar K/D's to myself.

    Again this is because most of the time i play to win, not to have a high K/D, so yeah they might finnish a game with 20 kills and 2 deaths, whereas i'd finish with 60 kills and 20 deaths, have 4k points and my team wins. I think everyone knows whos the better player in this situation.

    Another example, i was playing demolation on skidrow by myself yesterday. My team were all newish to the game.. or at least didn't have a clue how to play demo. The other team were just sitting back picking everyone off, first have (As offensive) I ended with a score of 8-20ish... but we won, because i was constantly trying to plant. Second half we won aswel, I finnished on a negative score of 30-32ish. The other team were all on positive K/D's.... again.. who is the better player in this situation ?

    K/D = NOTHING in a team based game.

    MTDM and TDM are opposite though, higher K/D ratio players are generally better seeing as they are scoring more points whilst giving away less points.

    My own K/D is @ 1.58, been climbing for months from 1.21 an still on the up, just so hard move it these days seeing as I'm above 40k kills.


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    hightower1 wrote: »
    MTDM and TDM are opposite though, higher K/D ratio players are generally better seeing as they are scoring more points whilst giving away less points.

    My own K/D is @ 1.58, been climbing for months from 1.21 an still on the up, just so hard move it these days seeing as I'm above 40k kills.

    True but again, not very many people play TDM/FFA only. And again, those gametype dont always show whos the better player, just who can camp the best. I just run around trying to kill people in TDM(Because traditionally.... thats how deathmatch is suppose to be played) and because a camper can sit back and get 10 kills without dying makes him a more skilled player ? Not imo. Yeah he might contribute more to his team, but any handiwhopper can camp with claymores and get a high K/D... i still wouldn't consider them good players.


  • Registered Users, Registered Users 2 Posts: 3,210 ✭✭✭hightower1


    Magill wrote: »
    True but again, not very many people play TDM/FFA only. And again, those gametype dont always show whos the better player, just who can camp the best. I just run around trying to kill people in TDM(Because traditionally.... thats how deathmatch is suppose to be played) and because a camper can sit back and get 10 kills without dying makes him a more skilled player ? Not imo. Yeah he might contribute more to his team, but any handiwhopper can camp with claymores and get a high K/D... i still wouldn't consider them good players.


    I suppose K/D needs to be viewed in context of play style then.
    Always exceptions to the rule though, if I am in MTDM and a guy finishes 30 something to 10 something I would bet money he's not a camper, it'd be very hard belive 30 folks came back for revenge kills (on consideration the majority of his kills were gained from killstreaks "earned" from camping too)


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    Gonna throw this out there and I've made my feelings on the game type very clear before.

    Domination is all about K/D. That video Shammy(?) posted with the clan capturing 3 flags was a needle in a haystack vid/game.

    I know a ton of players with good K/D's but play Domination mainly and the objective for them is to spawn trap and simply boost their K/D or get nukes. Nothing more. Nothing less. Vast majority of people who play Dom are like that. Most will try to sugar coat it though from what I've heard and seen.

    As bad as people like to claim FFA and TDM are, Dom is right up there as well.
    At least TDM and FFA are meant to be all about the kills.

    I'm usually the only one(if own my own and not in party) trying to capture 3 flags, though that's rare as tbf I try to avoid Dom as much as possible.

    Sabotage at times borders on this as well and I'm a massive Sabo fan, again as seen by previous comments.


  • Closed Accounts Posts: 57 ✭✭Mysterious Man


    I've people on my friends list that have a lower K/D than me and i'd say they are on a par/ if not better than me at the game.

    My k/d is around 1.3 which is good considering i play Domination and Demolition a lot.


  • Registered Users, Registered Users 2 Posts: 1,091 ✭✭✭brian plank


    Gonna throw this out there and I've made my feelings on the game type very clear before.

    Domination is all about K/D. That video Shammy(?) posted with the clan capturing 3 flags was a needle in a haystack vid/game.

    I know a ton of players with good K/D's but play Domination mainly and the objective for them is to spawn trap and simply boost their K/D or get nukes. Nothing more. Nothing less. Vast majority of people who play Dom are like that. Most will try to sugar coat it though from what I've heard and seen.

    As bad as people like to claim FFA and TDM are, Dom is right up there as well.
    At least TDM and FFA are meant to be all about the kills.

    I'm usually the only one(if own my own and not in party) trying to capture 3 flags, though that's rare as tbf I try to avoid Dom as much as possible.

    Sabotage at times borders on this as well and I'm a massive Sabo fan, again as seen by previous comments.

    why would you want to capture all 3 flags and have the other team spawn behind you? anyone who knows how to play domination will take 2, spawn trap the other team and end the game with a win and usually a good few kills. taking the third flag or even pushing too far forward is bad play imo.


  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    Gonna throw this out there and I've made my feelings on the game type very clear before.

    Domination is all about K/D. That video Shammy(?) posted with the clan capturing 3 flags was a needle in a haystack vid/game.

    I know a ton of players with good K/D's but play Domination mainly and the objective for them is to spawn trap and simply boost their K/D or get nukes. Nothing more. Nothing less. Vast majority of people who play Dom are like that. Most will try to sugar coat it though from what I've heard and seen.

    As bad as people like to claim FFA and TDM are, Dom is right up there as well.
    At least TDM and FFA are meant to be all about the kills.

    I'm usually the only one(if own my own and not in party) trying to capture 3 flags, though that's rare as tbf I try to avoid Dom as much as possible.

    Sabotage at times borders on this as well and I'm a massive Sabo fan, again as seen by previous comments.

    Exactly, it just proves that K/D is only useful for showing whos actually really bad at the game, other than that you cant tell whos actually a skilled player.


  • Registered Users, Registered Users 2 Posts: 11,139 ✭✭✭✭Mr. Manager


    hightower1 wrote: »
    Twas a bit bitchy in fairness, cool the jets. :)

    Meh, not here to make friends :cool:


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    why would you want to capture all 3 flags and have the other team spawn behind you? anyone who knows how to play domination will take 2, spawn trap the other team and end the game with a win and usually a good few kills. taking the third flag or even pushing too far forward is bad play imo.

    The whole objective of Domination in FPS games was to capture all 3 flags and thus dominate.

    Do you really think Domination was designed for spawn trapping only!?

    Capturing the flag is now a chore, it must be done but people don't really want to be the one capturing it. I'm the one usually staying back and capturing A or C while others take their positions to get kills.. not capture B.

    Shammy's(might have been shawpower now I think of it) vid was one in 100 if not 1000 game. 6 lads all wanting to capture the flags and entirely play the objective. That's the way it's meant to be played.

    I rather win the game quickly. The good thing about the lads here I play with, they are the same and kudos to them.

    Repeating myself here I know, but domination is for the vast majority of players who have their head stuck up their arse looking for a nuke/improving K/D. Most people will deny it, but frankly that's a load of BS.

    If I played Domination like many people I know as well as put in the amount of time put into it, my K/D would be easily 5 at the least.

    I just find it all hilarious that people who bash TDM and FFA play Dom.


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  • Registered Users, Registered Users 2 Posts: 5,732 ✭✭✭Magill


    The whole objective of Domination in FPS games was to capture all 3 flags and thus dominate.

    Do you really think Domination was designed for spawn trapping only!?

    Capturing the flag is now a chore, it must be done but people don't really want to be the one capturing it. I'm the one usually staying back and capturing A or C while others take their positions to get kills.. not capture B.

    Shammy's(might have been shawpower now I think of it) vid was one in 100 if not 1000 game. 6 lads all wanting to capture the flags and entirely play the objective. That's the way it's meant to be played.

    I rather win the game quickly. The good thing about the lads here I play with, they are the same and kudos to them.

    Repeating myself here I know, but domination is for the vast majority of players who have their head stuck up their arse looking for a nuke/improving K/D. Most people will deny it, but frankly that's a load of BS.

    If I played Domination like many people I know as well as put in the amount of time put into it, my K/D would be easily 5 at the least.

    I just find it all hilarious that people who bash TDM and FFA play Dom.

    Its all about playstyle, not gametype.

    FFA + TDM is full of camping no0bies, Dom is full of noobtubing twats, demo is full of clueless people, CTF is again full of campers (6 people defending baically), sabotage... i rarely play it because its usually full of noobs that like to play it like its an extended TDM, S+D (Public) is again full of babymonitor camping noobs that have no interest in planting the bomb or listening to calls for which site to push.

    So yeah..... MW2 is just full of frustration

    The domination spawn trapping thing is a tactic, its easier to win by keeping your enemy in one spot than to try and hold all 3 flags, especially on big maps where it would be practically impossible to hold all 3 flags.. unless the other team is retarded.


  • Closed Accounts Posts: 14,127 ✭✭✭✭Leeg17


    I agree with Adnan. Was playing domination with my mate, we were being spawn trapped at C in highrise. He didn't even make an attempt to capture C when we spawned. Cut us 5 minutes later being spawn trapped, and him bitching about him not being able to get a nuke.

    I asked him why he didn't capture all of the flags, or even play TDM or Ground War if he was going for a nuke. "Who the f' caps flags in Dom anyways, I'm gettin my KD up and gettin' nukes". He still hasn't gotten a nuke in Dom and I don't play it with him anymore if he won't play the objective, in an objective game.

    I hope in Black Ops the exp gained for capping flags is worth alot more than it is now, and even have the highscores table based on flags capped and not kills.


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    Leeg17 wrote: »
    I agree with Adnan. Was playing domination with my mate, we were being spawn trapped at C in highrise. He didn't even make an attempt to capture C when we spawned. Cut us 5 minutes later being spawn trapped, and him bitching about him not being able to get a nuke.

    I asked him why he didn't capture all of the flags, or even play TDM or Ground War if he was going for a nuke. "Who the f' caps flags in Dom anyways, I'm gettin my KD up and gettin' nukes". He still hasn't gotten a nuke in Dom and I don't play it with him anymore if he won't play the objective, in an objective game.

    I hope in Black Ops the exp gained for capping flags is worth alot more than it is now, and even have the highscores table based on flags capped and not kills.

    Here here with your post Lee...

    337381_res1_beer.jpg

    As for the bit in bold I fully don't expect anything will change regarding that. But I'd love to see cap flags, bomb planting, defusing and so doubled if not triple your point.


  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    Magill wrote: »
    Its all about playstyle, not gametype.

    FFA + TDM is full of camping no0bies, Dom is full of noobtubing twats, demo is full of clueless people, CTF is again full of campers (6 people defending baically), sabotage... i rarely play it because its usually full of noobs that like to play it like its an extended TDM, S+D (Public) is again full of babymonitor camping noobs that have no interest in planting the bomb or listening to calls for which site to push.

    So yeah..... MW2 is just full of frustration

    The domination spawn trapping thing is a tactic, its easier to win by keeping your enemy in one spot than to try and hold all 3 flags, especially on big maps where it would be practically impossible to hold all 3 flags.. unless the other team is retarded.

    Exactly, but as like you I'm a long time gamer especially of FPS games, you know that boundary between the two has long gone. Both have been fused together to the point where it's now fully expected or even appropriate to play Domination as a fastest to spawn trap/boost my K/D/shove a nuke up me arse contest :pac:

    It's just a bloody shame as games like Dom, HQ, Sabo there is an expected way to play the game but it's not entirely to play for the objective.

    I'll always been somewhat bitter about that.

    But yeah I'll leave it at that. Oh and you join us for a few Sabo games in future btw ;)


  • Closed Accounts Posts: 14,127 ✭✭✭✭Leeg17


    Cheers mate, Bulmers or Corona for me, no lime! :)


  • Registered Users, Registered Users 2 Posts: 1,091 ✭✭✭brian plank


    The whole objective of Domination in FPS games was to capture all 3 flags and thus dominate.

    Do you really think Domination was designed for spawn trapping only!?

    Capturing the flag is now a chore, it must be done but people don't really want to be the one capturing it. I'm the one usually staying back and capturing A or C while others take their positions to get kills.. not capture B.

    Shammy's(might have been shawpower now I think of it) vid was one in 100 if not 1000 game. 6 lads all wanting to capture the flags and entirely play the objective. That's the way it's meant to be played.

    I rather win the game quickly. The good thing about the lads here I play with, they are the same and kudos to them.

    Repeating myself here I know, but domination is for the vast majority of players who have their head stuck up their arse looking for a nuke/improving K/D. Most people will deny it, but frankly that's a load of BS.

    If I played Domination like many people I know as well as put in the amount of time put into it, my K/D would be easily 5 at the least.

    I just find it all hilarious that people who bash TDM and FFA play Dom.

    i agree that most people play it to get kills but capturing all 3 flags is a waste of time and just leads to pointless deaths. games can be turned completely by an ac130 or chopper gunner so why risk letting the other team out of their spawn if your going to win?

    as for having a 5 k/d if you played it all the time? no chance. play on your own and try to capture flags and see how you get on. for every good team you get you'll end up on 10 who just don't know what they're doing and end up spawn trapped. what your saying there is no differnet to someone saying FFA or TDM is full of shite players.


  • Registered Users, Registered Users 2 Posts: 1,044 ✭✭✭BigBenRoeth


    Mine is about 1.25.
    I hate people who think they're great at it because of a high kdr,theyre mostly ****ing campers


  • Registered Users, Registered Users 2 Posts: 2,692 ✭✭✭GEasy


    Mine is about 1.25.
    I hate people who think they're great at it because of a high kdr,theyre mostly ****ing campers

    Ya mostly, but not all ; you could call Chris Smoove a camper but imo he's just a clever player. Then there's Sandy Ravage who has a totally different style of gameplay. Both great to watch; "Waitin on a n00b "


    My K/D is starting to rise nice and steadily . . Loving silenced Famas atm :)
    Spent so long trying to find an assault rifle that suited me. .


  • Registered Users, Registered Users 2 Posts: 11,139 ✭✭✭✭Mr. Manager


    as for having a 5 k/d if you played it all the time? no chance.

    I have to disagree, my friend is a camping c**t with his .50 Cal ACOG and now has a K/D of 4.16


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  • Site Banned Posts: 26,456 ✭✭✭✭Nuri Sahin


    i agree that most people play it to get kills but capturing all 3 flags is a waste of time and just leads to pointless deaths. games can be turned completely by an ac130 or chopper gunner so why risk letting the other team out of their spawn if your going to win?

    as for having a 5 k/d if you played it all the time? no chance. play on your own and try to capture flags and see how you get on. for every good team you get you'll end up on 10 who just don't know what they're doing and end up spawn trapped. what your saying there is no differnet to someone saying FFA or TDM is full of shite players.

    Firstly I had two posts written up, fairly lengthy ones two but my laptop crashed twice :rolleyes:

    To the point, I said if I played Domination in a self obnoxious, tossing of to my K/D manner, 5 K/D is very achievable.

    In MW2 I have my doubts for a few reasons.

    In COD4 on my master account, my K/D was 3.5 and I was always played the objective for the most part. It was 4 for a long time as well but I started ****ing around with guns I despised ie: M14(?) and Druganov. Horrible times :pac: and so I'm very confident of getting a 5 K/D in COD4.

    But anyway I'll leave it at that as you said yourself. Domination is played for kills and that was my original point.


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