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What's your favourite loadout and why?

2

Comments

  • Closed Accounts Posts: 462 ✭✭Btwndeyes


    Primary: Intervention with fmj
    Secondary: USP with fmj
    Perks: scavenger pro, Coldblooded, ninja pro
    Death streak: pain killer
    This is my load out for all maps except rust and karachi


  • Registered Users, Registered Users 2 Posts: 35,740 ✭✭✭✭Penn


    Just unlocked the ACR last night. Don't know whether to go for it or continue with the M16A4


  • Registered Users, Registered Users 2 Posts: 7,066 ✭✭✭Washington Irving


    Intervention w/ FMJ
    Spas-12 w/ Grip

    Claymore
    Flash

    Sleight of Hand Pro
    Stopping Power Pro
    Ninja Pro

    Predator, Harrier and AC130


  • Registered Users, Registered Users 2 Posts: 1,104 ✭✭✭bluestripe93


    i use

    M16/Acr/Scar-H with holographic sight and FMJ
    Spas-12 shotgun with grip and red dot
    Bling pro
    Stopping power
    Steady aim

    and

    RPD with grip and red dot
    Stinger
    Bling pro
    Cold blooded pro
    Steady aim
    as my destruction class for taking out helicopters

    and

    Intervention with Acog scope and FMJ
    AA-12 shotgun with red dot
    Bling pro
    Stopping power
    Steady aim
    for my sniper class


  • Registered Users, Registered Users 2 Posts: 1,692 ✭✭✭shawpower


    Just unlocked the ACR last night. Don't know whether to go for it or continue with the M16A4

    I'd say that it depends on how you are doing on the M16 challenges. If you are close to getting some of those 10k XP boni, then stick with it. Otherwise try out the ACR.

    It's a very nice gun. Less damage than the SCAR/M16 etc, but it has pretty much zero recoil. So a bit more steady than the SCAR which can bounce around a little.

    I tried out the M16 last night instead of the ACR, and gave up after one game. I couldn't get used to the metal scope and hadn't anything else (Red dot/Holo) unlocked yet . I went back to the ACR and got my 750'th kill with it for a sweet level up thanks to 10k XP. I'll go back to M16 again as I used it and liked it before Prestiging, but for now I'll target the 1000 kills on the ACR for another 10k XP.


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  • Registered Users, Registered Users 2 Posts: 3,686 ✭✭✭Kersmash


    Tar 21 w/ Extended Mags
    PP2000 w/ Red Dot Sight

    Marathon Pro
    Stopping Power Pro
    Ninja Pro

    Semtex
    Flashbangs

    Works like a charm :)


  • Registered Users, Registered Users 2 Posts: 1,901 ✭✭✭Twilightning


    Weapon Loadout

    SCAR-H w/ Extended Mags: Makes the SCAR even more deadly. It's essentially the same clip as all other standard assault rifles but with twice the power. Iron sights are excellent so no need for any kind of scope or sight.
    PP2000 w/ Extended Mags: Packs quite a little punch in close quarters and can even be used for medium range engagements should the situation call for it. Extended mags give it greater potential for eliminating multiple enemies where it'd normally fail.

    Equipment Loadout:

    Claymore Mines: Useful for being placed on high traffic areas of any given map. Effectiveness is more than doubled with the addition of Scavenger Pro.
    Stun Grenades: Throw faster than regular flashbang grenades and do more to disorient a target, together with stopping them from moving completely. Useful for throwing over walls or around corners where you know an enemy is to buy yourself time to get after them.

    Perk Loadout:

    Scavenger Pro: Essentially an unlimited supply of ammunition. Especially useful for the gathering of more Claymore Mines.
    Hardline Pro: Useful for getting those killstreaks just that one kill earlier. Replaces Stopping Power because in my opinion the SCAR-H just doesn't need it given its stock power.
    Ninja Pro: Element of surprise is crucial against the enemy, and considering I detect enemies 90% of the time by listening out for their footsteps on my external speakers, I'd rather not fall victim to that myself. Being invisible to heartbeat sensors is a nice extra but not totally essential, though it does help sometimes.

    Killstreak Loadout:

    Harrier Jet: When placed upon high traffic areas, the initial bombardment can be deadly, and against an unorganized team or in free for all, is generally ignored under the assumption somebody else will destroy it making it all the more deadly.
    Pave Low: Required only 2 kills later (usually acquired via the Harrier), the Pave Low's equipped with turrets either side of it, one flare for protection, and extremely tough armour. Another plus is that it can be used in conjuction with the Harrier.
    AC-130: Armed with 3 different cannons and 2 flares (That automatically reload again after 10 seconds after having spent its 2 flares) making it extremely difficult to shoot down, this final killstreak is devastating. And once again, I choose this because it can be used in conjuction with both a Harrier and Pave Low, essentially allowing you to rain death from the skies. Just be careful not to accidentally hit your own Harrier or Pave Low while it's active. It's happened more than once!

    Probably went into a bit too much detail there but I'm bored. I suddenly have the urge to go play some more MW2 now... :p


  • Closed Accounts Posts: 11,001 ✭✭✭✭opinion guy


    Have to say I've taken quite a liking to having a Javelin equipped on Domination maps (also on Terminal regardless of game type).

    On domination maps you can often find a perch overlooking a goal area and just javelin in when there is some action happeneing and pick up multiple kills.

    On terminal I like it because I found a nice little spot whereby I can fire in javelins onto the rooftop where people snipe from and they rarely see it coming :D


  • Registered Users, Registered Users 2 Posts: 2,909 ✭✭✭Joeface


    Recently I have gone away from the red dot sights altogether and Have to say Im not missing them

    Currently using and really liking
    ACR + Silencer
    AA-12 (currently just unlocking it )

    Semtex(always fun and useful)
    Flash X2

    Sleight of hand
    Stopping Power
    Ninja ( I like not making noise.)

    Kill streaks : UAV , Predator , Pave Low

    (Only starting to like MW2 recently , PC only LVL 52 i think and KDR of 0.9 approx ..must get that above 1)


  • Closed Accounts Posts: 3,421 ✭✭✭major bill


    usaully use maroton,cold blooded and ninja

    was using the fal gun for awhile but changed it to the scar h(only problem with this gun its not much use for campers:P:D)


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  • Registered Users, Registered Users 2 Posts: 3,686 ✭✭✭Kersmash


    Kersmash wrote: »
    Tar 21 w/ Extended Mags
    PP2000 w/ Red Dot Sight

    Marathon Pro
    Stopping Power Pro
    Ninja Pro

    Semtex
    Flashbangs

    Works like a charm :)

    Considering swapping out Stopping Power for maybe Cold Blooded? Seeing as the Tar has a high rate of fire there doesn't really seem to be much point in using it. Recommendations lads?


  • Closed Accounts Posts: 11,001 ✭✭✭✭opinion guy


    Kersmash wrote: »
    Considering swapping out Stopping Power for maybe Cold Blooded? Seeing as the Tar has a high rate of fire there doesn't really seem to be much point in using it. Recommendations lads?

    +1
    If you have a half decent shot stopping power is useless


  • Closed Accounts Posts: 89 ✭✭Toes


    I use the famas mostly..
    Side arm: Magnum
    Perk 1: Bling attachments- holographic,fmj
    Perk 2: Cold Blooded
    Perk 3: Ninja Pro

    Deathstreak: Copycat

    Sticky frags
    Stun Grenades

    I cant believe more ppl arent using the famas its soooo accurate

    Im getting close to unlocking the acr, anytime ive had it on copycat too it seemed class, looking forward to getting it,

    Any reccomendations from anyone?


  • Registered Users, Registered Users 2 Posts: 2,055 ✭✭✭Cossax


    Toes wrote: »
    I use the famas mostly..
    Side arm: Magnum
    Perk 1: Bling attachments- holographic,fmj
    Perk 2: Cold Blooded
    Perk 3: Ninja Pro

    Deathstreak: Copycat

    Sticky frags
    Stun Grenades

    I cant believe more ppl arent using the famas its soooo accurate

    Im getting close to unlocking the acr, anytime ive had it on copycat too it seemed class, looking forward to getting it,

    Any reccomendations from anyone?

    Mastered the FAMAS, probably my favourite gun buuuuut only on some maps - Terminal is my favourite to use it on. I'd say medium to long range maps are your best bet with the FAMAS, prefer the ACR/TAR/SCAR or something fast firing for the smaller maps/indoors.

    Tried sniping yet? Barrett with heartbeat sensor, PP2000, Scavenger Pro, Stopping Power Pro aaaaaand Ninja I think, snipe and be warned when (most) enemies are coming after you. Esp. effective on Rundown and Quarry.


  • Closed Accounts Posts: 11,001 ✭✭✭✭opinion guy


    I also always have a runner class. Marathon, lightweight and commando with a light gun like a p90 or uzi akimbo. also smoke grenade essential for this class. Great on dominatino - you can peg it to B smoke it out, prone position, lob grenade in general bad guy direction and usually take the flag cause for some reason very few are aware of this tactic start of game


  • Registered Users, Registered Users 2 Posts: 2,055 ✭✭✭Cossax


    Switching between a stealth class (Silenced ACR, silenced PP2000, Scavenger Pro, Cold Blooded Pro and Ninja Pro, claymore and 2 flash grenades) which I'd mainly use on Wasteland and mid-sized maps) and a slightly more boring but nonetheless useful class (SCAR with FMJ - 30/40 towards extended mags, PP2000 with extended mags, Stinger, Scavenger Pro, Cold Blooded Pro and Ninja Pro, semtex and flash grenades) which I whip out for Favela.

    My other current classes are Sniper (Barrett with HBS, PP2000 with extended mags, Scavenger Pro, Stopping Power Pro and Ninja Pro) for Quarry, Afghan, Underpass and Rundown, Close (RPD with grip, PP2000, Sleight of Hand Pro, Hardline) for Scrapyard and Highrise and used to use a Famas class (Scavenger Pro, Stopping Power Pro) but have changed it to the Mwhateveritis to try out the other burst offering on Terminal (esp. if holding the corner up the escalator and dead ahead - point, press, watch the opposition die).

    Happy enough with it all, really. Would ideally like a slightly more powerful gun than a silenced, non Stopping Power Pro ACR but the accuracy means I rarely lose out too much in firefights. Tried the TAR with rather mixed results, didn't help I was having a power run.


  • Registered Users, Registered Users 2 Posts: 1,692 ✭✭✭shawpower


    I also always have a runner class. Marathon, lightweight and commando with a light gun like a p90 or uzi akimbo. also smoke grenade essential for this class. Great on dominatino - you can peg it to B smoke it out, prone position, lob grenade in general bad guy direction and usually take the flag cause for some reason very few are aware of this tactic start of game

    Out of interest, why don't you just use the Default Class "First Recon" that is available. Only difference is Ninja Pro instead of Commando. I actually find the silent running handier than the Commando Pro. But then again, because I use headphones, I prefer not to hear my loud footsteps. :)


  • Closed Accounts Posts: 11,001 ✭✭✭✭opinion guy


    shawpower wrote: »
    Out of interest, why don't you just use the Default Class "First Recon" that is available. Only difference is Ninja Pro instead of Commando. I actually find the silent running handier than the Commando Pro. But then again, because I use headphones, I prefer not to hear my loud footsteps. :)

    Because the gun is crap for one thing. This class I use with either akimbo p90 or akimbo uzi's. the smoke is also essential for taking flags, especially at start of game - not sure if the default class has that ? (actually I rarely use default classes at all)


  • Registered Users, Registered Users 2 Posts: 768 ✭✭✭claiva


    shawpower wrote: »
    Out of interest, why don't you just use the Default Class "First Recon" that is available. Only difference is Ninja Pro instead of Commando. I actually find the silent running handier than the Commando Pro. But then again, because I use headphones, I prefer not to hear my loud footsteps. :)

    You use earphones ?
    How does that work with the mic ?
    Whats your set up ?


  • Registered Users, Registered Users 2 Posts: 1,256 ✭✭✭c0rk3r


    Depends on the map and game type. Ground war domination on Favela spawning at A i go for this class setup. Actually i use this class setup mostly because its the most enjoyable although its awful for keeping a high k/d which ive stopped caring about

    Primary - Any Smg, p90
    Secondary - RPG
    Equipment - Semtex
    Perk 1 - Marathon
    Perk 2 - Lightweight
    Perk 3 - Ninja

    The beauty about this is the other team spawn a good distance from the nearest flag which is C. So with lightweight and marathon youre able to reach C as soon as the other team do.This is what happened yesterday and i wish i could of recorded it. The first rpg takes out 4 people, i wait a few moments and shoot the second rpg take out 3 people, i wait a few moments more for them to return to capture c and launch my harriers on that position taking out another 2. I wait again and throw my grenade killing 1 then shooting another. I had 14 kills in the space of 1minute 30seconds and kept them off C the entire time.

    You can do the same spawning at A in estate. Take out your rpg and shoot it into the building housing the C flag. Guaranteed multi-kill


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  • Registered Users, Registered Users 2 Posts: 2,471 ✭✭✭majiktripp


    - Any rifle + grenade launcher
    - Thumper x 2
    - Semtex
    - Flashbang x 2

    - Scavenger Pro
    - Danger close Pro
    - Ninja Pro

    I am the noob tube king.


  • Closed Accounts Posts: 11,001 ✭✭✭✭opinion guy


    Depends on the map and game type. Ground war domination on Favela spawning at A i go for this class setup. Actually i use this class setup mostly because its the most enjoyable although its awful for keeping a high k/d which ive stopped caring about

    Completely agree. My fav is akimbo P90's with FMJ and akimbo magnums' with FMJ secondary (SOoooooooo much fun on scrapyard:D). Thu hmmmmm rpg's interesintg
    The beauty about this is the other team spawn a good distance from the nearest flag which is C. So with lightweight and marathon youre able to reach C as soon as the other team do.
    You can do the same spawning at A in estate. Take out your rpg and shoot it into the building housing the C flag. Guaranteed multi-kill

    yeah I love to do this - they just don't expect anyone to be there so quick! So few seem wise to it thou ? which route do you take to C ?


  • Closed Accounts Posts: 7,397 ✭✭✭Paparazzo


    At the moment I use
    RPD with grip
    Striker with red dot
    Marathon, Stopping power and steady aim.

    Took a while to get used to the RPD, but it's great!
    i use

    M16/Acr/Scar-H with holographic sight and FMJ
    Spas-12 shotgun with grip and red dot
    Bling pro
    Stopping power
    Steady aim

    and

    RPD with grip and red dot

    Stinger
    Bling pro
    Cold blooded pro
    Steady aim
    as my destruction class for taking out helicopters

    and

    Intervention with Acog scope and FMJ
    AA-12 shotgun with red dot
    Bling pro
    Stopping power
    Steady aim
    for my sniper class

    I always used to use red dot sights, but you should check out the iron sights on the RPD, they're fantastic. No need for the red dot at all. Try it! Add FMJ instead, the rpd feels like it should shoot through walls


  • Registered Users, Registered Users 2 Posts: 35,740 ✭✭✭✭Penn


    Set up a new class last night and it's awesome

    Aug (w/ Grip and Red Dot)
    AA-12 (w/ Grip and Extended Mags)
    Bling Pro
    Stopping Power Pro
    Steady Aim Pro
    Stun Grenades
    Semtex

    Although I really miss not having the noobtube, the Aug is a fantastic gun. Was doing brilliantly last night


  • Registered Users, Registered Users 2 Posts: 1,692 ✭✭✭shawpower


    Eagle Eyes wrote: »
    You use earphones ?
    How does that work with the mic ?
    Whats your set up ?

    I bought a pair of these. They come with a mic inbuilt.

    http://www.turtlebeach.com/products/efx1/home.aspx

    Not sure what you mean about my setup. :confused::confused:


  • Closed Accounts Posts: 1,609 ✭✭✭Creasy_bear


    majiktripp wrote: »
    - Any rifle + grenade launcher
    - Thumper x 2
    - Semtex
    - Flashbang x 2

    - Scavenger Pro
    - Danger close Pro
    - Ninja Pro

    I am the noob tube king.

    youre all thats with this game


  • Registered Users, Registered Users 2 Posts: 768 ✭✭✭claiva


    shawpower wrote: »
    I bought a pair of these. They come with a mic inbuilt.

    http://www.turtlebeach.com/products/efx1/home.aspx

    Not sure what you mean about my setup. :confused::confused:


    Oh right.....nice.
    Do they give you proper stereo sound ?
    Do you need to change the settings on the xbox to play the chat through the tv speakers ?

    By setup I was looking for a picture of what you were using.
    No need now ;)


  • Registered Users, Registered Users 2 Posts: 6,265 ✭✭✭MiCr0


    The sound out of these is excellent.
    The headset connects to the TV, rather than the xbox and is usb powered.
    The mic connects to the controller - same as the standard headset does.


  • Registered Users, Registered Users 2 Posts: 2,471 ✭✭✭majiktripp


    Originally Posted by majiktripp
    - Any rifle + grenade launcher
    - Thumper x 2
    - Semtex
    - Flashbang x 2

    - Scavenger Pro
    - Danger close Pro
    - Ninja Pro

    I am the noob tube king.
    youre all thats awesome with this game

    Fixed your post for ya.


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  • Closed Accounts Posts: 239 ✭✭Gman1


    The most annoying load out ever.

    M4 - Grenade launcher
    any equipment
    smoke
    Perks:
    One man army pro.
    Stopping power
    Ninja

    Now sit back at a distance and shoot unlimited grenades across the map.:D


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