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Quake 3 runs too fast!

  • 13-02-2004 11:57AM
    #1
    Closed Accounts Posts: 1,651 ✭✭✭


    I just installed Quake 3 on my new system (P4 2.8 HT, Linux)
    It all runs fine except for the fact that the game seems to be running in fast forward.
    Are there any commands I can execute to make the game run slower?

    Cheers


Comments

  • Registered Users, Registered Users 2 Posts: 2,372 ✭✭✭Illkillya


    maybe you have timescale set to a value higher than 1. Other than that I can't see how it would run faster than default speed.


  • Registered Users, Registered Users 2 Posts: 11,985 ✭✭✭✭zAbbo


    yeah other than \timescale 1 i cant think of any other reason, it is a very fast game tho :)

    Are u using Point Release 1.32b-3


  • Closed Accounts Posts: 1,651 ✭✭✭Enygma


    It's something to do with hyperthreading, or SMP to be more precise. When I run a regular kernel it's fine. Even the system clock runs way too fast.
    Weird...


    Thanks though!


  • Registered Users, Registered Users 2 Posts: 11,985 ✭✭✭✭zAbbo


    well are u running $quake3 or $quake3-smp ??


  • Closed Accounts Posts: 1,651 ✭✭✭Enygma


    I tried them both, same thing. Saw a few posts on mailing lists about this. Gonna have to look into it more.

    Thanks!


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  • Registered Users, Registered Users 2 Posts: 1,022 ✭✭✭[CrimsonGhost]


    Originally posted by Enygma
    It's something to do with hyperthreading, or SMP to be more precise. When I run a regular kernel it's fine. Even the system clock runs way too fast.

    I don't see how it can be SMP being a problem, unless you failed to mention that your new machine is a dual processor beast. Certainly I've never had any problems with q3 on dual machines, with or without \r_smp 1 or whatever the variable is called being set. It is more likely the hyper-threading causing the issue.


  • Closed Accounts Posts: 1,651 ✭✭✭Enygma


    Yes it's something to do with hyperthreading alright. UT2K4 was the same.

    Works fine with HT turned off


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