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Days Gone

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Comments

  • Registered Users, Registered Users 2 Posts: 30,734 ✭✭✭✭Zero-Cool


    Penn wrote: »
    Apparently there's a big Days Gone patch out, approx 25gb. Mostly performance boosts for ps5.

    When i saw this thread notification, i way hoping for a PS5 boost announcement. Hope they shed some light on this.


  • Registered Users, Registered Users 2 Posts: 2,709 ✭✭✭shrewdness




  • Registered Users, Registered Users 2 Posts: 30,734 ✭✭✭✭Zero-Cool


    Aaawwwww yuuusssssss


  • Registered Users, Registered Users 2 Posts: 4,943 ✭✭✭nix


    Glad i didnt dip to far into the PS4 version, ill keep saving it for later :D


  • Registered Users, Registered Users 2, Paid Member Posts: 37,247 ✭✭✭✭Penn


    nix wrote: »
    Glad i didnt dip to far into the PS4 version, ill keep saving it for later :D

    Same here. I'll give it another try on PS5 now.


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  • Posts: 1,824 ✭✭✭ [Deleted User]


    Unfortunately I started the PS4 version recently and i'd say I will be finished it before PS5 launches. Coming to it so late, I thought about holding off on playing it until PS5, but i'm working through my backlog and it was sitting there so I just went ahead.

    There's no question that the performance (on base anyhow) drags the game down, i'm sure it will be far more enjoyable on PS5.


  • Registered Users, Registered Users 2 Posts: 9,832 ✭✭✭EoinMcLovin




  • Registered Users, Registered Users 2 Posts: 30,734 ✭✭✭✭Zero-Cool


    Can't get much from that vid really, loading still takes ages.


  • Registered Users, Registered Users 2 Posts: 4,234 ✭✭✭_CreeD_


    And weirdly it's in 1080p?....Actually I guess that's accurately representing the much touted 'Dynamic 4k', which is more impressive than labeling it 'Occasionally 4k' :)


  • Registered Users, Registered Users 2 Posts: 13,428 ✭✭✭✭gimli2112


    for the love of god how do you use nitro and drift at the same time for 5 seconds. I have nitro 3, is it the tyres? it won't click
    probably the only thing between me and platinum now


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  • Registered Users, Registered Users 2 Posts: 30,734 ✭✭✭✭Zero-Cool


    gimli2112 wrote: »
    for the love of god how do you use nitro and drift at the same time for 5 seconds. I have nitro 3, is it the tyres? it won't click
    probably the only thing between me and platinum now

    Change your tires back to the ones you start with, lowest level tires as they have the lowest grip and makes it easier to do donuts. But yeah, tricky trophy, was my last one as well. Find a big freeway with plenty of space, keep at it!


  • Registered Users, Registered Users 2 Posts: 30,734 ✭✭✭✭Zero-Cool


    The 2 most senior devs at Bend Studio have left in the last 5 days. Garvin said he took a break right after DG cane out and hasn't gone back while Ross is leaving PlayStation and moving to Chicago. I wonder what this means for Days Gone 2.

    https://twitter.com/Nibellion/status/1334143845005668356?s=19


  • Posts: 27,583 ✭✭✭✭ Kaiden Incalculable Klutz


    The game sold well I think?
    Disappointing to hear.

    Looking forward to a replay on PS5


  • Registered Users, Registered Users 2 Posts: 13,428 ✭✭✭✭gimli2112


    I'm on my third playthrough. I'm really only trying to get the nitro burnout trophy (which is starting to drive me crazy) but have all the gear and guns know. Running round the place like a bad ass. Want a nero checkpoint in a hoarde cave? I just stroll right on in there and get it.


  • Posts: 27,583 ✭✭✭✭ Kaiden Incalculable Klutz


    gimli2112 wrote: »
    I'm on my third playthrough. I'm really only trying to get the nitro burnout trophy (which is starting to drive me crazy) but have all the gear and guns know. Running round the place like a bad ass. Want a nero checkpoint in a hoarde cave? I just stroll right on in there and get it.

    I remember you had no interest in this on launch. How time have changed :pac:


  • Registered Users, Registered Users 2 Posts: 13,428 ✭✭✭✭gimli2112


    I think it was the thought of being chased 24 weeks later style by hundreds of zombies that was putting me off. TBH the three you have to do in the story are the most terrifying. When I hunted the rest down the second time round they were a walk in the park. Having all the guns and gear helps.

    I'm a huge wuss when it comes to videogames
    Dead Space, played about 4 years after release and loved it
    Outlast, made it ten minutes in and a dude jumped at me from a wheelchair
    Alien Isolation, ehm nope!


  • Registered Users, Registered Users 2 Posts: 18,394 ✭✭✭✭Thargor


    I genuinely wanted to find out what happened with the plot after that reveal which is unusual for open world games which Im usually completely sick of by the time I finish them, that's annoying.


  • Moderators, Society & Culture Moderators, Sports Moderators, Paid Member Posts: 12,411 Mod ✭✭✭✭Kingp35


    gimli2112 wrote: »
    II'm really only trying to get the nitro burnout trophy (which is starting to drive me crazy) but have all the gear and guns know. .

    It's easy when you know how. Fully upgrade your nitro, then find an open flat area and start to drive in a circle and then press circle so you are drifting in a constant circle motion. Then just use your nitro and you'll easily get the trophy.


  • Moderators, Computer Games Moderators, Social & Fun Moderators, Paid Member Posts: 81,397 Mod ✭✭✭✭Sephiroth_dude


    gimli2112 wrote: »
    I'm on my third playthrough. I'm really only trying to get the nitro burnout trophy (which is starting to drive me crazy) but have all the gear and guns know. Running round the place like a bad ass. Want a nero checkpoint in a hoarde cave? I just stroll right on in there and get it.

    Have a look at this



  • Registered Users, Registered Users 2, Paid Member Posts: 2,009 ✭✭✭JimBurnley


    Kingp35 wrote: »
    It's easy when you know how. Fully upgrade your nitro, then find an open flat area and start to drive in a circle and then press circle so you are drifting in a constant circle motion. Then just use your nitro and you'll easily get the trophy.

    Downgrade your tyres also to the most basic


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  • Registered Users, Registered Users 2 Posts: 13,428 ✭✭✭✭gimli2112


    it's crazy I've watched so many videos on it and it's just not clicking for me
    some people grow up with the realisation they'll never be a premier league footballer, President or train driver, I can't even do this!


  • Registered Users, Registered Users 2 Posts: 30,734 ✭✭✭✭Zero-Cool


    gimli2112 wrote: »
    it's crazy I've watched so many videos on it and it's just not clicking for me
    some people grow up with the realisation they'll never be a premier league footballer, President or train driver, I can't even do this!

    Send me a game share next time you're on (does that still work in PS5 like PS4, let someone else play a bit of the game?), 5 euro into my paypal and the trophy will be yours :cool:


  • Registered Users, Registered Users 2 Posts: 13,428 ✭✭✭✭gimli2112


    I can't do that. It would be like paying someone to climb Everest and then bragging about it.Actually I'm not sure which would be harder to accomplish, more people have certainly climbed Everest


  • Registered Users, Registered Users 2 Posts: 2,307 ✭✭✭The Phantom Pain


    First impressions:

    Need to get this out of the way - the UI design is near identical to Mafia III so I looked it up and it turns out it's the same designers. :cool:

    Graphics are stunning for base PS4 and it runs very well. Despite what I heard about the performance there have been no crashes or bugs but then I'm very early in. Only just cleared the first nero checkpoint so we shall see. The dialogue audio is a bit too low in the mix an optional conversations are hard to make out. Would have thought they'd tweak that by now.

    Gameplay kind of reminds me of Far Cry. Stealth is serviceable, I like that footsteps and weather actually matter. Open combat though, not so much. Shooting is clunky when having to aim so you can bet I got the 'focus' skill as soon as I could. Freakers do a bit too much damage for normal difficulty, even the newts meanwhile my inventory is constantly maxed out despite making a lot of use of it.

    I can already tell the stamina bar and the bike management system is going to annoy me. The bike is a bit all over the place and it does not help that bike riding in Cyberpunk 2077 feels really good. I hope upgrading it really makes a world of difference. I've also decided to prioritise stamina over health. Is that a good idea?

    It's not as scary as The Last of Us Part II, thank goodness, however, as this is an open world I do hope to see a reasonable amount of NPCs. The desolate environments are tolerable in Naughty Dog games because they're linear. This is a post apocalyptic survival game but an open world still needs to feel alive even if most people in it are, eh, not.

    Speaking of people, the lead character isn't as bad as people made out so far? So far he's loyal, keeps his word and risks his life for the people he cares about...he mumbles to himself unnecessarily from time to time but that's it. Also, the weird fade to black before cut scenes is really jarring especially because games like TLOU and GOW do in-game to cut scene transitioning so seamlessly.

    Lastly, how does the activating of story lines work? Does the game choose which ones for you? I'm seeing several story lines under one category with their percentages but it's only allowing one of them to be active, the rest seem to have no option to select. The other category is the one about the freakers' nest which I'm not going to do yet as I've heard that's end game stuff.


  • Registered Users, Registered Users 2 Posts: 30,734 ✭✭✭✭Zero-Cool


    I can already tell the stamina bar and the bike management system is going to annoy me. The bike is a bit all over the place and it does not help that bike riding in Cyberpunk 2077 feels really good. I hope upgrading it really makes a world of difference. I've also decided to prioritise stamina over health. Is that a good idea?

    Yupp, Bike upgrade makes a huge difference, speed, handling and durability get a much needed boost and it becomes a dream to drive. Not as fluid as the bikes in Cyberpunk mind but they are from the future :) Definitely prioritise stamina over health at the NERO stations. Nothing worse than running from freakers and running out of stamina.

    Lastly, how does the activating of story lines work? Does the game choose which ones for you? I'm seeing several story lines under one category with their percentages but it's only allowing one of them to be active, the rest seem to have no option to select. The other category is the one about the freakers' nest which I'm not going to do yet as I've heard that's end game stuff.

    Some storylines progress naturally and you'll find some quests add on to existing lines that you didn't even realise they would. It all comes together in the end.

    As for the Freakers nests, do absolutely ASAP. When Deacon mutters to himself about nests, make it a priority to find all in that area and burn them out. They stop fast travel through the area they're in and you'll get to a point when you've been down a certain road umpteen times and have the fuel to fast travel but can't because nests are active. Alsways save molotovs for nests. If you don't have any, look for the ingredients in that area or just head off and make a mental note to save molotovs for next time you are there. Then, throw a molotov into one and leg it to the next, no need to fight what comes out. Just run and throw to all of them and back on your bike to get out of there. Map will tell you how many in that area but you'll have to run around a bit to get their location to show on map.


  • Registered Users, Registered Users 2 Posts: 13,428 ✭✭✭✭gimli2112


    I found hoardes particularly unnerving although once you gear up they're not so much of a problem. I did them all in the end but the mandatory three in the story are the most challenging and fun. If you're idea of fun is running from the undead.

    Bike management isn't as bad as I thought it would be. I ran out of petrol in the middle of nowhere on my first playthrough and cursed the hell out of everything as I tramped through the countryside. Bigger tanks help.


  • Registered Users, Registered Users 2 Posts: 8,457 ✭✭✭Grumpypants


    I loved the petrol mechanic. You really had to consider how far you were willing to go hunting. I got caught a few times out and about and paid dearly for it.

    Played for hours before I realized that you could fill up at petrol stations. That make it much easier.

    A larger tank and one or two skill upgrades for weapons makes a big difference.


  • Registered Users, Registered Users 2 Posts: 2,307 ✭✭✭The Phantom Pain


    Zero-Cool wrote: »
    Yupp, Bike upgrade makes a huge difference, speed, handling and durability get a much needed boost and it becomes a dream to drive. Not as fluid as the bikes in Cyberpunk mind but they are from the future :) Definitely prioritise stamina over health at the NERO stations. Nothing worse than running from freakers and running out of stamina.

    I'm not sure what you mean by "fluidity" as that's quite vague. When I say Cyberpunk bikes handle better I mean turning a corner doesn't spin out all over the place like it does in Days Gone. I don't think we can apply the logic of "Cyberpunk bikes are from the future" seeing as CDPR clearly did not apply that logic to their game. The bikes in Cyberpunk feel more or less the same as non futuristic open world games like GTA or Watch Dogs, that's why the one in Days Gone feels off.
    As for the Freakers nests, do absolutely ASAP. When Deacon mutters to himself about nests, make it a priority to find all in that area and burn them out. They stop fast travel through the area they're in and you'll get to a point when you've been down a certain road umpteen times and have the fuel to fast travel but can't because nests are active. Always save molotovs for nests. If you don't have any, look for the ingredients in that area or just head off and make a mental note to save molotovs for next time you are there. Then, throw a molotov into one and leg it to the next, no need to fight what comes out. Just run and throw to all of them and back on your bike to get out of there. Map will tell you how many in that area but you'll have to run around a bit to get their location to show on map.

    OK, cheers for the tip. I did this and the first time I died because when I went to heal it selected binoculars lol. Not the first time it's done that either but could be my controller as it's knackered. Second time was a success.

    With the hordes at the nero checkpoints, I'm assuming it is entirely possible to avoid alerting them if you break all the speakers beforehand? They won't just magically know where you are if you do this?


    Put a few hours in today and I conclude that the structure of the story lines is a mess. Sorry. I'm puzzled as to why they've chosen to present it this way. It almost feels like it's trying to create an illusion of multiple quest lines when the truth is there is only one seeing as you cannot progress as much as you want to in any single quest line until you've done a story mission in another. You can't just bang out the Leon quest line, for instance.

    Also, some points about stealth:
    I encountered my first bug where an enemy just spawned in front of me alerting the whole camp. I survived but what a waste of ammo. I hope this is not a common occurrence. I'm also not sure why when an enemy is looking for you you can't do a silent takedown? If I get the drop on an enemy while he's searching for me it should be an instant kill. Why do I have to wait for them to stop searching when their backs are clearly turned and they have no idea I'm behind them? Is this upgradeable?

    Also, "I don't kill women unless I have to."
    lol oh F off please. :rolleyes:


  • Registered Users, Registered Users 2 Posts: 13,428 ✭✭✭✭gimli2112


    yeah you should always follow the powerlines from the generator and disable any speakers beforehand. Zombie survival 101.

    Ammo was never a problem. Early on upgrade melee weapons so you can mend them with scrap, which is pretty plentiful. It's more fun shooting stuff but melee will get you a long way too.

    Stealth on the whole works well but if it goes wrong you can usually handle it. Ammo is quite plentiful, cop cars, baddie camps there's some always lying about and you can always buy it in a pinch. You can kill stealthily using supressors or the cross bow.You can do stelath kills, it's how I killed a lot of hoarde stragglers without alerting the others.


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  • Registered Users, Registered Users 2 Posts: 2,307 ✭✭✭The Phantom Pain


    gimli2112 wrote: »
    yeah you should always follow the powerlines from the generator and disable any speakers beforehand. Zombie survival 101.

    Ammo was never a problem. Early on upgrade melee weapons so you can mend them with scrap, which is pretty plentiful. It's more fun shooting stuff but melee will get you a long way too.

    Stealth on the whole works well but if it goes wrong you can usually handle it. Ammo is quite plentiful, cop cars, baddie camps there's some always lying about and you can always buy it in a pinch. You can kill stealthily using supressors or the cross bow.You can do stelath kills, it's how I killed a lot of hoarde stragglers without alerting the others.

    I was referring to CQC, not ranged. I prefer CQC just in case I miss and my point was that it does not allow you to do CQC if the enemy is searching for you even when they have no idea where you are like most stealth games. I mean fair enough you can use silent ranged weapons in that situation but I'd rather have the choice not to. Regarding the ammo, it was more the fact that I was alerted due to a bug when I would have preferred to have kept the ammo I had rather than have to waste time looting the camp for more.


    Think I'm gonna put this down for a while. I usually have way more patience with games like these before deciding to take a break or just dropping it but there's too many irritating things. I can't get over how weird the quest structure is and I'm already sick of babysitting my bike with fuel, especially when there are other games that do this so much better like Mad Max. Also, I just cleared out a nest but the nests were so far spread out and nowhere near where the map marker said it was that I was honestly angry that the game wasted my time like that.

    I'm interested to see where the story goes but honestly I don't have the patience to get through the moment to moment gameplay which just isn't fun. In fact, it's kind of boring, and dated too - there was a tailing mission where you had to eavesdrop on a conversation while not getting caught. Assassin's Creed was doing that back in 2012/13. :D
    Too many exciting games in my backlog, I just don't have time for this right now but glad others managed to get some enjoyment out of it.


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