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ePSXe Problem

  • 05-05-2003 1:16pm
    #1
    Moderators, Computer Games Moderators Posts: 2,975 Mod ✭✭✭✭


    Fired this up today and the music for Soul blade runs about 10 times it normal speed. The games also seem to be running to quickly. I've tried a few different plugins but it doesn't slow things down and in some cases stops the music playing. Anyone got any suggestions?


Comments

  • Registered Users, Registered Users 2 Posts: 2,277 ✭✭✭DiscoStu


    Have you turned the frame limiter on? 50 for pal 60 for ntsc

    As for the music cdda is one of the sticking points for psx emulation as the cd controller has not been totally emulated. your best bet is either use petes cdr plugin or make an iso and use moobys.

    they both have workarounds for the problems. petes will play each cdda track one after the other until a stop signal is sent to the plugin(track changing aint supported by epsxe or any other psx emualtor as far as i know) moobys works a little better as it gives you a couple of options for it. you can either have it repeat the current track, repeat the whole disc, repeat the one track or stop after the track is finished. dont even attempt to use sapus xevens or the internals as they all have major headaches with it.

    [edit]make sure you make a bin/cue and not an iso as without the cue file mooby cant handle cdda[/edit]


  • Moderators, Computer Games Moderators Posts: 2,975 Mod ✭✭✭✭LoGiE


    Nice one Stu I'll give that a try.


  • Closed Accounts Posts: 20,346 ✭✭✭✭KdjaCL


    Yah i did that too and Stu fixed it for me ,ISS was running at 200 FPS hehehehe


    kdjac


  • Registered Users, Registered Users 2 Posts: 11,987 ✭✭✭✭zAbbo


    Theres a tasty little launcher available as well for ePSXe.

    Anyway yeah the fps limiter, i use the ntsc bios.

    Teken 3 is the own, especially with this http://www.consoleplus.co.uk/catalog/product_info.php?manufacturers_id=&products_id=239

    Its a matter of missing around with gfx and sound plugins to get it right tho


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