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TFC Mapping

  • 03-08-2001 11:38pm
    #1
    Registered Users, Registered Users 2 Posts: 166,026 ✭✭✭✭


    Im trying to get the hang of this mapping lark. I've got a great idea for a map and drawn some ideas on paper. All I need to do now is know how to work this fookin worldcraft thing.

    I've read all these 'tutorials' before and I get lost.

    Could someone please write a breif tutorial (with screnies if you like wink.gif) to make a very simple map with 2 respawn points and one room between them.

    I know its a tall order but I'd be very gratefull if you could help smile.gif

    Thanks.


Comments

  • Registered Users, Registered Users 2 Posts: 6,810 ✭✭✭DRakE


    I'll do that when i have the time.....

    I am working alot at the moment, so i dont' know when i'll get a chance


  • Registered Users, Registered Users 2 Posts: 166,026 ✭✭✭✭LegacyUser


    Look for some tutorials on the web, I got started with the tutorials at www.planethalflife.com/wavelength although they dont cover the TFC entities and all that but youll need to know all the basics like creating rooms, joining them etc first.


  • Registered Users, Registered Users 2 Posts: 166,026 ✭✭✭✭LegacyUser


    Heres a good site for TFC mapping http://info.gamedesign.net/

    TFC mapping is one of the harder mods to map for so something like counter-strike or Half-life deathmatch might be better to start mapping for.


  • Registered Users, Registered Users 2 Posts: 166,026 ✭✭✭✭LegacyUser


    I dont play counter-strike often and halflife dm bores me wink.gif.

    Thanks for your help guys.


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