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Oni Demo get it now!

Comments

  • Registered Users, Registered Users 2 Posts: 898 ✭✭✭Winning Hand


    Its looking very tasty indeed. Its a shame that my comp locks up every time i try to play it so i can get to the end of the first level (after training) b4 i give up completely. Provided it doesnt turn out to be tombraider for the japs (i.e. impossible jumps and pointless plots) itll be great fun. The animations are superb and the hand to hand combat is spot on, WAN the backbreaker.


  • Closed Accounts Posts: 398 ✭✭Jelvon


    Pure class , I loved the demo , maybe a bit easy on hard but still smile.gif great craic and if you are crap at hand to hand just whip out the pistol wink.gif graphical it is sweet and those levels were designed by architects .. GREAT


  • Closed Accounts Posts: 6,275 ✭✭✭Shinji


    Hmmm, I was disappointed personally. The hand to hand combat seems to be a lot more basic and unvaried than I had expected, and the graphics aren't exactly stunning - a bit of Jet Set Radio style cel-shading would have done wonders for the game, given that they're obviously looking for an anime feel.

    I'm also a bit surprised by the framerate - they aren't throwing very many polygons around (although the texturing detail is nice), but it doesn't really get a particularly good framerate even on a top-end system. Odd; smacks of lazy optimisation.

    Ja,
    Rob


  • Closed Accounts Posts: 6,275 ✭✭✭Shinji


    Hmmm, I was disappointed personally. The hand to hand combat seems to be a lot more basic and unvaried than I had expected, and the graphics aren't exactly stunning - a bit of Jet Set Radio style cel-shading would have done wonders for the game, given that they're obviously looking for an anime feel.

    I'm also a bit surprised by the framerate - they aren't throwing very many polygons around (although the texturing detail is nice), but it doesn't really get a particularly good framerate even on a top-end system. Odd; smacks of lazy optimisation.

    Ja,
    Rob


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