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Genral anti-lag tips please.

  • 12-12-2002 01:29PM
    #1
    Registered Users, Registered Users 2 Posts: 14,181 ✭✭✭✭


    right, what im lookin for is ways to reduce lag in the half-life engine wen playin your own custom maps. is there any special way to compile maps to make them less laggy? if u have a cube is it better to have one big cube, or 6 walls wit the inside hollow??

    anything else is appriciated

    Jimmeh :)


Comments

  • Registered Users, Registered Users 2 Posts: 3,945 ✭✭✭Anima


    Its pretty much how much the player can see. Try using vis brush thingys. Also reduce the amount of models in your map.

    Its better to make one big cube because it has less polygons. Also i'm sure textures come into play when it comes to fps so don't stick 512x512 textures all over the gaff.


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