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Star Wars Rpg

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  • 28-07-2002 1:27am
    #1
    Registered Users Posts: 1,204 ✭✭✭


    What do people think of the new star wars rpg using the d20 system?


Comments

  • Closed Accounts Posts: 7,346 ✭✭✭Rev Hellfire


    1 to 2 - I strongly like it
    3 to 6 - I like it
    7 to 14 - I dont mid either way
    15 to 18 - I dont like it
    19 to 20 - I strongly dont like it.


  • Closed Accounts Posts: 1,136 ✭✭✭Bob the Unlucky Octopus


    Well, I personally hate it for a number of reasons. First off, I played 1E and 2E Star Wars, while it was still under West End Games. When WEG went under, a good deal of their creative talent was relocated to the AD&D 3E department in WOTC. (If I haven't lost you so far you're on the right board). Anyhow, a d20 system works for a fantasy setting, D6 works a lot better for Sci-Fi. Simply because heroic acts in AD&D are so common that a d20 system balances it out a fair bit. Whereas in the new Star Wars, it's very hard indeed to be heroic. Example- Stormtroopers are level 3 in the new game- by this reasoning the "all-powerful" :rolleyes: troopers we saw in the films are able to kick your ass 1 on 1, never mind in a big group. The game balance is all out of whack, the old system was tried and tested, and wasn't used for copyright reasons- WEG and GURPS still have the rights to the D6 system. Anyhow, having all the old books as I do, it's a moot point :)

    Occy


  • Registered Users Posts: 1,204 ✭✭✭Recon


    Ive only been playing dnd 3e for less then a year, so i like the d20 star wars The defense roll is nice when ur a jedi


  • Registered Users Posts: 1,204 ✭✭✭Recon


    and a 1 to hellfire's rating system


  • Closed Accounts Posts: 1,136 ✭✭✭Bob the Unlucky Octopus


    Originally posted by Recon
    Ive only been playing dnd 3e for less then a year, so i like the d20 star wars The defense roll is nice when ur a jedi

    I beta-tested for 3E- and gave some deserved negative feedback- but the d20 system wasn't part of that. Btw, ever played SW 2E? Or the first edition? I played both- and the D6 system WORKED for star wars for about 7 years- why mess with something that worked? The Star Wars universe resembled GURPS a helluva lot more than it ever would AD&D- I was hoping that WOTC would rub a pair of brain cells together and work that one out. But of course, when you have a card company trying to turn out RPGs (having fired 40% of TSR's creative staff in the process and refusing to retain WEG's first-rate creative unit)- that will be the result.

    Occy


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