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Transparency tables

  • 24-04-2002 06:45PM
    #1
    Registered Users, Registered Users 2 Posts: 1,279 ✭✭✭


    Has anyone tried these out with the cps2 games, it was originally only in nebula but kawak's has integrated them as well.

    For those not in the know, they just wrote tables for the gfx in games like street fighter to put in actual transparency in things like the fireballs and shadows where before they just flashed on and off. Its supposed to look the business but i've not been home in a bit and i'm interested to know if it takes a hit to the fps.
    As alot of kawak's "extras" seem to hammer it down quite a bit, hes getting it better but its still far from perfect.

    Well if anyones checked them out, post it down.


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