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Mapping - What Way Do You Go!?

  • 30-01-2002 02:43PM
    #1
    Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators, Technology & Internet Moderators Posts: 4,600 CMod ✭✭✭✭


    Worldcraft! - (HalfLife - CS - TFC - DOD etc)
    Unreal Ed - (Unreal, Unreal II, Unreal Tournament)
    GTKRadient - (Quake, RTCW)
    Starcraft - (StarCraft, BroodWar)
    Quarke - (Blah)

    I've used many different tools, but Worldcraft mostly - I find it to be the most versatile, but not as powerful as the Quake (GTKRadient) Engine / Tools, which isn't always a bad thing...

    I've only used Worldcraft for the Two Years I've stuck with mapping, and others briefly, so some would say my vote doesn't count - But it's nice to know who think what about which program seeing as, if I take Mod Making deathly serious, then I'll be making another MOD, possibly for another game except halflife, on a totally new system...

    Thoughts!? Whats the Best!? Whats the worst!?


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