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First (Real) Post!

  • 16-08-2005 10:21am
    #1
    Registered Users, Registered Users 2 Posts: 15,817 ✭✭✭✭


    ...not by a moderator.



    Eldar ftw


Comments

  • Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators, Technology & Internet Moderators Posts: 4,600 CMod ✭✭✭✭RopeDrink


    Well I never!

    Orks are the 'true' way to go, but they're not particularly effective against a haf decent 'REAL LIFE' player.

    Eldar, pffft, Squiggoth poo's on the Avatar on a regular basis.


  • Banned (with Prison Access) Posts: 6,315 ✭✭✭Jazzy


    RopeDrink wrote:
    Well I never!

    Orks are the 'true' way to go, but they're not particularly effective against a haf decent 'REAL LIFE' player.

    Eldar, pffft, Squiggoth poo's on the Avatar on a regular basis.

    only a very stupid player would send their avatar into battle in the first place...

    orks are very handy when they are teched up and u have full units of nobs and the like with loots and kans supporting, they dont have the versitility of Chaos/SM though imo... and ofc squiggoths are great for players to concentrate their firepower on so the nobs and kans can get close


  • Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators, Technology & Internet Moderators Posts: 4,600 CMod ✭✭✭✭RopeDrink


    only a very stupid player would send their avatar into battle in the first place...

    In that case I have witnessed more than my fair share of 'stupid players' online. The avatar, from what I have seen, is an exceptionally weak character for (let's call him a boss character) a boss.

    Squiggoth can be used for more than just a distraction, especially seeing as he seems to be the only repairable 'boss' in the game.
    Fair enough, Apothecaries can help regenerate your Force Commander / Librarian quicker, but not as quick as four units of Gretchin can repair the big lumbering beast and send him stomping off again. On top of that, you can always get him to carry said gretchin with him so that a quick repair, or even building of a new base of turrets in a suprise location for support. He's probably one of the most versatile 'bosses', but thats coming from a guy who's never even tried out the Eldar or Chaos.

    Orks are by far the most versatile units, and when I use them I'm hell bent on nabbing the nearest relic, grabbing me one of them thar squiggoths and an army of Killa Kans, coupled with as many Nob Squads as I can muster, but for some reason, when your playing against half decent players online, it's easier to use the quick building Space Marines.

    Ah well...

    Love QS Comp stomps, especially after I managed to defend my base from two blood thirsters, an Avatar AND a Squiggoth at the same time... It was one massive scaled battle, let me tell you, and it's these little details that make me really enjoy the game. Pity my PC can't handle half of the visuals.


  • Closed Accounts Posts: 710 ✭✭✭Dundhoone


    Cant wait to have a go of the imperial guard........they are such cannon fodder in the missions but they look good

    I've no BB so no online DOW for me, I'd only get slaughtered anyways I like base building too much to be any good!


  • Registered Users, Registered Users 2 Posts: 2,425 ✭✭✭Fidelis


    You guys have it all wrong... lots and lots of grenade-launching cultists! :D


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  • Registered Users, Registered Users 2 Posts: 5,111 ✭✭✭tba


    Gretchin Is Ready!


  • Banned (with Prison Access) Posts: 6,315 ✭✭✭Jazzy


    yeah cultist rushes are always funny when they work...
    thats the thing though, version 1.3 has made the game too heavy for chaos and SM's.... especially chaos.

    I was big into QS for a while but once u learn the pattern it gets very boring, (1 extra builder, 4 cultist squads, 2 squads strat/res point capture, 2 attack while building 2 barracks ofc, 1 barracks build Chaos Lord then chaos marines other just chaos marines, attack when 1 squad and lord is ready, build from there). once u learn the dance it becomes boring, in 3v3 matches with n00b QS ppl its funny if u do the pattern as they dont and u just end up a sitting duck for the other enemys and while shouting at ur team mates to help all they say is... "oh well, u should have waited"... hate them fools! :D
    if u are co-ordinated in a 3v3 QS its just silly, u have so much res to do the defiler spam and early attacks, the best way i know of stopping it is Eldar w/farseer... can get nasty but of course u get defilers faster then they get dreads etc... basically if u keep attacking untill u get defilers ur sorted

    still not hot on orks... theyre great to have fun with but if u play competitively they just get stepped on (especially in 1.3) comp stomps aswell get kinda tedious unless u play against them on a really difficult level.... of couse u c they cheat and build units faster then u can, its not that they are cleverer... its just their coding! :D


  • Registered Users, Registered Users 2 Posts: 5,111 ✭✭✭tba


    whats a QS?

    Plus if a game aint fun whats the point in playing it?


  • Banned (with Prison Access) Posts: 6,315 ✭✭✭Jazzy


    tba wrote:
    whats a QS?

    Plus if a game aint fun whats the point in playing it?

    QS = Quick Start

    i play mainly standard games now... alot more fun,
    when u play online no1 really plays for fun which is kinda annoying.
    against friends and at LANs though it is more fun to be orks and have a laugh...
    online with orks though is not fun as u tend to get squashed b4 the fun starts
    tbh wat ive found of the online world of DoW is a hostile dog eat dog place, especially since 1.3 and the tracking stats started... every1 wants to win REAL bad


  • Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators, Technology & Internet Moderators Posts: 4,600 CMod ✭✭✭✭RopeDrink


    4 v 2 v 2 QS Hard / Insane Comp Stomps can be very interesting sometimes, depending on the map and who you have on your team.

    You'll find me playing them, or the usual 3 v 3 QS Comp / Regular games, quite a lot online, mainly because any matches I played versus other people either incurred their know it all 'Tactics' to be spammed at everyone because 'Everyone on my team are complete n00bs' or just completely getting massacred mainly because the concept of team play is totally lost on most players. Waste of a game, to be honest.

    My start off tactics for QS matches basically involve four servitors, each building two barracks for quick spam of Force Commander & Space Marine Squads (Forget Scouts), Armoury and then basically defend like a bastard until I can regroup said Commander & Space Marine Squads (Now complete with Plasma & Grenade launchers) with four land raiders for unltimate pillaging of bases. Four Squads of Plasma's and Four Squads of Rocket Launchers, coupled with Turret Spam, can hold off pretty much anything - And I mean 'Anything'. QS Insane comps have thrown some fancy **** at me sometimes, and I'm suprised at the fact that it was possible to survive.

    Orks are the tricky one, considering they require quite a lot of building, and despite being the most numerous when it comes to squads, they die quite easily so you need to be careful. Space Marines are easy to control, easily built and easy to use, so I can see why quite a lot of people aren't too keen on those who use them all the time. It's like the Terran in Space Craft, if you want a safe bet, use them rather than the Protoss or Zerg (Love the Zerg) or, for DoW, Chaos or Eldar.

    I will continue to stress that Squiggoth is probably the most deadly 'boss' character you could ever hope to swell your ranks with, and is extremely usefull depending on how he is used. He's damn fast, great for transportation of builders or Nob Squads coupled with Big Mek and Big Boss, and if he happens to be supported by a large number of Killa Kans, well, you'll be hard pushed defeating them all without near fatal results.

    What we must remember here is that everybody plays the game differently, which will result in quite a few conflicting views on how to play the game.

    I'd like to think I can learn something from everyones tactics and ideas rather than stating that 'My Methods Are Better' so let's hope the conversation doesn't go into that :)

    How else do you lot play?


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  • Banned (with Prison Access) Posts: 6,315 ✭✭✭Jazzy


    ah now in starcraft the old terrans were the most fickly to use... Protoss were the nice safe bet... remember trying to micromanage all those ghosts + flying cloaked thingys (Wraiths i think)... pain in da hole :(

    thats the thing do ppl here risk going for the early tech up or do ya go for early number spam (possesed being c**ts for that! :mad: ) ??????

    depends wat type of player for me... i mainly use SM & Chaos nowadays but i want to learn the Eldar (Prism tanks... :drool: )

    any veteran eldar players here have words of wisdom?


  • Registered Users, Registered Users 2 Posts: 2,425 ✭✭✭Fidelis


    I'm certainly not a veteran of the Eldar but here's what I've learned;

    Brightlance platforms soak up a fair bit of damage until you're facing higher tier firepower. The Farseer is an excellent unit with researched spells and Fleet of Foot. Guardians aren't that bad, Warpsiders are great. Don't bother with the Banshee's with all the upgrades, they're really not worth it. Wraiths and Vypers are good when they've been fully upgraded. I find Falcon's to be fairly useless. The Prism Tanks are great if you can control their fire :) The Webway gates are fantastic for setting up secondary bases. Apparently the plasma grenades are a good investment but I can't recall their effectiveness. The Avatar is probably the worst boss unit.

    Meh, my two cents ;)


  • Banned (with Prison Access) Posts: 6,315 ✭✭✭Jazzy


    test


  • Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators, Technology & Internet Moderators Posts: 4,600 CMod ✭✭✭✭RopeDrink


    The Avatar is probably the worst boss unit.
    My opinion on that statement would be to change the 'probably' into 'definately'. He's certainly the weakest of the lot, which is a shame, because he's one of the best looking boss characters, what with the whole flaming, sword weilding god image and all.

    Never played as the Eldar but they're suprisingly popular among online players, although unless the game is 'for fun' most people leave them aside and choose Space Marines or Chaos, unless they are actually good with the Eldar, because the Eldar in the hands of skilled players are certainly a force to be reckoned with.

    Tech Upgrade vs Unit Spam greatly depends on the type of opposition you're facing. Afterall, wasting Resources on the Armoury and it's upgrades whilst the enemy player has a full on squad rush going towards your base is rather fruitless.

    I, myself, favour the upgrades, although you can be sure that unless you've a decent defense against multiple enemy attacks (ie. two or three teams frying you at once) or a decently skilled rusher, the tech upgrade is the last thing you need to be forking out resources on.

    I guess it all depends on the level of teamplay involved, the type of enemy you face, and your overall skill and capability to fend off the enemy. That goes for BOTH tactics. 1 v 1 generally always end up with some form of rush going on.


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