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nwn Thursday 11

  • 11-08-2005 11:17am
    #1
    Closed Accounts Posts: 43,044 ✭✭✭✭


    What shall we we play ?
    suggestions for a 4 to 6 player mod for level 6 party.

    same time 8:30 to 9 pm
    same server games2.iol.ie
    same irc channel #nwn.ie
    new TS server games3.iol.ie:8837


Comments

  • Closed Accounts Posts: 345 ✭✭Khalim


    I'm at work at the moment, but from a quick search this seems to fit the criteria.

    http://nwvault.ign.com/View.php?view=Modules.Detail&id=2478

    If all else fails, we can just load up one of Adam Miller's modules.


  • Closed Accounts Posts: 43,044 ✭✭✭✭Nevyn


    Looks like a challenge, good .
    ok will give that a once over and see about loading it up on to the server.


  • Closed Accounts Posts: 8,880 ✭✭✭Raphael


    Looks good, I'll provide clerical assistance


  • Closed Accounts Posts: 345 ✭✭Khalim


    hmmm...the hak page says version NWN1.29 or lower...

    and there is a comment requesting it to be expansion compatible...

    I'll download the module and the hakfile and see if it will run properly.

    EDIT: well it seems to run okay but I didn't get very far...


  • Closed Accounts Posts: 43,044 ✭✭✭✭Nevyn


    What a mod we ended up playing white plume mountain.
    Really tough dungeon crawling.
    It didnt help that we got seperated and then you two had to face the rust
    monsters.
    We can reload it from an earlier save and try again,
    how about Sunday ?


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  • Registered Users, Registered Users 2 Posts: 5,042 ✭✭✭spooky donkey


    well i dident like that teleporting bit I quit as I got fed up with that bit. I cant play sunday as I have a clan match on sunday but I could jion in after that when ever that ends uasually 9:30 - 10:00 ish!


  • Closed Accounts Posts: 43,044 ✭✭✭✭Nevyn


    Well I still want to play,
    anyone else ?


  • Closed Accounts Posts: 8,880 ✭✭✭Raphael


    Just set a date, and find a better module.


  • Closed Accounts Posts: 345 ✭✭Khalim


    I'm in for whatever module we're playing


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