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Problem with 6600 GT and Doom3

  • 03-05-2005 12:04pm
    #1
    Registered Users, Registered Users 2 Posts: 1,048 ✭✭✭


    Just Got my brand new club 3d 6600 GT the other day, DoomIII plays excellent on High settings. One thing though..., when I pan around in well lit areas in the game, I can see the scan lines on the screen. Anyone have any suggestions as to what I could do? Do I need a faster referesh rate on my monitor, or is this a hardware related problem?

    Cheers all,


Comments

  • Closed Accounts Posts: 1,891 ✭✭✭Jammer


    happens to me too, but only in Doom 3. Similar games (i.e hl2, painkiller) are fine. My TFT has 12ms refresh, so i dunno if thats the problem or...


  • Registered Users, Registered Users 2 Posts: 10,299 ✭✭✭✭BloodBath


    One thing though..., when I pan around in well lit areas in the game, I can see the scan lines on the screen.

    There's well lit areas in Doom 3? :confused:


    BloodBath


  • Closed Accounts Posts: 10 soapyjoe


    Switching on Vertical Sync in the in-game options should sort it out.


  • Registered Users, Registered Users 2 Posts: 1,393 ✭✭✭VeVeX


    I have the same problem with Doom3 mostly happens when I look up or down Vsync doesnt solve it.

    Not playing Doom3 does. ;)


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