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Some questions

  • 22-03-2005 11:56am
    #1
    Closed Accounts Posts: 13


    HI,

    I have several questions regarding the rules and I'll appreciate any answers:
    (Sorry, I don't remember the cards names but I've attempted to give detailed descriptions)

    Q1. Can I block with a 2/2 creature an attacking 3/3 creature, have the 2/2 creature deal its damage to the

    attacker, and then tap it for an ability (although he will die from the damage). Also, if this 2/2 creature have

    a <tap> ability AND a sacrifice ability, can I block with it, tap it for its special ability and ALSO sacrifice it

    for its another ability ?

    Q2: I'm attempting to Spell Blast an affinity spell. Now, the target spell's normal cost is 5 colorless mana,

    but its affinity ability reduce its cost to a mere 2 colorless mana. Do I have to counter a 5-mana spell, or a

    2-mana spell ?

    Q3: I'm using a creature with a <tap> ability, then another effect cause it to untap (at the same

    round/phase). Can I use its <tap> ability a second time? and a third time ?

    Q4: I have an artifact which can turn to an indestructible creature till the end of turn. Suppose I can reduce

    its toughness to zero (I understand that an indestructible creature will die from zero toughness) and so kill

    it. What happens to the artifact? Is it 'killed' as well, or can I disenchant it now ?

    Q5: The Multani Maro-sorcerer cannot be the target of spells or abilities. I understand that I can transfer

    creature enchantments to it from another creature (using a blue spell which I forgot its name). If that is

    true, is it also possible to redirect damage spells unto the Multani, or is it possible to transfer damage

    taken by other creatures unto the Multani? or is he remains protected from all such effects?

    Q6: There is a black creature which arrives as 2/1 with a 'flip' ability. It is turned to a 4/2 creature when an

    opponent's graveyard has no cards in it. Is it turned automatically (?) when it arrives and there are no

    cards in an opponent's graveyard? (happens a lot, especially early in the game), or do I have to initiate its

    2-mana ability to remove cards from the opponent's graveyard (although it is empty), and only then it is

    'flip' ?

    Thanks in advance,

    Gil Kehat
    Israel


Comments

  • Registered Users, Registered Users 2 Posts: 2,543 ✭✭✭sionnach


    Q1: yes, your creature places its combat damage on the stack, then you can tap him to use his ability and sacrifice him to use his sacrifice ability all before combat damage resolves.

    Q2: you have to counter a 5 mana spell, spell blast deals with the converted mana cost of the spell, which is always the same.

    Q3: Yep, as long as the creature doesn't have summoning sickness you can tap it as many times as you want in a turn.

    Q4: The artifact (darksteel brute i assume) will go to the graveyard. I'm not sure what you mean about disenchanting, please clarify if it's not darksteel brute you're talking about.

    Q5: The mage has protection from all spells which target him. He is immune from any spell where he is a "target" or "target creature".

    Q6: You have to use the ability for the rat to flip. You cannot use the ability when your opponent has no cards in his graveyard as they have no card in their graveyard for you to target with the ability


    I think those answers are correct, please correct me if i'm wrong


  • Moderators, Computer Games Moderators Posts: 4,569 Mod ✭✭✭✭Ivan


    Q1. Yes, its ok to activate abilities during combat, after declaring blockers.
    Phases are:
    <Any fast affects>
    Declare Attack
    Choose Attackers
    Choose blockers,
    Damage on the stack
    <Any fast effects before damage>
    Damage Dealt
    Creatures with lethal damage are removed.
    At End of Turn, remove all damage from creatures.

    Q2. Unforunately, I'm never 100% about this situation, but generally you take the value on the card as the CC, I think. (Quite possibly 100% wrong here, may check it)

    Q3. Thats perfectly acceptable, with some exceptions.

    Q4. Not quite sure what you mean here.
    Are you saying you have an artifact that turns into an indestructible creature or that can turn an artifact creature, indestructible?
    Well, if its A) Then the artifact creature is destroyed and never has a chance to turn back into an artifact. If its B) then the original artifact was never indestructible and you could always disenchant it.

    Q5. Sorry, without knowing this blue spell your talking about, I cant really answer that. AFAIK, if its untargetable, its untargetable, period. Across the board spells, ones which dont target, can work e.g. Armageddon, Wrath of God, Akroma's Wrath, etc. etc.
    If it is untargetable, then it is just that. So assuming that this "blue spell" can target Maro in the first place (how it would do that, I have no idea) then once the enchantment was enchanting Maro, it would fall off and go to a graveyard, as it is unable to continue to target him.

    Q6. Without knowing the card, I cant really say. I dont know what flip is. Do you mean morph?


  • Closed Accounts Posts: 13 NightAngel


    Thanks a lot for the quick reply.

    It helped us immensely!

    Speak with you again, I'm sure.

    Gil


  • Registered Users, Registered Users 2 Posts: 825 ✭✭✭MatthewVII


    Right, i think most of the questions have been answered, but just to clarify:

    with the Darksteel Brute, it doesnt create another creature, the artifact itself merely temporarily becomes a creature, ie killing the creature and killing the artifact are not separate things-destroying the creature will send the artifact to the graveyard, since they are the same thing

    with Multani, i can only think of two cards which fit the enchantment moving (Aura graft and Enchantment Alteration). With both of these cards, moving the enchantment doesnt actually target the creature you're moving the enchantment to, it merely asks you to choose one and move the enchantment onto it, so you can use these cards to enchant Multani. As for spells and damage, these cant be done, since they always ask for a new target creature to be chosen.

    the reason nighteyes has to use its ability is because all of its text is after the 1B:, hence having no cards in the graveyard is an added clause to his ability, and since his ability has to have a target card in graveyard to be used , there has to be a card to be removed before he can flip.


  • Registered Users, Registered Users 2 Posts: 2,543 ✭✭✭sionnach


    Ivan wrote:
    Q2. Unforunately, I'm never 100% about this situation, but generally you take the value on the card as the CC, I think. (Quite possibly 100% wrong here, may check it)

    i looked up this ruling, it's definitely based on converted mana cost


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  • Closed Accounts Posts: 13 NightAngel


    Thanks again, mates.

    I appreciate your help.


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