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Desert Eagle Model in the works

  • 19-12-2004 9:53pm
    #1
    Registered Users, Registered Users 2 Posts: 3,945 ✭✭✭


    This board seems to be losing steam again so I thought I'd post this up. :)

    During the summer when HL2 was on the verge of coming out, I decided I would start modelling again around when it was released. I found a video tutorial and the method he used was so good. Maximises the polys used and its really quick. Anyway I was hungry again for modelling so I started to model a deagle. First attempt was pretty terrible because I was sticking to the old ways without realising it. Started again and this is what I've done so far. I don't have enough reference pics so its kinda slow trying to figure out bits I can't see but it should be done soon.

    de01.jpg
    de02.jpg

    Hope you like it anyway :)


Comments

  • Registered Users, Registered Users 2 Posts: 1,823 ✭✭✭Horsefumbler


    cool ;)


  • Closed Accounts Posts: 7,488 ✭✭✭SantaHoe


    Looking sweet, are you going to texture it or is this just for fun?
    Anima wrote:
    I found a video tutorial and the method he used was so good.
    Linkage? Me likes watching other peoples methods :)
    First attempt was pretty terrible because I was sticking to the old ways without realising it.
    Old ways? Oh do tell :)


  • Registered Users, Registered Users 2 Posts: 3,945 ✭✭✭Anima


    Thanks lads.

    Yeah I think I will skin it when I'm happy with it.

    Anyway the tutorials can be found here.. Its the Barreta 9000 set of videos. Theres like 4 or 5 of them but I only have 2 and its enough to see how he does it.

    Well my old way was to box model (i.e. start with a box and just extrude and edit from there) but its a lot harder and wastes way too many polygons.


  • Registered Users, Registered Users 2 Posts: 6,810 ✭✭✭DRakE


    shít.

    try harder.


  • Closed Accounts Posts: 2,148 ✭✭✭angelofdeath


    very nice, probably could afford to up the poly count around the barrel area above the trigger, but nitpicking aside great model, what did you use? softimage xsi, 3dsmax.........


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  • Registered Users, Registered Users 2 Posts: 3,945 ✭✭✭Anima


    Thanks. The bit above the trigger has been redone now, I've made it smoother and more accurate to what a real life deagle should be.

    I use 3D Max 6. Haven't really tried to use XSI but it seems crap.


  • Registered Users, Registered Users 2 Posts: 6,810 ✭✭✭DRakE


    ok, you seem to have taken my comments to heart. I didn't mean that it was bad, I was just using sarcasm

    Looks great, now just make a sixshooter-like skin to go with it :)


  • Registered Users, Registered Users 2 Posts: 3,945 ✭✭✭Anima


    I know Alan :), I was replying to Angel's post.


  • Registered Users, Registered Users 2 Posts: 6,810 ✭✭✭DRakE


    I know, I was joking.

    It's bollocks to be quite honest. A disgrace to Ireland, let alone yourself :(


  • Registered Users, Registered Users 2 Posts: 3,225 ✭✭✭JackKelly


    lol

    i like it anyway. Add some texture.


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