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Warewolf 7 jingle night

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  • 09-12-2016 4:57pm
    #1
    Closed Accounts Posts: 16,707 ✭✭✭✭


    Apprentice Seer/priest : Become the Seer/priest if the Seer/priest is killed.

    Beholder : On the first night this person will know who the seer is.

    Bodyguard : Choose a different player each night to protect. That player cannot be killed that night.

    Cult Leader : Each night, add a player to your cult. You win if all of the players left alive are part of your cult.

    Cupid : Choose two players to be lovers. If one of those players dies, the other dies from a broken heart. Lovers know each others roles.

    Dentist : If no Werewolves are lynched after 5 Nights, you learn the identity of one random wolf.

    Diseased : If you are attacked by werewolves, the werewolves do not get fed the following night.

    Elder : The Elder has two lives and therefore must be targeted two nights running to kill. However if they are lynched then the town lose all of their power roles and all power roles become villagers

    Executor: during the voting, the executor can present himself and execute another player. Voting continues afterwards. The executor can execute only once

    Fool:The Fool is led to believe they are the Seer. Each night, when they choose to reveal a players role, they will be told a completely random role.

    Governor : Once per game, he may pre-empt a normal lynching and decide to execute any player he chooses

    Harlot : Visit a player each night, if that player dies or is a wolf the harlot will die, if the harlot is a chosen wolf target and she is out visiting she will not die

    Hero : The hero can choose one person to protect at night, but instead of the victim dying, the Hero and the attacker both die.

    Hunter : If you are killed, take someone down with you.

    Hypnotist : Chooses a Player that may not speak the next Day

    Inquisitor: Role is revealed of a person if you voted for them and they were not lynched.

    Lycan : You are a villager, but you appear falsely to be a werewolf to the Seers

    Martyr : Take the place of someone who has been killed before their role is revealed.

    Mayor : Your vote counts twice when voting to lynch a player

    PI : Once per game choose three players. Gets a Positive hit if any of the players is a wolf, gets a negative hit if none of the players is.

    Priest :Learns the roles of players that have died, can also train apprentice priest

    Prince : If you are voted to be lynched, you reveal your role, and whoever voted for you first is lynched instead.

    Seer : Each night pick a player to reveal their role, can also train apprentice

    Shaman : Bring one player back from death at anytime during the game

    Sheriff - has two votes in the lynching, if sheriff dies New sheriff is voted in anonymously. After a new sheriff is voted in, the old sheriff is revealed, along with who voted for them.

    Soul mates : Soul mates are villagers that know each other.

    Tough Guy : You survive an extra day if attacked by werewolves at night.

    Troublemaker : Once per game, choose to have two lynch attempts on one day.

    Villager: Find the werewolves and lynch them.

    Vigilante : Has 3 bullets which can be used at night to kill

    Van Helsing : Has the ability to track a person every second rounds night, if they track a vampire, all vampires will die

    Witch : has two potions, the witch knows the victim of the wolves. She has one potion to save a victim and one to poison another player

    Witness : Once per turn the witness can select a player and if that player is killed learns the identity of one wolf, if a wolf is chosen then the wolfs will learn the identity of the witness





    EVIL

    Alien : The Alien role is assigned in the beginning of the game. The Alien plays for themselves. If the Alien is targeted during the night phase, they do not die; however, during the alien's night phase, the narrator indicates that they have been activated. After the alien has been activated, they have to get people to vote them out during the following day. If they succeed, they explode and win the game. If they fail, they deactivate

    Alpha wolf : Has the ability to seer check x amount of times or (alternative version) has the ability to be Immune to Seer Views

    Cursed : You are a villager until attacked by werewolves, at which time you become a werewolf.

    Dire wolf : If he is lynched, he may kill any player before he dies.

    Dream Wolf : If a werewolf dies, you replace them.

    Lone Wolf : You are a werewolf, but you only win if you are the last wolf team member alive.

    lycanthrope : If the Alpha Wolf becomes the last remaining living Werewolf or is killed you turn into a Werewolf.

    Minion : You are a villager with no speical roles but you are able to work with the werewolves to kill the villagers.

    Werewolf : Eat a villager each night.

    Wolf Cub : If you die, the werewolves get two kills the following night.

    Wolf man : You are a werewolf but count as a villager in parity count, the Seer sees you as a Villager

    Savage Wolf: Learns the roles of players who are killed at night

    Shapeshifter : Has to ability to sacrifice themselves to pick one villager to become a werewolf, only during night phase

    Serial Killer: The serial killer is a lone player, on their own team. As the serial killer, you can kill anyone. If the wolves try to attack you, you will kill one of them (random), and live.

    Teenage Werewolf: The Teenage Werewolf is so excited to be a werewolf, the word "wolf" or "werewolf" must appear in at least one of his posts each (in game) day or the Teenage Werewolf dies the following night.

    Traitor: If you survive long enough for all the wolves to die, you will become a werewolf, ready to kill your former teammates in the night!

    Vampire : Every night, the vampire kills someone expect the 3rd night when they are able to turn someone (non werewolf). The vampire is it's own team.





    VARIABLE

    Charlatan - On the X Day, you must declare with certainty a Player to be a Werewolf.

    Doppelgänger : Select a player the first night. If that player dies, you secretly take that role.

    Drunk : You are a villager until the third night, when you remember your real role.

    Ghost : A player with the Ghost role can continue to post in a game thread for two full phases after their death

    Jester - the Jesters sole purpose is to get lynched. If they can get lynched, they win

    Wild Child: on the first night the Wild Child chooses 1 "role model" if the role model dies the wild child becomes a werewolf until then the wild child is a normal villager

    The scapegoat : If there is a tied vote and the scapegoat is still alive they are lynched.
    Post edited by Boards.ie: Mark on


Comments

  • Closed Accounts Posts: 17,388 ✭✭✭✭Jayop


    Tig you are a pure looper.


  • Closed Accounts Posts: 12,452 ✭✭✭✭The_Valeyard


    Some good roles there Trigger, but we would need a 100 players for that


  • Closed Accounts Posts: 16,707 ✭✭✭✭Tigger


    i was trying to guess the name and i'm annoyed i didnt


    i've benn singing that ll day


  • Closed Accounts Posts: 16,707 ✭✭✭✭Tigger


    in before lock


This discussion has been closed.
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