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Join me today. I'm declaring war on EA's FIFA!

  • 07-01-2015 11:41am
    #1
    Registered Users, Registered Users 2 Posts: 6


    I've been playing Fifa for over two and a half years. I have owned Fifa 12 and Fifa 14. I was regularly on the Top 100 Seasons leaderboards on Fifa 12. 3 months after buying Fifa 14 (which was around 10 months ago) I discovered that little thing called FUT and I've never looked back. I currently own an all TotY/TotS team valued at over 100 million coins at current market price. I've never bought a pack using coins or points and I've never bought coins or players using real money. I acquired the team entirely by trading.

    And after over 5000 games, 150 Seasons titles and a 2 to 1 win to lose ratio spread over 1500 games in FUT, my impression of the game has never changed.

    FIFA IS AN ABSOLUTE PIECE OF GARBAGE!

    The entire franchise is fundamentally flawed from the development stage all the way to the customer support because EA is doing what EA always does. Work for itself instead of its customers. We are the ones that have to tolerate all the bull**** it does because of its retarded company vision, its overwhelming lack of interest in what its customers think and its abhorrent incompetence to give us a genuinely worthwhile experience that satisfies us instead of frustrating us over and over again. And in consideration of all of this I have made a decision.

    Now, when some people get to where I am right now, they typically either stop playing the game, defect to PES or just keep playing the damn thing (because at the end of the day, something is better than nothing). But me, I'm a little different. I'm not sure how many of you have gotten to this point but what I want is VENGEANCE! I want REVENGE! I want EA to experience the pain and suffering I've had to endure every time I lose a game because of their damn bull****.

    However, since EA is not a person, I'm going to have to do the only thing that will actually make them twitch in agony:

    I'm going after their money!

    And in order to accomplish that I will have to do something no one has attempted before. I'm going to create the best soccer simulation game ever to grace any platform.

    For the past few weeks I have been redesigning and reconceptualizing the entire Ultimate Team experience. I've reworked everything from gameplay (A.I., handicap, refereeing), to player acquisition (packs, transfer market, championships), to servers (DNF's, unrecorded results, lag). Nearly everything is getting an overhaul. My goal for 3 years from now is to steal anywhere from one third to one half of Fifa's global market share and the only way I can do that is by creating a game that has what everyone loves about soccer simulation with none of EA's bull****. An option that genuinely allows you to play and win on your own terms. With no artificial gameplay limits, no retarded A.I. and no **** servers. In other words, a game created by players, for players. No shareholders to worry about, no profit to care for. So what I'm saying is that if making and maintaining the best possible soccer simulation experience means the game never makes a profit then it'll never make a profit (not to be confused with making a loss)

    But in order to accomplish that I'm going to need an army of passionate people that love soccer simulation and that want EA's Fifa to burn just as badly as I do. So if you love virtual soccer but hate that piece of garbage EA has shoved down your throat for years and years WAKE UP! The time for payback has come. The time to avenge the promotions you didn't get because of bad servers, the players you lost because of stuck piles, the money you wasted buying endless packs of garbage cards and the controllers, flat screens, furniture and walls you have destroyed just because you just can't take the bull**** anymore. Today is the day it begins, today is the day we fight back. Join me in this endeavor and reclaim your sanity, your dignity and your love for virtual soccer.

    So to all those that have already given up hope, don't! I will need massive amounts of help and everyone's input and assistance is going to be necessary. It's going to take lots of money, lots of time and lots of brains to pull this off, so if this manifesto speaks to you, hang in there!

    And if you are one of those people that genuinely believe Fifa is a good or even a decent game, OPEN YOUR EYES!!! Go look in the mirror. Years of years of having to keep up with EA's bull**** have made you numb to the fact that... YOU HAVE BEEN BRAINWASHED! A good game doesn't frustrate you the way Fifa does. A good game doesn't prevent you from winning because of made believe rules that have nothing to do with realism and everything to do with taking more money from you. A good game doesn't make you lose because of faults within the games own parameters. And for ****s sake a good game doesn't record a defeat and then blame YOU, right after you won the match you needed to get a promotion (specially when it was the last match of the season). With that being said, it's up to you to continue being in denial state or not.

    Now, if you are one of those people that is wondering what can you do to help, I appreciate it. For the next couple of weeks my two primary goals are to assemble the core team and to get some non-game development related assistance I will be needing in order to plan my next move and start spreading the word about the project.

    To elaborate a little on both goals, the core team will be the group of people that want to be fully involved from the ground up and will be willing to assist me with their resources, time and expertise to advance this project as quickly and efficiently as possible. So if you feel this is something you want to be a part of or just want to see Fifa burn (or both) send me an email to steve.hyuga(at)outlook(dot)com with some information on yourself and what you can bring to the table and I'll get back to you to discuss your involvement.

    As for the second goal, I'm looking for expert help in the following fields

    Legal:

    Lawyer from U.K. To explain U.K. licensing and I.P. laws related to Fifa and football clubs.
    Lawyer from Germany. To explain german licensing and I.P. laws related to Fifa and football clubs.
    European lawyers from any country where Fifa has a licensed league. To find out what are the licensing agreements and costs of acquiring the football league(s) license.

    Note: I'm giving special attention to Germany and the U.K. primarily because that's where EA has exclusive league licenses.

    Servers expert. From what I recall, Fifa has at least a couple mayor server related issues which would be unrecorded games and bots. I need as much information as possible on what exactly are the issues on both fronts in order to create solutions for them (presuming its not merely an implementation fix which I wouldn't be surprised at all considering EA's track record)

    Marketing

    Kickass Video Maker. I intend to make video advertising the primary form of spreading the word about the project (An important part of the marketing campaign I've developed to promote it utilizes video) so I'm looking for a creative and talented video maker to handle that part.

    And to everyone else:

    If you don't have any of the skills I specified but want to help, just send me an email to steve.hyuga(at)outlook(dot)com letting me know what you can do (no matter how small it may seem) and I'll get back to you. As I said, it's going to take an army to pull this off and you'll never know how you can be useful unless you get in touch. I just need you to let me know if you are offering to volunteer or you would like to be a part of the core team.

    Overall, Fifa is the best selling sports franchise in the world and makes EA a profit of over $500 million per year between game sales and digital content according to the small amount of information available online on the subject. Despite that, year after year they sell us the exact same half baked, bug-filled, frustration guaranteed, piece of garbage their flashy ads filled with false advertising convince us to buy. I'm willing to take them on and I know I can beat them but it's not something I can do alone. Whose with me?

    I'll be answering questions now.


Comments

  • Registered Users, Registered Users 2 Posts: 371 ✭✭eioneill


    Some first post 'Seabass'


  • Registered Users, Registered Users 2 Posts: 6 Steve.Hyuga


    Thanks. This is being reposted in multiple Fifa communities across the globe and I preferred using an account that is going to be exclusive to discuss the game and its development with others.


  • Registered Users, Registered Users 2 Posts: 204 ✭✭Wolfgang Megahertz


    Ok.


  • Registered Users, Registered Users 2 Posts: 8,492 ✭✭✭brianregan09


    I like it


  • Registered Users, Registered Users 2 Posts: 6,535 ✭✭✭joe123


    Grade A mental stuff that OP.

    I am guessing you are no older than 12?


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  • Moderators, Computer Games Moderators Posts: 10,462 Mod ✭✭✭✭Axwell


    This thread is ridiculous on so many levels..

    Just some pointers and questions for you - I am not really that interested in the answers as I am not interested in helping with your project and its ludicrous on so many levels, but just to highlight some of the many issues you will come across and many flaws in your efforts. Also I will point out I was going to just close this thread because its so pointless but I will let it stay and humour it for a short period of time but if it just becomes out of hand it will be locked.

    I will prefix that with saying this - I have run my own business for 9 yrs, in fact I have started 2-3 others in that time that didnt work out for various reasons. I have had a games startup, I have a masters in design and game development, a degree in computer engineering and most importantly experience and time on my side. Basically I have experience in most aspects you are talking about and knowledge in this area.

    First point - what do you bring to the table? You want all these people to bring there skills to the table, I havent seen any mention of yours. I dont really care what age you are - be it 12 to 40 but from the post it seems you have nothing to offer experience wise apart from playing 2 versions of fifa. So you havent even played all the versions of fifa to be able to compare the history of the franchise and how it has grown and improved over the years. So right from the get go you arent an expert in fifa, you arent an expert in anything that you have mentioned...that will not entice anyone to join your little revolution.

    Secondly - do you have money, and lots of it? You say this will require lots of money, are you hoping people will give you their hard earned cash for your little revolution idea? They wont, end of. In terms of licenses and players and clubs, are you having a laugh?? Do you think any club or player is going to sign over their rights to you so that you can use them in your game? I will help you the answer is no, do you know why? Becuase EA already own all those rights and licenses, you cant get them. And even if you could, you couldnt afford them. Why do you think the likes of Pro Evo never had the right names and had to allow people manually edit them and make up their own versions of everything?

    Thirdly - you mention no shareholders and no profit, so people will work on this for free, giving you their skills and everything else for free...no profit..let me repeat that bit just so it gets through..no profit...no money..nada. Why on earth do you think anyone in their right mind would do such a thing, regardless of the issues they find with the game why would they give up so much of their time to work on a project that is ultimately going to fall flat on its face very very quickly.

    Thats just 3 main points as food for thought on why this project is going to go nowhere and why you cant compete with EA in any shape or form. You are either going to take this onboard and realise what a ridiculous idea this is or you are going to continue in your efforts undeterred which I have no doubt will end in a disaster. I would hope the above would at least highlight that should you have any money and not be some teenager with a wild imagination that you can pull this off that you would be wasting that money on even going down the route of looking to compete never mind putting anything in place to attempt to do so..


  • Registered Users, Registered Users 2 Posts: 6 Steve.Hyuga


    Axwell wrote: »
    This thread is ridiculous on so many levels..

    Just some pointers and questions for you - I am not really that interested in the answers as I am not interested in helping with your project and its ludicrous on so many levels, but just to highlight some of the many issues you will come across and many flaws in your efforts. Also I will point out I was going to just close this thread because its so pointless but I will let it stay and humour it for a short period of time but if it just becomes out of hand it will be locked.

    I will prefix that with saying this - I have run my own business for 9 yrs, in fact I have started 2-3 others in that time that didnt work out for various reasons. I have had a games startup, I have a masters in design and game development, a degree in computer engineering and most importantly experience and time on my side. Basically I have experience in most aspects you are talking about and knowledge in this area.

    First point - what do you bring to the table? You want all these people to bring there skills to the table, I havent seen any mention of yours. I dont really care what age you are - be it 12 to 40 but from the post it seems you have nothing to offer experience wise apart from playing 2 versions of fifa. So you havent even played all the versions of fifa to be able to compare the history of the franchise and how it has grown and improved over the years. So right from the get go you arent an expert in fifa, you arent an expert in anything that you have mentioned...that will not entice anyone to join your little revolution.

    Secondly - do you have money, and lots of it? You say this will require lots of money, are you hoping people will give you their hard earned cash for your little revolution idea? They wont, end of. In terms of licenses and players and clubs, are you having a laugh?? Do you think any club or player is going to sign over their rights to you so that you can use them in your game? I will help you the answer is no, do you know why? Becuase EA already own all those rights and licenses, you cant get them. And even if you could, you couldnt afford them. Why do you think the likes of Pro Evo never had the right names and had to allow people manually edit them and make up their own versions of everything?

    Thirdly - you mention no shareholders and no profit, so people will work on this for free, giving you their skills and everything else for free...no profit..let me repeat that bit just so it gets through..no profit...no money..nada. Why on earth do you think anyone in their right mind would do such a thing, regardless of the issues they find with the game why would they give up so much of their time to work on a project that is ultimately going to fall flat on its face very very quickly.

    Thats just 3 main points as food for thought on why this project is going to go nowhere and why you cant compete with EA in any shape or form. You are either going to take this onboard and realise what a ridiculous idea this is or you are going to continue in your efforts undeterred which I have no doubt will end in a disaster. I would hope the above would at least highlight that should you have any money and not be some teenager with a wild imagination that you can pull this off that you would be wasting that money on even going down the route of looking to compete never mind putting anything in place to attempt to do so..

    Ha Ha. So the voice of experience stakes its claim. Very well, let me go through each of your points and counter them one by one. If not for you, for those that may be on the fence about joining "my little revolution".

    Point #1 - Skin in the game/Experience: So you are wondering what experience I have? Absolutely none! Developing games that is. However, there are a number of very important tangible and intangible things I bring to the table.

    1. The drive: I have more than enough drive in me to take this project exactly where I want it to go in less time than what it would take a behemoth like EA and with exceptionally better results. Why am I so sure of that? Lets head over to point #2

    2. The competency: I have more than enough ability to fulfill the needs of this project. I have exceptional business acumen and have developed working plans to handle aspects of the game development at its different stages that include:

    *Funding: I have no intention of developing this as an indie project or some on and off hobbie I would work on. I can and will acquire more than enough funding to handle the development, marketing and post-launch maintenance of the game.

    *Marketing: For pre-development, development, launch and post-launch stages. If you had a clear vision of what Fifa is as I do, you would realize how simple is to exploit its weaknesses and use its size against itself. I assure you, EA's marketing budget is not an advantage against me. It's a weakness.

    *Development: Hiring the required hundreds of people to accomplish the development as per my expectations (and the expectations of football simulator fans across the world) and within my intended timeframe is something I will handle gradually and as required. There's not much to this and there's plenty of talent and ways to distribute the development weight to make it efficient and functional. In addition to that I have a very clear vision of what I'm going for (I will admit it does require polishing but that's what the core team is for) and am fully confident in my ability to deal with any of the potential issues that may arise. Good planning AND good improvisation capabilities have always been two of my many entrepreneurial traits.

    *Publishing: The game won't be ready for at least 18 months after I've assembled the core team so that's a problem for another moment. Considering the state of digital vs. physical sales I see no need to rush any decisions in that regard. Who knows what will the landscape look like in 2 years...?

    3. The vision: I was very specific wasn't I? I want EA to pay for making such a poorly performing game! And in order to do that I will have not just to compete but to crush their paltry, feeble soccer simulator created and sustained with no other purpose than to make a profit. And seeing how the non-existent looks, feels and behaves (in this case, a football simulator that can outperform existing ones) is just one of my many, many abilities. So lets move on to Point #2

    Point #2 - Funding and Licenses: So you are wondering if people will give me their hard earned money for my revolution idea? Ha Ha Ha. Your past failures must have really scarred you bad if you fail to see the writing on the wall on this one. As someone who will make a considerable amount of money from this particular niche (and I'm not talking about this game) let me tell you a little something my instincts have shown me. This niche of business called sports, is a thing that is driven by two things: passion and relatability. And those of us that know it's breaking point can exploit it for as long as we want and for values you probably couldn't quantify.

    Now getting back on topic, yes any club or player is going to sign over their rights to me so that I can use them in my game. I'll concede this mishap in your assumptions firstly to your lack of education on this specific matter and secondly to underestimating my ability of persuasion (or should I say, moneys ability of persuasion). Yes, EA has licenses. But it only has 2 exclusive league licences. All the others are available to anyone with the necessary funds.
    As for PES, well, let's just say Konami has diversified to the point that an asset like PES is just not a priority for the company. Therefore the limited budget to acquire licenses and the need to resort to creativity to fill in the gaps.

    Point #3: - The Profit: Now, this is one I'm surprised someone with your credentials apparently couldn't piece together. First of all, lets take a look at the original text "So what I'm saying is that if making and maintaining the best possible soccer simulation experience means the game never makes a profit then it'll never make a profit (not to be confused with making a loss)".

    It would appear your definition of a profit is actually the definition of revenue which is an entirely different thing. The truth is a company can make 1 billion dollars and not make a profit. To explain this to anyone without basic accounting expertise what I intended to say is that the game could make 100 million dollars a year but if it takes 50 million to pay expenses related to the development of the existing game and the predetermined budget to pay for the expenses of the next game in the series is 50 million then I would be fine with that (a.k.a. not making a profit). If this was EA on the other hand, they would naturally cut corners here and there, lower the quality of the game and make sure they invest as little as possible in order to make as much profit as possible.

    I believe with that I conclude my rebuttal of all your points. The only thing I request in exchange is that you have some respect for the fact that this is no way a game to me and not do something as childish as closing the thread because of your highly subjective belief that this is and I quote "pointless". Specially since the content of the post is in no way breaking any posting rule.

    And if there are any additional points you would like to make, go ahead. I will be happy to respond.


  • Registered Users, Registered Users 2 Posts: 9,085 ✭✭✭duffman13


    Your talking about developing a game in 18 months with no previous experience of developing a game, especially one as polished as FIFA. Fifa has its flaws but the project your undertaking is at best highly ambitious. Fifa and Pro Evo have base platforms which have been developed over years and years. You have little or no substantiated backing so far and are talking about taking on two huge brands.

    I think the thing which ultimately makes me believe this will be a huge struggle is customer loyalty to Fifa. It has huge variance in game modes and despite some issues I can't see anyone switching to a new football sim.

    I have done some investing in my time but I haven't seen anything that would want to make me or any serious investor chuck a few quid into this. Your making it to make Fifa pay and not to make a profit, this rings alarm bells for potential investors. No idea on ROI for this project but at the moment your still in the dreaming stage.


  • Registered Users, Registered Users 2 Posts: 203 ✭✭irish coldplayer


    Off the top of my head and Just out of curiosity... (these are questions any investor/donator or potential employee should ask)
    What are your qualifications?
    Have you ever run or started a business before?
    If so what do those businesses do?
    How old are you?
    What is your current profession?
    Have you previously worked in games development?
    Have you ever recruited or employed people before?
    If so how many people do you employ?
    How will you finance the initial startup costs?
    Where will it be based? (tax jurisdiction)
    Who will own the shares in the company?
    Or if it wont be a limited company structure what do you propose?
    Who will oversee the financial aspects of the enterprise (i.e. how do people know you wont just use this as a personal slush fund and disappear?)

    I admire your ambition and agree with your thoughts on Fifa and EA but your initial post comes across as someone in their late teens who thinks they have a great idea but really has no idea of the realities of trying to get this off the ground.
    You better have VERY deep pockets or this idea could easily bankrupt you...


  • Registered Users, Registered Users 2 Posts: 1,762 ✭✭✭peejay1986


    I'd genuinely started to write a post, lining out my reasons why this is such an incredibly insane idea. Not only that, it's very irresponsible and selfish to attempt to attract other people in to help you achieve 'vengeance' on a game you feel has personally done you wrong. However, if Axwell's post did little to steer you towards sanity then I won't waste my time. The whole thread can be summed up by one of the most generic, overused response videos on YouTube...



    Determination and a will to better things should never be discouraged, they are great qualities to have. However, once you based these aims on vengeance and revenge then the project is doomed before it begins.


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  • Registered Users, Registered Users 2 Posts: 8,492 ✭✭✭brianregan09


    This seems like a pipe dream....But then again most pipe dreams have clear outlined plans...This is just nuts


  • Registered Users, Registered Users 2 Posts: 6 Steve.Hyuga


    Off the top of my head and Just out of curiosity... (these are questions any investor/donator or potential employee should ask)
    What are your qualifications?
    Have you ever run or started a business before?
    If so what do those businesses do?
    How old are you?
    What is your current profession?
    Have you previously worked in games development?
    Have you ever recruited or employed people before?
    If so how many people do you employ?
    How will you finance the initial startup costs?
    Where will it be based? (tax jurisdiction)
    Who will own the shares in the company?
    Or if it wont be a limited company structure what do you propose?
    Who will oversee the financial aspects of the enterprise (i.e. how do people know you wont just use this as a personal slush fund and disappear?)

    I admire your ambition and agree with your thoughts on Fifa and EA but your initial post comes across as someone in their late teens who thinks they have a great idea but really has no idea of the realities of trying to get this off the ground.
    You better have VERY deep pockets or this idea could easily bankrupt you...

    Hey coldplayer, based on the questions you are asking, it seems to me like you didn't read my rebuttal to Axwell's points. If you do that and you still have questions you would like to make, I would be happy to answer. I just don't want to be repeating myself over and over.


  • Registered Users, Registered Users 2 Posts: 6 Steve.Hyuga


    peejay1986 wrote: »
    I'd genuinely started to write a post, lining out my reasons why this is such an incredibly insane idea. Not only that, it's very irresponsible and selfish to attempt to attract other people in to help you achieve 'vengeance' on a game you feel has personally done you wrong. However, if Axwell's post did little to steer you towards sanity then I won't waste my time. The whole thread can be summed up by one of the most generic, overused response videos on YouTube...

    Determination and a will to better things should never be discouraged, they are great qualities to have. However, once you based these aims on vengeance and revenge then the project is doomed before it begins.

    Hello Peejay. I'm not sure if I mentioned this earlier but Boards.ie is not the only place where I'm recruiting people. Many have inquired about my post and given me their feedback. In order to save time I am reposting one of the replies I received on another forum and what I responded to it. The portion I'm extracting refers directly to the primary issue you mentioned as the issue you have with my effort, so hopefully it will enlighten you. Here it is:



    "While I admire what you are trying / attempting to do and hope it goes as planned for you... The reasons / motivation for actually doing this are probably what could be improved upon as they don't necessarily portray your goal in a encouraging way from an outsider wanting to be involved with the project.

    Lets break it down a bit, shall we

    "what I want is VENGEANCE! I want REVENGE! I want EA to experience the pain and suffering I've had to endure every time I lose a game because of their damn bull****."

    One major motivation is because of how you lose games? Surely EVERYONE who plays Fifa has won a game, because of fifa coding or lack of a better word bullsh1t. Answer me this honestly, when you win a game this way.. has that ever motivated you to then build a game of your own. Having motivation to build your own simulation coz of the bad things that happen to YOU in the game feels a bit ( I am not insulting you here, coz I dont have the right word ) selfish and you only want to fulfil your needs of having lost matches for you building the game. There's way more to wanting to build a competitive game than losing a few hundred games. I guess what I am trying to say, is have the right motivation for the bigger picture to undertake this project than the FUT mode that has caused you so much rage. Fifa is not only FUT and Coins mind you.

    My response: You must have misunderstood me. I didn't decide to begin this project because of how the game performs for ME personally. If that was the case, that would clearly imply, I'm the one with the problem and the one that needs to adjust/improve my gameplay in order to start reaping the results I want. I decided to begin this project because as someone who regularly lurks on places where Fifa is discussed online, I find there are people that complain about suffering the exact same issues that limit my ability to win as often as I would like to. EVERY DAY! Not just once once in a while by some random guy that you can tell needs some practice. Lots and lots and lots of people keep complaining about the exact same issues that not only the current Fifa version has but the previous ones did. That's why I've taken it upon myself to do something about it. Because independently of how many end up choosing to support me at this stage, I have the time, I have the energy, I have the passion and more importantly, I have the intellect to make it happen."


    If you have anything more you would like to add Peejay, I'll be happy to respond.

    Steve


  • Registered Users, Registered Users 2 Posts: 203 ✭✭irish coldplayer


    Hey coldplayer, based on the questions you are asking, it seems to me like you didn't read my rebuttal to Axwell's points. If you do that and you still have questions you would like to make, I would be happy to answer. I just don't want to be repeating myself over and over.
    :confused:
    Actually you've answered none of my questions bar the one about you having zero game development experience.
    If you actually think you have then unfortunately you're far far more delusional than I gave you credit for.

    Read my post line by line and try answering the questions one by one.

    Also answers like this re. funding:
    "I can and will acquire more than enough funding to handle the development, marketing and post-launch maintenance of the game."
    is nothing but empty horsesh1t, it answers absolutely nothing and will only lead to you being ridiculed.

    I could go on with some of the other gems in your "rebuttal" but it would be cruel.

    I'm genuinely not trying to piss on your parade here but if you cant give decent answers to the basic questions I have asked, my advice would be to stop this fantasy now before it costs you time and money.


  • Registered Users, Registered Users 2 Posts: 6 Steve.Hyuga


    :confused:
    Actually you've answered none of my questions bar the one about you having zero game development experience.
    If you actually think you have then unfortunately you're far far more delusional than I gave you credit for.

    Read my post line by line and try answering the questions one by one.

    Also answers like this re. funding:
    "I can and will acquire more than enough funding to handle the development, marketing and post-launch maintenance of the game."
    is nothing but empty horsesh1t, it answers absolutely nothing and will only lead to you being ridiculed.

    I could go on with some of the other gems in your "rebuttal" but it would be cruel.

    I'm genuinely not trying to piss on your parade here but if you cant give decent answers to the basic questions I have asked, my advice would be to stop this fantasy now before it costs you time and money.

    Well coldplayer I did have to make sure you read that post since there were a couple of questions I had previously answered. Now with that settled, let me keep this short and simple:

    What are your qualifications?

    Refer to Point #1 of my rebuttal to Axwell

    Have you ever run or started a business before?

    Yes

    If so what do those businesses do?

    Online Marketing

    How old are you?

    Mid Twenties

    What is your current profession?

    Don't have a "profession" in the ordinary sense of the word. Never had any such thing but if I had to classify myself somewhere for the sake of clarity then I would have to call myself a visionary/inventor/entrepreneur (and no, visionary is not an adjective in this case)

    Have you ever recruited or employed people before?

    Yes

    If so how many people do you employ?

    Two dozen

    How will you finance the initial startup costs?

    Crowdfunding

    Where will it be based? (tax jurisdiction)

    To be determined. All I know is the country will need to have the necessary infrastructure to develop the game without issues while having an extremely low (if not non-existent) corporate tax rate for game development (I'm open to suggestions in this regard by the way)

    Who will own the shares in the company?

    I will own 100% of the shares (but that is likely to change depending on the level of talent I hire)

    Who will oversee the financial aspects of the enterprise (i.e. how do people know you wont just use this as a personal slush fund and disappear?)

    I will oversee the financial aspects of the enterprise until it's not feasible for me to do that due to time constraints. Depending on the stage of the development and the funding source at the time that can be handled differently but I don't see why would anyone who believes I'm going to take their money and run should give me money in the first place. That's just common sense.

    Last but not least
    :

    Also answers like this re. funding:
    "I can and will acquire more than enough funding to handle the development, marketing and post-launch maintenance of the game."
    is nothing but empty horsesh1t, it answers absolutely nothing and will only lead to you being ridiculed.

    If you think I'm going to detail all the specifics of how I will be acquiring the capital I need to fund the development and launch of my game in a public forum, I can tell you that's not going to happen. There are aspects of what will make me successful in this venture I need to keep concealed until revealing them becomes necessary. And if that "leads me to being ridiculed" by strangers who think they can judge the limits of my capacity by the lines I've written so far, so be it.

    Ridicule has absolutely no impact on my ability to do what I say I will, how I say I will. If that was the case, I should have kept my mouth shut in the first place. Creating the unbelievable is not for the faint of heart, for quitters or for those that think they can be defined by what others think of them or their efforts. So if there is anyone else out there that feels like making fun of me, go ahead. Because I know exactly what you will become in a few years: one more customer.

    Anything else you would like me to address coldplayer?


  • Registered Users, Registered Users 2 Posts: 8,449 ✭✭✭Call Me Jimmy


    I think you might just be crazy enough to do it. Insofar as getting a title launched. When PES went downhill there was a huge gap for a football game with decent gameplay (not all the other fluff) but with new PES there's not too much improvement to be had on the pitch.

    Best of luck to ye


  • Closed Accounts Posts: 717 ✭✭✭rubberdiddies


    Love this. It's a 'lottle' bit insane but if you're genuine then you certainly have the required determination and I wish you every success

    Great business ideas are borne from a lot of risk and a small amount of craziness!


  • Closed Accounts Posts: 2,988 ✭✭✭jacksie66


    This post has been deleted.


  • Moderators, Computer Games Moderators Posts: 10,462 Mod ✭✭✭✭Axwell


    So your answers were as off the wall and inaccurate as I expected, however you clearly plan to continue your dream. This thread however serves no purpose amongst the other threads as it is not relating to either PES or FIFA directly and its purpose is to recruit people for a separate project. So if anyone has any questions for the OP or wishes to join him in his venture kindly email him on the address he provided. Any discussion on it can take place via his email, do not attempt to start any other threads on this topic.


This discussion has been closed.
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