Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie
Hi there,
There is an issue with role permissions that is being worked on at the moment.
If you are having trouble with access or permissions on regional forums please post here to get access: https://www.boards.ie/discussion/2058365403/you-do-not-have-permission-for-that#latest

Prince of Persia 25th Year Anniversary Themed Event - Audio Visual Spectacular >)

  • 02-10-2014 1:43pm
    #1
    Registered Users, Registered Users 2 Posts: 183 ✭✭


    Get Boogie! in association with 4theye and Gamepak Dublin present an immersive experience marking 25 years of one of the most innovative platform games in history.
    Featuring audiovisual performances, arabian-inflected electronic music, gaming stations, Ancient Persian Decor, costumes and lots more surprises.

    Friday 3rd October.
    Factory,
    Abbeygate street,
    Galway.

    5 Euro entry from 22:00

    10698531101527162316924576194179673250943387n.jpg

    <<<<<<<<<<<<<<<<<< { :::: } >>>>>>>>>>>>>>>>>>>

    << FROM 7PM >>
    Garden/Glasshouse (free)

    From 7, there will be a pre-event special in the Electric Garden, where we will be screening the Silent movie, The Thief of Baghdad, which provided inspiration for the game.
    We will also have a gaming area, which will test your skill as you go up against the evil Jaffar in the 1989 original version.
    It will give everyone a chance to stock up on health potions too for the night ahead :)

    This is a themed event and the Factory will be transformed into the fabled palace where the Prince first battled the evil vizier Jaffar, 25 years ago.

    Beware of the spikes!!!!!!!

    << FROM 10PM >>
    Factory

    Electronica - Chiptune - 8bit - Dubstep - Glitch hop -

    LINE UP

    Jimmy Penguin ( Alkalinear Recordings )
    :http://www.mixcloud.com/jimmypenguin/gamepak-mix-january-2012/]
    https://soundcloud.com/jimmy-the-hideous-penguin]

    Zyme ( Gamepak Dublin )
    https://soundcloud.com/zyme/swashbuckling-8-bit-arabian]

    Q pop ( 4theye )
    https://www.Qpopvr.com/]

    Siam Collective
    https://www.facebook.com/pages/Siam-Collective/181837121373]

    VJ Jeff Jeff Jeff ( 4theye )
    https://www.youtube.com/user/HumanMusicie]

    More TBC


    Get Boogie is joining forces with 4theye and Gamepak Dublin for this event to bring you a feast for the eyes and ears.

    Get Boogie!
    https://www.facebook.com/GetBoogieGalway]


    4theye is the eye of the imagination.
    It began as a biological movement in an Urban Setting back in 2008 in Dublin, and has since been evolving and growing.
    Sight, sound, action and space are elements used to create an Extra Dimensional Movement of Space in Time.
    Concept based audiovisual experiences for the Mind and the body.
    https://www.facebook.com/4theyez]
    https://www.facebook.com/groups/4theyez/

    Gamepak
    Gamepak is a weird & wonderfully wired collective of live musicians, visualists, pixel artists, hardware hackers, disc spinners, data jockeys, VJs, designers, circuit benders, & assorted other button pushers, double clickers, and console ninjas.
    https://www.facebook.com/gamepakcollective]

    <<<<<<<<<<<<<<<<<< { :::: } >>>>>>>>>>>>>>>>>>>

    Brief History of Prince of Persia by Jordan Mechner.

    Prince of Persia is a fantasy platform game, originally developed by Jordan Mechner and
    released on the 3rd of October 1989 for the
    Apple II.
    It represented a great leap forward in the quality of animation seen in video games.

    After the original release on the Apple II, it was ported to a wide range of platforms, including the Amiga, Apple Macintosh, DOS, NES, Game Boy, Sega Mega Drive, Game Gear, SNES, Sharp X68000, Atari ST and SAM Coupé.

    The game influenced a sub-genre known as the cinematic platformer, which imitated the sprawling non-scrolling levels, fluid animation, and control style.
    Mechner used an animation technique called rotoscoping, in which he traced video footage of his younger brother running and jumping in white clothes.

    Mechner has said that when he started programming, the first ten minutes of Raiders of the Lost Ark had been one of the main inspirations for the character's acrobatic responses in a dangerous environment.
    His goal was "to create an entertaining fantasy in the spirit of the 1001 Nights" and he was also inspired by Sufi legends.

    <<<<<<<<<<<<<<<<<< { :::: } >>>>>>>>>>>>>>>>>>>


Advertisement