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The Ruck!!

  • 18-05-2014 7:20pm
    #1
    Registered Users, Registered Users 2 Posts: 18


    What attributes does a team/ players need to improve your teams ruck ?

    Really struggling in this area ?

    Is it connected to stamina in anyway ?


Comments

  • Registered Users, Registered Users 2 Posts: 90 ✭✭morgan62


    Zinc1 wrote: »
    What attributes does a team/ players need to improve your teams ruck ?

    Really struggling in this area ?

    Is it connected to stamina in anyway ?

    Strength and technique


  • Registered Users, Registered Users 2 Posts: 6,287 ✭✭✭crisco10


    Zinc1 wrote: »
    What attributes does a team/ players need to improve your teams ruck ?

    Really struggling in this area ?

    Is it connected to stamina in anyway ?

    Stamina effects everything. A players stamina effects how other skills "degrade" over the course of a game.


  • Registered Users, Registered Users 2 Posts: 200 ✭✭cclampett


    yep, stamina affects everything. The "correct" level of stamina in relation to other skills is a tough one to call, on one hand there's no point having really high key skills and low stamina, because late in the game all those skills will have deteriorated heavily. On the other hand, there's no point having godly stamina and low key skills, because those skills are so crap to begin with that the high stamina is wasted.

    stamina should be somewhere around the highest skill for a player, some people aim have it as the highest skill, some people aim to have it equal to the highest skills, and some aim to have it slightly below - and there's a credible argument to be said for each approach.

    flankers and 8's are the most important for rucks, so high tech and strength is essential there, and speed to get to the rucks. While back rows will affect the ratings the most, a high level of tech throughout the squad will help with the stats for turnovers and penalties

    Playing BTB will massively decrease your ruck rating, and playing aggressively will increase it - BTB does not guarantee conceding a small amount of penalties or a high turnover count against you, and neither does aggressive guarantee conceding penalties or achieving a high turnover count

    other element is player discipline here, rebellious will go for turnovers more at the risk of conceding penalties, flawless at the other extreme wont be as much a risk for penalties because they wont even look to get the turnover


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