Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie
Hi there,
There is an issue with role permissions that is being worked on at the moment.
If you are having trouble with access or permissions on regional forums please post here to get access: https://www.boards.ie/discussion/2058365403/you-do-not-have-permission-for-that#latest

FRAPS performance hit

  • 07-12-2013 11:05am
    #1
    Registered Users, Registered Users 2 Posts: 878 ✭✭✭


    FRAPS claims to have minimal overhead. I was using it for BF4 since precision X doesn't work (due to 64 bit binaries?).

    Anyway, I was curious how much impact it was having so I ran Unigine Valley with and without fraps, everything else the same.

    Without fraps: 52.5 FPS
    With fraps: 48.3 FPS

    That's nearly a 10% drop, just to display the framerate! I'm not doing any video capture or fraps benchmarking, just displaying FPS. Those numbers are with Unigine Valley at 1440p, using 2-way SLI GTX 670.

    Surprised I haven't seen any mention of these numbers anywhere else, it was a lot more than I was expecting.


Comments

  • Registered Users, Registered Users 2 Posts: 2,621 ✭✭✭Jaafa


    FRAPS's FPS hits are well known. It's simply the price you pay. Try another program like Dxtory maybe.


  • Moderators, Science, Health & Environment Moderators Posts: 10,088 Mod ✭✭✭✭marco_polo


    Not sure it is a valid test tbh, of you are running frame counting software on top of a program with inbuilt counter as well, they could easily be conflicting with each other.


  • Registered Users, Registered Users 2 Posts: 878 ✭✭✭Luck100


    marco_polo wrote: »
    Not sure it is a valid test tbh, of you are running frame counting software on top of a program with inbuilt counter as well, they could easily be conflicting with each other.

    You might be right, but how else can I measure the performance impact?


  • Registered Users, Registered Users 2 Posts: 878 ✭✭✭Luck100


    Jaafa wrote: »
    FRAPS's FPS hits are well known. It's simply the price you pay. Try another program like Dxtory maybe.

    I'll give DXtory a try, I was just looking at the website now.

    As for FRAPS well known hit for FPS - after a few minutes of googling and reading I found exactly 0 measurements of fraps impact for FPS display. The only mention I saw at all was verbatim quotes from the fraps web site, which claimed "minimal" impact (no examples or numbers).

    There are lots of discussion of fraps impact for capture, but I'm not doing capture. Just FPS display.


  • Registered Users, Registered Users 2 Posts: 2,621 ✭✭✭Jaafa


    Luck100 wrote: »
    I'll give DXtory a try, I was just looking at the website now.

    As for FRAPS well known hit for FPS - after a few minutes of googling and reading I found exactly 0 measurements of fraps impact for FPS display. The only mention I saw at all was verbatim quotes from the fraps web site, which claimed "minimal" impact (no examples or numbers).

    There are lots of discussion of fraps impact for capture, but I'm not doing capture. Just FPS display.

    I see what you mean now. What's your CPU out of interest? And ram?


  • Advertisement
  • Moderators, Science, Health & Environment Moderators Posts: 10,088 Mod ✭✭✭✭marco_polo


    Luck100 wrote: »
    You might be right, but how else can I measure the performance impact?

    I don't know tbh. But all it is doing is counting Direct3d present() method calls so you would be talking milliseconds worth of impact especially in benchmarking mode.


  • Registered Users, Registered Users 2 Posts: 878 ✭✭✭Luck100


    Jaafa wrote: »
    I see what you mean now. What's your CPU out of interest? And ram?

    System is in my sig - 3770k and 2 x 8GB DDR3 running at 1333 MHz. I bought 1600 MHz memory sticks but they sent me 1333 and I didn't notice for ages, so I couldn't exchange them.


  • Registered Users, Registered Users 2 Posts: 878 ✭✭✭Luck100


    marco_polo wrote: »
    I don't know tbh. But all it is doing is counting Direct3d present() method calls so you would be talking milliseconds worth of impact especially in benchmarking mode.

    Ok, that's good to know. I really didn't have a clue how fraps actually works. I wonder if precision X has similar impact if FPS stats are enabled.


  • Registered Users, Registered Users 2 Posts: 878 ✭✭✭Luck100


    I tried running Unigine Valley with precision X running and the FPS monitor active on screen. It had exactly zero impact on the framerate reported by Valley (to the tenth of a frame per second!).


  • Registered Users, Registered Users 2 Posts: 4,698 ✭✭✭Gumbi


    Luck100 wrote: »
    System is in my sig - 3770k and 2 x 8GB DDR3 running at 1333 MHz. I bought 1600 MHz memory sticks but they sent me 1333 and I didn't notice for ages, so I couldn't exchange them.

    Enable your XMP Profile for 1600mhz...


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 878 ✭✭✭Luck100


    Gumbi wrote: »
    Enable your XMP Profile for 1600mhz...

    They're not XMP sticks, they don't have an XMP profile. I though I was losing my mind because I couldn't find the XMP settings in the BIOS, and finally I pulled the sticks and looked at the product stickers. The product number is for an inferior 1333 MHz non-XMP RAM.


  • Moderators, Science, Health & Environment Moderators Posts: 10,088 Mod ✭✭✭✭marco_polo


    Just gave it a test there, got pretty much the same results with and without fraps bar .1-2 of a FPS. (44.9)

    However I did have to start the benchmark, stop it and start it again because I was seeing some wierd framerate locking @30fps in the opening scenes the first time it ran and fraps was on. On the runs where that happens the score takes a 10 ish percent nosedive like you are seeing. (41.7)

    It just looks like they don't play nicely together as there are definately glitches.


  • Moderators, Technology & Internet Moderators Posts: 17,137 Mod ✭✭✭✭cherryghost


    Bandicam is much easier on the system


  • Registered Users, Registered Users 2 Posts: 878 ✭✭✭Luck100


    marco_polo wrote: »
    Just gave it a test there, got pretty much the same results with and without fraps bar .1-2 of a FPS. (44.9)

    However I did have to start the benchmark, stop it and start it again because I was seeing some wierd framerate locking @30fps in the first few opening scenes the first time it runs and frap was on. On the runs where that happens the score takes a 10 ish percent nosedive like you are seeing. (41.7)

    It just looks like they don't play nicely together as there are definately glitches.

    That's interesting, I wasn't paying close attention while I was running the bench. It almost sounds like it was trying to do vsync. I double checked and I definitely have v-sync disabled for valley (from Nvidia control panel).


  • Moderators, Science, Health & Environment Moderators Posts: 10,088 Mod ✭✭✭✭marco_polo


    Luck100 wrote: »
    That's interesting, I wasn't paying close attention while I was running the bench. It almost sounds like it was trying to do vsync. I double checked and I definitely have v-sync disabled for valley (from Nvidia control panel).

    Definately had it off as well, can't explain what is going on tbh but it seem to happen more often than not. It seems to start behaving normally a few scenes in but by then the average number has already been considerably lowered


Advertisement