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8.4 official details

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  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,270 CMod ✭✭✭✭Nody


    I can't really understand why we'd needed another premium Russian TD; the current premium TD is a great TD as it is.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,107 CMod ✭✭✭✭Spear


    It's a different playstyle, since it's a low mobility tank. And at least this one saw service.


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,270 CMod ✭✭✭✭Nody


    Spear wrote: »
    It's a different playstyle, since it's a low mobility tank. And at least this one saw service.
    Which if it was American (T95) would make sense but looking at the USSR TD tree none of them are low mobility (if anything they are the the exact opposit angle) on the top of my head.


  • Registered Users Posts: 465 ✭✭B0rG


    Are there new German lights?

    I think leo and 2801 will get upped +1 tier, for the mysterious "balance" reasons... and that's it.

    Ah yes and 3601 will be reclassified as a heavy so finish you grind early if you wanna keep the medium crew around...


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,107 CMod ✭✭✭✭Spear


    The new German tree is:

    http://worldoftanks.eu/dcont/fb/art_/ger-tree-eu.jpg

    The VK3601H won't be moved to a heavy yet, despite being marked so.


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  • Registered Users Posts: 465 ✭✭B0rG


    Dat is good news, so I can keep slowly grinding 3601 with 2x exp :)

    Though things are known to change, and afaik the rumor of 3601 going "heavy" been around for last 2 years or so.


  • Registered Users Posts: 465 ✭✭B0rG


    ouch according to rumors 2801 will have its max speed reduced to 60, and both leo and 2801 will get to higher levels without any changes.

    Having been playing leo last week or so, every 3rd game I end up with tiers 7 - 9. So with the gun 120 odd pen and 50 odd damage it will take me roughly 35 shots with full pen to bring down kv5, provided all shots connect, which they don't.

    So my advice, get through leo quickly before the patch. As it's gonna be very sad after...

    On the other hand why would you need leo and 2801 when you can have t71, 1375 and 1390...


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,107 CMod ✭✭✭✭Spear


    The bug fixes:


    • Added a branch of tank destroyers to the British tech tree: Universal Carrier QF 2 pounder, Alecto, Valentine AT, АТ 2, АТ 7, Gun Carrier Churchill, АТ 8, АТ 15, А39 Tortoise, FV215b(183).
    • Added three new German light tanks: Pz.I, Pz.I Ausf.С , Pz.II Ausf.G.
    • The following German light tanks have been moved to Tier IV, V and VI to match their rebalanced characteristics: Luchs, VK 1602, VK2801
    • New USSR premium tier VI tank destroyer available in the in-game shop: SU-100Y.
    • New US Tier VI tank destroyer added for testing: Sexton.
    • The following maps were reworked for improved graphics: Steppes, Fisherman's Bay, Ensk, Live Oaks.
    • Dragon Ridge and Serene Coast maps removed from random battle mode for re-working.
    • Game and visual fixes for the following maps: Cliff, Prokhorovka, Abbey.
    • "Assault" mode has been temporary disabled for the following maps: Malinovka and Westfield.
    • Fixed rounding on roads and crater textures for the Ruinberg map.
    • Battle tutorial for beginners has been added (tutorial mission has its own map).
    • Game supports NVIDIA SLI configurations.
    • Reduced slope of the lower nose plate of the Pz. V Panther by 55 degrees.
    • Reduced slope of the lower nose plate of the T-44 by 45 degrees.
    • Fixed minor bugs with the damage model of the following tanks: AT-15А, Matilda Black Prince, Matilda (USSR), Grille, AMX 13-75, AMX 13-90, AMX 12t, Churchill I, VK 4205B, M12, M41, Object 212, Caernarvon, M46 Patton, Maus, Е-100.
    • Improved the protection offered by the joint between lower and higher nose plates on Caernarvon, Conqueror and FV215b tanks.
    • Fixed bugs in visual models: IS-3, Churchill LL, М41, Т69, KV-3, TOG-2, SU-14, S-51, Hetzer.
    • Fixed mixed up left and right tracks in the damage model of the WZ131 tank.
    • Fixed camo costs for Chinese T-34-2.
    • Fixed appearance of the final drive cover for Т-34 and vehicles built on its hull.
    • Removed the restriction of the “external view” button for vehicles with incomplete crew.
    • Added the possibility to choose addressing system in battle chat: with or without auto save of the addressee.
    • Tanks with auto loader system will reload the whole cassette/drum instead of one shell when the “Intuition” skill is triggered.
    • Fixed the loss of performance on some configurations while using server reticle in sniper mode.
    • The FPS rate in hangar is forcibly limited to 60 FPS.
    • Reworked and optimised tank engine exhaust effect.
    • Returned the option to train crew members for tanks missing in the hangar. A separate warning window has been added for this purpose.
    • Added a windowed full-screen option (maximize button in the right top corner).
    • Fixed barrel scoring and turret turning after a hit.
    • Fixed after-shot rattle in the left speaker for some configurations.
    • Fixed the ammo order during a turret or gun change.
    • Fixed barrel scoring in some cases when targeting a close obstacle.
    • Fixed some bugs in the visual models of surrounding objects and building damage.
    • Fixed client crash when pressing "Update Device" in the settings menu.
    • Fixed wrong output for FPS values, ping and lag indication for the Logitech G19 keyboard.
    • Added new pictures to the login screen.
    • Complemented de​sc​ri​ption of commemorative medals.
    • Fixed a bug which mixed up the command order "Affirmative!" and "Negative!" for tank destroyers in some situations.
    • Added additional effects for destroying big tanks.
    • Added the ability to remove heavy weight equipment and modules and replace them with lower weight ones when the chassis is overloaded.
    • Fixed some bugs in the display and update rate of dynamic shadows.
    • Added display of the drowning timer and module repair indicator in the post mortem observation mode.
    • Fixed a rare client crash after fast quitting and then connecting to the game.
    • "Damage upon detecting" in the after-battle statistics renamed to "Damage upon your detecting".
    • Fixed audio interruptions during the voice chat test.
    • Implemented restoration of voice chat functionality after disconnection.
    • When the client is minimised, the icon now blinks five seconds before the battle starts rather that at the start.
    • Fixed glitch with "Sniper" achievement when damaging allied tank with HE shell.
    • Fixed inconsistent amount of credits received for selling a vehicle being displayed in both vehicle selling window and following system notifications.
    • Fixed complaints in the post-battle statistics for players not involved in the platoon.
    • Fixed camera in-tank-entry when you are close to some objects.
    • Fixed failure "10 calibers rule" for internal ricochet
    • Fixed some bugs in achieving Kolobanov's medal for cases when the members of both teams quit to the hangar before the end of a battle.
    • Fixed the display of a sold tank showing as not researched in the tech tree.
    • Fixed a rare client crash when going to the tank research window.
    • Added information on "potentially received damage" to the post-battle statistics. This considered all the potential damage that a tank could receive from ricocheted or non-penetrated shells (including side skirt armour).
    • Fixed damage from falling received by absent turret for TDs and SPGs.
    • Fixed display of team damage and team kill for the post-battle statistics window when allied tank was destroyed by fire after your hit.
    • Fixed de​sc​ri​ptions of the "Sniper" and "Steel Wall" achievements.


  • Registered Users Posts: 4,528 ✭✭✭copeyhagen


    too many tanks in the game now


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