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REDSTONE CIRCUITRY :mad: :mad:

  • 16-10-2011 12:46pm
    #1
    Registered Users, Registered Users 2 Posts: 795 ✭✭✭


    :mad::mad::confused::confused::mad:

    It just doesn't make any sense. Please for the love of all things good help me before this computer goes sailing out the window (I live on the third floor too!)

    I want to make a simple door with sticky pistons, pulling Iron blocks out of the way when I step on a pressure plate. Obviously I need them on and extended normally then I have to brake the circuit for it to work. But wiring the dam thing makes me want to punch notch in his liver. Please someone give me advise on how to make this work.

    20111016143231.png


    20111016143614.png

    20111016143719.png


Comments

  • Registered Users, Registered Users 2 Posts: 1,300 ✭✭✭Indubitable


    Electronige really has to set up some tutorials for us.


  • Closed Accounts Posts: 670 ✭✭✭jujumushu


    Think this one has a few different types :)



  • Closed Accounts Posts: 7,752 ✭✭✭pablomakaveli


    I really wish Notch would focus on simplifying redstone circuitry in a future update. Being able to control the direction of the redstone you put down would be a good start to that.

    Anyway op i think you'll need an inverter for your circuit. This will power the pistons when no-one is standing on the pressure plate thus closing the door. And when someone stands on the pressure plate the inverter will turn off the pistons and open the door.

    It's the NOT gate in this diagram.

    Your input is the pressure plate so you'll have to have that as an input to the inverter instead of the switch in the diagram and then your output from the inverter will be connected to the pistons.


  • Registered Users, Registered Users 2 Posts: 9,313 ✭✭✭Mycroft H


    I can't understand redstone either. Setting off tnt with it is as far as i go with redstone :D:D


  • Moderators, Technology & Internet Moderators Posts: 18,381 Mod ✭✭✭✭Solitaire


    Basically, there was 1.7.3, and all was good. And then Notch decided to f*** up redstone torches, and since 1.8 redstone wiring has been a nightmare. Doesn't help that the glitch has made most logic gates and a lot of redstone torchology obsolete :mad:


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  • Closed Accounts Posts: 670 ✭✭✭jujumushu


    redstone torchology! lols!
    didn't know he'd changed redstone in 1.8...only ever made a door bell and a mess :D


  • Moderators, Technology & Internet Moderators Posts: 18,381 Mod ✭✭✭✭Solitaire


    redstone is the same mess it always was :p Redstone torches are fecked up now as well though. And to make things worse the stuck piston bug is as annoying as ever, and as a result redstone torches and pistons make for a volatile combination. Believe me, I've been there! :o


  • Registered Users, Registered Users 2 Posts: 1,041 ✭✭✭hare05


    He needs to fix how sticky pistons interact with each other as well. Making a multi piston elevator is extremely annoying when each piston needs to be activated several times in specific sequence to simply lower them.


  • Registered Users, Registered Users 2 Posts: 138 ✭✭Alltherage


    Do you have space to do the wiring below the plate?
    It might be easier if you have both pistons off to one side.


    Anyway this is what I did looking at the screenshots you've posted

    (Plate on a block with a torch on it's side, redstone below the torch feeding to both pistons. Redstone does not pass under the block with the plate ontop.)
    pressureplat.jpg
    Note;
    Without getting a bit more complex it will close on you if you pause on the plate for it to open.
    You can reduce the space required to run the power up to the piston the moves the upper block by alternating redstone torches and blocks so it goes straight up but this will add a delay to the upper piston.


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