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JRPGs are dead

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  • Registered Users Posts: 1,886 ✭✭✭megaten


    Ehh there's some truth but the article isn't brilliant. What's cave got to do with JRPG's? There just out of style at the moment like racing games. Their time will come again.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,870 CMod ✭✭✭✭Retr0gamer


    I'm not so sure. It used to be that with the exception of games on the PC and a few studios the West was far behind what japan was producing. Now the West seems to be way ahead of what the japanese are producing and the japanese are too worried about making games to appeal to westerners while not understanding it at all and failing rather than doing what Platinum do and just make their games in a japanese style.


  • Registered Users Posts: 1,886 ✭✭✭megaten


    The west isn't that far ahead. It's just PC developers have started making games for Consoles. That's been the big shift this generation. It doesn't help though that SE are the only ones capable of pushing a high budget but can't manage a project to save their lives.


  • Registered Users Posts: 591 ✭✭✭Sieghardt


    sounds a lot more like "why psp is dead in the west" than anything about the golden age of JRPGs, I guess 1up just wanted a troll title. :P

    There was a criminal amount of stuff not localised in the ps1/saturn era, especially on saturn. We're seeing crazily niche stuff get released lately and be successful too.

    The problem is too many people are fixated on square enix, who are indeed dead, and completely ignoring all the up and coming great little studios


  • Registered Users Posts: 877 ✭✭✭Mario007


    I wouldn't say JRPG's are dead at all. If you look at the DS or PSP titles there are plenty of great JRPG's there (and yes they're also from Square who seems to be getting a lot of hate these days). It's just that there's very little JRPGs on main consoles because this generation of 12-16 year olds (which are the people who own the consoles for the most part) are interested in shooters only. This is a natural trend really. Last console generation platforms were the sh*t etc.

    So from a developer point of view they don't want to risk getting a console title out there in case it flops since the console audience isn't used to JRPGs at all, especially since Japan seems to switching to handhelds nowadays. Just look at White Knight Chronicles and how it's getting awful reviews just because it is a JRPG.

    The last reason is also that simply developing these games for consoles costs a lot of money and japanese devs can't get the engines working well on the consoles for some reason (mainly because they have to do a multiplatform enginge and they didn't really have to that back in the ps2 and ps1 eras). I mean even SE with huge resources messed up big time with Crystal Tools which took till 2008 to finish and still isn't very stable (apart from the ps3 version of Crystal Tools which was modified with the help of Sony employees).


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