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Times Splitters 4 Rumor

  • 14-06-2011 5:36pm
    #1
    Registered Users, Registered Users 2 Posts: 3,975 ✭✭✭


    Supposedly In development for next generation consoles though so its a long way off :(
    TimeSplitters 4 in development for next Xbox and PlayStation.


    Microsoft is gearing up to announce the successor to the Xbox 360 at E3 2012, and Crytek is already developing a new TimeSplitters game for the next generation of consoles, VideoGamer.com can reveal.

    Specifications for the new machine have not been finalised, but Crytek is using Microsoft's DirectX 11 as the current basis for next-generation development. Tessellation, multithreaded rendering, and compute shaders are the three headlining features for DirectX 11.

    The Crysis 2 developer says that Microsoft will announce the existence of a new Xbox within the next 12 months, hinting that a likely E3 2012 reveal. Crytek believes that Microsoft will announce and launch its new machine ahead of rival Sony, though the developer is also investing resources into next-generation PlayStation development.

    The information was detailed to VideoGamer.com by a high-ranking industry source at Crytek, who stated that TimeSplitters 4 is currently being demonstrated internally, is being built with CryEngine 3, and was being shown privately in video form at E3 2011.

    Crytek UK, who produced the other three games in the series as Free Radical, is still handling the development.

    Both Microsoft and Crytek declined to comment.

    The source reports that the graphics on TimeSplitters 4 are noticeably improved over current generation technology, with the DX11 tessellation effects allegedly having a huge impact on the visuals. Crytek believes that the game - and CryEngine 3 itself - will be seen as the cornerstone of next-generation development.

    Crytek has invested heavily in DirectX 11 development primarily to focus on the new consoles, with the upcoming DX11 patch for the PC version of Crysis 2 being used internally as a benchmark of anticipated hardware trends.

    As for the game itself, the new TimeSplitters is reported to focus on the series' branching paths and exploratory nature, with sandbox-style gameplay elements a big priority. The current goal is for levels to feature multiple routes that lead to the same overall conclusion.

    Speculation about TimeSplitters 4 has been running since 2007. Since its initial announcement the game was even pegged to be a Wii-exclusive before languishing in development hell and being put on hiatus in 2009.

    Source


Comments

  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,408 CMod ✭✭✭✭Retr0gamer


    Had mixed feelings about timesplitters. Felt other than an always excellent opening level it was a bit **** in single player. Multiplayer on the other hand was excellent and felt like a cross between perfect dark and unreal tournament, was definitely much better than goldeneye and perfect dark anyway. Just hope they keep the crazy custom multiplayer modes and maybe a level editor.


  • Registered Users, Registered Users 2 Posts: 3,999 ✭✭✭Nerdkiller1991


    BAH! I've been waiting too long for TimeSplitters 4...but at least I know that its very likely still alive.

    What I'd like to see:
    Server list
    Split screen online play
    Online co op campaign
    More expanded map creator

    What I don't want to see:
    Regenerating health
    Matchmaking only


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