Advertisement
Help Keep Boards Alive. Support us by going ad free today. See here: https://subscriptions.boards.ie/.
If we do not hit our goal we will be forced to close the site.

Current status: https://keepboardsalive.com/

Annual subs are best for most impact. If you are still undecided on going Ad Free - you can also donate using the Paypal Donate option. All contribution helps. Thank you.
https://www.boards.ie/group/1878-subscribers-forum

Private Group for paid up members of Boards.ie. Join the club.

Morroblivion

  • 27-03-2011 08:20PM
    #1
    Registered Users, Registered Users 2 Posts: 710 ✭✭✭


    To help pass the time before Skyrim is launched.

    http://morroblivion.com

    Ports Morrowind into Oblivion and a recent update has all the quests now working.

    It's good, very good.
    Mostly runs like Morrowind with better graphics and Oblivion's combat system. The AI is improved and some of the quest have quest markers.

    Morrowind's dialog is preserved, so all of the NPC's have latest rumors, my trade, etc. although it isn't voiced.

    The creatures and items don't scale to player level as much as they do in Oblivion


Comments

  • Closed Accounts Posts: 8,880 ✭✭✭Raphael


    ...God damnit, something else awesome that I can't play till the summer. I've always preferred the Oblivion engine, but the Morrowind content, will give this a try when I have the chance.


  • Closed Accounts Posts: 31,967 ✭✭✭✭Sarky


    How does it deal with the parts in Morrowind where you needed to fly? Does it include levitation magic?


  • Registered Users, Registered Users 2 Posts: 710 ✭✭✭BattlingCheese


    no they have had to implement a clunky turn off collision detection in order to levitate.


  • Registered Users, Registered Users 2 Posts: 6,710 ✭✭✭Monotype


    Wow, I thought that this had been abandoned. It seemed like an impossible mission when I heard about it a good while back. I'll give it a long try in a few months when I have time.


Advertisement